Add file structure to code

- Rename project to CopiumEngine
This commit is contained in:
Thraix
2023-02-07 21:43:47 +01:00
parent ef4eb7dd2f
commit 827572eada
494 changed files with 205 additions and 195 deletions
@@ -0,0 +1,197 @@
#include "copium/core/Application.h"
#include "copium/mesh/Vertex.h"
#include "copium/mesh/VertexPassthrough.h"
#include <glm/gtc/matrix_transform.hpp>
namespace Copium
{
const std::vector<Vertex> vertices = {
Vertex{{-0.5f, 0.5f, -0.5f}, {1.0f, 0.0f, 0.0f}, {0.0f, 0.0f}},
Vertex{{ 0.5f, 0.5f, -0.5f}, {0.0f, 1.0f, 0.0f}, {1.0f, 0.0f}},
Vertex{{ 0.5f, 0.5f, 0.5f}, {0.0f, 0.0f, 1.0f}, {1.0f, 1.0f}},
Vertex{{-0.5f, 0.5f, 0.5f}, {1.0f, 1.0f, 1.0f}, {0.0f, 1.0f}},
Vertex{{-0.5f, 0.0f, -0.5f}, {1.0f, 0.0f, 0.0f}, {0.0f, 0.0f}},
Vertex{{ 0.5f, 0.0f, -0.5f}, {0.0f, 1.0f, 0.0f}, {1.0f, 0.0f}},
Vertex{{ 0.5f, 0.0f, 0.5f}, {0.0f, 0.0f, 1.0f}, {1.0f, 1.0f}},
Vertex{{-0.5f, 0.0f, 0.5f}, {1.0f, 1.0f, 1.0f}, {0.0f, 1.0f}},
};
const std::vector<uint16_t> indices = {
0, 1, 2, 2, 3, 0,
4, 5, 6, 6, 7, 4
};
const std::vector<VertexPassthrough> verticesPassthrough = {
VertexPassthrough{{-1.0f, -1.0f}},
VertexPassthrough{{ 1.0f, -1.0f}},
VertexPassthrough{{ 1.0f, 1.0f}},
VertexPassthrough{{-1.0f, 1.0f}},
};
const std::vector<uint16_t> indicesPassthrough = {
0, 1, 2, 2, 3, 0,
};
struct alignas(64) ShaderUniform
{
alignas(16) glm::mat4 projection;
alignas(16) glm::mat4 view;
alignas(16) glm::mat4 model;
alignas(16) glm::vec3 lightPos;
};
Application::Application()
{
InitializeInstance();
InitializeFrameBuffer();
InitializeGraphicsPipeline();
InitializeTextureSampler();
InitializeUniformBuffer();
InitializeDescriptorSets();
InitializeVertexBuffer();
InitializeIndexBuffer();
InitializeCommandBuffer();
}
Application::~Application()
{
vkDeviceWaitIdle(instance->GetDevice());
}
bool Application::Update()
{
if (framebuffer->GetWidth() != instance->GetSwapChain().GetExtent().width || framebuffer->GetHeight() != instance->GetSwapChain().GetExtent().height)
{
framebuffer->Resize(instance->GetSwapChain().GetExtent().width / 8, instance->GetSwapChain().GetExtent().height / 8);
descriptorSetPassthrough->AddSampler(framebuffer->GetColorAttachment(), 0);
}
if (!instance->BeginPresent())
{
return true;
}
RecordCommandBuffer();
commandBuffer->SubmitAsGraphicsQueue();
return instance->EndPresent();
}
void Application::InitializeInstance()
{
instance = std::make_unique<Instance>("Copium Engine");
}
void Application::InitializeFrameBuffer()
{
framebuffer = std::make_unique<Framebuffer>(*instance, instance->GetSwapChain().GetExtent().width, instance->GetSwapChain().GetExtent().height);
}
void Application::InitializeTextureSampler()
{
texture2D = std::make_unique<Texture2D>(*instance, "res/textures/texture.png");
}
void Application::InitializeUniformBuffer()
{
shaderUniformBuffer = std::make_unique<UniformBuffer>(*instance, sizeof(ShaderUniform));
}
void Application::InitializeDescriptorSets()
{
descriptorPool = std::make_unique<DescriptorPool>(*instance);
descriptorSet = std::make_unique<DescriptorSet>(*instance, *descriptorPool, graphicsPipeline->GetDescriptorSetLayout(0));
descriptorSet->AddUniform(*shaderUniformBuffer, 0);
descriptorSet->AddSampler(*texture2D, 1);
descriptorSetPassthrough = std::make_unique<DescriptorSet>(*instance, *descriptorPool, graphicsPipelinePassthrough->GetDescriptorSetLayout(0));
descriptorSetPassthrough->AddSampler(framebuffer->GetColorAttachment(), 0);
}
void Application::InitializeGraphicsPipeline()
{
PipelineCreator creator{framebuffer->GetRenderPass(), "res/shaders/shader.vert", "res/shaders/shader.frag"};
creator.AddDescriptorSetLayoutBinding(0, 0, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 1, VK_SHADER_STAGE_VERTEX_BIT);
creator.AddDescriptorSetLayoutBinding(0, 1, VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, 1, VK_SHADER_STAGE_FRAGMENT_BIT);
creator.SetVertexDescriptor(Vertex::GetDescriptor());
creator.SetCullMode(VK_CULL_MODE_NONE);
graphicsPipeline = std::make_unique<Pipeline>(*instance, creator);
PipelineCreator creatorPassthrough{instance->GetSwapChain().GetRenderPass(), "res/shaders/passthrough.vert", "res/shaders/passthrough.frag"};
creatorPassthrough.AddDescriptorSetLayoutBinding(0, 0, VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, 1, VK_SHADER_STAGE_FRAGMENT_BIT);
creatorPassthrough.SetVertexDescriptor(VertexPassthrough::GetDescriptor());
creatorPassthrough.SetCullMode(VK_CULL_MODE_NONE);
graphicsPipelinePassthrough = std::make_unique<Pipeline>(*instance, creatorPassthrough);
}
void Application::InitializeVertexBuffer()
{
vertexBuffer = std::make_unique<VertexBuffer>(*instance, Vertex::GetDescriptor(), vertices.size());
vertexBuffer->Update(0, (void*)vertices.data());
vertexBufferPassthrough = std::make_unique<VertexBuffer>(*instance, VertexPassthrough::GetDescriptor(), verticesPassthrough.size());
vertexBufferPassthrough->Update(0, (void*)verticesPassthrough.data());
}
void Application::InitializeIndexBuffer()
{
indexBuffer = std::make_unique<IndexBuffer>(*instance, indices.size());
indexBuffer->UpdateStaging((void*)indices.data());
indexBufferPassthrough = std::make_unique<IndexBuffer>(*instance, indicesPassthrough.size());
indexBufferPassthrough->UpdateStaging((void*)indicesPassthrough.data());
}
void Application::InitializeCommandBuffer()
{
commandBuffer = std::make_unique<CommandBuffer>(*instance, CommandBuffer::Type::Dynamic);
