Add namespace to all classes
This commit is contained in:
@@ -192,7 +192,6 @@
|
||||
<ClInclude Include="src\VertexBuffer.h" />
|
||||
<ClInclude Include="src\VertexDescriptor.h" />
|
||||
<ClInclude Include="src\VulkanException.h" />
|
||||
<ClInclude Include="src\Window.h" />
|
||||
<ClInclude Include="src\VertexPassthrough.h" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
|
||||
@@ -50,9 +50,6 @@
|
||||
<ClInclude Include="src\Instance.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="src\Window.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="src\Timer.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
|
||||
@@ -0,0 +1,239 @@
|
||||
#pragma once
|
||||
|
||||
#include "Buffer.h"
|
||||
#include "DescriptorPool.h"
|
||||
#include "DescriptorSet.h"
|
||||
#include "Framebuffer.h"
|
||||
#include "IndexBuffer.h"
|
||||
#include "Instance.h"
|
||||
#include "Pipeline.h"
|
||||
#include "Texture2D.h"
|
||||
#include "Timer.h"
|
||||
#include "UniformBuffer.h"
|
||||
#include "Vertex.h"
|
||||
#include "VertexBuffer.h"
|
||||
#include "VertexPassthrough.h"
|
||||
|
||||
#include <glm/glm.hpp>
|
||||
#include <glm/gtc/matrix_transform.hpp>
|
||||
#include <iostream>
|
||||
#include <optional>
|
||||
#include <set>
|
||||
#include <vector>
|
||||
|
||||
namespace Copium
|
||||
{
|
||||
const std::vector<Vertex> vertices = {
|
||||
Vertex{{-0.5f, 0.5f, -0.5f}, {1.0f, 0.0f, 0.0f}, {0.0f, 0.0f}},
|
||||
Vertex{{ 0.5f, 0.5f, -0.5f}, {0.0f, 1.0f, 0.0f}, {1.0f, 0.0f}},
|
||||
Vertex{{ 0.5f, 0.5f, 0.5f}, {0.0f, 0.0f, 1.0f}, {1.0f, 1.0f}},
|
||||
Vertex{{-0.5f, 0.5f, 0.5f}, {1.0f, 1.0f, 1.0f}, {0.0f, 1.0f}},
|
||||
Vertex{{-0.5f, 0.0f, -0.5f}, {1.0f, 0.0f, 0.0f}, {0.0f, 0.0f}},
|
||||
Vertex{{ 0.5f, 0.0f, -0.5f}, {0.0f, 1.0f, 0.0f}, {1.0f, 0.0f}},
|
||||
Vertex{{ 0.5f, 0.0f, 0.5f}, {0.0f, 0.0f, 1.0f}, {1.0f, 1.0f}},
|
||||
Vertex{{-0.5f, 0.0f, 0.5f}, {1.0f, 1.0f, 1.0f}, {0.0f, 1.0f}},
|
||||
};
|
||||
|
||||
const std::vector<uint16_t> indices = {
|
||||
0, 1, 2, 2, 3, 0,
|
||||
4, 5, 6, 6, 7, 4
|
||||
};
|
||||
|
||||
const std::vector<VertexPassthrough> verticesPassthrough = {
|
||||
VertexPassthrough{{-1.0f, -1.0f}},
|
||||
VertexPassthrough{{ 1.0f, -1.0f}},
|
||||
VertexPassthrough{{ 1.0f, 1.0f}},
|
||||
VertexPassthrough{{-1.0f, 1.0f}},
|
||||
};
|
||||
|
||||
const std::vector<uint16_t> indicesPassthrough = {
|
||||
0, 1, 2, 2, 3, 0,
|
||||
};
|
||||
|
||||
struct alignas(64) ShaderUniform
|
||||
{
|
||||
alignas(16) glm::mat4 projection;
|
||||
alignas(16) glm::mat4 view;
|
||||
alignas(16) glm::mat4 model;
|
||||
alignas(16) glm::vec3 lightPos;
|
||||
};
|
||||
|
||||
class Application final
|
||||
{
|
||||
private:
|
||||
std::unique_ptr<Instance> instance;
|
||||
std::unique_ptr<Pipeline> graphicsPipeline;
|
||||
std::unique_ptr<Texture2D> texture2D;
|
||||
std::unique_ptr<UniformBuffer> shaderUniformBuffer;
|
||||
std::unique_ptr<DescriptorPool> descriptorPool;
|
||||
std::unique_ptr<DescriptorSet> descriptorSet;
|
||||
std::unique_ptr<VertexBuffer> vertexBuffer;
|
||||
std::unique_ptr<IndexBuffer> indexBuffer;
|
||||
std::unique_ptr<CommandBuffer> commandBuffer;
|
||||
|
||||
std::unique_ptr<Framebuffer> framebuffer;
|
||||
std::unique_ptr<Pipeline> graphicsPipelinePassthrough;
|
||||
std::unique_ptr<VertexBuffer> vertexBufferPassthrough;
|
||||
std::unique_ptr<IndexBuffer> indexBufferPassthrough;
|
||||
std::unique_ptr<DescriptorSet> descriptorSetPassthrough;
|
||||
|
||||
public:
|
||||
Application()
|
||||
{
|
||||
InitializeInstance();
|
||||
InitializeFrameBuffer();
|
||||
InitializeGraphicsPipeline();
|
||||
InitializeTextureSampler();
|
||||
InitializeUniformBuffer();
|
||||
InitializeDescriptorSets();
|
||||
InitializeVertexBuffer();
|
||||
InitializeIndexBuffer();
|
||||
InitializeCommandBuffer();
|
||||
}
|
||||
|
||||
~Application()
|
||||
{
|
||||
vkDeviceWaitIdle(instance->GetDevice());
|
||||
}
|
||||
|
||||
Application(Application&&) = delete;
|
||||
Application(const Application&) = delete;
|
||||
Application& operator=(Application&&) = delete;
|
||||
Application& operator=(const Application&) = delete;
|
||||
|
||||
bool Update()
|
||||
{
|
||||
if (!instance->BeginPresent())
|
||||
return true;
|
||||
|
||||
RecordCommandBuffer();
|
||||
commandBuffer->SubmitAsGraphicsQueue();
|
||||
|
||||
return instance->EndPresent();
|
||||
}
|
||||
|
||||
private:
|
||||
|
||||
void InitializeInstance()
|
||||
{
|
||||
instance = std::make_unique<Instance>("Copium Engine");
|
||||
}
|
||||
|
||||
void InitializeFrameBuffer()
|
||||
{
|
||||
framebuffer = std::make_unique<Framebuffer>(*instance, instance->GetSwapChain().GetExtent().width, instance->GetSwapChain().GetExtent().height);
|
||||
}
|
||||
|
||||
void InitializeTextureSampler()
|
||||
{
|
||||
texture2D = std::make_unique<Texture2D>(*instance, "res/textures/texture.png");
|
||||
}
|
||||
|
||||
void InitializeUniformBuffer()
|
||||
{
|
||||
shaderUniformBuffer = std::make_unique<UniformBuffer>(*instance, sizeof(ShaderUniform));
|
||||
}
|
||||
|
||||
void InitializeDescriptorSets()
|
||||
{
|
||||
descriptorPool = std::make_unique<DescriptorPool>(*instance);
|
||||
|
||||
descriptorSet = std::make_unique<DescriptorSet>(*instance, *descriptorPool, graphicsPipeline->GetDescriptorSetLayout(0));
|
||||
descriptorSet->AddUniform(*shaderUniformBuffer, 0);
|
||||
descriptorSet->AddTexture2D(*texture2D, 1);
|
||||
|
||||
descriptorSetPassthrough = std::make_unique<DescriptorSet>(*instance, *descriptorPool, graphicsPipelinePassthrough->GetDescriptorSetLayout(0));
|
||||
descriptorSetPassthrough->AddTexture2D(framebuffer->GetTexture2D(), 0);
|
||||
}
|
||||
|
||||
void InitializeGraphicsPipeline()
|
||||
{
|
||||
PipelineCreator creator{framebuffer->GetRenderPass(), "res/shaders/shader.vert", "res/shaders/shader.frag"};
|
||||
creator.AddDescriptorSetLayoutBinding(0, 0, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 1, VK_SHADER_STAGE_VERTEX_BIT);
|
||||
creator.AddDescriptorSetLayoutBinding(0, 1, VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, 1, VK_SHADER_STAGE_FRAGMENT_BIT);
|
||||
creator.SetVertexDescriptor(Vertex::GetDescriptor());
|
||||
creator.SetCullMode(VK_CULL_MODE_NONE);
|
||||
graphicsPipeline = std::make_unique<Pipeline>(*instance, creator);
|
||||
|
||||
PipelineCreator creatorPassthrough{instance->GetSwapChain().GetRenderPass(), "res/shaders/passthrough.vert", "res/shaders/passthrough.frag"};
|
||||
creatorPassthrough.AddDescriptorSetLayoutBinding(0, 0, VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, 1, VK_SHADER_STAGE_FRAGMENT_BIT);
|
||||
creatorPassthrough.SetVertexDescriptor(VertexPassthrough::GetDescriptor());
|
||||
creatorPassthrough.SetCullMode(VK_CULL_MODE_NONE);
|
||||
graphicsPipelinePassthrough = std::make_unique<Pipeline>(*instance, creatorPassthrough);
|
||||
}
|
||||
|
||||
void InitializeVertexBuffer()
|
||||
{
|
||||
vertexBuffer = std::make_unique<VertexBuffer>(*instance, Vertex::GetDescriptor(), vertices.size());
|
||||
vertexBuffer->Update(0, (void*)vertices.data());
|
||||
|
||||
vertexBufferPassthrough = std::make_unique<VertexBuffer>(*instance, VertexPassthrough::GetDescriptor(), verticesPassthrough.size());
|
||||
vertexBufferPassthrough->Update(0, (void*)verticesPassthrough.data());
|
||||
}
|
||||
|
||||
void InitializeIndexBuffer()
|
||||
{
|
||||
indexBuffer = std::make_unique<IndexBuffer>(*instance, indices.size());
|
||||
indexBuffer->UpdateStaging((void*)indices.data());
|
||||
|
||||
indexBufferPassthrough = std::make_unique<IndexBuffer>(*instance, indicesPassthrough.size());
|
||||
indexBufferPassthrough->UpdateStaging((void*)indicesPassthrough.data());
|
||||
}
|
||||
|
||||
void InitializeCommandBuffer()
|
||||
{
|
||||
commandBuffer = std::make_unique<CommandBuffer>(*instance, CommandBuffer::Type::Dynamic);
|
||||
}
|
||||
|
||||
void RecordCommandBuffer()
|
||||
{
|
||||
commandBuffer->Begin();
|
||||
std::vector<VkClearValue> clearValues{2};
|
||||
clearValues[0].color = {{0.0f, 0.0f, 0.0f, 1.0f}};
|
||||
clearValues[1].depthStencil = {1.0f, 0};
|
||||
|
||||
|
||||
|
||||
framebuffer->Bind(*commandBuffer);
|
||||
graphicsPipeline->Bind(*commandBuffer);
|
||||
|
||||
UpdateUniformBuffer();
|
||||
|
||||
vertexBuffer->Bind(*commandBuffer);
|
||||
indexBuffer->Bind(*commandBuffer);
|
||||
|
||||
graphicsPipeline->SetDescriptorSet(0, *descriptorSet);
|
||||
graphicsPipeline->BindDescriptorSets(commandBuffer->GetHandle());
|
||||
|
||||
indexBuffer->Draw(*commandBuffer);
|
||||
framebuffer->Unbind(*commandBuffer);
|
||||
|
||||
instance->GetSwapChain().BeginFrameBuffer(*commandBuffer);
|
||||
|
||||
graphicsPipelinePassthrough->Bind(*commandBuffer);
|
||||
graphicsPipelinePassthrough->SetDescriptorSet(0, *descriptorSetPassthrough);
|
||||
graphicsPipelinePassthrough->BindDescriptorSets(commandBuffer->GetHandle());
|
||||
vertexBufferPassthrough->Bind(*commandBuffer);
|
||||
indexBufferPassthrough->Bind(*commandBuffer);
|
||||
indexBufferPassthrough->Draw(*commandBuffer);
|
||||
|
||||
instance->GetSwapChain().EndFrameBuffer(*commandBuffer);
|
||||
commandBuffer->End();
|
||||
}
|
||||
|
||||
void UpdateUniformBuffer()
|
||||
{
|
||||
static Timer startTimer;
|
||||
|
||||
float time = startTimer.Elapsed();
|
||||
ShaderUniform shaderUniform;
|
||||
shaderUniform.view = glm::lookAt(glm::vec3(2.0f, 2.0f, 2.0f), glm::vec3(0.0f, 0.0f, 0.0f), glm::vec3(0.0f, 1.0f, 0.0f));
|
||||
shaderUniform.projection = glm::perspective(glm::radians(45.0f), instance->GetSwapChain().GetExtent().width / (float)instance->GetSwapChain().GetExtent().height, 0.1f, 10.0f);
|
||||
shaderUniform.model = glm::rotate(glm::mat4(1.0f), time * glm::radians(90.0f), glm::vec3(0.0f, 1.0f, 0.0f));
|
||||
shaderUniform.projection[1][1] *= -1;
|
||||
shaderUniform.lightPos = glm::rotate(glm::mat4{1.0f}, time * glm::radians(45.0f), glm::vec3(0, 1, 0)) * glm::vec4{0.3, 0.1, 0, 1};
|
||||
|
||||
shaderUniformBuffer->Update(shaderUniform);
|
||||
}
|
||||
};
|
||||
}
|
||||
+142
-139
@@ -5,166 +5,169 @@
|
||||
#include <optional>
|
||||
#include <vulkan/vulkan.hpp>
|
||||
|
||||
class Buffer
|
||||
namespace Copium
|
||||
{
|
||||
CP_DELETE_COPY_AND_MOVE_CTOR(Buffer);
|
||||
protected:
|
||||
Instance& instance;
|
||||
|
||||
VkDeviceMemory memory;
|
||||
VkBuffer handle;
|
||||
VkDeviceSize size;
|
||||
int count;
|
||||
|
||||
void* mappedData = nullptr;
|
||||
|
||||
public:
|
||||
Buffer(Instance& instance, VkBufferUsageFlags usage, VkMemoryPropertyFlags properties, VkDeviceSize size, int count)
|
||||
: instance{instance}, size{size}, count{count}
|
||||
{
|
||||
VkBufferCreateInfo createInfo{};
|
||||
createInfo.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
|
||||
createInfo.size = size * (VkDeviceSize)count;
|
||||
createInfo.usage = usage;
|
||||
createInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
|
||||
|
||||
CP_VK_ASSERT(vkCreateBuffer(instance.GetDevice(), &createInfo, nullptr, &handle), "Failed to initialize buffer");
|
||||
|
||||
VkMemoryRequirements memoryRequirements;
|
||||
vkGetBufferMemoryRequirements(instance.GetDevice(), handle, &memoryRequirements);
|
||||
|
||||
VkMemoryAllocateInfo allocateInfo{};
|
||||
allocateInfo.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
|
||||
allocateInfo.allocationSize = memoryRequirements.size;
|
||||
allocateInfo.memoryTypeIndex = instance.FindMemoryType(memoryRequirements.memoryTypeBits, properties);
|
||||
|
||||
CP_VK_ASSERT(vkAllocateMemory(instance.GetDevice(), &allocateInfo, nullptr, &memory), "Failed to allocate buffer memory");
|
||||
|
||||
vkBindBufferMemory(instance.GetDevice(), handle, memory, 0);
|
||||
}
|
||||
|
||||
virtual ~Buffer()
|
||||
class Buffer
|
||||
{
|
||||
vkFreeMemory(instance.GetDevice(), memory, nullptr);
|
||||
vkDestroyBuffer(instance.GetDevice(), handle, nullptr);
|
||||
}
|
||||
CP_DELETE_COPY_AND_MOVE_CTOR(Buffer);
|
||||
protected:
|
||||
Instance& instance;
|
||||
|
||||
void Update(void* indexData, int index)
|
||||
{
|
||||
CP_ASSERT(index >= 0 && index < count, "index is outside of the buffer");
|
||||
VkDeviceMemory memory;
|
||||
VkBuffer handle;
|
||||
VkDeviceSize size;
|
||||
int count;
|
||||
|
||||
if (mappedData == nullptr)
|
||||
void* mappedData = nullptr;
|
||||
|
||||
public:
|
||||
Buffer(Instance& instance, VkBufferUsageFlags usage, VkMemoryPropertyFlags properties, VkDeviceSize size, int count)
|
||||
: instance{instance}, size{size}, count{count}
|
||||
{
|
||||
void* data;
|
||||
vkMapMemory(instance.GetDevice(), memory, index * size, size, 0, &data);
|
||||
memcpy(data, indexData, size);
|
||||
VkBufferCreateInfo createInfo{};
|
||||
createInfo.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
|
||||
createInfo.size = size * (VkDeviceSize)count;
|
||||
createInfo.usage = usage;
|
||||
createInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
|
||||
|
||||
CP_VK_ASSERT(vkCreateBuffer(instance.GetDevice(), &createInfo, nullptr, &handle), "Failed to initialize buffer");
|
||||
|
||||
VkMemoryRequirements memoryRequirements;
|
||||
vkGetBufferMemoryRequirements(instance.GetDevice(), handle, &memoryRequirements);
|
||||
|
||||
VkMemoryAllocateInfo allocateInfo{};
|
||||
allocateInfo.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
|
||||
allocateInfo.allocationSize = memoryRequirements.size;
|
||||
allocateInfo.memoryTypeIndex = instance.FindMemoryType(memoryRequirements.memoryTypeBits, properties);
|
||||
|
||||
CP_VK_ASSERT(vkAllocateMemory(instance.GetDevice(), &allocateInfo, nullptr, &memory), "Failed to allocate buffer memory");
|
||||
|
||||
vkBindBufferMemory(instance.GetDevice(), handle, memory, 0);
|
||||
}
|
||||
|
||||
virtual ~Buffer()
|
||||
{
|
||||
vkFreeMemory(instance.GetDevice(), memory, nullptr);
|
||||
vkDestroyBuffer(instance.GetDevice(), handle, nullptr);
|
||||
}
|
||||
|
||||
void Update(void* indexData, int index)
|
||||
{
|
||||
CP_ASSERT(index >= 0 && index < count, "index is outside of the buffer");
|
||||
|
||||
if (mappedData == nullptr)
|
||||
{
|
||||
void* data;
|
||||
vkMapMemory(instance.GetDevice(), memory, index * size, size, 0, &data);
|
||||
memcpy(data, indexData, size);
|
||||
vkUnmapMemory(instance.GetDevice(), memory);
|
||||
}
|
||||
else
|
||||
{
|
||||
memcpy((char*)mappedData + index * size, indexData, size);
|
||||
}
|
||||
}
|
||||
|
||||
void UpdateStaging(void* data)
|
||||
{
|
||||
VkDeviceSize bufferSize = size * count;
|
||||
Buffer stagingBuffer{instance, VK_BUFFER_USAGE_TRANSFER_SRC_BIT, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT, bufferSize, 1};
|
||||
|
||||
stagingBuffer.Update(data, 0);
|
||||
|
||||
CopyBuffer(instance, stagingBuffer, *this, 0, bufferSize);
|
||||
}
|
||||
|
||||
void UpdateStaging(void* data, VkDeviceSize offset, VkDeviceSize size)
|
||||
{
|
||||
Buffer stagingBuffer{instance, VK_BUFFER_USAGE_TRANSFER_SRC_BIT, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT, size, 1};
|
||||
|
||||
stagingBuffer.Update(data, 0);
|
||||
|
||||
CopyBuffer(instance, stagingBuffer, *this, offset, size);
|
||||
}
|
||||
|
||||
void* Map()
|
||||
{
|
||||
CP_ASSERT(mappedData == nullptr, "Mapping an already mapped buffer");
|
||||
vkMapMemory(instance.GetDevice(), memory, 0, size * count, 0, &mappedData);
|
||||
return mappedData;
|
||||
}
|
||||
|
||||
void Unmap()
|
||||
{
|
||||
CP_ASSERT(mappedData != nullptr, "Unmapping an already unmapped buffer");
|
||||
|
||||
vkUnmapMemory(instance.GetDevice(), memory);
|
||||
mappedData = nullptr;
|
||||
}
|
||||
else
|
||||
|
||||
virtual void Bind(const CommandBuffer& commandBuffer) { CP_UNIMPLEMENTED(); };
|
||||
|
||||
void BindAsVertexBuffer(VkCommandBuffer commandBuffer)
|
||||
{
|
||||
memcpy((char*)mappedData + index * size, indexData, size);
|
||||
VkDeviceSize offset = 0;
|
||||
vkCmdBindVertexBuffers(commandBuffer, 0, 1, &handle, &offset);
|
||||
}
|
||||
}
|
||||
|
||||
void UpdateStaging(void* data)
|
||||
{
|
||||
VkDeviceSize bufferSize = size * count;
|
||||
Buffer stagingBuffer{instance, VK_BUFFER_USAGE_TRANSFER_SRC_BIT, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT, bufferSize, 1};
|
||||
void BindAsIndexBuffer(VkCommandBuffer commandBuffer)
|
||||
{
|
||||
// TODO: Maybe don't assume that indices are uint16?
|
||||
vkCmdBindIndexBuffer(commandBuffer, handle, 0, VK_INDEX_TYPE_UINT16);
|
||||
}
|
||||
|
||||
stagingBuffer.Update(data, 0);
|
||||
VkBuffer GetHandle() const
|
||||
{
|
||||
return handle;
|
||||
}
|
||||
|
||||
CopyBuffer(instance, stagingBuffer, *this, 0, bufferSize);
|
||||
}
|
||||
VkDeviceSize GetSize() const
|
||||
{
|
||||
return size;
|
||||
}
|
||||
|
||||
void UpdateStaging(void* data, VkDeviceSize offset, VkDeviceSize size)
|
||||
{
|
||||
Buffer stagingBuffer{instance, VK_BUFFER_USAGE_TRANSFER_SRC_BIT, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT, size, 1};
|
||||
VkDeviceSize GetPosition(int index) const
|
||||
{
|
||||
CP_ASSERT(index >= 0 && index < count, "index is outside of the buffer");
|
||||
return size * (VkDeviceSize)index;
|
||||
}
|
||||
|
||||
stagingBuffer.Update(data, 0);
|
||||
static void CopyBuffer(Instance& instance, const Buffer& srcBuffer, const Buffer& dstBuffer, VkDeviceSize offset, VkDeviceSize size)
|
||||
{
|
||||
VkCommandBufferAllocateInfo allocateInfo{};
|
||||
|
||||
CopyBuffer(instance, stagingBuffer, *this, offset, size);
|
||||
}
|
||||
allocateInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
|
||||
allocateInfo.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
|
||||
allocateInfo.commandPool = instance.GetCommandPool();
|
||||
allocateInfo.commandBufferCount = 1;
|
||||
|
||||
void* Map()
|
||||
{
|
||||
CP_ASSERT(mappedData == nullptr, "Mapping an already mapped buffer");
|
||||
vkMapMemory(instance.GetDevice(), memory, 0, size * count, 0, &mappedData);
|
||||
return mappedData;
|
||||
}
|
||||
VkCommandBuffer commandBuffer;
|
||||
CP_VK_ASSERT(vkAllocateCommandBuffers(instance.GetDevice(), &allocateInfo, &commandBuffer), "Failed to initialize command buffer");
|
||||
|
||||
void Unmap()
|
||||
{
|
||||
CP_ASSERT(mappedData != nullptr, "Unmapping an already unmapped buffer");
|
||||
VkCommandBufferBeginInfo beginInfo{};
|
||||
beginInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
|
||||
beginInfo.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
|
||||
|
||||
vkUnmapMemory(instance.GetDevice(), memory);
|
||||
mappedData = nullptr;
|
||||
}
|
||||
vkBeginCommandBuffer(commandBuffer, &beginInfo);
|
||||
|
||||
virtual void Bind(const CommandBuffer& commandBuffer) { CP_UNIMPLEMENTED(); };
|
||||
VkBufferCopy bufferCopy{};
|
||||
bufferCopy.dstOffset = offset;
|
||||
bufferCopy.srcOffset = 0;
|
||||
bufferCopy.size = size;
|
||||
|
||||
void BindAsVertexBuffer(VkCommandBuffer commandBuffer)
|
||||
{
|
||||
VkDeviceSize offset = 0;
|
||||
vkCmdBindVertexBuffers(commandBuffer, 0, 1, &handle, &offset);
|
||||
}
|
||||
vkCmdCopyBuffer(commandBuffer, srcBuffer.GetHandle(), dstBuffer.GetHandle(), 1, &bufferCopy);
|
||||
|
||||
void BindAsIndexBuffer(VkCommandBuffer commandBuffer)
|
||||
{
|
||||
// TODO: Maybe don't assume that indices are uint16?
