Add 2D Batch renderer
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@@ -111,6 +111,9 @@
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<ClCompile Include="src\copium\core\Vulkan.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="src\copium\renderer\Renderer.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="src\copium\sampler\DepthAttachment.h">
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@@ -212,7 +215,7 @@
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<ClInclude Include="src\copium\core\Device.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="src\copium\core\VulkanCore.h">
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<ClInclude Include="src\copium\renderer\Renderer.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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</ItemGroup>
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@@ -221,5 +224,7 @@
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<None Include="res\shaders\shader.vert" />
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<None Include="res\shaders\passthrough.frag" />
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<None Include="res\shaders\passthrough.vert" />
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<None Include="res\shaders\renderer.frag" />
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<None Include="res\shaders\renderer.vert" />
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</ItemGroup>
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</Project>
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