}
void Application::RecordCommandBuffer()
{
commandBuffer->Begin();
framebuffer->Bind(*commandBuffer);
graphicsPipeline->Bind(*commandBuffer);
UpdateUniformBuffer();
vertexBuffer->Bind(*commandBuffer);
indexBuffer->Bind(*commandBuffer);
graphicsPipeline->SetDescriptorSet(0, *descriptorSet);
graphicsPipeline->BindDescriptorSets(*commandBuffer);
indexBuffer->Draw(*commandBuffer);
framebuffer->Unbind(*commandBuffer);
instance->GetSwapChain().BeginFrameBuffer(*commandBuffer);
graphicsPipelinePassthrough->Bind(*commandBuffer);
graphicsPipelinePassthrough->SetDescriptorSet(0, *descriptorSetPassthrough);
graphicsPipelinePassthrough->BindDescriptorSets(*commandBuffer);
vertexBufferPassthrough->Bind(*commandBuffer);
indexBufferPassthrough->Bind(*commandBuffer);
indexBufferPassthrough->Draw(*commandBuffer);
instance->GetSwapChain().EndFrameBuffer(*commandBuffer);
commandBuffer->End();
}
void Application::UpdateUniformBuffer()
{
static Timer startTimer;
float time = startTimer.Elapsed();
ShaderUniform shaderUniform;
shaderUniform.view = glm::lookAt(glm::vec3(2.0f, 2.0f, 2.0f), glm::vec3(0.0f, 0.0f, 0.0f), glm::vec3(0.0f, 1.0f, 0.0f));
shaderUniform.projection = glm::perspective(glm::radians(45.0f), framebuffer->GetWidth() / (float)framebuffer->GetHeight(), 0.1f, 10.0f);
shaderUniform.model = glm::rotate(glm::mat4(1.0f), time * glm::radians(90.0f), glm::vec3(0.0f, 1.0f, 0.0f));
shaderUniform.projection[1][1] *= -1;
shaderUniform.lightPos = glm::rotate(glm::mat4{1.0f}, time * glm::radians(45.0f), glm::vec3(0, 1, 0)) * glm::vec4{0.3, 0.1, 0, 1};
shaderUniformBuffer->Update(shaderUniform);
}
}
@@ -0,0 +1,53 @@
#pragma once
#include "copium/buffer/Framebuffer.h"
#include "copium/buffer/IndexBuffer.h"
#include "copium/buffer/UniformBuffer.h"
#include "copium/buffer/VertexBuffer.h"
#include "copium/core/Instance.h"
#include "copium/pipeline/DescriptorPool.h"
#include "copium/pipeline/DescriptorSet.h"
#include "copium/pipeline/Pipeline.h"
#include "copium/sampler/Texture2D.h"
namespace Copium
{
class Application final
{
CP_DELETE_COPY_AND_MOVE_CTOR(Application);
private:
std::unique_ptr<Instance> instance;
std::unique_ptr<Pipeline> graphicsPipeline;
std::unique_ptr<Texture2D> texture2D;
std::unique_ptr<UniformBuffer> shaderUniformBuffer;
std::unique_ptr<DescriptorPool> descriptorPool;
std::unique_ptr<DescriptorSet> descriptorSet;
std::unique_ptr<VertexBuffer> vertexBuffer;
std::unique_ptr<IndexBuffer> indexBuffer;
std::unique_ptr<CommandBuffer> commandBuffer;
std::unique_ptr<Framebuffer> framebuffer;
std::unique_ptr<Pipeline> graphicsPipelinePassthrough;
std::unique_ptr<VertexBuffer> vertexBufferPassthrough;
std::unique_ptr<IndexBuffer> indexBufferPassthrough;
std::unique_ptr<DescriptorSet> descriptorSetPassthrough;
public:
Application();
~Application();
bool Update();
private:
void InitializeInstance();
void InitializeFrameBuffer();
void InitializeTextureSampler();
void InitializeUniformBuffer();
void InitializeDescriptorSets();
void InitializeGraphicsPipeline();
void InitializeVertexBuffer();
void InitializeIndexBuffer();
void InitializeCommandBuffer();
void RecordCommandBuffer();
void UpdateUniformBuffer();
};
}
@@ -0,0 +1,88 @@
#include "copium/core/DebugMessenger.h"
#include "copium/core/Instance.h"
namespace Copium
{
#ifndef NDEBUG
DebugMessenger::DebugMessenger(Instance& instance)
: instance{instance}
{
VkDebugUtilsMessengerCreateInfoEXT createInfo{};
createInfo.sType = VK_STRUCTURE_TYPE_DEBUG_UTILS_MESSENGER_CREATE_INFO_EXT;
createInfo.messageSeverity = VK_DEBUG_UTILS_MESSAGE_SEVERITY_VERBOSE_BIT_EXT |
VK_DEBUG_UTILS_MESSAGE_SEVERITY_WARNING_BIT_EXT |
VK_DEBUG_UTILS_MESSAGE_SEVERITY_ERROR_BIT_EXT;
createInfo.messageType = VK_DEBUG_UTILS_MESSAGE_TYPE_GENERAL_BIT_EXT |
VK_DEBUG_UTILS_MESSAGE_TYPE_VALIDATION_BIT_EXT |
VK_DEBUG_UTILS_MESSAGE_TYPE_PERFORMANCE_BIT_EXT;
createInfo.pfnUserCallback = DebugCallback;
createInfo.pUserData = nullptr;
CP_VK_ASSERT(vkCreateDebugUtilsMessengerEXT(instance, &createInfo, nullptr, &debugMessenger), "DebugMessenger : Failed to initialze debug messenger");
}
DebugMessenger::~DebugMessenger()
{
vkDestroyDebugUtilsMessengerEXT(instance, debugMessenger, nullptr);
}
void DebugMessenger::AddRequiredExtensions(std::vector<const char*>* extensions)
{
extensions->emplace_back(VK_EXT_DEBUG_UTILS_EXTENSION_NAME);
}
void DebugMessenger::AddRequiredLayers(std::vector<const char*>* layers)
{
layers->emplace_back("VK_LAYER_KHRONOS_validation");
}
#else
DebugMessenger::DebugMessenger(VkInstance instance)
: instance{instance}
{}
DebugMessenger::~DebugMessenger()
{}
void DebugMessenger::AddRequiredExtensions(std::vector<const char*>* extensions)
{}
void DebugMessenger::AddRequiredLayers(std::vector<const char*>* layers)
{}
#endif
VKAPI_ATTR VkBool32 VKAPI_CALL DebugMessenger::DebugCallback(VkDebugUtilsMessageSeverityFlagBitsEXT messageSeverity,
VkDebugUtilsMessageTypeFlagsEXT messageType,
const VkDebugUtilsMessengerCallbackDataEXT* pCallbackData,
void* pUserData)
{
if (messageSeverity >= VK_DEBUG_UTILS_MESSAGE_SEVERITY_WARNING_BIT_EXT)
{
if (messageSeverity >= VK_DEBUG_UTILS_MESSAGE_SEVERITY_ERROR_BIT_EXT)
CP_ABORT("DebugCallback : %s", pCallbackData->pMessage);
else
CP_WARN("DebugCallback : %s", pCallbackData->pMessage);
}
return VK_FALSE;
}
VkResult DebugMessenger::vkCreateDebugUtilsMessengerEXT(VkInstance instance,