|
||||
vkCmdBindIndexBuffer(commandBuffer, handle, 0, VK_INDEX_TYPE_UINT16);
|
||||
}
|
||||
vkEndCommandBuffer(commandBuffer);
|
||||
|
||||
VkBuffer GetHandle() const
|
||||
{
|
||||
return handle;
|
||||
}
|
||||
VkSubmitInfo submitInfo{};
|
||||
submitInfo.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
|
||||
submitInfo.commandBufferCount = 1;
|
||||
submitInfo.pCommandBuffers = &commandBuffer;
|
||||
|
||||
VkDeviceSize GetSize() const
|
||||
{
|
||||
return size;
|
||||
}
|
||||
vkQueueSubmit(instance.GetGraphicsQueue(), 1, &submitInfo, VK_NULL_HANDLE);
|
||||
vkQueueWaitIdle(instance.GetGraphicsQueue());
|
||||
|
||||
VkDeviceSize GetPosition(int index) const
|
||||
{
|
||||
CP_ASSERT(index >= 0 && index < count, "index is outside of the buffer");
|
||||
return size * (VkDeviceSize)index;
|
||||
}
|
||||
|
||||
static void CopyBuffer(Instance& instance, const Buffer& srcBuffer, const Buffer& dstBuffer, VkDeviceSize offset, VkDeviceSize size)
|
||||
{
|
||||
VkCommandBufferAllocateInfo allocateInfo{};
|
||||
|
||||
allocateInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
|
||||
allocateInfo.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
|
||||
allocateInfo.commandPool = instance.GetCommandPool();
|
||||
allocateInfo.commandBufferCount = 1;
|
||||
|
||||
VkCommandBuffer commandBuffer;
|
||||
CP_VK_ASSERT(vkAllocateCommandBuffers(instance.GetDevice(), &allocateInfo, &commandBuffer), "Failed to initialize command buffer");
|
||||
|
||||
VkCommandBufferBeginInfo beginInfo{};
|
||||
beginInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
|
||||
beginInfo.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
|
||||
|
||||
vkBeginCommandBuffer(commandBuffer, &beginInfo);
|
||||
|
||||
VkBufferCopy bufferCopy{};
|
||||
bufferCopy.dstOffset = offset;
|
||||
bufferCopy.srcOffset = 0;
|
||||
bufferCopy.size = size;
|
||||
|
||||
vkCmdCopyBuffer(commandBuffer, srcBuffer.GetHandle(), dstBuffer.GetHandle(), 1, &bufferCopy);
|
||||
|
||||
vkEndCommandBuffer(commandBuffer);
|
||||
|
||||
VkSubmitInfo submitInfo{};
|
||||
submitInfo.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
|
||||
submitInfo.commandBufferCount = 1;
|
||||
submitInfo.pCommandBuffers = &commandBuffer;
|
||||
|
||||
vkQueueSubmit(instance.GetGraphicsQueue(), 1, &submitInfo, VK_NULL_HANDLE);
|
||||
vkQueueWaitIdle(instance.GetGraphicsQueue());
|
||||
|
||||
vkFreeCommandBuffers(instance.GetDevice(), instance.GetCommandPool(), 1, &commandBuffer);
|
||||
}
|
||||
};
|
||||
vkFreeCommandBuffers(instance.GetDevice(), instance.GetCommandPool(), 1, &commandBuffer);
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
+86
-83
@@ -4,96 +4,99 @@
|
||||
#include "Instance.h"
|
||||
#include <vulkan/vulkan.hpp>
|
||||
|
||||
enum class CommandBufferType
|
||||
namespace Copium
|
||||
{
|
||||
SingleUse, Dynamic
|
||||
};
|
||||
|
||||
class CommandBuffer
|
||||
{
|
||||
CP_DELETE_COPY_AND_MOVE_CTOR(CommandBuffer);
|
||||
private:
|
||||
Instance& instance;
|
||||
|
||||
std::vector<VkCommandBuffer> commandBuffers;
|
||||
const CommandBufferType type;
|
||||
VkCommandBuffer currentCommandBuffer{VK_NULL_HANDLE};
|
||||
|
||||
public:
|
||||
CommandBuffer(Instance& instance, CommandBufferType type)
|
||||
: instance{instance}, type{type}
|
||||
class CommandBuffer
|
||||
{
|
||||
if (type == CommandBufferType::Dynamic)
|
||||
commandBuffers.resize(instance.GetMaxFramesInFlight());
|
||||
else
|
||||
commandBuffers.resize(1);
|
||||
|
||||
VkCommandBufferAllocateInfo allocateInfo{};
|
||||
allocateInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
|
||||
allocateInfo.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
|
||||
allocateInfo.commandPool = instance.GetCommandPool();
|
||||
allocateInfo.commandBufferCount = commandBuffers.size();
|
||||
CP_VK_ASSERT(vkAllocateCommandBuffers(instance.GetDevice(), &allocateInfo, commandBuffers.data()), "Failed to allocate CommandBuffer");
|
||||
}
|
||||
|
||||
~CommandBuffer()
|
||||
{
|
||||
vkFreeCommandBuffers(instance.GetDevice(), instance.GetCommandPool(), commandBuffers.size(), commandBuffers.data());
|
||||
}
|
||||
|
||||
operator VkCommandBuffer() const
|
||||
{
|
||||
return currentCommandBuffer;
|
||||
}
|
||||
|
||||
// TODO: Test as constexpr function to see if it avoids the switch case
|
||||
void Begin()
|
||||
{
|
||||
VkCommandBufferBeginInfo beginInfo{};
|
||||
beginInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
|
||||
beginInfo.flags = 0;
|
||||
beginInfo.pInheritanceInfo = nullptr;
|
||||
switch(type)
|
||||
CP_DELETE_COPY_AND_MOVE_CTOR(CommandBuffer);
|
||||
public:
|
||||
enum class Type
|
||||
{
|
||||
case CommandBufferType::SingleUse:
|
||||
beginInfo.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
|
||||
currentCommandBuffer = commandBuffers.front();
|
||||
break;
|
||||
case CommandBufferType::Dynamic:
|
||||
currentCommandBuffer = commandBuffers[instance.GetFlightIndex()];
|
||||
break;
|
||||
default:
|
||||
CP_WARN("Unhandled enum case: %d", (int)type);
|
||||
SingleUse, Dynamic
|
||||
};
|
||||
private:
|
||||
Instance& instance;
|
||||
|
||||
std::vector<VkCommandBuffer> commandBuffers;
|
||||
const Type type;
|
||||
VkCommandBuffer currentCommandBuffer{VK_NULL_HANDLE};
|
||||
|
||||
public:
|
||||
CommandBuffer(Instance& instance, Type type)
|
||||
: instance{instance}, type{type}
|
||||
{
|
||||
if (type == Type::Dynamic)
|
||||
commandBuffers.resize(instance.GetMaxFramesInFlight());
|
||||
else
|
||||
commandBuffers.resize(1);
|
||||
|
||||
VkCommandBufferAllocateInfo allocateInfo{};
|
||||
allocateInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
|
||||
allocateInfo.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
|
||||
allocateInfo.commandPool = instance.GetCommandPool();
|
||||
allocateInfo.commandBufferCount = commandBuffers.size();
|
||||
CP_VK_ASSERT(vkAllocateCommandBuffers(instance.GetDevice(), &allocateInfo, commandBuffers.data()), "Failed to allocate CommandBuffer");
|
||||
}
|
||||
|
||||
vkResetCommandBuffer(currentCommandBuffer, 0);
|
||||
CP_VK_ASSERT(vkBeginCommandBuffer(currentCommandBuffer, &beginInfo), "Failed to begin command buffer");
|
||||
}
|
||||
~CommandBuffer()
|
||||
{
|
||||
vkFreeCommandBuffers(instance.GetDevice(), instance.GetCommandPool(), commandBuffers.size(), commandBuffers.data());
|
||||
}
|
||||
|
||||
void End()
|
||||
{
|
||||
vkEndCommandBuffer(currentCommandBuffer);
|
||||
}
|
||||
operator VkCommandBuffer() const
|
||||
{
|
||||
return currentCommandBuffer;
|
||||
}
|
||||
|
||||
void Submit()
|
||||
{
|
||||
VkSubmitInfo submitInfo{};
|
||||
submitInfo.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
|
||||
submitInfo.commandBufferCount = 1;
|
||||
submitInfo.pCommandBuffers = ¤tCommandBuffer;
|
||||
// TODO: Test as constexpr function to see if it avoids the switch case
|
||||
void Begin()
|
||||
{
|
||||
VkCommandBufferBeginInfo beginInfo{};
|
||||
beginInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
|
||||
beginInfo.flags = 0;
|
||||
beginInfo.pInheritanceInfo = nullptr;
|
||||
switch (type)
|
||||
{
|
||||
case Type::SingleUse:
|
||||
beginInfo.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
|
||||
currentCommandBuffer = commandBuffers.front();
|
||||
break;
|
||||
case Type::Dynamic:
|
||||
currentCommandBuffer = commandBuffers[instance.GetFlightIndex()];
|
||||
break;
|
||||
default:
|
||||
CP_WARN("Unhandled enum case: %d", (int)type);
|
||||
}
|
||||
|
||||
vkQueueSubmit(instance.GetGraphicsQueue(), 1, &submitInfo, VK_NULL_HANDLE);
|
||||
// TODO: if singleUse?
|
||||
vkQueueWaitIdle(instance.GetGraphicsQueue());
|
||||
}
|
||||
vkResetCommandBuffer(currentCommandBuffer, 0);
|
||||
CP_VK_ASSERT(vkBeginCommandBuffer(currentCommandBuffer, &beginInfo), "Failed to begin command buffer");
|
||||
}
|
||||
|
||||
void SubmitAsGraphicsQueue()
|
||||
{
|
||||
instance.SubmitGraphicsQueue({currentCommandBuffer});
|
||||
}
|
||||
void End()
|
||||
{
|
||||
vkEndCommandBuffer(currentCommandBuffer);
|
||||
}
|
||||
|
||||
VkCommandBuffer GetHandle() const
|
||||
{
|
||||
return currentCommandBuffer;
|
||||
}
|
||||
};
|
||||
void Submit()
|
||||
{
|
||||
VkSubmitInfo submitInfo{};
|
||||
submitInfo.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
|
||||
submitInfo.commandBufferCount = 1;
|
||||
submitInfo.pCommandBuffers = ¤tCommandBuffer;
|
||||
|
||||
vkQueueSubmit(instance.GetGraphicsQueue(), 1, &submitInfo, VK_NULL_HANDLE);
|
||||
// TODO: if singleUse?
|
||||
vkQueueWaitIdle(instance.GetGraphicsQueue());
|
||||
}
|
||||
|
||||
void SubmitAsGraphicsQueue()
|
||||
{
|
||||
instance.SubmitGraphicsQueue({currentCommandBuffer});
|
||||
}
|
||||
|
||||
VkCommandBuffer GetHandle() const
|
||||
{
|
||||
return currentCommandBuffer;
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
@@ -3,19 +3,22 @@
|
||||
#include "Common.h"
|
||||
#include "CommandBuffer.h"
|
||||
|
||||
class CommandBufferScoped : public CommandBuffer
|
||||
namespace Copium
|
||||
{
|
||||
CP_DELETE_COPY_AND_MOVE_CTOR(CommandBufferScoped);
|
||||
public:
|
||||
CommandBufferScoped(Instance& instance)
|
||||
: CommandBuffer{instance, CommandBufferType::SingleUse}
|
||||
class CommandBufferScoped : public CommandBuffer
|
||||
{
|
||||
CommandBuffer::Begin();
|
||||
}
|
||||
CP_DELETE_COPY_AND_MOVE_CTOR(CommandBufferScoped);
|
||||
public:
|
||||
CommandBufferScoped(Instance& instance)
|
||||
: CommandBuffer{instance, Type::SingleUse}
|
||||
{
|
||||
CommandBuffer::Begin();
|
||||
}
|
||||
|
||||
~CommandBufferScoped()
|
||||
{
|
||||
CommandBuffer::End();
|
||||
CommandBuffer::Submit();
|
||||
}
|
||||
};
|
||||
~CommandBufferScoped()
|
||||
{
|
||||
CommandBuffer::End();
|
||||
CommandBuffer::Submit();
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
+21
-19
@@ -3,29 +3,29 @@
|
||||
#include "VulkanException.h"
|
||||
#include <iostream>
|
||||
|
||||
#define TERM_RED "\x1B[31m"
|
||||
#define TERM_GREEN "\x1B[32m"
|
||||
#define TERM_YELLOW "\x1B[33m"
|
||||
#define TERM_GRAY "\x1B[90m"
|
||||
#define TERM_CLEAR "\033[0m"
|
||||
#define CP_TERM_RED "\x1B[31m"
|
||||
#define CP_TERM_GREEN "\x1B[32m"
|
||||
#define CP_TERM_YELLOW "\x1B[33m"
|
||||
#define CP_TERM_GRAY "\x1B[90m"
|
||||
#define CP_TERM_CLEAR "\033[0m"
|
||||
|
||||
#define CP_DEBUG(format, ...) std::cout << TERM_GRAY << "[DBG] " << StringFormat(format, __VA_ARGS__) << TERM_CLEAR << std::endl
|
||||
#define CP_INFO(format, ...) std::cout << "[INF] " << StringFormat(format, __VA_ARGS__) << std::endl
|
||||
#define CP_WARN(format, ...) std::cout << TERM_YELLOW << "[WRN] " << StringFormat(format, __VA_ARGS__) << TERM_CLEAR << std::endl
|
||||
#define CP_ERR(format, ...) std::cout << TERM_RED << "[ERR] " << StringFormat(format, __VA_ARGS__) << TERM_CLEAR << std::endl
|
||||
#define CP_DEBUG(format, ...) std::cout << CP_TERM_GRAY << "[DBG] " << Copium::StringFormat(format, __VA_ARGS__) << CP_TERM_CLEAR << std::endl
|
||||
#define CP_INFO(format, ...) std::cout << "[INF] " << Copium::StringFormat(format, __VA_ARGS__) << std::endl
|
||||
#define CP_WARN(format, ...) std::cout << CP_TERM_YELLOW << "[WRN] " << Copium::StringFormat(format, __VA_ARGS__) << CP_TERM_CLEAR << std::endl
|
||||
#define CP_ERR(format, ...) std::cout << CP_TERM_RED << "[ERR] " << Copium::StringFormat(format, __VA_ARGS__) << CP_TERM_CLEAR << std::endl
|
||||
|
||||
// Continue traces, will not print the [XXX] tag before the log
|
||||
#define CP_DEBUG_CONT(format, ...) std::cout << TERM_GRAY << " " << StringFormat(format, __VA_ARGS__) << TERM_CLEAR << std::endl
|
||||
#define CP_INFO_CONT(format, ...) std::cout << " " << StringFormat(format, __VA_ARGS__) << std::endl
|
||||
#define CP_WARN_CONT(format, ...) std::cout << TERM_YELLOW << " " << StringFormat(format, __VA_ARGS__) << TERM_CLEAR << std::endl
|
||||
#define CP_ERR_CONT(format, ...) std::cout << TERM_RED << " " << StringFormat(format, __VA_ARGS__) << TERM_CLEAR << std::endl
|
||||
#define CP_DEBUG_CONT(format, ...) std::cout << CP_TERM_GRAY << " " << Copium::StringFormat(format, __VA_ARGS__) << CP_TERM_CLEAR << std::endl
|
||||
#define CP_INFO_CONT(format, ...) std::cout << " " << Copium::StringFormat(format, __VA_ARGS__) << std::endl
|
||||
#define CP_WARN_CONT(format, ...) std::cout << CP_TERM_YELLOW << " " << Copium::StringFormat(format, __VA_ARGS__) << CP_TERM_CLEAR << std::endl
|
||||
#define CP_ERR_CONT(format, ...) std::cout << CP_TERM_RED << " " << Copium::StringFormat(format, __VA_ARGS__) << CP_TERM_CLEAR << std::endl
|
||||
|
||||
#define CP_UNIMPLEMENTED() CP_WARN("%s is unimplemented", __FUNCTION__)
|
||||
#define CP_ABORT(format, ...) \
|
||||
do \
|
||||
{ \
|
||||
CP_ERR(format, __VA_ARGS__); \
|
||||
throw std::runtime_error(StringFormat(format, __VA_ARGS__)); \
|
||||
throw std::runtime_error(Copium::StringFormat(format, __VA_ARGS__)); \
|
||||
} while(false)
|
||||
#define CP_ASSERT(Function, format, ...) \
|
||||
do \
|
||||
@@ -33,7 +33,7 @@
|
||||
if(!(Function)) \
|
||||
{ \
|
||||
CP_ERR(format, __VA_ARGS__); \
|
||||
throw std::runtime_error(StringFormat(format, __VA_ARGS__)); \
|
||||
throw std::runtime_error(Copium::StringFormat(format, __VA_ARGS__)); \
|
||||
} \
|
||||
} while(false)
|
||||
#define CP_VK_ASSERT(Function, format, ...) \
|
||||
@@ -42,7 +42,7 @@
|
||||
if(Function != VK_SUCCESS) \
|
||||
{ \
|
||||
CP_ERR(format, __VA_ARGS__); \
|
||||
throw VulkanException(StringFormat(format, __VA_ARGS__)); \
|
||||
throw VulkanException(Copium::StringFormat(format, __VA_ARGS__)); \
|
||||
} \
|
||||
} while(false)
|
||||
#define CP_DELETE_COPY_AND_MOVE_CTOR(ClassName) \
|
||||
@@ -51,13 +51,15 @@
|
||||
ClassName& operator=(ClassName&&) = delete; \
|
||||
ClassName& operator=(const ClassName&) = delete
|
||||
|
||||
template<typename ... Args>
|
||||
std::string StringFormat(const std::string& format, Args... args)
|
||||
namespace Copium
|
||||
{
|
||||
template<typename ... Args>
|
||||
std::string StringFormat(const std::string& format, Args... args)
|
||||
{
|
||||
int size = std::snprintf(nullptr, 0, format.c_str(), args...) + 1;
|
||||
CP_ASSERT(size > 0, "Error during formatting");
|
||||
std::unique_ptr<char[]> buf(new char[size]);
|
||||
std::snprintf(buf.get(), size, format.c_str(), args...);
|
||||
return std::string(buf.get(), buf.get() + size - 1);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
+78
-75
@@ -1,88 +1,91 @@
|
||||
#pragma once
|
||||
|
||||
#include "Common.h"
|
||||
|
||||
class DebugMessenger
|
||||
namespace Copium
|
||||
{
|
||||
CP_DELETE_COPY_AND_MOVE_CTOR(DebugMessenger);
|
||||
public:
|
||||
VkInstance instance;
|
||||
VkDebugUtilsMessengerEXT debugMessenger;
|
||||
|
||||
DebugMessenger(VkInstance instance)
|
||||
: instance{instance}
|
||||
class DebugMessenger
|
||||
{
|
||||
#ifndef NDEBUG
|
||||
VkDebugUtilsMessengerCreateInfoEXT createInfo{};
|
||||
createInfo.sType = VK_STRUCTURE_TYPE_DEBUG_UTILS_MESSENGER_CREATE_INFO_EXT;
|
||||
createInfo.messageSeverity = VK_DEBUG_UTILS_MESSAGE_SEVERITY_VERBOSE_BIT_EXT |
|
||||
VK_DEBUG_UTILS_MESSAGE_SEVERITY_WARNING_BIT_EXT |
|
||||
VK_DEBUG_UTILS_MESSAGE_SEVERITY_ERROR_BIT_EXT;
|
||||
createInfo.messageType = VK_DEBUG_UTILS_MESSAGE_TYPE_GENERAL_BIT_EXT |
|
||||
VK_DEBUG_UTILS_MESSAGE_TYPE_VALIDATION_BIT_EXT |
|
||||
VK_DEBUG_UTILS_MESSAGE_TYPE_PERFORMANCE_BIT_EXT;
|
||||
createInfo.pfnUserCallback = DebugCallback;
|
||||
createInfo.pUserData = nullptr;
|
||||
CP_VK_ASSERT(vkCreateDebugUtilsMessengerEXT(instance, &createInfo, nullptr, &debugMessenger), "Failed to initialze debug messenger");
|
||||
#endif
|
||||
}
|
||||
CP_DELETE_COPY_AND_MOVE_CTOR(DebugMessenger);
|
||||
public:
|
||||
VkInstance instance;
|
||||
VkDebugUtilsMessengerEXT debugMessenger;
|
||||
|
||||
~DebugMessenger()
|
||||
{
|
||||
#ifndef NDEBUG
|
||||
vkDestroyDebugUtilsMessengerEXT(instance, debugMessenger, nullptr);
|
||||
#endif
|
||||
}
|
||||
|
||||
static void AddRequiredExtensions(std::vector<const char*>* extensions)
|
||||
{
|
||||
#ifndef NDEBUG
|
||||
extensions->emplace_back(VK_EXT_DEBUG_UTILS_EXTENSION_NAME);
|
||||
#endif
|
||||
}
|
||||
|
||||
static void AddRequiredLayers(std::vector<const char*>* layers)
|
||||
{
|
||||
#ifndef NDEBUG
|
||||
layers->emplace_back("VK_LAYER_KHRONOS_validation");
|
||||
#endif
|
||||
}
|
||||
|
||||
private:
|
||||
static VKAPI_ATTR VkBool32 VKAPI_CALL DebugCallback(VkDebugUtilsMessageSeverityFlagBitsEXT messageSeverity,
|
||||
VkDebugUtilsMessageTypeFlagsEXT messageType,
|
||||
const VkDebugUtilsMessengerCallbackDataEXT* pCallbackData,
|
||||
void* pUserData)
|
||||
{
|
||||
if (messageSeverity >= VK_DEBUG_UTILS_MESSAGE_SEVERITY_WARNING_BIT_EXT)
|
||||
DebugMessenger(VkInstance instance)
|
||||
: instance{instance}
|
||||
{
|
||||
if (messageSeverity >= VK_DEBUG_UTILS_MESSAGE_SEVERITY_ERROR_BIT_EXT)
|
||||
#ifndef NDEBUG
|
||||
VkDebugUtilsMessengerCreateInfoEXT createInfo{};
|
||||
createInfo.sType = VK_STRUCTURE_TYPE_DEBUG_UTILS_MESSENGER_CREATE_INFO_EXT;
|
||||
createInfo.messageSeverity = VK_DEBUG_UTILS_MESSAGE_SEVERITY_VERBOSE_BIT_EXT |
|
||||
VK_DEBUG_UTILS_MESSAGE_SEVERITY_WARNING_BIT_EXT |
|
||||
VK_DEBUG_UTILS_MESSAGE_SEVERITY_ERROR_BIT_EXT;
|
||||
createInfo.messageType = VK_DEBUG_UTILS_MESSAGE_TYPE_GENERAL_BIT_EXT |
|
||||
VK_DEBUG_UTILS_MESSAGE_TYPE_VALIDATION_BIT_EXT |
|
||||
VK_DEBUG_UTILS_MESSAGE_TYPE_PERFORMANCE_BIT_EXT;
|
||||
createInfo.pfnUserCallback = DebugCallback;
|
||||
createInfo.pUserData = nullptr;
|
||||
CP_VK_ASSERT(vkCreateDebugUtilsMessengerEXT(instance, &createInfo, nullptr, &debugMessenger), "Failed to initialze debug messenger");
|
||||
#endif
|
||||
}
|
||||
|
||||
~DebugMessenger()
|
||||
{
|
||||
#ifndef NDEBUG
|
||||
vkDestroyDebugUtilsMessengerEXT(instance, debugMessenger, nullptr);
|
||||
#endif
|
||||
}
|
||||
|
||||
static void AddRequiredExtensions(std::vector<const char*>* extensions)
|
||||
{
|
||||
#ifndef NDEBUG
|
||||
extensions->emplace_back(VK_EXT_DEBUG_UTILS_EXTENSION_NAME);
|
||||
#endif
|
||||
}
|
||||
|
||||
static void AddRequiredLayers(std::vector<const char*>* layers)
|
||||
{
|
||||
#ifndef NDEBUG
|
||||
layers->emplace_back("VK_LAYER_KHRONOS_validation");
|
||||
#endif
|
||||
}
|
||||
|
||||
private:
|
||||
static VKAPI_ATTR VkBool32 VKAPI_CALL DebugCallback(VkDebugUtilsMessageSeverityFlagBitsEXT messageSeverity,
|
||||
VkDebugUtilsMessageTypeFlagsEXT messageType,
|
||||
const VkDebugUtilsMessengerCallbackDataEXT* pCallbackData,
|
||||
void* pUserData)
|
||||
{
|
||||
if (messageSeverity >= VK_DEBUG_UTILS_MESSAGE_SEVERITY_WARNING_BIT_EXT)
|
||||
{
|
||||
CP_ERR(pCallbackData->pMessage);
|
||||
throw VulkanException(pCallbackData->pMessage);
|
||||
if (messageSeverity >= VK_DEBUG_UTILS_MESSAGE_SEVERITY_ERROR_BIT_EXT)
|
||||
{
|
||||
CP_ERR(pCallbackData->pMessage);
|
||||
throw VulkanException(pCallbackData->pMessage);
|
||||
}
|
||||
CP_WARN(pCallbackData->pMessage);
|
||||
}
|
||||
CP_WARN(pCallbackData->pMessage);
|
||||
return VK_FALSE;
|
||||
}
|
||||
return VK_FALSE;
|
||||
}
|
||||
|
||||
static VkResult vkCreateDebugUtilsMessengerEXT(VkInstance instance,
|
||||
const VkDebugUtilsMessengerCreateInfoEXT* pCreateInfo,
|
||||
const VkAllocationCallbacks* pAllocator,
|
||||
VkDebugUtilsMessengerEXT* pDebugMessenger)
|
||||
{
|
||||
auto func = (PFN_vkCreateDebugUtilsMessengerEXT)vkGetInstanceProcAddr(instance, "vkCreateDebugUtilsMessengerEXT");
|
||||
if (func != nullptr)
|
||||
return func(instance, pCreateInfo, pAllocator, pDebugMessenger);
|
||||
return VK_ERROR_EXTENSION_NOT_PRESENT;
|
||||
}
|
||||
|
||||
static void vkDestroyDebugUtilsMessengerEXT(VkInstance instance,
|
||||
VkDebugUtilsMessengerEXT debugMessenger,
|
||||
const VkAllocationCallbacks* pAllocator) {
|
||||
auto func = (PFN_vkDestroyDebugUtilsMessengerEXT) vkGetInstanceProcAddr(instance, "vkDestroyDebugUtilsMessengerEXT");
|
||||
if (func != nullptr) {
|
||||
func(instance, debugMessenger, pAllocator);
|
||||
static VkResult vkCreateDebugUtilsMessengerEXT(VkInstance instance,
|
||||
const VkDebugUtilsMessengerCreateInfoEXT* pCreateInfo,
|
||||
const VkAllocationCallbacks* pAllocator,
|
||||
VkDebugUtilsMessengerEXT* pDebugMessenger)
|
||||
{
|
||||
auto func = (PFN_vkCreateDebugUtilsMessengerEXT)vkGetInstanceProcAddr(instance, "vkCreateDebugUtilsMessengerEXT");
|
||||
if (func != nullptr)
|
||||
return func(instance, pCreateInfo, pAllocator, pDebugMessenger);
|
||||
return VK_ERROR_EXTENSION_NOT_PRESENT;
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
static void vkDestroyDebugUtilsMessengerEXT(VkInstance instance,
|
||||
VkDebugUtilsMessengerEXT debugMessenger,
|
||||
const VkAllocationCallbacks* pAllocator) {
|
||||
auto func = (PFN_vkDestroyDebugUtilsMessengerEXT) vkGetInstanceProcAddr(instance, "vkDestroyDebugUtilsMessengerEXT");
|
||||
if (func != nullptr) {
|
||||
func(instance, debugMessenger, pAllocator);
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
+48
-45
@@ -4,58 +4,61 @@
|
||||
#include "Instance.h"
|
||||
#include <vulkan/vulkan.hpp>
|
||||
|
||||
class DescriptorPool final
|
||||
namespace Copium
|
||||
{
|
||||
CP_DELETE_COPY_AND_MOVE_CTOR(DescriptorPool);
|
||||
private:
|
||||
Instance& instance;
|
||||
|
||||
VkDescriptorPool descriptorPool;
|
||||
static const int DESCRIPTOR_SET_COUNT = 100;
|
||||
public:
|
||||
DescriptorPool(Instance& instance)
|
||||
: instance{instance}
|
||||
class DescriptorPool final
|
||||
{
|
||||
std::vector<VkDescriptorPoolSize> poolSizes{2};
|
||||
poolSizes[0].type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
|
||||
poolSizes[0].descriptorCount = DESCRIPTOR_SET_COUNT * instance.GetMaxFramesInFlight(); // TODO: how should this actually be determined?
