Add file structure to code

- Rename project to CopiumEngine
This commit is contained in:
Thraix
2023-02-07 21:43:47 +01:00
parent ef4eb7dd2f
commit 827572eada
494 changed files with 205 additions and 195 deletions
@@ -0,0 +1,30 @@
#pragma once
#include "copium/buffer/Buffer.h"
#include "copium/core/Instance.h"
#include "copium/util/Common.h"
#include <vulkan/vulkan.hpp>
namespace Copium
{
class UniformBuffer final : public Buffer
{
CP_DELETE_COPY_AND_MOVE_CTOR(UniformBuffer);
public:
UniformBuffer(Instance& instance, VkDeviceSize size);
VkDescriptorBufferInfo GetDescriptorBufferInfo(int index) const;
template <typename T>
void Update(const T& t);
};
template <typename T>
void UniformBuffer::Update(const T& t)
{
CP_ASSERT(sizeof(T) == Buffer::GetSize(), "Update : Template size is not the same as buffer size %u != %u", sizeof(T), Buffer::GetSize());
Buffer::Update((void*)&t, instance.GetFlightIndex());
}
}