const VkDebugUtilsMessengerCreateInfoEXT* pCreateInfo,
const VkAllocationCallbacks* pAllocator,
VkDebugUtilsMessengerEXT* pDebugMessenger)
{
auto func = (PFN_vkCreateDebugUtilsMessengerEXT)vkGetInstanceProcAddr(instance, "vkCreateDebugUtilsMessengerEXT");
if (func != nullptr)
return func(instance, pCreateInfo, pAllocator, pDebugMessenger);
return VK_ERROR_EXTENSION_NOT_PRESENT;
}
void DebugMessenger::vkDestroyDebugUtilsMessengerEXT(VkInstance instance,
VkDebugUtilsMessengerEXT debugMessenger,
const VkAllocationCallbacks* pAllocator) {
auto func = (PFN_vkDestroyDebugUtilsMessengerEXT) vkGetInstanceProcAddr(instance, "vkDestroyDebugUtilsMessengerEXT");
if (func != nullptr) {
func(instance, debugMessenger, pAllocator);
}
}
}
@@ -0,0 +1,39 @@
#pragma once
#include "copium/util/Common.h"
#include <vulkan/vulkan.hpp>
namespace Copium
{
class Instance;
class DebugMessenger final
{
CP_DELETE_COPY_AND_MOVE_CTOR(DebugMessenger);
private:
Instance& instance;
VkDebugUtilsMessengerEXT debugMessenger;
public:
DebugMessenger(Instance& instance);
~DebugMessenger();
static void AddRequiredExtensions(std::vector<const char*>* extensions);
static void AddRequiredLayers(std::vector<const char*>* layers);
private:
static VKAPI_ATTR VkBool32 VKAPI_CALL DebugCallback(VkDebugUtilsMessageSeverityFlagBitsEXT messageSeverity,
VkDebugUtilsMessageTypeFlagsEXT messageType,
const VkDebugUtilsMessengerCallbackDataEXT* pCallbackData,
void* pUserData);
static VkResult vkCreateDebugUtilsMessengerEXT(VkInstance instance,
const VkDebugUtilsMessengerCreateInfoEXT* pCreateInfo,
const VkAllocationCallbacks* pAllocator,
VkDebugUtilsMessengerEXT* pDebugMessenger);
static void vkDestroyDebugUtilsMessengerEXT(VkInstance instance,
VkDebugUtilsMessengerEXT debugMessenger,
const VkAllocationCallbacks* pAllocator);
};
}
+411
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@@ -0,0 +1,411 @@
#include "Instance.h"
#include "copium/core/QueueFamilies.h"
#include "copium/util/Common.h"
namespace Copium
{
Instance::Instance(const std::string& applicationName)
{
timer.Start();
InitializeWindow(applicationName);
InitializeInstance(applicationName);
InitializeDebugMessenger();
InitializeSurface();
SelectPhysicalDevice();
InitializeLogicalDevice();
InitializeCommandPool();
InitializeSwapChain();
InitializeSyncObjects();
CP_INFO("Instance : Initialized Vulkan in %f seconds", timer.Elapsed());
}
Instance::~Instance()
{
for (size_t i = 0; i < MAX_FRAMES_IN_FLIGHT; ++i)
{
vkDestroyFence(device, inFlightFences[i], nullptr);
vkDestroySemaphore(device, renderFinishedSemaphores[i], nullptr);
vkDestroySemaphore(device, imageAvailableSemaphores[i], nullptr);
}
vkDestroyCommandPool(device, commandPool, nullptr);
swapChain.reset();
vkDestroyDevice(device, nullptr);
vkDestroySurfaceKHR(instance, surface, nullptr);
debugMessenger.reset();
vkDestroyInstance(instance, nullptr);
glfwDestroyWindow(window);
}
bool Instance::BeginPresent()
{
vkWaitForFences(device, 1, &inFlightFences[flightIndex], VK_TRUE, UINT64_MAX);
if (!swapChain->BeginPresent(imageAvailableSemaphores[flightIndex]))
return false;
vkResetFences(device, 1, &inFlightFences[flightIndex]);
return true;
}
bool Instance::EndPresent()
{
swapChain->EndPresent(presentQueue, &renderFinishedSemaphores[flightIndex], framebufferResized);
framebufferResized = false;
flightIndex = (flightIndex + 1) % MAX_FRAMES_IN_FLIGHT;
return !glfwWindowShouldClose(window);
}
void Instance::SubmitGraphicsQueue(const std::vector<VkCommandBuffer>& commandBuffers)
{
VkPipelineStageFlags waitStages[] = {VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT};
VkSubmitInfo submitInfo{};
submitInfo.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
submitInfo.waitSemaphoreCount = 1;
submitInfo.pWaitSemaphores = &imageAvailableSemaphores[flightIndex];
submitInfo.pWaitDstStageMask = waitStages;
submitInfo.commandBufferCount = commandBuffers.size();
submitInfo.pCommandBuffers = commandBuffers.data();
submitInfo.signalSemaphoreCount = 1;
submitInfo.pSignalSemaphores = &renderFinishedSemaphores[flightIndex];
CP_VK_ASSERT(vkQueueSubmit(graphicsQueue, 1, &submitInfo, inFlightFences[flightIndex]), "SubmitGraphicsQueue : Failed to submit command buffer");
}
GLFWwindow* Instance::GetWindow() const
{
return window;
}
VkSurfaceKHR Instance::GetSurface() const
{
return surface;
}
VkPhysicalDevice Instance::GetPhysicalDevice() const
{
return physicalDevice;
}
VkDevice Instance::GetDevice() const
{
return device;
}
VkCommandPool Instance::GetCommandPool() const
{
return commandPool;
}
VkQueue Instance::GetGraphicsQueue() const
{
return graphicsQueue;
}
int Instance::GetFlightIndex() const
{
return flightIndex;
}
int Instance::GetMaxFramesInFlight() const
{
return MAX_FRAMES_IN_FLIGHT;
}
const SwapChain& Instance::GetSwapChain() const
{
return *swapChain;
}
uint32_t Instance::FindMemoryType(uint32_t typeFilter, VkMemoryPropertyFlags properties)
{
VkPhysicalDeviceMemoryProperties memoryProperties;
vkGetPhysicalDeviceMemoryProperties(physicalDevice, &memoryProperties);
for (uint32_t i = 0; i < memoryProperties.memoryTypeCount; ++i)
{
if ((typeFilter & (1 << i)) && (memoryProperties.memoryTypes[i].propertyFlags & properties) == properties)
return i;
}
CP_ABORT("FindMemoryType : Failed to find suitable memory type");
}
Instance::operator VkInstance() const
{
return instance;
}
void Instance::InitializeWindow(const std::string& applicationName)