|
||||
CP_DELETE_COPY_AND_MOVE_CTOR(DescriptorPool);
|
||||
private:
|
||||
Instance& instance;
|
||||
|
||||
poolSizes[1].type = VK_DESCRIPTOR_TYPE_SAMPLER;
|
||||
poolSizes[1].descriptorCount = DESCRIPTOR_SET_COUNT * instance.GetMaxFramesInFlight(); // TODO: how should this actually be determined?
|
||||
VkDescriptorPool descriptorPool;
|
||||
static const int DESCRIPTOR_SET_COUNT = 100;
|
||||
public:
|
||||
DescriptorPool(Instance& instance)
|
||||
: instance{instance}
|
||||
{
|
||||
std::vector<VkDescriptorPoolSize> poolSizes{2};
|
||||
poolSizes[0].type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
|
||||
poolSizes[0].descriptorCount = DESCRIPTOR_SET_COUNT * instance.GetMaxFramesInFlight(); // TODO: how should this actually be determined?
|
||||
|
||||
VkDescriptorPoolCreateInfo createInfo{};
|
||||
createInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
|
||||
createInfo.poolSizeCount = poolSizes.size();
|
||||
createInfo.pPoolSizes = poolSizes.data();
|
||||
createInfo.maxSets = DESCRIPTOR_SET_COUNT * instance.GetMaxFramesInFlight();
|
||||
createInfo.flags = VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT;
|
||||
poolSizes[1].type = VK_DESCRIPTOR_TYPE_SAMPLER;
|
||||
poolSizes[1].descriptorCount = DESCRIPTOR_SET_COUNT * instance.GetMaxFramesInFlight(); // TODO: how should this actually be determined?
|
||||
|
||||
CP_VK_ASSERT(vkCreateDescriptorPool(instance.GetDevice(), &createInfo, nullptr, &descriptorPool), "Failed to initialize descriptor pool");
|
||||
}
|
||||
VkDescriptorPoolCreateInfo createInfo{};
|
||||
createInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
|
||||
createInfo.poolSizeCount = poolSizes.size();
|
||||
createInfo.pPoolSizes = poolSizes.data();
|
||||
createInfo.maxSets = DESCRIPTOR_SET_COUNT * instance.GetMaxFramesInFlight();
|
||||
createInfo.flags = VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT;
|
||||
|
||||
~DescriptorPool()
|
||||
{
|
||||
vkDestroyDescriptorPool(instance.GetDevice(), descriptorPool, nullptr);
|
||||
}
|
||||
CP_VK_ASSERT(vkCreateDescriptorPool(instance.GetDevice(), &createInfo, nullptr, &descriptorPool), "Failed to initialize descriptor pool");
|
||||
}
|
||||
|
||||
std::vector<VkDescriptorSet> AllocateDescriptorSets(VkDescriptorSetLayout descriptorSetLayout)
|
||||
{
|
||||
std::vector<VkDescriptorSet> descriptorSets;
|
||||
std::vector<VkDescriptorSetLayout> layouts{static_cast<size_t>(instance.GetMaxFramesInFlight()), descriptorSetLayout};
|
||||
VkDescriptorSetAllocateInfo allocateInfo{};
|
||||
allocateInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
|
||||
allocateInfo.descriptorPool = descriptorPool;
|
||||
allocateInfo.descriptorSetCount = instance.GetMaxFramesInFlight();
|
||||
allocateInfo.pSetLayouts = layouts.data();
|
||||
~DescriptorPool()
|
||||
{
|
||||
vkDestroyDescriptorPool(instance.GetDevice(), descriptorPool, nullptr);
|
||||
}
|
||||
|
||||
descriptorSets.resize(instance.GetMaxFramesInFlight());
|
||||
CP_VK_ASSERT(vkAllocateDescriptorSets(instance.GetDevice(), &allocateInfo, descriptorSets.data()), "Failed to allocate descriptor sets");
|
||||
std::vector<VkDescriptorSet> AllocateDescriptorSets(VkDescriptorSetLayout descriptorSetLayout)
|
||||
{
|
||||
std::vector<VkDescriptorSet> descriptorSets;
|
||||
std::vector<VkDescriptorSetLayout> layouts{static_cast<size_t>(instance.GetMaxFramesInFlight()), descriptorSetLayout};
|
||||
VkDescriptorSetAllocateInfo allocateInfo{};
|
||||
allocateInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
|
||||
allocateInfo.descriptorPool = descriptorPool;
|
||||
allocateInfo.descriptorSetCount = instance.GetMaxFramesInFlight();
|
||||
allocateInfo.pSetLayouts = layouts.data();
|
||||
|
||||
return descriptorSets;
|
||||
}
|
||||
descriptorSets.resize(instance.GetMaxFramesInFlight());
|
||||
CP_VK_ASSERT(vkAllocateDescriptorSets(instance.GetDevice(), &allocateInfo, descriptorSets.data()), "Failed to allocate descriptor sets");
|
||||
|
||||
void FreeDescriptorSets(const std::vector<VkDescriptorSet>& descriptorSets)
|
||||
{
|
||||
vkFreeDescriptorSets(instance.GetDevice(), descriptorPool, descriptorSets.size(), descriptorSets.data());
|
||||
}
|
||||
};
|
||||
return descriptorSets;
|
||||
}
|
||||
|
||||
void FreeDescriptorSets(const std::vector<VkDescriptorSet>& descriptorSets)
|
||||
{
|
||||
vkFreeDescriptorSets(instance.GetDevice(), descriptorPool, descriptorSets.size(), descriptorSets.data());
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
+59
-56
@@ -6,67 +6,70 @@
|
||||
#include "UniformBuffer.h"
|
||||
#include <vulkan/vulkan.hpp>
|
||||
|
||||
class DescriptorSet final
|
||||
namespace Copium
|
||||
{
|
||||
CP_DELETE_COPY_AND_MOVE_CTOR(DescriptorSet);
|
||||
private:
|
||||
Instance& instance;
|
||||
DescriptorPool& descriptorPool;
|
||||
VkDescriptorSetLayout descriptorSetLayout;
|
||||
|
||||
std::vector<VkDescriptorSet> descriptorSets;
|
||||
|
||||
public:
|
||||
DescriptorSet(Instance& instance, DescriptorPool& descriptorPool, VkDescriptorSetLayout descriptorSetLayout)
|
||||
: instance{instance}, descriptorPool{descriptorPool}, descriptorSetLayout{descriptorSetLayout}
|
||||
class DescriptorSet final
|
||||
{
|
||||
descriptorSets = descriptorPool.AllocateDescriptorSets(descriptorSetLayout);
|
||||
}
|
||||
CP_DELETE_COPY_AND_MOVE_CTOR(DescriptorSet);
|
||||
private:
|
||||
Instance& instance;
|
||||
DescriptorPool& descriptorPool;
|
||||
VkDescriptorSetLayout descriptorSetLayout;
|
||||
|
||||
~DescriptorSet()
|
||||
{
|
||||
descriptorPool.FreeDescriptorSets(descriptorSets);
|
||||
}
|
||||
std::vector<VkDescriptorSet> descriptorSets;
|
||||
|
||||
void AddUniform(const UniformBuffer& uniformBuffer, uint32_t binding)
|
||||
{
|
||||
for (size_t i = 0; i < instance.GetMaxFramesInFlight(); ++i) {
|
||||
VkDescriptorBufferInfo bufferInfo = uniformBuffer.GetDescriptorBufferInfo(i);
|
||||
|
||||
VkWriteDescriptorSet descriptorWrite{};
|
||||
descriptorWrite.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
|
||||
descriptorWrite.dstSet = descriptorSets[i];
|
||||
descriptorWrite.dstBinding = binding;
|
||||
descriptorWrite.dstArrayElement = 0;
|
||||
descriptorWrite.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
|
||||
descriptorWrite.descriptorCount = 1;
|
||||
descriptorWrite.pBufferInfo = &bufferInfo;
|
||||
descriptorWrite.pImageInfo = nullptr;
|
||||
descriptorWrite.pTexelBufferView = nullptr;
|
||||
vkUpdateDescriptorSets(instance.GetDevice(), 1, &descriptorWrite, 0, nullptr);
|
||||
public:
|
||||
DescriptorSet(Instance& instance, DescriptorPool& descriptorPool, VkDescriptorSetLayout descriptorSetLayout)
|
||||
: instance{instance}, descriptorPool{descriptorPool}, descriptorSetLayout{descriptorSetLayout}
|
||||
{
|
||||
descriptorSets = descriptorPool.AllocateDescriptorSets(descriptorSetLayout);
|
||||
}
|
||||
}
|
||||
|
||||
void AddTexture2D(const Texture2D& texture2D, uint32_t binding)
|
||||
{
|
||||
for (size_t i = 0; i < instance.GetMaxFramesInFlight(); ++i) {
|
||||
VkDescriptorImageInfo imageInfo = texture2D.GetDescriptorImageInfo(i);
|
||||
VkWriteDescriptorSet descriptorWrite{};
|
||||
descriptorWrite.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
|
||||
descriptorWrite.dstSet = descriptorSets[i];
|
||||
descriptorWrite.dstBinding = binding;
|
||||
descriptorWrite.dstArrayElement = 0;
|
||||
descriptorWrite.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
|
||||
descriptorWrite.descriptorCount = 1;
|
||||
descriptorWrite.pBufferInfo = nullptr;
|
||||
descriptorWrite.pImageInfo = &imageInfo;
|
||||
descriptorWrite.pTexelBufferView = nullptr;
|
||||
vkUpdateDescriptorSets(instance.GetDevice(), 1, &descriptorWrite, 0, nullptr);
|
||||
~DescriptorSet()
|
||||
{
|
||||
descriptorPool.FreeDescriptorSets(descriptorSets);
|
||||
}
|
||||
}
|
||||
|
||||
VkDescriptorSet GetHandle() const
|
||||
{
|
||||
return descriptorSets[instance.GetFlightIndex()];
|
||||
}
|
||||
};
|
||||
void AddUniform(const UniformBuffer& uniformBuffer, uint32_t binding)
|
||||
{
|
||||
for (size_t i = 0; i < instance.GetMaxFramesInFlight(); ++i) {
|
||||
VkDescriptorBufferInfo bufferInfo = uniformBuffer.GetDescriptorBufferInfo(i);
|
||||
|
||||
VkWriteDescriptorSet descriptorWrite{};
|
||||
descriptorWrite.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
|
||||
descriptorWrite.dstSet = descriptorSets[i];
|
||||
descriptorWrite.dstBinding = binding;
|
||||
descriptorWrite.dstArrayElement = 0;
|
||||
descriptorWrite.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
|
||||
descriptorWrite.descriptorCount = 1;
|
||||
descriptorWrite.pBufferInfo = &bufferInfo;
|
||||
descriptorWrite.pImageInfo = nullptr;
|
||||
descriptorWrite.pTexelBufferView = nullptr;
|
||||
vkUpdateDescriptorSets(instance.GetDevice(), 1, &descriptorWrite, 0, nullptr);
|
||||
}
|
||||
}
|
||||
|
||||
void AddTexture2D(const Texture2D& texture2D, uint32_t binding)
|
||||
{
|
||||
for (size_t i = 0; i < instance.GetMaxFramesInFlight(); ++i) {
|
||||
VkDescriptorImageInfo imageInfo = texture2D.GetDescriptorImageInfo(i);
|
||||
VkWriteDescriptorSet descriptorWrite{};
|
||||
descriptorWrite.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
|
||||
descriptorWrite.dstSet = descriptorSets[i];
|
||||
descriptorWrite.dstBinding = binding;
|
||||
descriptorWrite.dstArrayElement = 0;
|
||||
descriptorWrite.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
|
||||
descriptorWrite.descriptorCount = 1;
|
||||
descriptorWrite.pBufferInfo = nullptr;
|
||||
descriptorWrite.pImageInfo = &imageInfo;
|
||||
descriptorWrite.pTexelBufferView = nullptr;
|
||||
vkUpdateDescriptorSets(instance.GetDevice(), 1, &descriptorWrite, 0, nullptr);
|
||||
}
|
||||
}
|
||||
|
||||
VkDescriptorSet GetHandle() const
|
||||
{
|
||||
return descriptorSets[instance.GetFlightIndex()];
|
||||
}
|
||||
};
|
||||
}
|
||||
+51
-46
@@ -8,65 +8,70 @@
|
||||
|
||||
#include <fstream>
|
||||
|
||||
namespace FileSystem
|
||||
namespace Copium
|
||||
{
|
||||
static std::vector<char> ReadFile(const std::string& filename)
|
||||
class FileSystem
|
||||
{
|
||||
std::ifstream file(filename, std::ios::ate | std::ios::binary);
|
||||
CP_ASSERT(file.is_open(), "Failed to open file");
|
||||
FileSystem() = delete;
|
||||
public:
|
||||
static std::vector<char> ReadFile(const std::string& filename)
|
||||
{
|
||||
std::ifstream file(filename, std::ios::ate | std::ios::binary);
|
||||
CP_ASSERT(file.is_open(), "Failed to open file");
|
||||
|
||||
size_t fileSize = (size_t) file.tellg();
|
||||
std::vector<char> buffer(fileSize);
|
||||
size_t fileSize = (size_t)file.tellg();
|
||||
std::vector<char> buffer(fileSize);
|
||||
|
||||
file.seekg(0);
|
||||
file.read(buffer.data(), fileSize);
|
||||
file.seekg(0);
|
||||
file.read(buffer.data(), fileSize);
|
||||
|
||||
return buffer;
|
||||
}
|
||||
return buffer;
|
||||
}
|
||||
|
||||
static std::string ReadFileStr(const std::string& filename)
|
||||
{
|
||||
std::ifstream file(filename, std::ios::ate | std::ios::binary);
|
||||
CP_ASSERT(file.is_open(), "Failed to open file");
|
||||
static std::string ReadFileStr(const std::string& filename)
|
||||
{
|
||||
std::ifstream file(filename, std::ios::ate | std::ios::binary);
|
||||
CP_ASSERT(file.is_open(), "Failed to open file");
|
||||
|
||||
size_t fileSize = (size_t) file.tellg();
|
||||
std::string buffer;
|
||||
buffer.resize(fileSize);
|
||||
size_t fileSize = (size_t)file.tellg();
|
||||
std::string buffer;
|
||||
buffer.resize(fileSize);
|
||||
|
||||
file.seekg(0);
|
||||
file.read(buffer.data(), fileSize);
|
||||
file.seekg(0);
|
||||
file.read(buffer.data(), fileSize);
|
||||
|
||||
return buffer;
|
||||
}
|
||||
return buffer;
|
||||
}
|
||||
|
||||
static void WriteFile(const std::string& filename, const std::string& data)
|
||||
{
|
||||
std::ofstream file(filename, std::ios::binary);
|
||||
CP_ASSERT(file.is_open(), "Failed to open file");
|
||||
static void WriteFile(const std::string& filename, const std::string& data)
|
||||
{
|
||||
std::ofstream file(filename, std::ios::binary);
|
||||
CP_ASSERT(file.is_open(), "Failed to open file");
|
||||
|
||||
file.write(data.c_str(), data.size());
|
||||
}
|
||||
file.write(data.c_str(), data.size());
|
||||
}
|
||||
|
||||
static void WriteFile(const std::string& filename, const char* data, size_t size)
|
||||
{
|
||||
std::filesystem::path path{filename};
|
||||
std::filesystem::create_directories(path.parent_path());
|
||||
std::ofstream file(filename, std::ios::binary);
|
||||
CP_ASSERT(file.is_open(), "Failed to open file");
|
||||
static void WriteFile(const std::string& filename, const char* data, size_t size)
|
||||
{
|
||||
std::filesystem::path path{filename};
|
||||
std::filesystem::create_directories(path.parent_path());
|
||||
std::ofstream file(filename, std::ios::binary);
|
||||
CP_ASSERT(file.is_open(), "Failed to open file");
|
||||
|
||||
file.write(data, size);
|
||||
}
|
||||
file.write(data, size);
|
||||
}
|
||||
|
||||
static bool FileExists(const std::string& filename)
|
||||
{
|
||||
std::ifstream file(filename);
|
||||
return file.good();
|
||||
}
|
||||
static bool FileExists(const std::string& filename)
|
||||
{
|
||||
std::ifstream file(filename);
|
||||
return file.good();
|
||||
}
|
||||
|
||||
static int64_t DateModified(const std::string& filename)
|
||||
{
|
||||
struct stat result;
|
||||
CP_ASSERT(stat(filename.c_str(), &result) == 0, "Cannot stat file %s", filename.c_str());
|
||||
return (int64_t)result.st_mtime;
|
||||
}
|
||||
static int64_t DateModified(const std::string& filename)
|
||||
{
|
||||
struct stat result;
|
||||
CP_ASSERT(stat(filename.c_str(), &result) == 0, "Cannot stat file %s", filename.c_str());
|
||||
return (int64_t)result.st_mtime;
|
||||
}
|
||||
};
|
||||
}
|
||||
+162
-159
@@ -7,168 +7,171 @@
|
||||
|
||||
#include <vulkan/vulkan.hpp>
|
||||
|
||||
// TODO: Add resizing (recreate image, depthImage, framebuffers)
|
||||
class Framebuffer
|
||||
namespace Copium
|
||||
{
|
||||
CP_DELETE_COPY_AND_MOVE_CTOR(Framebuffer);
|
||||
private:
|
||||
Instance& instance;
|
||||
|
||||
std::unique_ptr<Texture2D> image;
|
||||
std::unique_ptr<Texture2D> depthImage;
|
||||
std::vector<VkFramebuffer> framebuffers;
|
||||
VkRenderPass renderPass;
|
||||
|
||||
uint32_t width;
|
||||
uint32_t height;
|
||||
public:
|
||||
Framebuffer(Instance& instance, uint32_t width, uint32_t height)
|
||||
: instance{instance}, width{width}, height{height}
|
||||
// TODO: Add resizing (recreate image, depthImage, framebuffers)
|
||||
class Framebuffer
|
||||
{
|
||||
InitializeImages();
|
||||
InitializeDepthBuffer();
|
||||
InitializeRenderPass();
|
||||
InitializeFramebuffers();
|
||||
}
|
||||
CP_DELETE_COPY_AND_MOVE_CTOR(Framebuffer);
|
||||
private:
|
||||
Instance& instance;
|
||||
|
||||
~Framebuffer()
|
||||
{
|
||||
for (auto& framebuffer : framebuffers)
|
||||
vkDestroyFramebuffer(instance.GetDevice(), framebuffer, nullptr);
|
||||
vkDestroyRenderPass(instance.GetDevice(), renderPass, nullptr);
|
||||
}
|
||||
std::unique_ptr<Texture2D> image;
|
||||
std::unique_ptr<Texture2D> depthImage;
|
||||
std::vector<VkFramebuffer> framebuffers;
|
||||
VkRenderPass renderPass;
|
||||
|
||||
void Bind(const CommandBuffer& commandBuffer)
|
||||
{
|
||||
std::vector<VkClearValue> clearValues{2};
|
||||
clearValues[0].color = {{0.0f, 0.0f, 0.0f, 1.0f}};
|
||||
clearValues[1].depthStencil = {1.0f, 0};
|
||||
|
||||
VkRenderPassBeginInfo renderPassBeginInfo{};
|
||||
renderPassBeginInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO;
|
||||
renderPassBeginInfo.renderPass = renderPass;
|
||||
renderPassBeginInfo.framebuffer = framebuffers[instance.GetFlightIndex()];
|
||||
renderPassBeginInfo.renderArea.offset = {0, 0};
|
||||
renderPassBeginInfo.renderArea.extent = {width, height};
|
||||
renderPassBeginInfo.clearValueCount = clearValues.size();
|
||||
renderPassBeginInfo.pClearValues = clearValues.data();
|
||||
vkCmdBeginRenderPass(commandBuffer, &renderPassBeginInfo, VK_SUBPASS_CONTENTS_INLINE);
|
||||
}
|
||||
|
||||
void Unbind(const CommandBuffer& commandBuffer)
|
||||
{
|
||||
vkCmdEndRenderPass(commandBuffer);
|
||||
}
|
||||
|
||||
VkRenderPass GetRenderPass() const
|
||||
{
|
||||
return renderPass;
|
||||
}
|
||||
|
||||
VkFramebuffer GetFramebuffer() const
|
||||
{
|
||||
return framebuffers[instance.GetFlightIndex()];
|
||||
}
|
||||
|
||||
const Texture2D& GetTexture2D() const
|
||||
{
|
||||
return *image;
|
||||
}
|
||||
|
||||
private:
|
||||
|
||||
void InitializeImages()
|
||||
{
|
||||
image = std::make_unique<Texture2D>(instance, width, height, Texture2D::Type::Dynamic, Texture2D::Format::Color);
|
||||
}
|
||||
|
||||
void InitializeDepthBuffer()
|
||||
{
|
||||
depthImage = std::make_unique<Texture2D>(instance, width, height, Texture2D::Type::Static, Texture2D::Format::Depth);
|
||||
}
|
||||
|
||||
void InitializeRenderPass()
|
||||
{
|
||||
VkAttachmentDescription colorAttachment{};
|
||||
colorAttachment.format = VK_FORMAT_R8G8B8A8_SRGB;
|
||||
colorAttachment.samples = VK_SAMPLE_COUNT_1_BIT;
|
||||
colorAttachment.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
|
||||
colorAttachment.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
|
||||
colorAttachment.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
|
||||
colorAttachment.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
|
||||
colorAttachment.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
|
||||
colorAttachment.finalLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
|
||||
|
||||
VkAttachmentDescription depthAttachment{};
|
||||
depthAttachment.format = Image::SelectDepthFormat(instance);
|
||||
depthAttachment.samples = VK_SAMPLE_COUNT_1_BIT;
|
||||
depthAttachment.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
|
||||
depthAttachment.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
|
||||
depthAttachment.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
|
||||
depthAttachment.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
|
||||
depthAttachment.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
|
||||
depthAttachment.finalLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
|
||||
|
||||
VkAttachmentReference colorAttachmentRef{};
|
||||
colorAttachmentRef.attachment = 0;
|
||||
colorAttachmentRef.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
|
||||
|
||||
VkAttachmentReference depthAttachmentRef{};
|
||||
depthAttachmentRef.attachment = 1;
|
||||
depthAttachmentRef.layout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
|
||||
|
||||
VkSubpassDescription subpass{};
|
||||
subpass.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
|
||||
subpass.colorAttachmentCount = 1;
|
||||
subpass.pColorAttachments = &colorAttachmentRef;
|
||||
