Fix gamma rendering issues

- Remove gamma correction from the Vulkan renderer
- Add SamplerCreator, used to specify Min/Mag filter
- Add character texture to example project
- Add AnimationSystem, DebugSystem and UiRenderSystem to example project
This commit is contained in:
Thraix
2023-06-19 12:37:11 +02:00
parent 76bda0ace4
commit 042d1b6c70
42 changed files with 510 additions and 123 deletions
+15
View File
@@ -219,6 +219,9 @@
<ClCompile Include="src\copium\event\Input.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="src\copium\sampler\SamplerCreator.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="src\copium\sampler\DepthAttachment.h">
@@ -506,5 +509,17 @@
<ClInclude Include="src\copium\example\PickupSystem.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="src\copium\example\DebugSystem.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="src\copium\example\UiRenderSystem.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="src\copium\sampler\SamplerCreator.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="src\copium\example\AnimationSystem.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
</Project>