{
glfwWindowHint(GLFW_CLIENT_API, GLFW_NO_API);
#if defined(FULLSCREEN)
GLFWmonitor* monitor = glfwGetPrimaryMonitor();
const GLFWvidmode* mode = glfwGetVideoMode(monitor);
window = glfwCreateWindow(mode->width, mode->height, applicationName.c_str(), glfwGetPrimaryMonitor(), nullptr);
#elif defined(BORDERLESS_WINDOWED)
GLFWmonitor* monitor = glfwGetPrimaryMonitor();
const GLFWvidmode* mode = glfwGetVideoMode(monitor);
window = glfwCreateWindow(mode->width, mode->height, applicationName.c_str(), nullptr, nullptr);
glfwSetWindowMonitor(window, monitor, 0, 0, mode->width, mode->height, mode->refreshRate);
#else
window = glfwCreateWindow(WINDOW_WIDTH, WINDOW_HEIGHT, applicationName.c_str(), nullptr, nullptr);
#endif
CP_ASSERT(window, "InitializeWindow : Failed to initialize glfw window");
glfwSetWindowUserPointer(window, this);
glfwSetFramebufferSizeCallback(window, FramebufferResizeCallback);
}
void Instance::InitializeInstance(const std::string& applicationName)
{
VkApplicationInfo appInfo{};
appInfo.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO;
appInfo.pApplicationName = applicationName.c_str();
appInfo.applicationVersion = VK_MAKE_VERSION(1, 0, 0);
appInfo.pEngineName = "Copium Engine";
appInfo.engineVersion = VK_MAKE_VERSION(1, 0, 0);
appInfo.apiVersion = VK_API_VERSION_1_1;
std::vector<const char*> requiredExtensions = GetRequiredExtensions();
uint32_t extensionCount;
vkEnumerateInstanceExtensionProperties(nullptr, &extensionCount, nullptr);
std::vector<VkExtensionProperties> extensions{extensionCount};
vkEnumerateInstanceExtensionProperties(nullptr, &extensionCount, extensions.data());
CP_INFO("InitiaizeInstace : Supported Extensions:");
for (auto&& extension : extensions)
{
CP_INFO_CONT("\t%s", extension.extensionName);
}
std::vector<const char*> layers{};
DebugMessenger::AddRequiredLayers(&layers);
CP_ASSERT(CheckLayerSupport(layers), "InitializeInstance : Some required layers are not supported");
VkInstanceCreateInfo createInfo{};
createInfo.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
createInfo.pApplicationInfo = &appInfo;
createInfo.enabledExtensionCount = requiredExtensions.size();
createInfo.ppEnabledExtensionNames = requiredExtensions.data();
createInfo.enabledLayerCount = layers.size();
createInfo.ppEnabledLayerNames = layers.data();
CP_VK_ASSERT(vkCreateInstance(&createInfo, nullptr, &instance), "InitializeInstance : Failed to create instance");
}
void Instance::InitializeDebugMessenger()
{
debugMessenger = std::make_unique<DebugMessenger>(*this);
}
void Instance::InitializeSurface()
{
CP_VK_ASSERT(glfwCreateWindowSurface(instance, window, nullptr, &surface), "InitializeSurface : Failed to create Vulkan surface");
}
void Instance::SelectPhysicalDevice()
{
uint32_t deviceCount;
vkEnumeratePhysicalDevices(instance, &deviceCount, nullptr);
CP_ASSERT(deviceCount != 0, "SelectPhysicaDevice : No available devices support Vulkan");
std::vector<VkPhysicalDevice> devices(deviceCount);
vkEnumeratePhysicalDevices(instance, &deviceCount, devices.data());
CP_INFO("SelectPhysicaDevice : Available devices:");
for (auto&& device : devices)
{
VkPhysicalDeviceProperties deviceProperties;
vkGetPhysicalDeviceProperties(device, &deviceProperties);
CP_INFO_CONT("\t%s", deviceProperties.deviceName);
}
for (auto&& device : devices)
{
if (IsPhysicalDeviceSuitable(device))
{
VkPhysicalDeviceProperties deviceProperties;
vkGetPhysicalDeviceProperties(device, &deviceProperties);
physicalDevice = device;
CP_INFO("SelectPhysicaDevice : Selecting device: %s", deviceProperties.deviceName);
break;
}
}
CP_ASSERT(physicalDevice != VK_NULL_HANDLE, "SelectPhysicaDevice : Failed to find suitable GPU");
}
void Instance::InitializeLogicalDevice()
{
QueueFamiliesQuery query{surface, physicalDevice};
float queuePriority = 1.0f;
std::vector<VkDeviceQueueCreateInfo> queueCreateInfos{};
std::set<uint32_t> uniqueQueueFamilies{query.graphicsFamily.value(), query.presentFamily.value()};
for (auto&& queueFamily : uniqueQueueFamilies)
{
VkDeviceQueueCreateInfo queueCreateInfo{};
queueCreateInfo.sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO;
queueCreateInfo.queueFamilyIndex = queueFamily;
queueCreateInfo.queueCount = 1;
queueCreateInfo.pQueuePriorities = &queuePriority;
queueCreateInfos.emplace_back(queueCreateInfo);
}
std::vector<const char*> deviceExtensions = GetRequiredDeviceExtensions();
VkPhysicalDeviceFeatures deviceFeatures{};
deviceFeatures.fillModeNonSolid = VK_TRUE;
deviceFeatures.samplerAnisotropy = VK_TRUE;
VkDeviceCreateInfo createInfo{};
createInfo.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO;
createInfo.pQueueCreateInfos = queueCreateInfos.data();
createInfo.queueCreateInfoCount = queueCreateInfos.size();
createInfo.pEnabledFeatures = &deviceFeatures;
createInfo.ppEnabledExtensionNames = deviceExtensions.data();
createInfo.enabledExtensionCount = deviceExtensions.size();
CP_VK_ASSERT(vkCreateDevice(physicalDevice, &createInfo, nullptr, &device), "InitializeLogicalDevice : Failed to initialize logical device");
graphicsQueueIndex = query.graphicsFamily.value();
presentQueueIndex = query.presentFamily.value();
vkGetDeviceQueue(device, graphicsQueueIndex, 0, &graphicsQueue);
vkGetDeviceQueue(device, presentQueueIndex, 0, &presentQueue);
}
void Instance::InitializeSwapChain()
{
swapChain = std::make_unique<SwapChain>(*this);
}
