Add additional Asset types
- Add Framebuffer Asset - Add Pipeline Asset - Add RenderTexture Asset
This commit is contained in:
@@ -8,10 +8,6 @@
|
||||
int main(int argc, char** argv)
|
||||
{
|
||||
CP_ASSERT(glfwInit() == GLFW_TRUE, "Failed to initialize the glfw context");
|
||||
for (int i = 0; i < argc; i++)
|
||||
{
|
||||
CP_INFO(argv[i]);
|
||||
}
|
||||
|
||||
Copium::Vulkan::Initialize();
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user