Add docking of main viewport

- Change ImGui branch to docking
- Rework code to handle viewport resizes instead of window resize
This commit is contained in:
Thraix
2023-07-13 23:41:20 +02:00
parent f9fb74ba6a
commit 65a86bd5a2
21 changed files with 143 additions and 89 deletions
-12
View File
@@ -1,12 +0,0 @@
#version 450
layout(set = 0, binding = 0) uniform sampler2D texSampler;
layout(location = 0) in vec2 inTexCoord;
layout(location = 0) out vec4 outColor;
void main()
{
outColor = texture(texSampler, inTexCoord);
}
-12
View File
@@ -1,12 +0,0 @@
#version 450
layout(location = 0) in vec2 inPosition;
layout(location = 0) out vec2 outTexCoord;
void main()
{
gl_Position = vec4(inPosition, 0.0, 1.0);
outTexCoord = inPosition * 0.5 + 0.5;
outTexCoord.y = 1.0 - outTexCoord.y;
}