void Instance::InitializeCommandPool()
{
VkCommandPoolCreateInfo createInfo{};
createInfo.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
createInfo.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
createInfo.queueFamilyIndex = graphicsQueueIndex;
CP_VK_ASSERT(vkCreateCommandPool(device, &createInfo, nullptr, &commandPool), "InitializeCommandPool : Failed to initialize command pool");
}
void Instance::InitializeSyncObjects()
{
imageAvailableSemaphores.resize(MAX_FRAMES_IN_FLIGHT);
renderFinishedSemaphores.resize(MAX_FRAMES_IN_FLIGHT);
inFlightFences.resize(MAX_FRAMES_IN_FLIGHT);
VkSemaphoreCreateInfo semaphoreCreateInfo{};
semaphoreCreateInfo.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO;
for (size_t i = 0; i < MAX_FRAMES_IN_FLIGHT; ++i)
{
CP_VK_ASSERT(vkCreateSemaphore(device, &semaphoreCreateInfo, nullptr, &imageAvailableSemaphores[i]), "InitializeSyncObjects : Failed to initialize available image semaphore");
CP_VK_ASSERT(vkCreateSemaphore(device, &semaphoreCreateInfo, nullptr, &renderFinishedSemaphores[i]), "InitializeSyncObjects : Failed to initialize render finished semaphore");
VkFenceCreateInfo fenceCreateInfo{};
fenceCreateInfo.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO;
fenceCreateInfo.flags = VK_FENCE_CREATE_SIGNALED_BIT;
CP_VK_ASSERT(vkCreateFence(device, &fenceCreateInfo, nullptr, &inFlightFences[i]), "InitializeSyncObjects : Failed to initialize in flight fence");
}
}
std::vector<const char*> Instance::GetRequiredExtensions()
{
uint32_t glfwExtensionCount;
const char** glfwExtensions;
glfwExtensions = glfwGetRequiredInstanceExtensions(&glfwExtensionCount);
std::vector<const char*> extensions{glfwExtensions, glfwExtensions + glfwExtensionCount};
debugMessenger->AddRequiredExtensions(&extensions);
return extensions;
}
bool Instance::CheckLayerSupport(const std::vector<const char*>& layers)
{
uint32_t layerCount;
vkEnumerateInstanceLayerProperties(&layerCount, nullptr);
std::vector<VkLayerProperties> availableLayers(layerCount);
vkEnumerateInstanceLayerProperties(&layerCount, availableLayers.data());
CP_INFO("CheckLayerSupport : Supported Layers:");
for (auto&& availableLayer : availableLayers)
{
CP_INFO_CONT("\t%s", availableLayer.layerName);
}
for (auto&& layer : layers)
{
bool layerFound = false;
for (auto&& availableLayer : availableLayers)
{
if (std::strcmp(layer, availableLayer.layerName) == 0)
{
layerFound = true;
break;
}
}
if (!layerFound)
return false;
}
return true;
}
bool Instance::IsPhysicalDeviceSuitable(VkPhysicalDevice device)
{
VkPhysicalDeviceProperties deviceProperties;
vkGetPhysicalDeviceProperties(device, &deviceProperties);
if (deviceProperties.deviceType != VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU)
return false;
VkPhysicalDeviceFeatures deviceFeatures;
vkGetPhysicalDeviceFeatures(device, &deviceFeatures);
if (!deviceFeatures.fillModeNonSolid || !deviceFeatures.samplerAnisotropy)
return false;
QueueFamiliesQuery query{surface, device};
if (!query.AllRequiredFamiliesSupported())
return false;
if (!CheckDeviceExtensionSupport(device))
return false;
SwapChainSupportDetails details{surface, device};
if (!details.Valid())
return false;
return true;
}
bool Instance::CheckDeviceExtensionSupport(VkPhysicalDevice device)
{
uint32_t extensionCount;
vkEnumerateDeviceExtensionProperties(device, nullptr, &extensionCount, nullptr);
std::vector<VkExtensionProperties> extensions{extensionCount};
vkEnumerateDeviceExtensionProperties(device, nullptr, &extensionCount, extensions.data());
for (auto&& requiredExtension : GetRequiredDeviceExtensions())
{
bool found = false;
for (auto&& extension : extensions)
{
if (std::strcmp(requiredExtension, extension.extensionName) == 0)
{
found = true;
break;
}
}
if (!found)
return false;
}
return true;
}
std::vector<const char*> Instance::GetRequiredDeviceExtensions()
{
return {VK_KHR_SWAPCHAIN_EXTENSION_NAME};
}
void Instance::FramebufferResizeCallback(GLFWwindow* window, int width, int height)
{
Instance* instance = static_cast<Instance*>(glfwGetWindowUserPointer(window));
instance->framebufferResized = true;
}
}
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#pragma once
#include "copium/core/DebugMessenger.h"
#include "copium/core/SwapChain.h"
#include "copium/util/Timer.h"
#include <vulkan/vulkan.hpp>
#include <GLFW/glfw3.h>
#include <set>
namespace Copium
{
class Instance final
{
CP_DELETE_COPY_AND_MOVE_CTOR(Instance);
private:
static const int MAX_FRAMES_IN_FLIGHT = 2;
static const int WINDOW_WIDTH = 1920;
static const int WINDOW_HEIGHT = 1080;
VkInstance instance;
GLFWwindow* window;
VkSurfaceKHR surface;
std::unique_ptr<DebugMessenger> debugMessenger;
VkPhysicalDevice physicalDevice = VK_NULL_HANDLE;
VkDevice device;
uint32_t graphicsQueueIndex;
uint32_t presentQueueIndex;
VkQueue graphicsQueue;
VkQueue presentQueue;
std::unique_ptr<SwapChain> swapChain;
int flightIndex;
std::vector<VkSemaphore> imageAvailableSemaphores;
std::vector<VkSemaphore> renderFinishedSemaphores;
std::vector<VkFence> inFlightFences;
VkCommandPool commandPool;
bool framebufferResized = false;
int frameCount = 0;
Timer timer;
public:
Instance(const std::string& applicationName);
~Instance();
bool BeginPresent();
bool EndPresent();
void SubmitGraphicsQueue(const std::vector<VkCommandBuffer>& commandBuffers);
GLFWwindow* GetWindow() const;
VkSurfaceKHR GetSurface() const;