subpass.pDepthStencilAttachment = &depthAttachmentRef;
|
||||
|
||||
std::vector<VkSubpassDependency> dependencies{2};
|
||||
dependencies[0].srcSubpass = VK_SUBPASS_EXTERNAL;
|
||||
dependencies[0].dstSubpass = 0;
|
||||
dependencies[0].srcStageMask = VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT;
|
||||
dependencies[0].dstStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
|
||||
dependencies[0].srcAccessMask = VK_ACCESS_SHADER_READ_BIT;
|
||||
dependencies[0].dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
|
||||
|
||||
dependencies[1].srcSubpass = 0;
|
||||
dependencies[1].dstSubpass = VK_SUBPASS_EXTERNAL;
|
||||
dependencies[1].srcStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
|
||||
dependencies[1].dstStageMask = VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT;
|
||||
dependencies[1].srcAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
|
||||
dependencies[1].dstAccessMask = VK_ACCESS_SHADER_READ_BIT;
|
||||
|
||||
std::vector<VkAttachmentDescription> attachments{colorAttachment, depthAttachment};
|
||||
VkRenderPassCreateInfo renderPassCreateInfo{};
|
||||
renderPassCreateInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
|
||||
renderPassCreateInfo.attachmentCount = attachments.size();
|
||||
renderPassCreateInfo.pAttachments = attachments.data();
|
||||
renderPassCreateInfo.subpassCount = 1;
|
||||
renderPassCreateInfo.pSubpasses = &subpass;
|
||||
renderPassCreateInfo.dependencyCount = dependencies.size();
|
||||
renderPassCreateInfo.pDependencies = dependencies.data();
|
||||
|
||||
CP_VK_ASSERT(vkCreateRenderPass(instance.GetDevice(), &renderPassCreateInfo, nullptr, &renderPass), "InitializeRenderPass : Failed to initialze render pass");
|
||||
}
|
||||
|
||||
void InitializeFramebuffers()
|
||||
{
|
||||
framebuffers.resize(instance.GetMaxFramesInFlight());
|
||||
|
||||
for (size_t i = 0; i < instance.GetMaxFramesInFlight(); ++i)
|
||||
uint32_t width;
|
||||
uint32_t height;
|
||||
public:
|
||||
Framebuffer(Instance& instance, uint32_t width, uint32_t height)
|
||||
: instance{instance}, width{width}, height{height}
|
||||
{
|
||||
std::vector<VkImageView> attachments{image->GetImageView(i), depthImage->GetImageView()};
|
||||
|
||||
VkFramebufferCreateInfo createInfo{};
|
||||
createInfo.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
|
||||
createInfo.renderPass = renderPass;
|
||||
createInfo.attachmentCount = attachments.size();
|
||||
createInfo.pAttachments = attachments.data();
|
||||
createInfo.width = width;
|
||||
createInfo.height = height;
|
||||
createInfo.layers = 1;
|
||||
|
||||
CP_VK_ASSERT(vkCreateFramebuffer(instance.GetDevice(), &createInfo, nullptr, &framebuffers[i]), "InitializeFramebuffers : Failed to initialize swap chain framebuffer");
|
||||
InitializeImages();
|
||||
InitializeDepthBuffer();
|
||||
InitializeRenderPass();
|
||||
InitializeFramebuffers();
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
~Framebuffer()
|
||||
{
|
||||
for (auto& framebuffer : framebuffers)
|
||||
vkDestroyFramebuffer(instance.GetDevice(), framebuffer, nullptr);
|
||||
vkDestroyRenderPass(instance.GetDevice(), renderPass, nullptr);
|
||||
}
|
||||
|
||||
void Bind(const CommandBuffer& commandBuffer)
|
||||
{
|
||||
std::vector<VkClearValue> clearValues{2};
|
||||
clearValues[0].color = {{0.0f, 0.0f, 0.0f, 1.0f}};
|
||||
clearValues[1].depthStencil = {1.0f, 0};
|
||||
|
||||
VkRenderPassBeginInfo renderPassBeginInfo{};
|
||||
renderPassBeginInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO;
|
||||
renderPassBeginInfo.renderPass = renderPass;
|
||||
renderPassBeginInfo.framebuffer = framebuffers[instance.GetFlightIndex()];
|
||||
renderPassBeginInfo.renderArea.offset = {0, 0};
|
||||
renderPassBeginInfo.renderArea.extent = {width, height};
|
||||
renderPassBeginInfo.clearValueCount = clearValues.size();
|
||||
renderPassBeginInfo.pClearValues = clearValues.data();
|
||||
vkCmdBeginRenderPass(commandBuffer, &renderPassBeginInfo, VK_SUBPASS_CONTENTS_INLINE);
|
||||
}
|
||||
|
||||
void Unbind(const CommandBuffer& commandBuffer)
|
||||
{
|
||||
vkCmdEndRenderPass(commandBuffer);
|
||||
}
|
||||
|
||||
VkRenderPass GetRenderPass() const
|
||||
{
|
||||
return renderPass;
|
||||
}
|
||||
|
||||
VkFramebuffer GetFramebuffer() const
|
||||
{
|
||||
return framebuffers[instance.GetFlightIndex()];
|
||||
}
|
||||
|
||||
const Texture2D& GetTexture2D() const
|
||||
{
|
||||
return *image;
|
||||
}
|
||||
|
||||
private:
|
||||
|
||||
void InitializeImages()
|
||||
{
|
||||
image = std::make_unique<Texture2D>(instance, width, height, Texture2D::Type::Dynamic, Texture2D::Format::Color);
|
||||
}
|
||||
|
||||
void InitializeDepthBuffer()
|
||||
{
|
||||
depthImage = std::make_unique<Texture2D>(instance, width, height, Texture2D::Type::Static, Texture2D::Format::Depth);
|
||||
}
|
||||
|
||||
void InitializeRenderPass()
|
||||
{
|
||||
VkAttachmentDescription colorAttachment{};
|
||||
colorAttachment.format = VK_FORMAT_R8G8B8A8_SRGB;
|
||||
colorAttachment.samples = VK_SAMPLE_COUNT_1_BIT;
|
||||
colorAttachment.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
|
||||
colorAttachment.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
|
||||
colorAttachment.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
|
||||
colorAttachment.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
|
||||
colorAttachment.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
|
||||
colorAttachment.finalLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
|
||||
|
||||
VkAttachmentDescription depthAttachment{};
|
||||
depthAttachment.format = Image::SelectDepthFormat(instance);
|
||||
depthAttachment.samples = VK_SAMPLE_COUNT_1_BIT;
|
||||
depthAttachment.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
|
||||
depthAttachment.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
|
||||
depthAttachment.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
|
||||
depthAttachment.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
|
||||
depthAttachment.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
|
||||
depthAttachment.finalLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
|
||||
|
||||
VkAttachmentReference colorAttachmentRef{};
|
||||
colorAttachmentRef.attachment = 0;
|
||||
colorAttachmentRef.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
|
||||
|
||||
VkAttachmentReference depthAttachmentRef{};
|
||||
depthAttachmentRef.attachment = 1;
|
||||
depthAttachmentRef.layout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
|
||||
|
||||
VkSubpassDescription subpass{};
|
||||
subpass.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
|
||||
subpass.colorAttachmentCount = 1;
|
||||
subpass.pColorAttachments = &colorAttachmentRef;
|
||||
subpass.pDepthStencilAttachment = &depthAttachmentRef;
|
||||
|
||||
std::vector<VkSubpassDependency> dependencies{2};
|
||||
dependencies[0].srcSubpass = VK_SUBPASS_EXTERNAL;
|
||||
dependencies[0].dstSubpass = 0;
|
||||
dependencies[0].srcStageMask = VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT;
|
||||
dependencies[0].dstStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
|
||||
dependencies[0].srcAccessMask = VK_ACCESS_SHADER_READ_BIT;
|
||||
dependencies[0].dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
|
||||
|
||||
dependencies[1].srcSubpass = 0;
|
||||
dependencies[1].dstSubpass = VK_SUBPASS_EXTERNAL;
|
||||
dependencies[1].srcStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
|
||||
dependencies[1].dstStageMask = VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT;
|
||||
dependencies[1].srcAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
|
||||
dependencies[1].dstAccessMask = VK_ACCESS_SHADER_READ_BIT;
|
||||
|
||||
std::vector<VkAttachmentDescription> attachments{colorAttachment, depthAttachment};
|
||||
VkRenderPassCreateInfo renderPassCreateInfo{};
|
||||
renderPassCreateInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
|
||||
renderPassCreateInfo.attachmentCount = attachments.size();
|
||||
renderPassCreateInfo.pAttachments = attachments.data();
|
||||
renderPassCreateInfo.subpassCount = 1;
|
||||
renderPassCreateInfo.pSubpasses = &subpass;
|
||||
renderPassCreateInfo.dependencyCount = dependencies.size();
|
||||
renderPassCreateInfo.pDependencies = dependencies.data();
|
||||
|
||||
CP_VK_ASSERT(vkCreateRenderPass(instance.GetDevice(), &renderPassCreateInfo, nullptr, &renderPass), "InitializeRenderPass : Failed to initialze render pass");
|
||||
}
|
||||
|
||||
void InitializeFramebuffers()
|
||||
{
|
||||
framebuffers.resize(instance.GetMaxFramesInFlight());
|
||||
|
||||
for (size_t i = 0; i < instance.GetMaxFramesInFlight(); ++i)
|
||||
{
|
||||
std::vector<VkImageView> attachments{image->GetImageView(i), depthImage->GetImageView()};
|
||||
|
||||
VkFramebufferCreateInfo createInfo{};
|
||||
createInfo.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
|
||||
createInfo.renderPass = renderPass;
|
||||
createInfo.attachmentCount = attachments.size();
|
||||
createInfo.pAttachments = attachments.data();
|
||||
createInfo.width = width;
|
||||
createInfo.height = height;
|
||||
createInfo.layers = 1;
|
||||
|
||||
CP_VK_ASSERT(vkCreateFramebuffer(instance.GetDevice(), &createInfo, nullptr, &framebuffers[i]), "InitializeFramebuffers : Failed to initialize swap chain framebuffer");
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
+172
-167
@@ -6,177 +6,182 @@
|
||||
#include "CommandBufferScoped.h"
|
||||
#include "Instance.h"
|
||||
|
||||
class Image
|
||||
namespace Copium
|
||||
{
|
||||
Image() = delete;
|
||||
public:
|
||||
static void InitializeImage(Instance& instance, uint32_t width, uint32_t height, VkFormat format, VkImageTiling tiling, VkImageUsageFlags usage, VkMemoryPropertyFlags properties, VkImage* image, VkDeviceMemory* imageMemory)
|
||||
class Image
|
||||
{
|
||||
VkImageCreateInfo createInfo{};
|
||||
createInfo.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
|
||||
createInfo.imageType = VK_IMAGE_TYPE_2D;
|
||||
createInfo.extent.width = width;
|
||||
createInfo.extent.height = height;
|
||||
createInfo.extent.depth = 1;
|
||||
createInfo.mipLevels = 1;
|
||||
createInfo.arrayLayers = 1;
|
||||
createInfo.format = format;
|
||||
createInfo.tiling = tiling;
|
||||
createInfo.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
|
||||
createInfo.usage = usage;
|
||||
createInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
|
||||
createInfo.samples = VK_SAMPLE_COUNT_1_BIT;
|
||||
createInfo.flags = 0;
|
||||
|
||||
CP_VK_ASSERT(vkCreateImage(instance.GetDevice(), &createInfo, nullptr, image), "InitializeImage : Failed to initialize image");
|
||||
|
||||
VkMemoryRequirements memoryRequirements;
|
||||
vkGetImageMemoryRequirements(instance.GetDevice(), *image, &memoryRequirements);
|
||||
|
||||
VkMemoryAllocateInfo allocateInfo{};
|
||||
allocateInfo.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
|
||||
allocateInfo.allocationSize = memoryRequirements.size;
|
||||
allocateInfo.memoryTypeIndex = instance.FindMemoryType(memoryRequirements.memoryTypeBits, properties);
|
||||
|
||||
CP_VK_ASSERT(vkAllocateMemory(instance.GetDevice(), &allocateInfo, nullptr, imageMemory), "InitializeImage : Failed to initiallizse image memory");
|
||||
|
||||
vkBindImageMemory(instance.GetDevice(), *image, *imageMemory, 0);
|
||||
}
|
||||
|
||||
static VkImageView InitializeImageView(Instance& instance, VkImage image, VkFormat format, VkImageAspectFlags aspectFlags)
|
||||
{
|
||||
VkImageView imageView;
|
||||
VkImageViewCreateInfo createInfo{};
|
||||
createInfo.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
|
||||
createInfo.image = image;
|
||||
createInfo.viewType = VK_IMAGE_VIEW_TYPE_2D;
|
||||
createInfo.format = format;
|
||||
createInfo.components.r = VK_COMPONENT_SWIZZLE_IDENTITY;
|
||||
createInfo.components.g = VK_COMPONENT_SWIZZLE_IDENTITY;
|
||||
createInfo.components.b = VK_COMPONENT_SWIZZLE_IDENTITY;
|
||||
createInfo.components.a = VK_COMPONENT_SWIZZLE_IDENTITY;
|
||||
createInfo.subresourceRange.aspectMask = aspectFlags;
|
||||
createInfo.subresourceRange.baseMipLevel = 0;
|
||||
createInfo.subresourceRange.levelCount = 1;
|
||||
createInfo.subresourceRange.baseArrayLayer = 0;
|
||||
createInfo.subresourceRange.layerCount = 1;
|
||||
CP_VK_ASSERT(vkCreateImageView(instance.GetDevice(), &createInfo, nullptr, &imageView), "InitializeImageView : Failed to initialize image view");
|
||||
return imageView;
|
||||
}
|
||||
|
||||
static void TransitionImageLayout(Instance& instance, VkImage image, VkFormat format, VkImageLayout oldLayout, VkImageLayout newLayout)
|
||||
{
|
||||
CommandBufferScoped commandBuffer{instance};
|
||||
|
||||
VkImageMemoryBarrier barrier{};
|
||||
barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
|
||||
barrier.oldLayout = oldLayout;
|
||||
barrier.newLayout = newLayout;
|
||||
barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
|
||||
barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
|
||||
barrier.image = image;
|
||||
barrier.subresourceRange.baseMipLevel = 0;
|
||||
barrier.subresourceRange.levelCount = 1;
|
||||
barrier.subresourceRange.baseArrayLayer = 0;
|
||||
barrier.subresourceRange.layerCount = 1;
|
||||
barrier.srcAccessMask = 0;
|
||||
barrier.dstAccessMask = 0;
|
||||
|
||||
VkPipelineStageFlags srcStage;
|
||||
VkPipelineStageFlags dstStage;
|
||||
|
||||
if (newLayout == VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL) {
|
||||
barrier.subresourceRange.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT;
|
||||
|
||||
if (HasStencilComponent(format)) {
|
||||
barrier.subresourceRange.aspectMask |= VK_IMAGE_ASPECT_STENCIL_BIT;
|
||||
}
|
||||
} else {
|
||||
barrier.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
||||
}
|
||||
|
||||
if (oldLayout == VK_IMAGE_LAYOUT_UNDEFINED && newLayout == VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL) {
|
||||
barrier.srcAccessMask = 0;
|
||||
barrier.dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
|
||||
|
||||
srcStage = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
|
||||
dstStage = VK_PIPELINE_STAGE_TRANSFER_BIT;
|
||||
} else if (oldLayout == VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL && newLayout == VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL) {
|
||||
barrier.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
|
||||
barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT;
|
||||
|
||||
srcStage = VK_PIPELINE_STAGE_TRANSFER_BIT;
|
||||
dstStage = VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT;
|
||||
}
|
||||
else if (oldLayout == VK_IMAGE_LAYOUT_UNDEFINED && newLayout == VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL) {
|
||||
barrier.srcAccessMask = 0;
|
||||
barrier.dstAccessMask = VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT | VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT;
|
||||
|
||||
srcStage = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
|
||||
dstStage = VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT;
|
||||
}
|
||||
else if (oldLayout == VK_IMAGE_LAYOUT_UNDEFINED && newLayout == VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL) {
|
||||
barrier.srcAccessMask = 0;
|
||||
barrier.dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_READ_BIT | VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
|
||||
|
||||
srcStage = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
|
||||
dstStage = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
|
||||
}
|
||||
else
|
||||
Image() = delete;
|
||||
public:
|
||||
static void InitializeImage(Instance& instance, uint32_t width, uint32_t height, VkFormat format, VkImageTiling tiling, VkImageUsageFlags usage, VkMemoryPropertyFlags properties, VkImage* image, VkDeviceMemory* imageMemory)
|
||||
{
|
||||
CP_ABORT("TransitioinImageLayout : Unsupported layout transition");
|
||||
VkImageCreateInfo createInfo{};
|
||||
createInfo.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
|
||||
createInfo.imageType = VK_IMAGE_TYPE_2D;
|
||||
createInfo.extent.width = width;
|
||||
createInfo.extent.height = height;
|
||||
createInfo.extent.depth = 1;
|
||||
createInfo.mipLevels = 1;
|
||||
createInfo.arrayLayers = 1;
|
||||
createInfo.format = format;
|
||||
createInfo.tiling = tiling;
|
||||
createInfo.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
|
||||
createInfo.usage = usage;
|
||||
createInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
|
||||
createInfo.samples = VK_SAMPLE_COUNT_1_BIT;
|
||||
createInfo.flags = 0;
|
||||
|
||||
CP_VK_ASSERT(vkCreateImage(instance.GetDevice(), &createInfo, nullptr, image), "InitializeImage : Failed to initialize image");
|
||||
|
||||
VkMemoryRequirements memoryRequirements;
|
||||
vkGetImageMemoryRequirements(instance.GetDevice(), *image, &memoryRequirements);
|
||||
|
||||
VkMemoryAllocateInfo allocateInfo{};
|
||||
allocateInfo.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
|
||||
allocateInfo.allocationSize = memoryRequirements.size;
|
||||
allocateInfo.memoryTypeIndex = instance.FindMemoryType(memoryRequirements.memoryTypeBits, properties);
|
||||
|
||||
CP_VK_ASSERT(vkAllocateMemory(instance.GetDevice(), &allocateInfo, nullptr, imageMemory), "InitializeImage : Failed to initiallizse image memory");
|
||||
|
||||
vkBindImageMemory(instance.GetDevice(), *image, *imageMemory, 0);
|
||||
}
|
||||
|
||||
vkCmdPipelineBarrier(commandBuffer, srcStage, dstStage, 0, 0, nullptr, 0, nullptr, 1, &barrier);
|
||||
}
|
||||
|
||||
static void CopyBufferToImage(Instance& instance, const Buffer& buffer, VkImage image, uint32_t width, uint32_t height)
|
||||
{
|
||||
CommandBufferScoped commandBuffer{instance};
|
||||
|
||||
VkBufferImageCopy region{};
|
||||
region.bufferOffset = 0;
|
||||
region.bufferRowLength = 0;
|
||||
region.bufferImageHeight = 0;
|
||||
|
||||
region.imageSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
||||
region.imageSubresource.mipLevel = 0;
|
||||
region.imageSubresource.baseArrayLayer = 0;
|
||||
region.imageSubresource.layerCount = 1;
|
||||
|
||||
region.imageOffset = {0, 0, 0};
|
||||
region.imageExtent = {width, height, 1};
|
||||
|
||||
vkCmdCopyBufferToImage(commandBuffer, buffer.GetHandle(), image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, ®ion);
|
||||
}
|
||||
|
||||
|
||||
static VkFormat SelectDepthFormat(Instance& instance)
|
||||
{
|
||||
return SelectSupportedFormat(instance, {VK_FORMAT_D32_SFLOAT, VK_FORMAT_D32_SFLOAT_S8_UINT, VK_FORMAT_D24_UNORM_S8_UINT}, VK_IMAGE_TILING_OPTIMAL, VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT);
|
||||
}
|
||||
|
||||
private:
|
||||
static bool HasStencilComponent(VkFormat format)
|
||||
{
|
||||
