Refactor tracing

This commit is contained in:
Thraix
2023-04-13 22:03:06 +02:00
parent d9e7fd7019
commit 0246e89039
31 changed files with 132 additions and 130 deletions
@@ -103,7 +103,7 @@ namespace Copium
shaderBinding.bindingType = BindingType::Sampler2D;
else
shaderBinding.bindingType = BindingType::UniformBuffer;
CP_ASSERT(bindings.emplace(shaderBinding).second, "ParseLayout : multiple layouts with the same binding");
CP_ASSERT(bindings.emplace(shaderBinding).second, "multiple layouts with the same binding");
}
std::string_view ShaderReflector::ParseWord(const std::string& str, int& index)