VkPhysicalDevice GetPhysicalDevice() const;
VkDevice GetDevice() const;
VkCommandPool GetCommandPool() const;
VkQueue GetGraphicsQueue() const;
int GetFlightIndex() const;
int GetMaxFramesInFlight() const;
const SwapChain& GetSwapChain() const;
// TODO: Create Device class and move this there
uint32_t FindMemoryType(uint32_t typeFilter, VkMemoryPropertyFlags properties);
operator VkInstance() const;
private:
void InitializeWindow(const std::string& applicationName);
void InitializeInstance(const std::string& applicationName);
void InitializeDebugMessenger();
void InitializeSurface();
void SelectPhysicalDevice();
void InitializeLogicalDevice();
void InitializeSwapChain();
void InitializeCommandPool();
void InitializeSyncObjects();
std::vector<const char*> GetRequiredExtensions();
bool CheckLayerSupport(const std::vector<const char*>& layers);
bool IsPhysicalDeviceSuitable(VkPhysicalDevice device);
bool CheckDeviceExtensionSupport(VkPhysicalDevice device);
std::vector<const char*> GetRequiredDeviceExtensions();
static void FramebufferResizeCallback(GLFWwindow* window, int width, int height);
};
}
@@ -0,0 +1,35 @@
#include "copium/core/QueueFamilies.h"
#include <vector>
namespace Copium
{
QueueFamiliesQuery::QueueFamiliesQuery(VkSurfaceKHR surface, VkPhysicalDevice device)
{
uint32_t queueFamilyCount = 0;
vkGetPhysicalDeviceQueueFamilyProperties(device, &queueFamilyCount, nullptr);
std::vector<VkQueueFamilyProperties> queueFamilies(queueFamilyCount);
vkGetPhysicalDeviceQueueFamilyProperties(device, &queueFamilyCount, queueFamilies.data());
int i = 0;
for (auto&& queueFamily : queueFamilies)
{
if (queueFamily.queueFlags & VK_QUEUE_GRAPHICS_BIT)
{
graphicsFamily = i;
}
VkBool32 presentSupport = false;
vkGetPhysicalDeviceSurfaceSupportKHR(device, i, surface, &presentSupport);
if (presentSupport)
{
presentFamily = i;
}
i++;
}
}
bool QueueFamiliesQuery::AllRequiredFamiliesSupported()
{
return graphicsFamily.has_value() && presentFamily.has_value();
}
}
@@ -0,0 +1,17 @@
#pragma once
#include <optional>
#include <vulkan/vulkan.h>
namespace Copium
{
struct QueueFamiliesQuery
{
std::optional<uint32_t> graphicsFamily;
std::optional<uint32_t> presentFamily;
QueueFamiliesQuery(VkSurfaceKHR surface, VkPhysicalDevice device);
bool AllRequiredFamiliesSupported();
};
}
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#include "copium/core/SwapChain.h"
#include "copium/buffer/CommandBuffer.h"
#include "copium/core/Instance.h"
#include "copium/core/QueueFamilies.h"
#include "copium/sampler/DepthAttachment.h"
#include "copium/sampler/Image.h"
#include <glfw/glfw3.h>
#include <vector>
#include <vulkan/vulkan.h>
namespace Copium
{
SwapChainSupportDetails::SwapChainSupportDetails(VkSurfaceKHR surface, VkPhysicalDevice physicalDevice)
{
vkGetPhysicalDeviceSurfaceCapabilitiesKHR(physicalDevice, surface, &capabilities);
uint32_t formatCount;
vkGetPhysicalDeviceSurfaceFormatsKHR(physicalDevice, surface, &formatCount, nullptr);
if (formatCount != 0)
{
formats.resize(formatCount);
vkGetPhysicalDeviceSurfaceFormatsKHR(physicalDevice, surface, &formatCount, formats.data());
}
uint32_t presentModeCount;
vkGetPhysicalDeviceSurfacePresentModesKHR(physicalDevice, surface, &presentModeCount, nullptr);
if (presentModeCount != 0)
{
presentModes.resize(presentModeCount);
vkGetPhysicalDeviceSurfacePresentModesKHR(physicalDevice, surface, &presentModeCount, presentModes.data());
}
}
bool SwapChainSupportDetails::Valid()
{
return !formats.empty() && !presentModes.empty();
}
SwapChain::SwapChain(Instance& instance)
: instance{instance}
{
Initialize();
InitializeImageViews();
InitializeDepthAttachment();
InitializeRenderPass();
InitializeFramebuffers();
}
SwapChain::~SwapChain()
{
Destroy();
vkDestroyRenderPass(instance.GetDevice(), renderPass, nullptr);
}
void SwapChain::BeginFrameBuffer(const CommandBuffer& commandBuffer) const
{
std::vector<VkClearValue> clearValues{2};
clearValues[0].color = {{0.02f, 0.02f, 0.02f, 1.0f}};
clearValues[1].depthStencil = {1.0f, 0};
VkRenderPassBeginInfo renderPassBeginInfo{};
renderPassBeginInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO;
renderPassBeginInfo.renderPass = renderPass;
renderPassBeginInfo.framebuffer = framebuffers[imageIndex];
renderPassBeginInfo.renderArea.offset = {0, 0};
renderPassBeginInfo.renderArea.extent = extent;
renderPassBeginInfo.clearValueCount = clearValues.size();
renderPassBeginInfo.pClearValues = clearValues.data();
vkCmdBeginRenderPass(commandBuffer, &renderPassBeginInfo, VK_SUBPASS_CONTENTS_INLINE);
VkViewport viewport{};
viewport.x = 0.0f;
viewport.y = 0.0f;
viewport.width = extent.width;
viewport.height = extent.height;
viewport.minDepth = 0.0f;
viewport.maxDepth = 1.0f;
vkCmdSetViewport(commandBuffer, 0, 1, &viewport);
VkRect2D scissor{};
scissor.offset = {0, 0};
scissor.extent = extent;
vkCmdSetScissor(commandBuffer, 0, 1, &scissor);
}
void SwapChain::EndFrameBuffer(const CommandBuffer& commandBuffer) const
{
vkCmdEndRenderPass(commandBuffer);
}
VkSwapchainKHR SwapChain::GetHandle() const
{
return handle;
}
VkRenderPass SwapChain::GetRenderPass() const
{
return renderPass;
}
VkExtent2D SwapChain::GetExtent() const
{
return extent;
}
VkFramebuffer SwapChain::GetFramebuffer() const
{
return framebuffers[imageIndex];
}
bool SwapChain::BeginPresent(VkSemaphore signalSemaphore)
{
VkResult result = vkAcquireNextImageKHR(instance.GetDevice(), handle, UINT64_MAX, signalSemaphore, VK_NULL_HANDLE, &imageIndex);