return format == VK_FORMAT_D32_SFLOAT_S8_UINT || format == VK_FORMAT_D24_UNORM_S8_UINT;
|
||||
}
|
||||
|
||||
static VkFormat SelectSupportedFormat(Instance& instance, const std::vector<VkFormat>& candidates, VkImageTiling tiling, VkFormatFeatureFlags features)
|
||||
{
|
||||
for (VkFormat format : candidates)
|
||||
static VkImageView InitializeImageView(Instance& instance, VkImage image, VkFormat format, VkImageAspectFlags aspectFlags)
|
||||
{
|
||||
VkFormatProperties properties;
|
||||
vkGetPhysicalDeviceFormatProperties(instance.GetPhysicalDevice(), format, &properties);
|
||||
if(tiling == VK_IMAGE_TILING_LINEAR && (properties.linearTilingFeatures & features) == features)
|
||||
{
|
||||
return format;
|
||||
}
|
||||
else if (tiling == VK_IMAGE_TILING_OPTIMAL && (properties.optimalTilingFeatures & features) == features)
|
||||
{
|
||||
return format;
|
||||
}
|
||||
VkImageView imageView;
|
||||
VkImageViewCreateInfo createInfo{};
|
||||
createInfo.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
|
||||
createInfo.image = image;
|
||||
createInfo.viewType = VK_IMAGE_VIEW_TYPE_2D;
|
||||
createInfo.format = format;
|
||||
createInfo.components.r = VK_COMPONENT_SWIZZLE_IDENTITY;
|
||||
createInfo.components.g = VK_COMPONENT_SWIZZLE_IDENTITY;
|
||||
createInfo.components.b = VK_COMPONENT_SWIZZLE_IDENTITY;
|
||||
createInfo.components.a = VK_COMPONENT_SWIZZLE_IDENTITY;
|
||||
createInfo.subresourceRange.aspectMask = aspectFlags;
|
||||
createInfo.subresourceRange.baseMipLevel = 0;
|
||||
createInfo.subresourceRange.levelCount = 1;
|
||||
createInfo.subresourceRange.baseArrayLayer = 0;
|
||||
createInfo.subresourceRange.layerCount = 1;
|
||||
CP_VK_ASSERT(vkCreateImageView(instance.GetDevice(), &createInfo, nullptr, &imageView), "InitializeImageView : Failed to initialize image view");
|
||||
return imageView;
|
||||
}
|
||||
CP_ABORT("SelectSupportedFormat : Failed to select supported format");
|
||||
}
|
||||
};
|
||||
|
||||
static void TransitionImageLayout(Instance& instance, VkImage image, VkFormat format, VkImageLayout oldLayout, VkImageLayout newLayout)
|
||||
{
|
||||
CommandBufferScoped commandBuffer{instance};
|
||||
|
||||
VkImageMemoryBarrier barrier{};
|
||||
barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
|
||||
barrier.oldLayout = oldLayout;
|
||||
barrier.newLayout = newLayout;
|
||||
barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
|
||||
barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
|
||||
barrier.image = image;
|
||||
barrier.subresourceRange.baseMipLevel = 0;
|
||||
barrier.subresourceRange.levelCount = 1;
|
||||
barrier.subresourceRange.baseArrayLayer = 0;
|
||||
barrier.subresourceRange.layerCount = 1;
|
||||
barrier.srcAccessMask = 0;
|
||||
barrier.dstAccessMask = 0;
|
||||
|
||||
VkPipelineStageFlags srcStage;
|
||||
VkPipelineStageFlags dstStage;
|
||||
|
||||
if (newLayout == VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL) {
|
||||
barrier.subresourceRange.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT;
|
||||
|
||||
if (HasStencilComponent(format)) {
|
||||
barrier.subresourceRange.aspectMask |= VK_IMAGE_ASPECT_STENCIL_BIT;
|
||||
}
|
||||
}
|
||||
else {
|
||||
barrier.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
||||
}
|
||||
|
||||
if (oldLayout == VK_IMAGE_LAYOUT_UNDEFINED && newLayout == VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL) {
|
||||
barrier.srcAccessMask = 0;
|
||||
barrier.dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
|
||||
|
||||
srcStage = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
|
||||
dstStage = VK_PIPELINE_STAGE_TRANSFER_BIT;
|
||||
}
|
||||
else if (oldLayout == VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL && newLayout == VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL) {
|
||||
barrier.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
|
||||
barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT;
|
||||
|
||||
srcStage = VK_PIPELINE_STAGE_TRANSFER_BIT;
|
||||
dstStage = VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT;
|
||||
}
|
||||
else if (oldLayout == VK_IMAGE_LAYOUT_UNDEFINED && newLayout == VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL) {
|
||||
barrier.srcAccessMask = 0;
|
||||
barrier.dstAccessMask = VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT | VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT;
|
||||
|
||||
srcStage = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
|
||||
dstStage = VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT;
|
||||
}
|
||||
else if (oldLayout == VK_IMAGE_LAYOUT_UNDEFINED && newLayout == VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL) {
|
||||
barrier.srcAccessMask = 0;
|
||||
barrier.dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_READ_BIT | VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
|
||||
|
||||
srcStage = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
|
||||
dstStage = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
|
||||
}
|
||||
else
|
||||
{
|
||||
CP_ABORT("TransitioinImageLayout : Unsupported layout transition");
|
||||
}
|
||||
|
||||
vkCmdPipelineBarrier(commandBuffer, srcStage, dstStage, 0, 0, nullptr, 0, nullptr, 1, &barrier);
|
||||
}
|
||||
|
||||
static void CopyBufferToImage(Instance& instance, const Buffer& buffer, VkImage image, uint32_t width, uint32_t height)
|
||||
{
|
||||
CommandBufferScoped commandBuffer{instance};
|
||||
|
||||
VkBufferImageCopy region{};
|
||||
region.bufferOffset = 0;
|
||||
region.bufferRowLength = 0;
|
||||
region.bufferImageHeight = 0;
|
||||
|
||||
region.imageSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
||||
region.imageSubresource.mipLevel = 0;
|
||||
region.imageSubresource.baseArrayLayer = 0;
|
||||
region.imageSubresource.layerCount = 1;
|
||||
|
||||
region.imageOffset = {0, 0, 0};
|
||||
region.imageExtent = {width, height, 1};
|
||||
|
||||
vkCmdCopyBufferToImage(commandBuffer, buffer.GetHandle(), image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, ®ion);
|
||||
}
|
||||
|
||||
|
||||
static VkFormat SelectDepthFormat(Instance& instance)
|
||||
{
|
||||
return SelectSupportedFormat(instance, {VK_FORMAT_D32_SFLOAT, VK_FORMAT_D32_SFLOAT_S8_UINT, VK_FORMAT_D24_UNORM_S8_UINT}, VK_IMAGE_TILING_OPTIMAL, VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT);
|
||||
}
|
||||
|
||||
private:
|
||||
static bool HasStencilComponent(VkFormat format)
|
||||
{
|
||||
return format == VK_FORMAT_D32_SFLOAT_S8_UINT || format == VK_FORMAT_D24_UNORM_S8_UINT;
|
||||
}
|
||||
|
||||
static VkFormat SelectSupportedFormat(Instance& instance, const std::vector<VkFormat>& candidates, VkImageTiling tiling, VkFormatFeatureFlags features)
|
||||
{
|
||||
for (VkFormat format : candidates)
|
||||
{
|
||||
VkFormatProperties properties;
|
||||
vkGetPhysicalDeviceFormatProperties(instance.GetPhysicalDevice(), format, &properties);
|
||||
if (tiling == VK_IMAGE_TILING_LINEAR && (properties.linearTilingFeatures & features) == features)
|
||||
{
|
||||
return format;
|
||||
}
|
||||
else if (tiling == VK_IMAGE_TILING_OPTIMAL && (properties.optimalTilingFeatures & features) == features)
|
||||
{
|
||||
return format;
|
||||
}
|
||||
}
|
||||
CP_ABORT("SelectSupportedFormat : Failed to select supported format");
|
||||
}
|
||||
};
|
||||
}
|
||||
+20
-17
@@ -2,23 +2,26 @@
|
||||
|
||||
#include "Buffer.h"
|
||||
|
||||
class IndexBuffer : public Buffer
|
||||
namespace Copium
|
||||
{
|
||||
CP_DELETE_COPY_AND_MOVE_CTOR(IndexBuffer);
|
||||
private:
|
||||
int indexCount;
|
||||
public:
|
||||
IndexBuffer(Instance& instance, int indexCount)
|
||||
: Buffer{instance, VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_INDEX_BUFFER_BIT, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, indexCount * sizeof(uint16_t), 1}, indexCount{indexCount}
|
||||
{}
|
||||
|
||||
void Bind(const CommandBuffer& commandBuffer) override
|
||||
class IndexBuffer : public Buffer
|
||||
{
|
||||
vkCmdBindIndexBuffer(commandBuffer, handle, 0, VK_INDEX_TYPE_UINT16);
|
||||
}
|
||||
CP_DELETE_COPY_AND_MOVE_CTOR(IndexBuffer);
|
||||
private:
|
||||
int indexCount;
|
||||
public:
|
||||
IndexBuffer(Instance& instance, int indexCount)
|
||||
: Buffer{instance, VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_INDEX_BUFFER_BIT, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, indexCount * sizeof(uint16_t), 1}, indexCount{indexCount}
|
||||
{}
|
||||
|
||||
void Draw(const CommandBuffer& commandBuffer)
|
||||
{
|
||||
vkCmdDrawIndexed(commandBuffer, indexCount, 1, 0, 0, 0);
|
||||
}
|
||||
};
|
||||
void Bind(const CommandBuffer& commandBuffer) override
|
||||
{
|
||||
vkCmdBindIndexBuffer(commandBuffer, handle, 0, VK_INDEX_TYPE_UINT16);
|
||||
}
|
||||
|
||||
void Draw(const CommandBuffer& commandBuffer)
|
||||
{
|
||||
vkCmdDrawIndexed(commandBuffer, indexCount, 1, 0, 0, 0);
|
||||
}
|
||||
};
|
||||
}
|
||||
+394
-391
@@ -9,439 +9,442 @@
|
||||
#include "SwapChain.h"
|
||||
#include "Timer.h"
|
||||
|
||||
class Instance final
|
||||
namespace Copium
|
||||
{
|
||||
CP_DELETE_COPY_AND_MOVE_CTOR(Instance);
|
||||
private:
|
||||
static const int MAX_FRAMES_IN_FLIGHT = 2;
|
||||
static const int WINDOW_WIDTH = 1920;
|
||||
static const int WINDOW_HEIGHT = 1080;
|
||||
|
||||
VkInstance instance;
|
||||
GLFWwindow* window;
|
||||
VkSurfaceKHR surface;
|
||||
std::unique_ptr<DebugMessenger> debugMessenger;
|
||||
VkPhysicalDevice physicalDevice = VK_NULL_HANDLE;
|
||||
VkDevice device;
|
||||
uint32_t graphicsQueueIndex;
|
||||
uint32_t presentQueueIndex;
|
||||
VkQueue graphicsQueue;
|
||||
VkQueue presentQueue;
|
||||
std::unique_ptr<SwapChain> swapChain;
|
||||
int flightIndex;
|
||||
std::vector<VkSemaphore> imageAvailableSemaphores;
|
||||
std::vector<VkSemaphore> renderFinishedSemaphores;
|
||||
std::vector<VkFence> inFlightFences;
|
||||
VkCommandPool commandPool;
|
||||
bool framebufferResized = false;
|
||||
|
||||
int frameCount = 0;
|
||||
Timer timer;
|
||||
|
||||
public:
|
||||
Instance(const std::string& applicationName)
|
||||
class Instance final
|
||||
{
|
||||
timer.Start();
|
||||
InitializeWindow(applicationName);
|
||||
InitializeInstance(applicationName);
|
||||
InitializeDebugMessenger();
|
||||
InitializeSurface();
|
||||
SelectPhysicalDevice();
|
||||
InitializeLogicalDevice();
|
||||
InitializeCommandPool();
|
||||
InitializeSwapChain();
|
||||
InitializeSyncObjects();
|
||||
CP_INFO("Initialized Vulkan in %f seconds", timer.Elapsed());
|
||||
}
|
||||
CP_DELETE_COPY_AND_MOVE_CTOR(Instance);
|
||||
private:
|
||||
static const int MAX_FRAMES_IN_FLIGHT = 2;
|
||||
static const int WINDOW_WIDTH = 1920;
|
||||
static const int WINDOW_HEIGHT = 1080;
|
||||
|
||||
~Instance()
|
||||
{
|
||||
for (size_t i = 0; i < MAX_FRAMES_IN_FLIGHT; ++i)
|
||||
VkInstance instance;
|
||||
GLFWwindow* window;
|
||||
VkSurfaceKHR surface;
|
||||
std::unique_ptr<DebugMessenger> debugMessenger;
|
||||
VkPhysicalDevice physicalDevice = VK_NULL_HANDLE;
|
||||
VkDevice device;
|
||||
uint32_t graphicsQueueIndex;
|
||||
uint32_t presentQueueIndex;
|
||||
VkQueue graphicsQueue;
|
||||
VkQueue presentQueue;
|
||||
std::unique_ptr<SwapChain> swapChain;
|
||||
int flightIndex;
|
||||
std::vector<VkSemaphore> imageAvailableSemaphores;
|
||||
std::vector<VkSemaphore> renderFinishedSemaphores;
|
||||
std::vector<VkFence> inFlightFences;
|
||||
VkCommandPool commandPool;
|
||||
bool framebufferResized = false;
|
||||
|
||||
int frameCount = 0;
|
||||
Timer timer;
|
||||
|
||||
public:
|
||||
Instance(const std::string& applicationName)
|
||||
{
|
||||
vkDestroyFence(device, inFlightFences[i], nullptr);
|
||||
vkDestroySemaphore(device, renderFinishedSemaphores[i], nullptr);
|
||||
vkDestroySemaphore(device, imageAvailableSemaphores[i], nullptr);
|
||||
timer.Start();
|
||||
InitializeWindow(applicationName);
|
||||
InitializeInstance(applicationName);
|
||||
InitializeDebugMessenger();
|
||||
InitializeSurface();
|
||||
SelectPhysicalDevice();
|
||||
InitializeLogicalDevice();
|
||||
InitializeCommandPool();
|
||||
InitializeSwapChain();
|
||||
InitializeSyncObjects();
|
||||
CP_INFO("Initialized Vulkan in %f seconds", timer.Elapsed());
|
||||
}
|
||||
vkDestroyCommandPool(device, commandPool, nullptr);
|
||||
swapChain.reset();
|
||||
vkDestroyDevice(device, nullptr);
|
||||
vkDestroySurfaceKHR(instance, surface, nullptr);
|
||||
debugMessenger.reset();
|
||||
vkDestroyInstance(instance, nullptr);
|
||||
glfwDestroyWindow(window);
|
||||
}
|
||||
|
||||
bool BeginPresent()
|
||||
{
|
||||
vkWaitForFences(device, 1, &inFlightFences[flightIndex], VK_TRUE, UINT64_MAX);
|
||||
|
||||
if (!swapChain->BeginPresent(imageAvailableSemaphores[flightIndex]))
|
||||
return false;
|
||||
|
||||
vkResetFences(device, 1, &inFlightFences[flightIndex]);
|
||||
return true;
|
||||
}
|
||||
|
||||
bool EndPresent()
|
||||
{
|
||||
swapChain->EndPresent(presentQueue, &renderFinishedSemaphores[flightIndex], framebufferResized);
|
||||
|
||||
framebufferResized = false;
|
||||
flightIndex = (flightIndex + 1) % MAX_FRAMES_IN_FLIGHT;
|
||||
return !glfwWindowShouldClose(window);
|
||||
}
|
||||
|
||||
void SubmitGraphicsQueue(const std::vector<VkCommandBuffer>& commandBuffers)
|
||||
{
|
||||
VkPipelineStageFlags waitStages[] = {VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT};
|
||||
VkSubmitInfo submitInfo{};
|
||||
submitInfo.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
|
||||
submitInfo.waitSemaphoreCount = 1;
|
||||
submitInfo.pWaitSemaphores = &imageAvailableSemaphores[flightIndex];
|
||||
submitInfo.pWaitDstStageMask = waitStages;
|
||||
submitInfo.commandBufferCount = commandBuffers.size();
|
||||
submitInfo.pCommandBuffers = commandBuffers.data();
|
||||
submitInfo.signalSemaphoreCount = 1;
|
||||
submitInfo.pSignalSemaphores = &renderFinishedSemaphores[flightIndex];
|
||||
|
||||
CP_VK_ASSERT(vkQueueSubmit(graphicsQueue, 1, &submitInfo, inFlightFences[flightIndex]), "Failed to submit command buffer");
|
||||
}
|
||||
|
||||
VkInstance GetInstance() const
|
||||
{
|
||||
return instance;
|
||||
}
|
||||
|
||||
GLFWwindow* GetWindow() const
|
||||
{
|
||||
return window;
|
||||
}
|
||||
|
||||
VkSurfaceKHR GetSurface() const
|
||||
{
|
||||
return surface;
|
||||
}
|
||||
|
||||
VkPhysicalDevice GetPhysicalDevice() const
|
||||
{
|
||||
return physicalDevice;
|
||||
}
|
||||
|
||||
VkDevice GetDevice() const
|
||||
{
|
||||
return device;
|
||||
}
|
||||
|
||||
VkCommandPool GetCommandPool() const
|
||||
{
|
||||
return commandPool;
|
||||
}
|
||||
|
||||
VkQueue GetGraphicsQueue() const
|
||||
{
|
||||
return graphicsQueue;
|
||||
}
|
||||
|
||||
int GetFlightIndex() const
|
||||
{
|
||||
return flightIndex;
|
||||
}
|
||||
|
||||
int GetMaxFramesInFlight() const
|
||||
{
|
||||
return MAX_FRAMES_IN_FLIGHT;
|
||||
}
|
||||
|
||||
const SwapChain& GetSwapChain() const
|
||||
{
|
||||
return *swapChain;
|
||||
}
|
||||
|
||||
// TODO: Create Device class and move this there
|
||||
uint32_t FindMemoryType(uint32_t typeFilter, VkMemoryPropertyFlags properties)
|
||||
{
|
||||
VkPhysicalDeviceMemoryProperties memoryProperties;
|
||||
vkGetPhysicalDeviceMemoryProperties(physicalDevice, &memoryProperties);
|
||||
for (uint32_t i = 0; i < memoryProperties.memoryTypeCount; ++i)
|
||||
~Instance()
|
||||
{
|
||||
if ((typeFilter & (1 << i)) && (memoryProperties.memoryTypes[i].propertyFlags & properties) == properties)
|
||||
return i;
|
||||
for (size_t i = 0; i < MAX_FRAMES_IN_FLIGHT; ++i)
|
||||
{
|
||||
vkDestroyFence(device, inFlightFences[i], nullptr);
|
||||
vkDestroySemaphore(device, renderFinishedSemaphores[i], nullptr);
|
||||
vkDestroySemaphore(device, imageAvailableSemaphores[i], nullptr);
|
||||
}
|
||||
vkDestroyCommandPool(device, commandPool, nullptr);
|
||||
swapChain.reset();
|
||||
vkDestroyDevice(device, nullptr);
|
||||
vkDestroySurfaceKHR(instance, surface, nullptr);
|
||||
debugMessenger.reset();
|
||||
vkDestroyInstance(instance, nullptr);
|
||||
glfwDestroyWindow(window);
|
||||
}
|
||||
throw std::runtime_error("Failed to find suitable memory type");
|
||||
}
|
||||
|
||||
private:
|
||||
void InitializeWindow(const std::string& applicationName)
|
||||
{
|
||||
glfwWindowHint(GLFW_CLIENT_API, GLFW_NO_API);
|
||||
bool BeginPresent()
|
||||
{
|
||||
vkWaitForFences(device, 1, &inFlightFences[flightIndex], VK_TRUE, UINT64_MAX);
|
||||
|
||||
if (!swapChain->BeginPresent(imageAvailableSemaphores[flightIndex]))
|
||||
return false;
|
||||
|
||||
vkResetFences(device, 1, &inFlightFences[flightIndex]);
|
||||
return true;
|
||||
}
|
||||
|
||||
bool EndPresent()
|
||||
{
|
||||
swapChain->EndPresent(presentQueue, &renderFinishedSemaphores[flightIndex], framebufferResized);
|
||||
|
||||
framebufferResized = false;
|
||||
flightIndex = (flightIndex + 1) % MAX_FRAMES_IN_FLIGHT;
|
||||
return !glfwWindowShouldClose(window);
|
||||
}
|
||||
|
||||
void SubmitGraphicsQueue(const std::vector<VkCommandBuffer>& commandBuffers)
|
||||
{
|
||||
VkPipelineStageFlags waitStages[] = {VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT};
|
||||
VkSubmitInfo submitInfo{};
|
||||
submitInfo.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
|
||||
submitInfo.waitSemaphoreCount = 1;
|
||||
submitInfo.pWaitSemaphores = &imageAvailableSemaphores[flightIndex];
|
||||
submitInfo.pWaitDstStageMask = waitStages;
|
||||
submitInfo.commandBufferCount = commandBuffers.size();
|
||||
submitInfo.pCommandBuffers = commandBuffers.data();
|
||||
submitInfo.signalSemaphoreCount = 1;
|
||||
submitInfo.pSignalSemaphores = &renderFinishedSemaphores[flightIndex];
|
||||
|
||||
CP_VK_ASSERT(vkQueueSubmit(graphicsQueue, 1, &submitInfo, inFlightFences[flightIndex]), "Failed to submit command buffer");
|
||||
}
|
||||
|
||||
VkInstance GetInstance() const
|
||||
{
|
||||
return instance;
|
||||
}
|
||||
|
||||
GLFWwindow* GetWindow() const
|
||||
{
|
||||
return window;
|
||||
}
|
||||
|
||||
VkSurfaceKHR GetSurface() const
|
||||
{
|
||||
return surface;
|
||||
}
|
||||
|
||||
VkPhysicalDevice GetPhysicalDevice() const
|
||||
{
|
||||
return physicalDevice;
|
||||
}
|
||||
|
||||
VkDevice GetDevice() const
|
||||
{
|
||||
return device;
|
||||
}
|
||||
|
||||
VkCommandPool GetCommandPool() const
|
||||
{
|
||||
return commandPool;
|
||||
}
|
||||
|
||||
VkQueue GetGraphicsQueue() const
|
||||
{
|
||||
return graphicsQueue;
|
||||
}
|
||||
|
||||
int GetFlightIndex() const
|
||||
{
|
||||
return flightIndex;
|
||||
}
|
||||
|
||||
int GetMaxFramesInFlight() const
|
||||
{
|
||||
return MAX_FRAMES_IN_FLIGHT;
|
||||
}
|
||||
|
||||
const SwapChain& GetSwapChain() const
|
||||
{
|
||||
return *swapChain;
|
||||
}
|
||||
|
||||
// TODO: Create Device class and move this there
|
||||
uint32_t FindMemoryType(uint32_t typeFilter, VkMemoryPropertyFlags properties)
