Fix vulkan linking issues and add iGPU support
- Fix vulkan linking by setting correct VK_LAYER_PATH and correct vulkan library path - Add priority to GPU selection. Prioritizing dedicated GPUs over integrated GPUs
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@@ -161,6 +161,8 @@
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<ClCompile Include="..\..\repos\glfw\src\xkb_unicode.c" />
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="..\..\repos\glfw\include\GLFW\glfw3.h" />
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<ClInclude Include="..\..\repos\glfw\include\GLFW\glfw3native.h" />
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<ClInclude Include="..\..\repos\glfw\src\internal.h" />
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<ClInclude Include="..\..\repos\glfw\src\mappings.h" />
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<ClInclude Include="..\..\repos\glfw\src\null_joystick.h" />
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@@ -116,5 +116,11 @@
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<ClInclude Include="..\..\repos\glfw\src\null_platform.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="..\..\repos\glfw\include\GLFW\glfw3.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="..\..\repos\glfw\include\GLFW\glfw3native.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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</ItemGroup>
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</Project>
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