Fix gamma rendering issues

- Remove gamma correction from the Vulkan renderer
- Add SamplerCreator, used to specify Min/Mag filter
- Add character texture to example project
- Add AnimationSystem, DebugSystem and UiRenderSystem to example project
This commit is contained in:
Thraix
2023-06-19 12:37:11 +02:00
parent 76bda0ace4
commit 042d1b6c70
42 changed files with 510 additions and 123 deletions
+2
View File
@@ -118,6 +118,8 @@ namespace Copium
void Window::KeyCallback(GLFWwindow* glfwWindow, int key, int scancode, int action, int mods)
{
if (key == -1) // For some reason media keys count as keys with value -1
return;
try
{
if (action == GLFW_PRESS)