Add mesh class
- Fix compile errors due to not adding files to git
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@@ -20,8 +20,8 @@ namespace Copium
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vkCmdBindVertexBuffers(commandBuffer, 0, bindingOffsets.size(), buffers.data(), bindingOffsets.data());
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}
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void VertexBuffer::Update(uint32_t binding, void* data)
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void VertexBuffer::UpdateStaging(uint32_t binding, void* data)
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{
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UpdateStaging(data, bindingOffsets[binding], bindingSizes[binding]);
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Buffer::UpdateStaging(data, bindingOffsets[binding], bindingSizes[binding]);
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}
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}
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@@ -21,6 +21,6 @@ namespace Copium
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VertexBuffer(Instance& instance, const VertexDescriptor& descriptor, int vertexCount);
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void Bind(const CommandBuffer& commandBuffer);
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void Update(uint32_t binding, void* data);
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void UpdateStaging(uint32_t binding, void* data);
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};
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}
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