Cleanup project
- To prepare being able to instead create games in a different repository
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@@ -37,6 +37,8 @@ namespace Copium
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VkSurfaceKHR GetSurface() const;
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GLFWwindow* GetWindow();
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void GrabMouse(bool grap);
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private:
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void InitializeWindow(const std::string& windowName, int width, int height, WindowMode mode);
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void InitializeSurface();
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