Add 2D Batch renderer
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@@ -39,4 +39,9 @@ namespace Copium
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CP_VK_ASSERT(vkCreateSampler(vulkan.GetDevice(), &createInfo, nullptr, &sampler), "InitializeSampler : Failed to initialize texture sampler");
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}
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Sampler::operator VkSampler() const
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{
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return sampler;
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}
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}
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