|
||||
{
|
||||
VkPhysicalDeviceMemoryProperties memoryProperties;
|
||||
vkGetPhysicalDeviceMemoryProperties(physicalDevice, &memoryProperties);
|
||||
for (uint32_t i = 0; i < memoryProperties.memoryTypeCount; ++i)
|
||||
{
|
||||
if ((typeFilter & (1 << i)) && (memoryProperties.memoryTypes[i].propertyFlags & properties) == properties)
|
||||
return i;
|
||||
}
|
||||
throw std::runtime_error("Failed to find suitable memory type");
|
||||
}
|
||||
|
||||
private:
|
||||
void InitializeWindow(const std::string& applicationName)
|
||||
{
|
||||
glfwWindowHint(GLFW_CLIENT_API, GLFW_NO_API);
|
||||
|
||||
|
||||
#if defined(FULLSCREEN)
|
||||
GLFWmonitor* monitor = glfwGetPrimaryMonitor();
|
||||
const GLFWvidmode* mode = glfwGetVideoMode(monitor);
|
||||
window = glfwCreateWindow(mode->width, mode->height, applicationName.c_str(), glfwGetPrimaryMonitor(), nullptr);
|
||||
GLFWmonitor* monitor = glfwGetPrimaryMonitor();
|
||||
const GLFWvidmode* mode = glfwGetVideoMode(monitor);
|
||||
window = glfwCreateWindow(mode->width, mode->height, applicationName.c_str(), glfwGetPrimaryMonitor(), nullptr);
|
||||
#elif defined(BORDERLESS_WINDOWED)
|
||||
GLFWmonitor* monitor = glfwGetPrimaryMonitor();
|
||||
const GLFWvidmode* mode = glfwGetVideoMode(monitor);
|
||||
window = glfwCreateWindow(mode->width, mode->height, applicationName.c_str(), nullptr, nullptr);
|
||||
glfwSetWindowMonitor(window, monitor, 0, 0, mode->width, mode->height, mode->refreshRate);
|
||||
GLFWmonitor* monitor = glfwGetPrimaryMonitor();
|
||||
const GLFWvidmode* mode = glfwGetVideoMode(monitor);
|
||||
window = glfwCreateWindow(mode->width, mode->height, applicationName.c_str(), nullptr, nullptr);
|
||||
glfwSetWindowMonitor(window, monitor, 0, 0, mode->width, mode->height, mode->refreshRate);
|
||||
#else
|
||||
window = glfwCreateWindow(WINDOW_WIDTH, WINDOW_HEIGHT, applicationName.c_str(), nullptr, nullptr);
|
||||
window = glfwCreateWindow(WINDOW_WIDTH, WINDOW_HEIGHT, applicationName.c_str(), nullptr, nullptr);
|
||||
#endif
|
||||
CP_ASSERT(window, "Failed to initialize glfw window");
|
||||
CP_ASSERT(window, "Failed to initialize glfw window");
|
||||
|
||||
glfwSetWindowUserPointer(window, this);
|
||||
glfwSetFramebufferSizeCallback(window, FramebufferResizeCallback);
|
||||
}
|
||||
|
||||
void InitializeInstance(const std::string& applicationName)
|
||||
{
|
||||
VkApplicationInfo appInfo{};
|
||||
appInfo.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO;
|
||||
appInfo.pApplicationName = applicationName.c_str();
|
||||
appInfo.applicationVersion = VK_MAKE_VERSION(1, 0, 0);
|
||||
appInfo.pEngineName = "Copium Engine";
|
||||
appInfo.engineVersion = VK_MAKE_VERSION(1, 0, 0);
|
||||
appInfo.apiVersion = VK_API_VERSION_1_1;
|
||||
|
||||
std::vector<const char*> requiredExtensions = GetRequiredExtensions();
|
||||
|
||||
uint32_t extensionCount;
|
||||
vkEnumerateInstanceExtensionProperties(nullptr, &extensionCount, nullptr);
|
||||
std::vector<VkExtensionProperties> extensions{extensionCount};
|
||||
vkEnumerateInstanceExtensionProperties(nullptr, &extensionCount, extensions.data());
|
||||
|
||||
CP_INFO("Supported Extensions:");
|
||||
for (auto&& extension : extensions)
|
||||
{
|
||||
CP_INFO_CONT("\t%s", extension.extensionName);
|
||||
glfwSetWindowUserPointer(window, this);
|
||||
glfwSetFramebufferSizeCallback(window, FramebufferResizeCallback);
|
||||
}
|
||||
|
||||
std::vector<const char*> layers{};
|
||||
DebugMessenger::AddRequiredLayers(&layers);
|
||||
CP_ASSERT(CheckLayerSupport(layers), "Some required layers are not supported");
|
||||
|
||||
VkInstanceCreateInfo createInfo{};
|
||||
createInfo.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
|
||||
createInfo.pApplicationInfo = &appInfo;
|
||||
createInfo.enabledExtensionCount = requiredExtensions.size();
|
||||
createInfo.ppEnabledExtensionNames = requiredExtensions.data();
|
||||
createInfo.enabledLayerCount = layers.size();
|
||||
createInfo.ppEnabledLayerNames = layers.data();
|
||||
CP_VK_ASSERT(vkCreateInstance(&createInfo, nullptr, &instance), "Failed to create instance");
|
||||
}
|
||||
|
||||
void InitializeDebugMessenger()
|
||||
{
|
||||
debugMessenger = std::make_unique<DebugMessenger>(instance);
|
||||
}
|
||||
|
||||
void InitializeSurface()
|
||||
{
|
||||
CP_VK_ASSERT(glfwCreateWindowSurface(instance, window, nullptr, &surface), "Failed to create Vulkan surface");
|
||||
}
|
||||
|
||||
void SelectPhysicalDevice()
|
||||
{
|
||||
uint32_t deviceCount;
|
||||
vkEnumeratePhysicalDevices(instance, &deviceCount, nullptr);
|
||||
CP_ASSERT(deviceCount != 0, "No available devices support Vulkan");
|
||||
|
||||
std::vector<VkPhysicalDevice> devices(deviceCount);
|
||||
vkEnumeratePhysicalDevices(instance, &deviceCount, devices.data());
|
||||
CP_INFO("Available devices:");
|
||||
for (auto&& device : devices)
|
||||
void InitializeInstance(const std::string& applicationName)
|
||||
{
|
||||
VkPhysicalDeviceProperties deviceProperties;
|
||||
vkGetPhysicalDeviceProperties(device, &deviceProperties);
|
||||
CP_INFO_CONT("\t%s", deviceProperties.deviceName);
|
||||
VkApplicationInfo appInfo{};
|
||||
appInfo.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO;
|
||||
appInfo.pApplicationName = applicationName.c_str();
|
||||
appInfo.applicationVersion = VK_MAKE_VERSION(1, 0, 0);
|
||||
appInfo.pEngineName = "Copium Engine";
|
||||
appInfo.engineVersion = VK_MAKE_VERSION(1, 0, 0);
|
||||
appInfo.apiVersion = VK_API_VERSION_1_1;
|
||||
|
||||
std::vector<const char*> requiredExtensions = GetRequiredExtensions();
|
||||
|
||||
uint32_t extensionCount;
|
||||
vkEnumerateInstanceExtensionProperties(nullptr, &extensionCount, nullptr);
|
||||
std::vector<VkExtensionProperties> extensions{extensionCount};
|
||||
vkEnumerateInstanceExtensionProperties(nullptr, &extensionCount, extensions.data());
|
||||
|
||||
CP_INFO("Supported Extensions:");
|
||||
for (auto&& extension : extensions)
|
||||
{
|
||||
CP_INFO_CONT("\t%s", extension.extensionName);
|
||||
}
|
||||
|
||||
std::vector<const char*> layers{};
|
||||
DebugMessenger::AddRequiredLayers(&layers);
|
||||
CP_ASSERT(CheckLayerSupport(layers), "Some required layers are not supported");
|
||||
|
||||
VkInstanceCreateInfo createInfo{};
|
||||
createInfo.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
|
||||
createInfo.pApplicationInfo = &appInfo;
|
||||
createInfo.enabledExtensionCount = requiredExtensions.size();
|
||||
createInfo.ppEnabledExtensionNames = requiredExtensions.data();
|
||||
createInfo.enabledLayerCount = layers.size();
|
||||
createInfo.ppEnabledLayerNames = layers.data();
|
||||
CP_VK_ASSERT(vkCreateInstance(&createInfo, nullptr, &instance), "Failed to create instance");
|
||||
}
|
||||
for (auto&& device : devices)
|
||||
|
||||
void InitializeDebugMessenger()
|
||||
{
|
||||
if (IsPhysicalDeviceSuitable(device))
|
||||
debugMessenger = std::make_unique<DebugMessenger>(instance);
|
||||
}
|
||||
|
||||
void InitializeSurface()
|
||||
{
|
||||
CP_VK_ASSERT(glfwCreateWindowSurface(instance, window, nullptr, &surface), "Failed to create Vulkan surface");
|
||||
}
|
||||
|
||||
void SelectPhysicalDevice()
|
||||
{
|
||||
uint32_t deviceCount;
|
||||
vkEnumeratePhysicalDevices(instance, &deviceCount, nullptr);
|
||||
CP_ASSERT(deviceCount != 0, "No available devices support Vulkan");
|
||||
|
||||
std::vector<VkPhysicalDevice> devices(deviceCount);
|
||||
vkEnumeratePhysicalDevices(instance, &deviceCount, devices.data());
|
||||
CP_INFO("Available devices:");
|
||||
for (auto&& device : devices)
|
||||
{
|
||||
VkPhysicalDeviceProperties deviceProperties;
|
||||
vkGetPhysicalDeviceProperties(device, &deviceProperties);
|
||||
physicalDevice = device;
|
||||
CP_INFO("Selecting device: %s", deviceProperties.deviceName);
|
||||
break;
|
||||
CP_INFO_CONT("\t%s", deviceProperties.deviceName);
|
||||
}
|
||||
for (auto&& device : devices)
|
||||
{
|
||||
if (IsPhysicalDeviceSuitable(device))
|
||||
{
|
||||
VkPhysicalDeviceProperties deviceProperties;
|
||||
vkGetPhysicalDeviceProperties(device, &deviceProperties);
|
||||
physicalDevice = device;
|
||||
CP_INFO("Selecting device: %s", deviceProperties.deviceName);
|
||||
break;
|
||||
}
|
||||
}
|
||||
CP_ASSERT(physicalDevice != VK_NULL_HANDLE, "Failed to find suitable GPU");
|
||||
}
|
||||
|
||||
void InitializeLogicalDevice()
|
||||
{
|
||||
QueueFamiliesQuery query{surface, physicalDevice};
|
||||
|
||||
float queuePriority = 1.0f;
|
||||
|
||||
std::vector<VkDeviceQueueCreateInfo> queueCreateInfos{};
|
||||
std::set<uint32_t> uniqueQueueFamilies{query.graphicsFamily.value(), query.presentFamily.value()};
|
||||
for (auto&& queueFamily : uniqueQueueFamilies)
|
||||
{
|
||||
VkDeviceQueueCreateInfo queueCreateInfo{};
|
||||
queueCreateInfo.sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO;
|
||||
queueCreateInfo.queueFamilyIndex = queueFamily;
|
||||
queueCreateInfo.queueCount = 1;
|
||||
queueCreateInfo.pQueuePriorities = &queuePriority;
|
||||
queueCreateInfos.emplace_back(queueCreateInfo);
|
||||
}
|
||||
std::vector<const char*> deviceExtensions = GetRequiredDeviceExtensions();
|
||||
VkPhysicalDeviceFeatures deviceFeatures{};
|
||||
deviceFeatures.fillModeNonSolid = VK_TRUE;
|
||||
deviceFeatures.samplerAnisotropy = VK_TRUE;
|
||||
VkDeviceCreateInfo createInfo{};
|
||||
createInfo.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO;
|
||||
createInfo.pQueueCreateInfos = queueCreateInfos.data();
|
||||
createInfo.queueCreateInfoCount = queueCreateInfos.size();
|
||||
createInfo.pEnabledFeatures = &deviceFeatures;
|
||||
createInfo.ppEnabledExtensionNames = deviceExtensions.data();
|
||||
createInfo.enabledExtensionCount = deviceExtensions.size();
|
||||
|
||||
CP_VK_ASSERT(vkCreateDevice(physicalDevice, &createInfo, nullptr, &device), "Failed to initialize logical device");
|
||||
|
||||
graphicsQueueIndex = query.graphicsFamily.value();
|
||||
presentQueueIndex = query.presentFamily.value();
|
||||
vkGetDeviceQueue(device, graphicsQueueIndex, 0, &graphicsQueue);
|
||||
vkGetDeviceQueue(device, presentQueueIndex, 0, &presentQueue);
|
||||
}
|
||||
|
||||
void InitializeSwapChain()
|
||||
{
|
||||
swapChain = std::make_unique<SwapChain>(*this);
|
||||
}
|
||||
|
||||
void InitializeCommandPool()
|
||||
{
|
||||
VkCommandPoolCreateInfo createInfo{};
|
||||
createInfo.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
|
||||
createInfo.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
|
||||
createInfo.queueFamilyIndex = graphicsQueueIndex;
|
||||
CP_VK_ASSERT(vkCreateCommandPool(device, &createInfo, nullptr, &commandPool), "Failed to initialize command pool");
|
||||
}
|
||||
|
||||
void InitializeSyncObjects()
|
||||
{
|
||||
imageAvailableSemaphores.resize(MAX_FRAMES_IN_FLIGHT);
|
||||
renderFinishedSemaphores.resize(MAX_FRAMES_IN_FLIGHT);
|
||||
inFlightFences.resize(MAX_FRAMES_IN_FLIGHT);
|
||||
VkSemaphoreCreateInfo semaphoreCreateInfo{};
|
||||
semaphoreCreateInfo.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO;
|
||||
for (size_t i = 0; i < MAX_FRAMES_IN_FLIGHT; ++i)
|
||||
{
|
||||
CP_VK_ASSERT(vkCreateSemaphore(device, &semaphoreCreateInfo, nullptr, &imageAvailableSemaphores[i]), "Failed to initialize available image semaphore");
|
||||
CP_VK_ASSERT(vkCreateSemaphore(device, &semaphoreCreateInfo, nullptr, &renderFinishedSemaphores[i]), "Failed to initialize render finished semaphore");
|
||||
|
||||
VkFenceCreateInfo fenceCreateInfo{};
|
||||
fenceCreateInfo.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO;
|
||||
fenceCreateInfo.flags = VK_FENCE_CREATE_SIGNALED_BIT;
|
||||
|
||||
CP_VK_ASSERT(vkCreateFence(device, &fenceCreateInfo, nullptr, &inFlightFences[i]), "Failed to initialize in flight fence");
|
||||
}
|
||||
}
|
||||
CP_ASSERT(physicalDevice != VK_NULL_HANDLE, "Failed to find suitable GPU");
|
||||
}
|
||||
|
||||
void InitializeLogicalDevice()
|
||||
{
|
||||
QueueFamiliesQuery query{surface, physicalDevice};
|
||||
|
||||
float queuePriority = 1.0f;
|
||||
|
||||
std::vector<VkDeviceQueueCreateInfo> queueCreateInfos{};
|
||||
std::set<uint32_t> uniqueQueueFamilies{query.graphicsFamily.value(), query.presentFamily.value()};
|
||||
for(auto&& queueFamily : uniqueQueueFamilies)
|
||||
std::vector<const char*> GetRequiredExtensions()
|
||||
{
|
||||
VkDeviceQueueCreateInfo queueCreateInfo{};
|
||||
queueCreateInfo.sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO;
|
||||
queueCreateInfo.queueFamilyIndex = queueFamily;
|
||||
queueCreateInfo.queueCount = 1;
|
||||
queueCreateInfo.pQueuePriorities = &queuePriority;
|
||||
queueCreateInfos.emplace_back(queueCreateInfo);
|
||||
}
|
||||
std::vector<const char*> deviceExtensions = GetRequiredDeviceExtensions();
|
||||
VkPhysicalDeviceFeatures deviceFeatures{};
|
||||
deviceFeatures.fillModeNonSolid = VK_TRUE;
|
||||
deviceFeatures.samplerAnisotropy = VK_TRUE;
|
||||
VkDeviceCreateInfo createInfo{};
|
||||
createInfo.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO;
|
||||
createInfo.pQueueCreateInfos = queueCreateInfos.data();
|
||||
createInfo.queueCreateInfoCount = queueCreateInfos.size();
|
||||
createInfo.pEnabledFeatures = &deviceFeatures;
|
||||
createInfo.ppEnabledExtensionNames = deviceExtensions.data();
|
||||
createInfo.enabledExtensionCount = deviceExtensions.size();
|
||||
uint32_t glfwExtensionCount;
|
||||
const char** glfwExtensions;
|
||||
glfwExtensions = glfwGetRequiredInstanceExtensions(&glfwExtensionCount);
|
||||
|
||||
CP_VK_ASSERT(vkCreateDevice(physicalDevice, &createInfo, nullptr, &device), "Failed to initialize logical device");
|
||||
std::vector<const char*> extensions{glfwExtensions, glfwExtensions + glfwExtensionCount};
|
||||
|
||||
graphicsQueueIndex = query.graphicsFamily.value();
|
||||
presentQueueIndex = query.presentFamily.value();
|
||||
vkGetDeviceQueue(device, graphicsQueueIndex, 0, &graphicsQueue);
|
||||
vkGetDeviceQueue(device, presentQueueIndex , 0, &presentQueue);
|
||||
}
|
||||
debugMessenger->AddRequiredExtensions(&extensions);
|
||||
|
||||
void InitializeSwapChain()
|
||||
{
|
||||
swapChain = std::make_unique<SwapChain>(*this);
|
||||
}
|
||||
|
||||
void InitializeCommandPool()
|
||||
{
|
||||
VkCommandPoolCreateInfo createInfo{};
|
||||
createInfo.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
|
||||
createInfo.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
|
||||
createInfo.queueFamilyIndex = graphicsQueueIndex;
|
||||
CP_VK_ASSERT(vkCreateCommandPool(device, &createInfo, nullptr, &commandPool), "Failed to initialize command pool");
|
||||
}
|
||||
|
||||
void InitializeSyncObjects()
|
||||
{
|
||||
imageAvailableSemaphores.resize(MAX_FRAMES_IN_FLIGHT);
|
||||
renderFinishedSemaphores.resize(MAX_FRAMES_IN_FLIGHT);
|
||||
inFlightFences.resize(MAX_FRAMES_IN_FLIGHT);
|
||||
VkSemaphoreCreateInfo semaphoreCreateInfo{};
|
||||
semaphoreCreateInfo.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO;
|
||||
for (size_t i = 0; i < MAX_FRAMES_IN_FLIGHT; ++i)
|
||||
{
|
||||
CP_VK_ASSERT(vkCreateSemaphore(device, &semaphoreCreateInfo, nullptr, &imageAvailableSemaphores[i]), "Failed to initialize available image semaphore");
|
||||
CP_VK_ASSERT(vkCreateSemaphore(device, &semaphoreCreateInfo, nullptr, &renderFinishedSemaphores[i]), "Failed to initialize render finished semaphore");
|
||||
|
||||
VkFenceCreateInfo fenceCreateInfo{};
|
||||
fenceCreateInfo.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO;
|
||||
fenceCreateInfo.flags = VK_FENCE_CREATE_SIGNALED_BIT;
|
||||
|
||||
CP_VK_ASSERT(vkCreateFence(device, &fenceCreateInfo, nullptr, &inFlightFences[i]), "Failed to initialize in flight fence");
|
||||
}
|
||||
}
|
||||
|
||||
std::vector<const char*> GetRequiredExtensions()
|
||||
{
|
||||
uint32_t glfwExtensionCount;
|
||||
const char** glfwExtensions;
|
||||
glfwExtensions = glfwGetRequiredInstanceExtensions(&glfwExtensionCount);
|
||||
|
||||
std::vector<const char*> extensions{glfwExtensions, glfwExtensions + glfwExtensionCount};
|
||||
|
||||
debugMessenger->AddRequiredExtensions(&extensions);
|
||||
|
||||
return extensions;
|
||||
}
|
||||
|
||||
bool CheckLayerSupport(const std::vector<const char*>& layers)
|
||||
{
|
||||
uint32_t layerCount;
|
||||
vkEnumerateInstanceLayerProperties(&layerCount, nullptr);
|
||||
|
||||
std::vector<VkLayerProperties> availableLayers(layerCount);
|
||||
vkEnumerateInstanceLayerProperties(&layerCount, availableLayers.data());
|
||||
|
||||
CP_INFO("Supported Layers:");
|
||||
for (auto&& availableLayer : availableLayers)
|
||||
{
|
||||
CP_INFO_CONT("\t%s", availableLayer.layerName);
|
||||
return extensions;
|
||||
}
|
||||
|
||||
for (auto&& layer : layers)
|
||||
bool CheckLayerSupport(const std::vector<const char*>& layers)
|
||||
{
|
||||
bool layerFound = false;
|
||||
uint32_t layerCount;
|
||||
vkEnumerateInstanceLayerProperties(&layerCount, nullptr);
|
||||
|
||||
std::vector<VkLayerProperties> availableLayers(layerCount);
|
||||
vkEnumerateInstanceLayerProperties(&layerCount, availableLayers.data());
|
||||
|
||||
CP_INFO("Supported Layers:");
|
||||
for (auto&& availableLayer : availableLayers)
|
||||
{
|
||||
if (std::strcmp(layer, availableLayer.layerName) == 0)
|
||||
{
|
||||
layerFound = true;
|
||||
break;
|
||||
}
|
||||
CP_INFO_CONT("\t%s", availableLayer.layerName);
|
||||
}
|
||||
if (!layerFound)
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
bool IsPhysicalDeviceSuitable(VkPhysicalDevice device)
|
||||
{
|
||||
VkPhysicalDeviceProperties deviceProperties;
|
||||
vkGetPhysicalDeviceProperties(device, &deviceProperties);
|
||||
if (deviceProperties.deviceType != VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU)
|
||||
return false;
|
||||
|
||||
VkPhysicalDeviceFeatures deviceFeatures;
|
||||
vkGetPhysicalDeviceFeatures(device, &deviceFeatures);
|
||||
if (!deviceFeatures.fillModeNonSolid || !deviceFeatures.samplerAnisotropy)
|
||||
return false;
|
||||
|
||||
QueueFamiliesQuery query{surface, device};
|
||||
if (!query.AllRequiredFamiliesSupported())
|
||||
return false;
|
||||
|
||||
if (!CheckDeviceExtensionSupport(device))
|
||||
return false;
|
||||
SwapChainSupportDetails details{surface, device};
|
||||
if (!details.Valid())
|
||||
return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool CheckDeviceExtensionSupport(VkPhysicalDevice device)
|
||||
{
|
||||
uint32_t extensionCount;
|
||||
vkEnumerateDeviceExtensionProperties(device, nullptr, &extensionCount, nullptr);
|
||||
std::vector<VkExtensionProperties> extensions{extensionCount};
|
||||
vkEnumerateDeviceExtensionProperties(device, nullptr, &extensionCount, extensions.data());
|
||||
|
||||
for (auto&& requiredExtension : GetRequiredDeviceExtensions())
|
||||
{
|
||||
