Add Collide System

- Fix AssetRef unload leak
This commit is contained in:
Thraix
2023-06-05 21:52:32 +02:00
parent 3ec9bcd152
commit 76bda0ace4
16 changed files with 280 additions and 137 deletions
+9 -9
View File
@@ -219,12 +219,6 @@
<ClCompile Include="src\copium\event\Input.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="src\copium\util\RefCounter.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="src\copium\ecs\ComponentListener.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="src\copium\sampler\DepthAttachment.h">
@@ -497,14 +491,20 @@
<ClInclude Include="src\copium\example\HealthChangeSystem.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="src\copium\util\RefCounter.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="src\copium\ecs\ComponentListener.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="src\copium\example\HealthComponentListener.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="src\copium\example\ColliderSystem.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="src\copium\example\CollideSignal.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="src\copium\example\PickupSystem.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
</Project>