Fix vulkan linking issues and add iGPU support
- Fix vulkan linking by setting correct VK_LAYER_PATH and correct vulkan library path - Add priority to GPU selection. Prioritizing dedicated GPUs over integrated GPUs
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@@ -4,11 +4,11 @@
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<ShowAllFiles>true</ShowAllFiles>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<LocalDebuggerEnvironment>VK_LAYER_PATH=C:\VulkanSDK\1.3.236.0\Bin</LocalDebuggerEnvironment>
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<LocalDebuggerEnvironment>VK_LAYER_PATH=$(VULKAN_SDK)\Bin</LocalDebuggerEnvironment>
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<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<LocalDebuggerEnvironment>VK_LAYER_PATH=C:\VulkanSDK\1.3.236.0\Bin</LocalDebuggerEnvironment>
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<LocalDebuggerEnvironment>VK_LAYER_PATH=$(VULKAN_SDK)\Bin</LocalDebuggerEnvironment>
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<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
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</PropertyGroup>
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</Project>
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