bool found = false;
|
||||
for (auto&& extension : extensions)
|
||||
for (auto&& layer : layers)
|
||||
{
|
||||
if (std::strcmp(requiredExtension, extension.extensionName) == 0)
|
||||
bool layerFound = false;
|
||||
for (auto&& availableLayer : availableLayers)
|
||||
{
|
||||
found = true;
|
||||
break;
|
||||
if (std::strcmp(layer, availableLayer.layerName) == 0)
|
||||
{
|
||||
layerFound = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (!layerFound)
|
||||
return false;
|
||||
}
|
||||
if (!found)
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
std::vector<const char*> GetRequiredDeviceExtensions()
|
||||
{
|
||||
return {VK_KHR_SWAPCHAIN_EXTENSION_NAME};
|
||||
}
|
||||
bool IsPhysicalDeviceSuitable(VkPhysicalDevice device)
|
||||
{
|
||||
VkPhysicalDeviceProperties deviceProperties;
|
||||
vkGetPhysicalDeviceProperties(device, &deviceProperties);
|
||||
if (deviceProperties.deviceType != VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU)
|
||||
return false;
|
||||
|
||||
static void FramebufferResizeCallback(GLFWwindow* window, int width, int height)
|
||||
{
|
||||
Instance* instance = static_cast<Instance*>(glfwGetWindowUserPointer(window));
|
||||
instance->framebufferResized = true;
|
||||
}
|
||||
};
|
||||
VkPhysicalDeviceFeatures deviceFeatures;
|
||||
vkGetPhysicalDeviceFeatures(device, &deviceFeatures);
|
||||
if (!deviceFeatures.fillModeNonSolid || !deviceFeatures.samplerAnisotropy)
|
||||
return false;
|
||||
|
||||
QueueFamiliesQuery query{surface, device};
|
||||
if (!query.AllRequiredFamiliesSupported())
|
||||
return false;
|
||||
|
||||
if (!CheckDeviceExtensionSupport(device))
|
||||
return false;
|
||||
SwapChainSupportDetails details{surface, device};
|
||||
if (!details.Valid())
|
||||
return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool CheckDeviceExtensionSupport(VkPhysicalDevice device)
|
||||
{
|
||||
uint32_t extensionCount;
|
||||
vkEnumerateDeviceExtensionProperties(device, nullptr, &extensionCount, nullptr);
|
||||
std::vector<VkExtensionProperties> extensions{extensionCount};
|
||||
vkEnumerateDeviceExtensionProperties(device, nullptr, &extensionCount, extensions.data());
|
||||
|
||||
for (auto&& requiredExtension : GetRequiredDeviceExtensions())
|
||||
{
|
||||
bool found = false;
|
||||
for (auto&& extension : extensions)
|
||||
{
|
||||
if (std::strcmp(requiredExtension, extension.extensionName) == 0)
|
||||
{
|
||||
found = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (!found)
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
std::vector<const char*> GetRequiredDeviceExtensions()
|
||||
{
|
||||
return {VK_KHR_SWAPCHAIN_EXTENSION_NAME};
|
||||
}
|
||||
|
||||
static void FramebufferResizeCallback(GLFWwindow* window, int width, int height)
|
||||
{
|
||||
Instance* instance = static_cast<Instance*>(glfwGetWindowUserPointer(window));
|
||||
instance->framebufferResized = true;
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
+212
-210
@@ -11,246 +11,248 @@
|
||||
#include <vulkan/vulkan.hpp>
|
||||
#include <map>
|
||||
|
||||
|
||||
class Pipeline
|
||||
namespace Copium
|
||||
{
|
||||
CP_DELETE_COPY_AND_MOVE_CTOR(Pipeline);
|
||||
private:
|
||||
Instance& instance;
|
||||
|
||||
std::vector<VkDescriptorSetLayout> descriptorSetLayouts{};
|
||||
std::vector<VkDescriptorSet> boundDescriptorSets;
|
||||
VkPipelineLayout pipelineLayout;
|
||||
VkPipeline graphicsPipeline;
|
||||
|
||||
public:
|
||||
Pipeline(Instance& instance, PipelineCreator creator)
|
||||
: instance{instance}
|
||||
class Pipeline
|
||||
{
|
||||
InitializeDescriptorSetLayout(creator);
|
||||
InitializePipeline(creator);
|
||||
}
|
||||
CP_DELETE_COPY_AND_MOVE_CTOR(Pipeline);
|
||||
private:
|
||||
Instance& instance;
|
||||
|
||||
~Pipeline()
|
||||
{
|
||||
vkDestroyPipeline(instance.GetDevice(), graphicsPipeline, nullptr);
|
||||
vkDestroyPipelineLayout(instance.GetDevice(), pipelineLayout, nullptr);
|
||||
for (auto&& descriptorSetLayout : descriptorSetLayouts)
|
||||
std::vector<VkDescriptorSetLayout> descriptorSetLayouts{};
|
||||
std::vector<VkDescriptorSet> boundDescriptorSets;
|
||||
VkPipelineLayout pipelineLayout;
|
||||
VkPipeline graphicsPipeline;
|
||||
|
||||
public:
|
||||
Pipeline(Instance& instance, PipelineCreator creator)
|
||||
: instance{instance}
|
||||
{
|
||||
vkDestroyDescriptorSetLayout(instance.GetDevice(), descriptorSetLayout, nullptr);
|
||||
InitializeDescriptorSetLayout(creator);
|
||||
InitializePipeline(creator);
|
||||
}
|
||||
}
|
||||
|
||||
void Bind(const CommandBuffer& commandBuffer)
|
||||
{
|
||||
vkCmdBindPipeline(commandBuffer, VK_PIPELINE_BIND_POINT_GRAPHICS, graphicsPipeline);
|
||||
|
||||
VkViewport viewport{};
|
||||
viewport.x = 0.0f;
|
||||
viewport.y = 0.0f;
|
||||
viewport.width = instance.GetSwapChain().GetExtent().width;
|
||||
viewport.height = instance.GetSwapChain().GetExtent().height;
|
||||
viewport.minDepth = 0.0f;
|
||||
viewport.maxDepth = 1.0f;
|
||||
vkCmdSetViewport(commandBuffer, 0, 1, &viewport);
|
||||
VkRect2D scissor{};
|
||||
scissor.offset = {0, 0};
|
||||
scissor.extent = instance.GetSwapChain().GetExtent();
|
||||
vkCmdSetScissor(commandBuffer, 0, 1, &scissor);
|
||||
}
|
||||
|
||||
void SetDescriptorSet(uint32_t setIndex, const DescriptorSet& descriptorSet)
|
||||
{
|
||||
CP_ASSERT(setIndex < boundDescriptorSets.size(), "DescriptorSet index is out of bounds");
|
||||
boundDescriptorSets[setIndex] = descriptorSet.GetHandle();
|
||||
}
|
||||
|
||||
void BindDescriptorSets(VkCommandBuffer commandBuffer)
|
||||
{
|
||||
vkCmdBindDescriptorSets(commandBuffer, VK_PIPELINE_BIND_POINT_GRAPHICS, pipelineLayout, 0, boundDescriptorSets.size(), boundDescriptorSets.data(), 0, nullptr);
|
||||
}
|
||||
|
||||
VkDescriptorSetLayout GetDescriptorSetLayout(uint32_t setIndex) const
|
||||
{
|
||||
return descriptorSetLayouts[setIndex];
|
||||
}
|
||||
|
||||
private:
|
||||
void InitializeDescriptorSetLayout(const PipelineCreator& creator)
|
||||
{
|
||||
boundDescriptorSets.resize(creator.descriptorSetLayouts.size());
|
||||
descriptorSetLayouts.resize(creator.descriptorSetLayouts.size());
|
||||
int i = 0;
|
||||
for (auto&& bindings : creator.descriptorSetLayouts)
|
||||
~Pipeline()
|
||||
{
|
||||
std::vector<VkDescriptorSetLayoutBinding> layoutBindings{bindings.second.size()};
|
||||
int j = 0;
|
||||
for (auto&& binding : bindings.second)
|
||||
vkDestroyPipeline(instance.GetDevice(), graphicsPipeline, nullptr);
|
||||
vkDestroyPipelineLayout(instance.GetDevice(), pipelineLayout, nullptr);
|
||||
for (auto&& descriptorSetLayout : descriptorSetLayouts)
|
||||
{
|
||||
layoutBindings[j].binding = binding.binding;
|
||||
layoutBindings[j].descriptorType = binding.type;
|
||||
layoutBindings[j].descriptorCount = binding.count;
|
||||
layoutBindings[j].stageFlags = binding.flags;
|
||||
layoutBindings[j].pImmutableSamplers = nullptr;
|
||||
j++;
|
||||
vkDestroyDescriptorSetLayout(instance.GetDevice(), descriptorSetLayout, nullptr);
|
||||
}
|
||||
|
||||
VkDescriptorSetLayoutCreateInfo createInfo{};
|
||||
createInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
|
||||
createInfo.bindingCount = layoutBindings.size();
|
||||
createInfo.pBindings = layoutBindings.data();
|
||||
|
||||
CP_VK_ASSERT(vkCreateDescriptorSetLayout(instance.GetDevice(), &createInfo, nullptr, &descriptorSetLayouts[i++]), "Failed to initialize descriptor set layout");
|
||||
}
|
||||
}
|
||||
|
||||
void InitializePipeline(const PipelineCreator& creator)
|
||||
{
|
||||
Shader shader{instance, ShaderType::GlslFile, creator.vertexShader, creator.fragmentShader};
|
||||
void Bind(const CommandBuffer& commandBuffer)
|
||||
{
|
||||
vkCmdBindPipeline(commandBuffer, VK_PIPELINE_BIND_POINT_GRAPHICS, graphicsPipeline);
|
||||
|
||||
VkPipelineVertexInputStateCreateInfo vertexInputCreateInfo{};
|
||||
vertexInputCreateInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO;
|
||||
vertexInputCreateInfo.vertexBindingDescriptionCount = creator.vertexDescriptor.GetBindings().size();
|
||||
vertexInputCreateInfo.pVertexBindingDescriptions = creator.vertexDescriptor.GetBindings().data();
|
||||
vertexInputCreateInfo.vertexAttributeDescriptionCount = creator.vertexDescriptor.GetAttributes().size();
|
||||
vertexInputCreateInfo.pVertexAttributeDescriptions = creator.vertexDescriptor.GetAttributes().data();
|
||||
VkViewport viewport{};
|
||||
viewport.x = 0.0f;
|
||||
viewport.y = 0.0f;
|
||||
viewport.width = instance.GetSwapChain().GetExtent().width;
|
||||
viewport.height = instance.GetSwapChain().GetExtent().height;
|
||||
viewport.minDepth = 0.0f;
|
||||
viewport.maxDepth = 1.0f;
|
||||
vkCmdSetViewport(commandBuffer, 0, 1, &viewport);
|
||||
VkRect2D scissor{};
|
||||
scissor.offset = {0, 0};
|
||||
scissor.extent = instance.GetSwapChain().GetExtent();
|
||||
vkCmdSetScissor(commandBuffer, 0, 1, &scissor);
|
||||
}
|
||||
|
||||
VkPipelineInputAssemblyStateCreateInfo inputAssemblyCreateInfo{};
|
||||
inputAssemblyCreateInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO;
|
||||
inputAssemblyCreateInfo.topology = creator.topology;
|
||||
inputAssemblyCreateInfo.primitiveRestartEnable = VK_FALSE;
|
||||
void SetDescriptorSet(uint32_t setIndex, const DescriptorSet& descriptorSet)
|
||||
{
|
||||
CP_ASSERT(setIndex < boundDescriptorSets.size(), "DescriptorSet index is out of bounds");
|
||||
boundDescriptorSets[setIndex] = descriptorSet.GetHandle();
|
||||
}
|
||||
|
||||
VkViewport viewport{};
|
||||
viewport.x = 0;
|
||||
viewport.y = 0;
|
||||
viewport.width = instance.GetSwapChain().GetExtent().width;
|
||||
viewport.height = instance.GetSwapChain().GetExtent().height;
|
||||
viewport.minDepth = 0.0f;
|
||||
viewport.maxDepth = 1.0f;
|
||||
void BindDescriptorSets(VkCommandBuffer commandBuffer)
|
||||
{
|
||||
vkCmdBindDescriptorSets(commandBuffer, VK_PIPELINE_BIND_POINT_GRAPHICS, pipelineLayout, 0, boundDescriptorSets.size(), boundDescriptorSets.data(), 0, nullptr);
|
||||
}
|
||||
|
||||
VkRect2D scissor{};
|
||||
scissor.offset = {0, 0};
|
||||
scissor.extent = instance.GetSwapChain().GetExtent();
|
||||
VkDescriptorSetLayout GetDescriptorSetLayout(uint32_t setIndex) const
|
||||
{
|
||||
return descriptorSetLayouts[setIndex];
|
||||
}
|
||||
|
||||
std::vector<VkDynamicState> dynamicStates = {
|
||||
VK_DYNAMIC_STATE_VIEWPORT,
|
||||
VK_DYNAMIC_STATE_SCISSOR
|
||||
};
|
||||
private:
|
||||
void InitializeDescriptorSetLayout(const PipelineCreator& creator)
|
||||
{
|
||||
boundDescriptorSets.resize(creator.descriptorSetLayouts.size());
|
||||
descriptorSetLayouts.resize(creator.descriptorSetLayouts.size());
|
||||
int i = 0;
|
||||
for (auto&& bindings : creator.descriptorSetLayouts)
|
||||
{
|
||||
std::vector<VkDescriptorSetLayoutBinding> layoutBindings{bindings.second.size()};
|
||||
int j = 0;
|
||||
for (auto&& binding : bindings.second)
|
||||
{
|
||||
layoutBindings[j].binding = binding.binding;
|
||||
layoutBindings[j].descriptorType = binding.type;
|
||||
layoutBindings[j].descriptorCount = binding.count;
|
||||
layoutBindings[j].stageFlags = binding.flags;
|
||||
layoutBindings[j].pImmutableSamplers = nullptr;
|
||||
j++;
|
||||
}
|
||||
|
||||
VkPipelineDynamicStateCreateInfo dynamicStateCreateInfo{};
|
||||
dynamicStateCreateInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO;
|
||||
dynamicStateCreateInfo.dynamicStateCount = dynamicStates.size();
|
||||
dynamicStateCreateInfo.pDynamicStates = dynamicStates.data();
|
||||
VkDescriptorSetLayoutCreateInfo createInfo{};
|
||||
createInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
|
||||
createInfo.bindingCount = layoutBindings.size();
|
||||
createInfo.pBindings = layoutBindings.data();
|
||||
|
||||
VkPipelineViewportStateCreateInfo viewportStateCreateInfo{};
|
||||
viewportStateCreateInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO;
|
||||
viewportStateCreateInfo.viewportCount = 1;
|
||||
viewportStateCreateInfo.pViewports = &viewport;
|
||||
viewportStateCreateInfo.scissorCount = 1;
|
||||
viewportStateCreateInfo.pScissors = &scissor;
|
||||
CP_VK_ASSERT(vkCreateDescriptorSetLayout(instance.GetDevice(), &createInfo, nullptr, &descriptorSetLayouts[i++]), "Failed to initialize descriptor set layout");
|
||||
}
|
||||
}
|
||||
|
||||
VkPipelineRasterizationStateCreateInfo rasterizerCreateInfo{};
|
||||
rasterizerCreateInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO;
|
||||
rasterizerCreateInfo.depthClampEnable = VK_FALSE;
|
||||
rasterizerCreateInfo.rasterizerDiscardEnable = VK_FALSE;
|
||||
rasterizerCreateInfo.polygonMode = VK_POLYGON_MODE_FILL;
|
||||
rasterizerCreateInfo.lineWidth = 1.0f;
|
||||
rasterizerCreateInfo.cullMode = creator.cullMode;
|
||||
rasterizerCreateInfo.frontFace = creator.frontFace;
|
||||
void InitializePipeline(const PipelineCreator& creator)
|
||||
{
|
||||
Shader shader{instance, Shader::Type::GlslFile, creator.vertexShader, creator.fragmentShader};
|
||||
|
||||
rasterizerCreateInfo.depthBiasEnable = VK_FALSE;
|
||||
rasterizerCreateInfo.depthBiasConstantFactor = 0.0f;
|
||||
rasterizerCreateInfo.depthBiasClamp = 0.0f;
|
||||
rasterizerCreateInfo.depthBiasSlopeFactor = 0.0f;
|
||||
VkPipelineVertexInputStateCreateInfo vertexInputCreateInfo{};
|
||||
vertexInputCreateInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO;
|
||||
vertexInputCreateInfo.vertexBindingDescriptionCount = creator.vertexDescriptor.GetBindings().size();
|
||||
vertexInputCreateInfo.pVertexBindingDescriptions = creator.vertexDescriptor.GetBindings().data();
|
||||
vertexInputCreateInfo.vertexAttributeDescriptionCount = creator.vertexDescriptor.GetAttributes().size();
|
||||
vertexInputCreateInfo.pVertexAttributeDescriptions = creator.vertexDescriptor.GetAttributes().data();
|
||||
|
||||
VkPipelineMultisampleStateCreateInfo multisampleCreateInfo{};
|
||||
multisampleCreateInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO;
|
||||
multisampleCreateInfo.sampleShadingEnable = VK_FALSE;
|
||||
multisampleCreateInfo.rasterizationSamples = VK_SAMPLE_COUNT_1_BIT;
|
||||
multisampleCreateInfo.minSampleShading = 1.0f;
|
||||
multisampleCreateInfo.pSampleMask = nullptr;
|
||||
multisampleCreateInfo.alphaToCoverageEnable = VK_FALSE;
|
||||
multisampleCreateInfo.alphaToOneEnable = VK_FALSE;
|
||||
VkPipelineInputAssemblyStateCreateInfo inputAssemblyCreateInfo{};
|
||||
inputAssemblyCreateInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO;
|
||||
inputAssemblyCreateInfo.topology = creator.topology;
|
||||
inputAssemblyCreateInfo.primitiveRestartEnable = VK_FALSE;
|
||||
|
||||
VkPipelineDepthStencilStateCreateInfo depthStencilCreateInfo{};
|
||||
depthStencilCreateInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO;
|
||||
depthStencilCreateInfo.depthTestEnable = VK_TRUE;
|
||||
depthStencilCreateInfo.depthWriteEnable = VK_TRUE;
|
||||
depthStencilCreateInfo.depthCompareOp = VK_COMPARE_OP_LESS;
|
||||
depthStencilCreateInfo.depthBoundsTestEnable = VK_FALSE;
|
||||
depthStencilCreateInfo.minDepthBounds = 0.0f;
|
||||
depthStencilCreateInfo.maxDepthBounds = 1.0f;
|
||||
depthStencilCreateInfo.stencilTestEnable = VK_FALSE;
|
||||
depthStencilCreateInfo.front = {};
|
||||
depthStencilCreateInfo.back = {};
|
||||
VkViewport viewport{};
|
||||
viewport.x = 0;
|
||||
viewport.y = 0;
|
||||
viewport.width = instance.GetSwapChain().GetExtent().width;
|
||||
viewport.height = instance.GetSwapChain().GetExtent().height;
|
||||
viewport.minDepth = 0.0f;
|
||||
viewport.maxDepth = 1.0f;
|
||||
|
||||
VkRect2D scissor{};
|
||||
scissor.offset = {0, 0};
|
||||
scissor.extent = instance.GetSwapChain().GetExtent();
|
||||
|
||||
std::vector<VkDynamicState> dynamicStates = {
|
||||
VK_DYNAMIC_STATE_VIEWPORT,
|
||||
VK_DYNAMIC_STATE_SCISSOR
|
||||
};
|
||||
|
||||
VkPipelineDynamicStateCreateInfo dynamicStateCreateInfo{};
|
||||
dynamicStateCreateInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO;
|
||||
dynamicStateCreateInfo.dynamicStateCount = dynamicStates.size();
|
||||
dynamicStateCreateInfo.pDynamicStates = dynamicStates.data();
|
||||
|
||||
VkPipelineViewportStateCreateInfo viewportStateCreateInfo{};
|
||||
viewportStateCreateInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO;
|
||||
viewportStateCreateInfo.viewportCount = 1;
|
||||
viewportStateCreateInfo.pViewports = &viewport;
|
||||
viewportStateCreateInfo.scissorCount = 1;
|
||||
viewportStateCreateInfo.pScissors = &scissor;
|
||||
|
||||
VkPipelineRasterizationStateCreateInfo rasterizerCreateInfo{};
|
||||
rasterizerCreateInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO;
|
||||
rasterizerCreateInfo.depthClampEnable = VK_FALSE;
|
||||
rasterizerCreateInfo.rasterizerDiscardEnable = VK_FALSE;
|
||||
rasterizerCreateInfo.polygonMode = VK_POLYGON_MODE_FILL;
|
||||
rasterizerCreateInfo.lineWidth = 1.0f;
|
||||
rasterizerCreateInfo.cullMode = creator.cullMode;
|
||||
rasterizerCreateInfo.frontFace = creator.frontFace;
|
||||
|
||||
rasterizerCreateInfo.depthBiasEnable = VK_FALSE;
|
||||
rasterizerCreateInfo.depthBiasConstantFactor = 0.0f;
|
||||
rasterizerCreateInfo.depthBiasClamp = 0.0f;
|
||||
rasterizerCreateInfo.depthBiasSlopeFactor = 0.0f;
|
||||
|
||||
VkPipelineMultisampleStateCreateInfo multisampleCreateInfo{};
|
||||
multisampleCreateInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO;
|
||||
multisampleCreateInfo.sampleShadingEnable = VK_FALSE;
|
||||
multisampleCreateInfo.rasterizationSamples = VK_SAMPLE_COUNT_1_BIT;
|
||||
multisampleCreateInfo.minSampleShading = 1.0f;
|
||||
multisampleCreateInfo.pSampleMask = nullptr;
|
||||
multisampleCreateInfo.alphaToCoverageEnable = VK_FALSE;
|
||||
multisampleCreateInfo.alphaToOneEnable = VK_FALSE;
|
||||
|
||||
VkPipelineDepthStencilStateCreateInfo depthStencilCreateInfo{};
|
||||
depthStencilCreateInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO;
|
||||
depthStencilCreateInfo.depthTestEnable = VK_TRUE;
|
||||
depthStencilCreateInfo.depthWriteEnable = VK_TRUE;
|
||||
depthStencilCreateInfo.depthCompareOp = VK_COMPARE_OP_LESS;
|
||||
depthStencilCreateInfo.depthBoundsTestEnable = VK_FALSE;
|
||||
depthStencilCreateInfo.minDepthBounds = 0.0f;
|
||||
depthStencilCreateInfo.maxDepthBounds = 1.0f;
|
||||
depthStencilCreateInfo.stencilTestEnable = VK_FALSE;
|
||||
depthStencilCreateInfo.front = {};
|
||||
depthStencilCreateInfo.back = {};
|
||||
|
||||
|
||||
VkPipelineColorBlendAttachmentState colorBlendAttachment{}; // TODO: Add to PipelineCreator
|
||||
colorBlendAttachment.colorWriteMask = VK_COLOR_COMPONENT_R_BIT |
|
||||
VK_COLOR_COMPONENT_G_BIT |
|
||||
VK_COLOR_COMPONENT_B_BIT |
|
||||
VK_COLOR_COMPONENT_A_BIT;
|
||||
colorBlendAttachment.blendEnable = VK_FALSE;
|
||||
colorBlendAttachment.srcColorBlendFactor = VK_BLEND_FACTOR_ONE;
|
||||
colorBlendAttachment.dstColorBlendFactor = VK_BLEND_FACTOR_ZERO;
