Add file structure to code

- Rename project to CopiumEngine
This commit is contained in:
Thraix
2023-02-07 21:43:47 +01:00
parent ef4eb7dd2f
commit 827572eada
494 changed files with 205 additions and 195 deletions
@@ -0,0 +1,39 @@
#pragma once
#include "copium/util/Common.h"
#include <vulkan/vulkan.hpp>
namespace Copium
{
class Instance;
class DebugMessenger final
{
CP_DELETE_COPY_AND_MOVE_CTOR(DebugMessenger);
private:
Instance& instance;
VkDebugUtilsMessengerEXT debugMessenger;
public:
DebugMessenger(Instance& instance);
~DebugMessenger();
static void AddRequiredExtensions(std::vector<const char*>* extensions);
static void AddRequiredLayers(std::vector<const char*>* layers);
private:
static VKAPI_ATTR VkBool32 VKAPI_CALL DebugCallback(VkDebugUtilsMessageSeverityFlagBitsEXT messageSeverity,
VkDebugUtilsMessageTypeFlagsEXT messageType,
const VkDebugUtilsMessengerCallbackDataEXT* pCallbackData,
void* pUserData);
static VkResult vkCreateDebugUtilsMessengerEXT(VkInstance instance,
const VkDebugUtilsMessengerCreateInfoEXT* pCreateInfo,
const VkAllocationCallbacks* pAllocator,
VkDebugUtilsMessengerEXT* pDebugMessenger);
static void vkDestroyDebugUtilsMessengerEXT(VkInstance instance,
VkDebugUtilsMessengerEXT debugMessenger,
const VkAllocationCallbacks* pAllocator);
};
}