Refactor tracing

This commit is contained in:
Thraix
2023-04-13 22:03:06 +02:00
parent d9e7fd7019
commit 0246e89039
31 changed files with 132 additions and 130 deletions
@@ -7,7 +7,7 @@ namespace Copium
DescriptorSet::DescriptorSet(DescriptorPool& descriptorPool, VkDescriptorSetLayout descriptorSetLayout, const std::set<ShaderBinding>& bindings)
: descriptorPool{descriptorPool}, descriptorSetLayout{descriptorSetLayout}, bindings{bindings}
{
CP_ASSERT(!bindings.empty(), "DescriptorSet : cannot initialize DescriptorSet with empty ShaderBindings");
CP_ASSERT(!bindings.empty(), "Cannot initialize DescriptorSet with empty ShaderBindings");
descriptorSets = descriptorPool.AllocateDescriptorSets(descriptorSetLayout);
for (auto& binding : bindings)
@@ -86,7 +86,7 @@ namespace Copium
UniformBuffer& DescriptorSet::GetUniformBuffer(const std::string& uniformBuffer)
{
auto it = uniformBuffers.find(uniformBuffer);
CP_ASSERT(it != uniformBuffers.end(), "GetUniformBuffer : UniformBuffer not found = %s", uniformBuffer.c_str());
CP_ASSERT(it != uniformBuffers.end(), "UniformBuffer not found = %s", uniformBuffer.c_str());
return *it->second;
}