if (result == VK_ERROR_OUT_OF_DATE_KHR)
{
Recreate();
return false;
}
return true;
}
void SwapChain::EndPresent(VkQueue presentQueue, VkSemaphore* waitSemaphore, bool framebufferResized)
{
VkPresentInfoKHR presentInfo{};
presentInfo.sType = VK_STRUCTURE_TYPE_PRESENT_INFO_KHR;
presentInfo.waitSemaphoreCount = 1;
presentInfo.pWaitSemaphores = waitSemaphore;
presentInfo.swapchainCount = 1;
presentInfo.pSwapchains = &handle;
presentInfo.pImageIndices = &imageIndex;
presentInfo.pResults = nullptr;
VkResult result = vkQueuePresentKHR(presentQueue, &presentInfo);
if (result == VK_ERROR_OUT_OF_DATE_KHR || result == VK_SUBOPTIMAL_KHR || framebufferResized)
{
Recreate();
}
}
void SwapChain::Recreate()
{
int width = 0;
int height = 0;
glfwGetFramebufferSize(instance.GetWindow(), &width, &height);
while (width == 0 || height == 0)
{
glfwGetFramebufferSize(instance.GetWindow(), &width, &height);
glfwWaitEvents();
}
vkDeviceWaitIdle(instance.GetDevice());
Destroy();
Initialize();
InitializeImageViews();
InitializeDepthAttachment();
InitializeFramebuffers();
}
void SwapChain::Initialize()
{
SwapChainSupportDetails swapChainSupport{instance.GetSurface(), instance.GetPhysicalDevice()};
VkSurfaceFormatKHR format = SelectSwapSurfaceFormat(swapChainSupport.formats);
VkPresentModeKHR presentMode = SelectSwapPresentMode(swapChainSupport.presentModes);
extent = SelectSwapExtent(instance.GetWindow(), swapChainSupport.capabilities);
imageFormat = format.format;
uint32_t imageCount = swapChainSupport.capabilities.minImageCount + 1;
if (swapChainSupport.capabilities.maxImageCount != 0)
{
imageCount = std::min(imageCount, swapChainSupport.capabilities.maxImageCount);
}
QueueFamiliesQuery queueFamilies{instance.GetSurface(), instance.GetPhysicalDevice()};
std::vector<uint32_t> queueFamilyIndices{queueFamilies.graphicsFamily.value(), queueFamilies.presentFamily.value()};
VkSwapchainCreateInfoKHR createInfo{};
createInfo.sType = VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR;
createInfo.surface = instance.GetSurface();
createInfo.minImageCount = imageCount;
createInfo.imageFormat = format.format;
createInfo.imageColorSpace = format.colorSpace;
createInfo.imageExtent = extent;
createInfo.imageArrayLayers = 1;
createInfo.imageUsage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
createInfo.preTransform = swapChainSupport.capabilities.currentTransform;
createInfo.compositeAlpha = VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR;
createInfo.presentMode = presentMode;
createInfo.clipped = VK_TRUE;
createInfo.oldSwapchain = VK_NULL_HANDLE;
if (queueFamilies.graphicsFamily != queueFamilies.presentFamily)
{
createInfo.imageSharingMode = VK_SHARING_MODE_CONCURRENT;
createInfo.queueFamilyIndexCount = 2;
createInfo.pQueueFamilyIndices = queueFamilyIndices.data();
}
else
{
createInfo.imageSharingMode = VK_SHARING_MODE_EXCLUSIVE;
createInfo.queueFamilyIndexCount = 0;
createInfo.pQueueFamilyIndices = nullptr;
}
CP_VK_ASSERT(vkCreateSwapchainKHR(instance.GetDevice(), &createInfo, nullptr, &handle), "Initialize : Failed to initialize the swapchain");
vkGetSwapchainImagesKHR(instance.GetDevice(), handle, &imageCount, nullptr);
images.resize(imageCount);
vkGetSwapchainImagesKHR(instance.GetDevice(), handle, &imageCount, images.data());
}
void SwapChain::InitializeImageViews()
{
imageViews.resize(images.size());
for (size_t i = 0; i < images.size(); i++)
{
imageViews[i] = Image::InitializeImageView(instance, images[i], imageFormat, VK_IMAGE_ASPECT_COLOR_BIT);
}
}
void SwapChain::InitializeDepthAttachment()
{
depthAttachment = std::make_unique<DepthAttachment>(instance, extent.width, extent.height);
}
void SwapChain::InitializeRenderPass()
{
VkAttachmentDescription colorAttachment{};
colorAttachment.format = imageFormat;
colorAttachment.samples = VK_SAMPLE_COUNT_1_BIT;
colorAttachment.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
colorAttachment.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
colorAttachment.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
colorAttachment.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
colorAttachment.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
colorAttachment.finalLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR;
VkAttachmentDescription depthAttachment{};
depthAttachment.format = Image::SelectDepthFormat(instance);
depthAttachment.samples = VK_SAMPLE_COUNT_1_BIT;
depthAttachment.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
depthAttachment.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
depthAttachment.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
depthAttachment.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
depthAttachment.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
depthAttachment.finalLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
VkAttachmentReference colorAttachmentRef{};
colorAttachmentRef.attachment = 0;
colorAttachmentRef.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
VkAttachmentReference depthAttachmentRef{};
depthAttachmentRef.attachment = 1;
depthAttachmentRef.layout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
VkSubpassDescription subpass{};
subpass.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
subpass.colorAttachmentCount = 1;
subpass.pColorAttachments = &colorAttachmentRef;
subpass.pDepthStencilAttachment = &depthAttachmentRef;
VkSubpassDependency dependency{};
dependency.srcSubpass = VK_SUBPASS_EXTERNAL;
dependency.dstSubpass = 0;
dependency.srcStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT | VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT;
dependency.dstStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT | VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT;
dependency.srcAccessMask = 0;
dependency.dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT | VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT;
std::vector<VkAttachmentDescription> attachments{colorAttachment, depthAttachment};
VkRenderPassCreateInfo renderPassCreateInfo{};
renderPassCreateInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
renderPassCreateInfo.attachmentCount = attachments.size();
renderPassCreateInfo.pAttachments = attachments.data();
renderPassCreateInfo.subpassCount = 1;
renderPassCreateInfo.pSubpasses = &subpass;
renderPassCreateInfo.dependencyCount = 1;
renderPassCreateInfo.pDependencies = &dependency;
CP_VK_ASSERT(vkCreateRenderPass(instance.GetDevice(), &renderPassCreateInfo, nullptr, &renderPass), "InitializeRenderPass : Failed to initialze render pass");
}
void SwapChain::InitializeFramebuffers()
{
framebuffers.resize(images.size());
for (size_t i = 0; i < imageViews.size(); ++i)
{
std::vector<VkImageView> attachments{imageViews[i], depthAttachment->GetImageView()};
VkFramebufferCreateInfo createInfo{};
createInfo.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
createInfo.renderPass = renderPass;
createInfo.attachmentCount = attachments.size();
createInfo.pAttachments = attachments.data();
createInfo.width = extent.width;
createInfo.height = extent.height;
createInfo.layers = 1;
CP_VK_ASSERT(vkCreateFramebuffer(instance.GetDevice(), &createInfo, nullptr, &framebuffers[i]), "InitializeFramebuffers : Failed to initialize swap chain framebuffer");
}
}
void SwapChain::Destroy()
{
for (auto&& framebuffer : framebuffers)
{
vkDestroyFramebuffer(instance.GetDevice(), framebuffer, nullptr);
}
for (auto&& swapChainImageView : imageViews)
{
vkDestroyImageView(instance.GetDevice(), swapChainImageView, nullptr);
}
vkDestroySwapchainKHR(instance.GetDevice(), handle, nullptr);
}
VkSurfaceFormatKHR SwapChain::SelectSwapSurfaceFormat(const std::vector<VkSurfaceFormatKHR>& availableFormats)
{
for (auto&& availableFormat : availableFormats)
{
if (availableFormat.format == VK_FORMAT_B8G8R8A8_SRGB && availableFormat.colorSpace == VK_COLOR_SPACE_SRGB_NONLINEAR_KHR)
{
return availableFormat;
}
}
return availableFormats[0];
}
VkPresentModeKHR SwapChain::SelectSwapPresentMode(const std::vector<VkPresentModeKHR>& availablePresentModes)
{
return VK_PRESENT_MODE_FIFO_KHR;
for (auto&& availablePresentMode : availablePresentModes)
{
if (availablePresentMode == VK_PRESENT_MODE_MAILBOX_KHR)
{
return availablePresentMode;
}
}
// VK_PRESENT_MODE_FIFO_KHR is guaranteed to be present
return VK_PRESENT_MODE_FIFO_KHR;
}
VkExtent2D SwapChain::SelectSwapExtent(GLFWwindow* window, const VkSurfaceCapabilitiesKHR& capabilities)
{
if (capabilities.currentExtent.width != std::numeric_limits<uint32_t>::max())
return capabilities.currentExtent;
int width, height;
glfwGetFramebufferSize(window, &width, &height);
VkExtent2D extent{width, height};
extent.width = std::clamp(extent.width, capabilities.minImageExtent.width, capabilities.maxImageExtent.width);
extent.height = std::clamp(extent.height, capabilities.minImageExtent.height, capabilities.maxImageExtent.height);
return extent;
}
}
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#pragma once
#include "copium/util/Common.h"
#include <GLFW/glfw3.h>
#include <vector>
#include <vulkan/vulkan.h>
namespace Copium
{
class Instance;
class CommandBuffer;
class DepthAttachment;
struct SwapChainSupportDetails
{
VkSurfaceCapabilitiesKHR capabilities;
std::vector<VkSurfaceFormatKHR> formats;
std::vector<VkPresentModeKHR> presentModes;
SwapChainSupportDetails(VkSurfaceKHR surface, VkPhysicalDevice physicalDevice);
bool Valid();
};
class SwapChain final
{
CP_DELETE_COPY_AND_MOVE_CTOR(SwapChain);
private:
Instance& instance;
VkSwapchainKHR handle;
VkRenderPass renderPass;
VkFormat imageFormat;
VkExtent2D extent;
std::unique_ptr<DepthAttachment> depthAttachment;
std::vector<VkImageView> imageViews;
std::vector<VkImage> images;
std::vector<VkFramebuffer> framebuffers;
uint32_t imageIndex;
public:
SwapChain(Instance& instance);
~SwapChain();
void BeginFrameBuffer(const CommandBuffer& commandBuffer) const;
void EndFrameBuffer(const CommandBuffer& commandBuffer) const;
VkSwapchainKHR GetHandle() const;
VkRenderPass GetRenderPass() const;
VkExtent2D GetExtent() const;
VkFramebuffer GetFramebuffer() const;
bool BeginPresent(VkSemaphore signalSemaphore);
void EndPresent(VkQueue presentQueue, VkSemaphore* waitSemaphore, bool framebufferResized);
void Recreate();
private:
void Initialize();
void InitializeImageViews();
void InitializeDepthAttachment();
void InitializeRenderPass();
void InitializeFramebuffers();
void Destroy();
VkSurfaceFormatKHR SelectSwapSurfaceFormat(const std::vector<VkSurfaceFormatKHR>& availableFormats);
VkPresentModeKHR SelectSwapPresentMode(const std::vector<VkPresentModeKHR>& availablePresentModes);
VkExtent2D SelectSwapExtent(GLFWwindow* window, const VkSurfaceCapabilitiesKHR& capabilities);
};
}