|
||||
colorBlendAttachment.colorBlendOp = VK_BLEND_OP_ADD;
|
||||
colorBlendAttachment.srcAlphaBlendFactor = VK_BLEND_FACTOR_ONE;
|
||||
colorBlendAttachment.dstAlphaBlendFactor = VK_BLEND_FACTOR_ZERO;
|
||||
colorBlendAttachment.alphaBlendOp = VK_BLEND_OP_ADD;
|
||||
VkPipelineColorBlendAttachmentState colorBlendAttachment{}; // TODO: Add to PipelineCreator
|
||||
colorBlendAttachment.colorWriteMask = VK_COLOR_COMPONENT_R_BIT |
|
||||
VK_COLOR_COMPONENT_G_BIT |
|
||||
VK_COLOR_COMPONENT_B_BIT |
|
||||
VK_COLOR_COMPONENT_A_BIT;
|
||||
colorBlendAttachment.blendEnable = VK_FALSE;
|
||||
colorBlendAttachment.srcColorBlendFactor = VK_BLEND_FACTOR_ONE;
|
||||
colorBlendAttachment.dstColorBlendFactor = VK_BLEND_FACTOR_ZERO;
|
||||
colorBlendAttachment.colorBlendOp = VK_BLEND_OP_ADD;
|
||||
colorBlendAttachment.srcAlphaBlendFactor = VK_BLEND_FACTOR_ONE;
|
||||
colorBlendAttachment.dstAlphaBlendFactor = VK_BLEND_FACTOR_ZERO;
|
||||
colorBlendAttachment.alphaBlendOp = VK_BLEND_OP_ADD;
|
||||
|
||||
VkPipelineColorBlendStateCreateInfo colorBlendCreateInfo{};
|
||||
colorBlendCreateInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO;
|
||||
colorBlendCreateInfo.logicOpEnable = VK_FALSE;
|
||||
colorBlendCreateInfo.logicOp = VK_LOGIC_OP_COPY;
|
||||
colorBlendCreateInfo.attachmentCount = 1;
|
||||
colorBlendCreateInfo.pAttachments = &colorBlendAttachment;
|
||||
colorBlendCreateInfo.blendConstants[0] = 0.0f;
|
||||
colorBlendCreateInfo.blendConstants[1] = 0.0f;
|
||||
colorBlendCreateInfo.blendConstants[2] = 0.0f;
|
||||
colorBlendCreateInfo.blendConstants[3] = 0.0f;
|
||||
VkPipelineColorBlendStateCreateInfo colorBlendCreateInfo{};
|
||||
colorBlendCreateInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO;
|
||||
colorBlendCreateInfo.logicOpEnable = VK_FALSE;
|
||||
colorBlendCreateInfo.logicOp = VK_LOGIC_OP_COPY;
|
||||
colorBlendCreateInfo.attachmentCount = 1;
|
||||
colorBlendCreateInfo.pAttachments = &colorBlendAttachment;
|
||||
colorBlendCreateInfo.blendConstants[0] = 0.0f;
|
||||
colorBlendCreateInfo.blendConstants[1] = 0.0f;
|
||||
colorBlendCreateInfo.blendConstants[2] = 0.0f;
|
||||
colorBlendCreateInfo.blendConstants[3] = 0.0f;
|
||||
|
||||
VkPipelineLayoutCreateInfo pipelineLayoutCreateInfo{};
|
||||
pipelineLayoutCreateInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
|
||||
pipelineLayoutCreateInfo.setLayoutCount = descriptorSetLayouts.size();
|
||||
pipelineLayoutCreateInfo.pSetLayouts = descriptorSetLayouts.data();
|
||||
pipelineLayoutCreateInfo.pushConstantRangeCount = 0;
|
||||
pipelineLayoutCreateInfo.pPushConstantRanges = nullptr;
|
||||
VkPipelineLayoutCreateInfo pipelineLayoutCreateInfo{};
|
||||
pipelineLayoutCreateInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
|
||||
pipelineLayoutCreateInfo.setLayoutCount = descriptorSetLayouts.size();
|
||||
pipelineLayoutCreateInfo.pSetLayouts = descriptorSetLayouts.data();
|
||||
pipelineLayoutCreateInfo.pushConstantRangeCount = 0;
|
||||
pipelineLayoutCreateInfo.pPushConstantRanges = nullptr;
|
||||
|
||||
CP_VK_ASSERT(vkCreatePipelineLayout(instance.GetDevice(), &pipelineLayoutCreateInfo, nullptr, &pipelineLayout), "Failed to initialize pipeline layout");
|
||||
CP_VK_ASSERT(vkCreatePipelineLayout(instance.GetDevice(), &pipelineLayoutCreateInfo, nullptr, &pipelineLayout), "Failed to initialize pipeline layout");
|
||||
|
||||
const std::vector<VkPipelineShaderStageCreateInfo>& shaderStages = shader.GetShaderStages();
|
||||
VkGraphicsPipelineCreateInfo graphicsPipelineCreateInfo{};
|
||||
graphicsPipelineCreateInfo.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
|
||||
graphicsPipelineCreateInfo.stageCount = shaderStages.size();
|
||||
graphicsPipelineCreateInfo.pStages = shaderStages.data();
|
||||
graphicsPipelineCreateInfo.pVertexInputState = &vertexInputCreateInfo;
|
||||
graphicsPipelineCreateInfo.pInputAssemblyState = &inputAssemblyCreateInfo;
|
||||
graphicsPipelineCreateInfo.pViewportState = &viewportStateCreateInfo;
|
||||
graphicsPipelineCreateInfo.pRasterizationState = &rasterizerCreateInfo;
|
||||
graphicsPipelineCreateInfo.pMultisampleState = &multisampleCreateInfo;
|
||||
graphicsPipelineCreateInfo.pDepthStencilState = &depthStencilCreateInfo;
|
||||
graphicsPipelineCreateInfo.pColorBlendState = &colorBlendCreateInfo;
|
||||
graphicsPipelineCreateInfo.pDynamicState = &dynamicStateCreateInfo;
|
||||
graphicsPipelineCreateInfo.layout = pipelineLayout;
|
||||
graphicsPipelineCreateInfo.renderPass = creator.renderPass;
|
||||
graphicsPipelineCreateInfo.subpass = 0;
|
||||
graphicsPipelineCreateInfo.basePipelineHandle = VK_NULL_HANDLE;
|
||||
graphicsPipelineCreateInfo.basePipelineIndex = -1;
|
||||
const std::vector<VkPipelineShaderStageCreateInfo>& shaderStages = shader.GetShaderStages();
|
||||
VkGraphicsPipelineCreateInfo graphicsPipelineCreateInfo{};
|
||||
graphicsPipelineCreateInfo.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
|
||||
graphicsPipelineCreateInfo.stageCount = shaderStages.size();
|
||||
graphicsPipelineCreateInfo.pStages = shaderStages.data();
|
||||
graphicsPipelineCreateInfo.pVertexInputState = &vertexInputCreateInfo;
|
||||
graphicsPipelineCreateInfo.pInputAssemblyState = &inputAssemblyCreateInfo;
|
||||
graphicsPipelineCreateInfo.pViewportState = &viewportStateCreateInfo;
|
||||
graphicsPipelineCreateInfo.pRasterizationState = &rasterizerCreateInfo;
|
||||
graphicsPipelineCreateInfo.pMultisampleState = &multisampleCreateInfo;
|
||||
graphicsPipelineCreateInfo.pDepthStencilState = &depthStencilCreateInfo;
|
||||
graphicsPipelineCreateInfo.pColorBlendState = &colorBlendCreateInfo;
|
||||
graphicsPipelineCreateInfo.pDynamicState = &dynamicStateCreateInfo;
|
||||
graphicsPipelineCreateInfo.layout = pipelineLayout;
|
||||
graphicsPipelineCreateInfo.renderPass = creator.renderPass;
|
||||
graphicsPipelineCreateInfo.subpass = 0;
|
||||
graphicsPipelineCreateInfo.basePipelineHandle = VK_NULL_HANDLE;
|
||||
graphicsPipelineCreateInfo.basePipelineIndex = -1;
|
||||
|
||||
CP_VK_ASSERT(vkCreateGraphicsPipelines(instance.GetDevice(), VK_NULL_HANDLE, 1, &graphicsPipelineCreateInfo, nullptr, &graphicsPipeline), "Failed to initialize graphics pipeline");
|
||||
}
|
||||
CP_VK_ASSERT(vkCreateGraphicsPipelines(instance.GetDevice(), VK_NULL_HANDLE, 1, &graphicsPipelineCreateInfo, nullptr, &graphicsPipeline), "Failed to initialize graphics pipeline");
|
||||
}
|
||||
|
||||
VkShaderModule InitializeShaderModule(const std::vector<char>& code)
|
||||
{
|
||||
VkShaderModuleCreateInfo createInfo{};
|
||||
createInfo.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO;
|
||||
createInfo.codeSize = code.size();
|
||||
createInfo.pCode = reinterpret_cast<const uint32_t*>(code.data());
|
||||
VkShaderModule InitializeShaderModule(const std::vector<char>& code)
|
||||
{
|
||||
VkShaderModuleCreateInfo createInfo{};
|
||||
createInfo.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO;
|
||||
createInfo.codeSize = code.size();
|
||||
createInfo.pCode = reinterpret_cast<const uint32_t*>(code.data());
|
||||
|
||||
VkShaderModule shaderModule;
|
||||
CP_VK_ASSERT(vkCreateShaderModule(instance.GetDevice(), &createInfo, nullptr, &shaderModule), "Failed to initialize shader module");
|
||||
VkShaderModule shaderModule;
|
||||
CP_VK_ASSERT(vkCreateShaderModule(instance.GetDevice(), &createInfo, nullptr, &shaderModule), "Failed to initialize shader module");
|
||||
|
||||
return shaderModule;
|
||||
}
|
||||
return shaderModule;
|
||||
}
|
||||
|
||||
};
|
||||
};
|
||||
}
|
||||
@@ -6,55 +6,58 @@
|
||||
#include <vulkan/vulkan.hpp>
|
||||
#include <map>
|
||||
|
||||
class PipelineCreator
|
||||
namespace Copium
|
||||
{
|
||||
struct DescriptorSetBinding
|
||||
class PipelineCreator
|
||||
{
|
||||
uint32_t binding;
|
||||
VkDescriptorType type;
|
||||
uint32_t count;
|
||||
VkShaderStageFlags flags;
|
||||
struct DescriptorSetBinding
|
||||
{
|
||||
uint32_t binding;
|
||||
VkDescriptorType type;
|
||||
uint32_t count;
|
||||
VkShaderStageFlags flags;
|
||||
};
|
||||
friend class Pipeline;
|
||||
private:
|
||||
std::map<uint32_t, std::vector<DescriptorSetBinding>> descriptorSetLayouts{};
|
||||
|
||||
std::string vertexShader;
|
||||
std::string fragmentShader;
|
||||
VertexDescriptor vertexDescriptor{};
|
||||
VkPrimitiveTopology topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST;
|
||||
VkCullModeFlags cullMode = VK_CULL_MODE_BACK_BIT;
|
||||
VkFrontFace frontFace = VK_FRONT_FACE_CLOCKWISE;
|
||||
VkRenderPass renderPass = VK_NULL_HANDLE;
|
||||
|
||||
public:
|
||||
PipelineCreator(VkRenderPass renderPass, const std::string& vertexShader, const std::string& fragmentShader)
|
||||
: vertexShader{vertexShader}, fragmentShader{fragmentShader}, renderPass{renderPass}
|
||||
{}
|
||||
|
||||
void SetVertexDescriptor(const VertexDescriptor& descriptor)
|
||||
{
|
||||
vertexDescriptor = descriptor;
|
||||
}
|
||||
|
||||
void AddDescriptorSetLayoutBinding(uint32_t set, uint32_t binding, VkDescriptorType type, uint32_t count, VkShaderStageFlags stageFlags)
|
||||
{
|
||||
CP_ASSERT(set <= descriptorSetLayouts.size(), "AddDescriptorSetLayoutBinding : Cannot add descriptor set with set number greater than the current set count");
|
||||
descriptorSetLayouts[set].emplace_back(DescriptorSetBinding{binding, type, count, stageFlags});
|
||||
}
|
||||
|
||||
void SetPrimitiveTopology(VkPrimitiveTopology primitiveTopology)
|
||||
{
|
||||
topology = primitiveTopology;
|
||||
}
|
||||
|
||||
void SetCullMode(VkCullModeFlags flags)
|
||||
{
|
||||
cullMode = flags;
|
||||
}
|
||||
|
||||
void SetCullFrontFace(VkFrontFace cullFrontFace)
|
||||
{
|
||||
frontFace = cullFrontFace;
|
||||
}
|
||||
};
|
||||
friend class Pipeline;
|
||||
private:
|
||||
std::map<uint32_t, std::vector<DescriptorSetBinding>> descriptorSetLayouts{};
|
||||
|
||||
std::string vertexShader;
|
||||
std::string fragmentShader;
|
||||
VertexDescriptor vertexDescriptor{};
|
||||
VkPrimitiveTopology topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST;
|
||||
VkCullModeFlags cullMode = VK_CULL_MODE_BACK_BIT;
|
||||
VkFrontFace frontFace = VK_FRONT_FACE_CLOCKWISE;
|
||||
VkRenderPass renderPass = VK_NULL_HANDLE;
|
||||
|
||||
public:
|
||||
PipelineCreator(VkRenderPass renderPass, const std::string& vertexShader, const std::string& fragmentShader)
|
||||
: vertexShader{vertexShader}, fragmentShader{fragmentShader}, renderPass{renderPass}
|
||||
{}
|
||||
|
||||
void SetVertexDescriptor(const VertexDescriptor& descriptor)
|
||||
{
|
||||
vertexDescriptor = descriptor;
|
||||
}
|
||||
|
||||
void AddDescriptorSetLayoutBinding(uint32_t set, uint32_t binding, VkDescriptorType type, uint32_t count, VkShaderStageFlags stageFlags)
|
||||
{
|
||||
CP_ASSERT(set <= descriptorSetLayouts.size(), "AddDescriptorSetLayoutBinding : Cannot add descriptor set with set number greater than the current set count");
|
||||
descriptorSetLayouts[set].emplace_back(DescriptorSetBinding{binding, type, count, stageFlags});
|
||||
}
|
||||
|
||||
void SetPrimitiveTopology(VkPrimitiveTopology primitiveTopology)
|
||||
{
|
||||
topology = primitiveTopology;
|
||||
}
|
||||
|
||||
void SetCullMode(VkCullModeFlags flags)
|
||||
{
|
||||
cullMode = flags;
|
||||
}
|
||||
|
||||
void SetCullFrontFace(VkFrontFace cullFrontFace)
|
||||
{
|
||||
frontFace = cullFrontFace;
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
+30
-27
@@ -4,38 +4,41 @@
|
||||
#include <optional>
|
||||
#include <vector>
|
||||
|
||||
struct QueueFamiliesQuery
|
||||
namespace Copium
|
||||
{
|
||||
std::optional<uint32_t> graphicsFamily;
|
||||
std::optional<uint32_t> presentFamily;
|
||||
|
||||
QueueFamiliesQuery(VkSurfaceKHR surface, VkPhysicalDevice device)
|
||||
struct QueueFamiliesQuery
|
||||
{
|
||||
uint32_t queueFamilyCount = 0;
|
||||
vkGetPhysicalDeviceQueueFamilyProperties(device, &queueFamilyCount, nullptr);
|
||||
std::vector<VkQueueFamilyProperties> queueFamilies(queueFamilyCount);
|
||||
vkGetPhysicalDeviceQueueFamilyProperties(device, &queueFamilyCount, queueFamilies.data());
|
||||
std::optional<uint32_t> graphicsFamily;
|
||||
std::optional<uint32_t> presentFamily;
|
||||
|
||||
int i = 0;
|
||||
for (auto&& queueFamily : queueFamilies)
|
||||
QueueFamiliesQuery(VkSurfaceKHR surface, VkPhysicalDevice device)
|
||||
{
|
||||
if(queueFamily.queueFlags & VK_QUEUE_GRAPHICS_BIT)
|
||||
uint32_t queueFamilyCount = 0;
|
||||
vkGetPhysicalDeviceQueueFamilyProperties(device, &queueFamilyCount, nullptr);
|
||||
std::vector<VkQueueFamilyProperties> queueFamilies(queueFamilyCount);
|
||||
vkGetPhysicalDeviceQueueFamilyProperties(device, &queueFamilyCount, queueFamilies.data());
|
||||
|
||||
int i = 0;
|
||||
for (auto&& queueFamily : queueFamilies)
|
||||
{
|
||||
graphicsFamily = i;
|
||||
if (queueFamily.queueFlags & VK_QUEUE_GRAPHICS_BIT)
|
||||
{
|
||||
graphicsFamily = i;
|
||||
}
|
||||
VkBool32 presentSupport = false;
|
||||
vkGetPhysicalDeviceSurfaceSupportKHR(device, i, surface, &presentSupport);
|
||||
if (presentSupport)
|
||||
{
|
||||
presentFamily = i;
|
||||
}
|
||||
i++;
|
||||
}
|
||||
VkBool32 presentSupport = false;
|
||||
vkGetPhysicalDeviceSurfaceSupportKHR(device, i, surface, &presentSupport);
|
||||
if (presentSupport)
|
||||
{
|
||||
presentFamily = i;
|
||||
}
|
||||
i++;
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
bool AllRequiredFamiliesSupported()
|
||||
{
|
||||
return graphicsFamily.has_value() && presentFamily.has_value();
|
||||
}
|
||||
};
|
||||
bool AllRequiredFamiliesSupported()
|
||||
{
|
||||
return graphicsFamily.has_value() && presentFamily.has_value();
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
+131
-127
@@ -6,146 +6,150 @@
|
||||
#include "Common.h"
|
||||
#include "Instance.h"
|
||||
|
||||
enum class ShaderType
|
||||
namespace Copium
|
||||
{
|
||||
GlslFile, GlslCode, SpvFile, SpvCode
|
||||
};
|
||||
|
||||
class Shader
|
||||
{
|
||||
CP_DELETE_COPY_AND_MOVE_CTOR(Shader);
|
||||
private:
|
||||
Instance& instance;
|
||||
|
||||
VkShaderModule vertShaderModule;
|
||||
VkShaderModule fragShaderModule;
|
||||
std::vector<VkPipelineShaderStageCreateInfo> shaderStages;
|
||||
public:
|
||||
Shader(Instance& instance, ShaderType shaderType, const std::string& vertexInput, const std::string& fragmentInput)
|
||||
: instance{instance}
|
||||
class Shader
|
||||
{
|
||||
switch (shaderType)
|
||||
CP_DELETE_COPY_AND_MOVE_CTOR(Shader);
|
||||
public:
|
||||
enum class Type
|
||||
{
|
||||
case ShaderType::GlslCode:
|
||||
vertShaderModule = InitializeShaderModuleFromGlslCode(vertexInput, shaderc_vertex_shader);
|
||||
fragShaderModule = InitializeShaderModuleFromGlslCode(fragmentInput, shaderc_fragment_shader);
|
||||
break;
|
||||
case ShaderType::GlslFile:
|
||||
vertShaderModule = InitializeShaderModuleFromGlslFile(vertexInput, shaderc_vertex_shader);
|
||||
fragShaderModule = InitializeShaderModuleFromGlslFile(fragmentInput, shaderc_fragment_shader);
|
||||
break;
|
||||
case ShaderType::SpvCode:
|
||||
vertShaderModule = InitializeShaderModule(vertexInput);
|
||||
fragShaderModule = InitializeShaderModule(fragmentInput);
|
||||
break;
|
||||
case ShaderType::SpvFile:
|
||||
vertShaderModule = InitializeShaderModule(FileSystem::ReadFile(vertexInput));
|
||||
fragShaderModule = InitializeShaderModule(FileSystem::ReadFile(fragmentInput));
|
||||
break;
|
||||
default:
|
||||
CP_ASSERT(false, "Unreachable switch case %d", (int)shaderType);
|
||||
GlslFile, GlslCode, SpvFile, SpvCode
|
||||
};
|
||||
|
||||
private:
|
||||
Instance& instance;
|
||||
|
||||
VkShaderModule vertShaderModule;
|
||||
VkShaderModule fragShaderModule;
|
||||
std::vector<VkPipelineShaderStageCreateInfo> shaderStages;
|
||||
public:
|
||||
Shader(Instance& instance, Type type, const std::string& vertexInput, const std::string& fragmentInput)
|
||||
: instance{instance}
|
||||
{
|
||||
switch (type)
|
||||
{
|
||||
case Type::GlslCode:
|
||||
vertShaderModule = InitializeShaderModuleFromGlslCode(vertexInput, shaderc_vertex_shader);
|
||||
fragShaderModule = InitializeShaderModuleFromGlslCode(fragmentInput, shaderc_fragment_shader);
|
||||
break;
|
||||
case Type::GlslFile:
|
||||
vertShaderModule = InitializeShaderModuleFromGlslFile(vertexInput, shaderc_vertex_shader);
|
||||
fragShaderModule = InitializeShaderModuleFromGlslFile(fragmentInput, shaderc_fragment_shader);
|
||||
break;
|
||||
case Type::SpvCode:
|
||||
vertShaderModule = InitializeShaderModule(vertexInput);
|
||||
fragShaderModule = InitializeShaderModule(fragmentInput);
|
||||
break;
|
||||
case Type::SpvFile:
|
||||
vertShaderModule = InitializeShaderModule(FileSystem::ReadFile(vertexInput));
|
||||
fragShaderModule = InitializeShaderModule(FileSystem::ReadFile(fragmentInput));
|
||||
break;
|
||||
default:
|
||||
CP_ASSERT(false, "Unreachable switch case %d", (int)type);
|
||||
}
|
||||
|
||||
shaderStages.resize(2);
|
||||
shaderStages[0] = {};
|
||||
shaderStages[0].sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
|
||||
shaderStages[0].stage = VK_SHADER_STAGE_VERTEX_BIT;
|
||||
shaderStages[0].module = vertShaderModule;
|
||||
shaderStages[0].pName = "main";
|
||||
|
||||
shaderStages[1] = {};
|
||||
shaderStages[1].sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
|
||||
shaderStages[1].stage = VK_SHADER_STAGE_FRAGMENT_BIT;
|
||||
shaderStages[1].module = fragShaderModule;
|
||||
shaderStages[1].pName = "main";
|
||||
}
|
||||
|
||||
shaderStages.resize(2);
|
||||
shaderStages[0] = {};
|
||||
shaderStages[0].sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
|
||||
shaderStages[0].stage = VK_SHADER_STAGE_VERTEX_BIT;
|
||||
shaderStages[0].module = vertShaderModule;
|
||||
shaderStages[0].pName = "main";
|
||||
|
||||
shaderStages[1] = {};
|
||||
shaderStages[1].sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
|
||||
shaderStages[1].stage = VK_SHADER_STAGE_FRAGMENT_BIT;
|
||||
shaderStages[1].module = fragShaderModule;
|
||||
shaderStages[1].pName = "main";
|
||||
}
|
||||
|
||||
~Shader()
|
||||
{
|
||||
vkDestroyShaderModule(instance.GetDevice(), vertShaderModule, nullptr);
|
||||
vkDestroyShaderModule(instance.GetDevice(), fragShaderModule, nullptr);
|
||||
}
|
||||
|
||||
const std::vector<VkPipelineShaderStageCreateInfo> GetShaderStages() const
|
||||
{
|
||||
return shaderStages;
|
||||
}
|
||||
|
||||
private:
|
||||
VkShaderModule InitializeShaderModule(const std::vector<uint32_t>& codeSpv)
|
||||
{
|
||||
return InitializeShaderModule(codeSpv.data(), codeSpv.size() * sizeof(uint32_t));
|
||||
}
|
||||
|
||||
VkShaderModule InitializeShaderModule(const std::string& codeSpv)
|
||||
{
|
||||
return InitializeShaderModule(reinterpret_cast<const uint32_t*>(codeSpv.data()), codeSpv.size());
|
||||
}
|
||||
|
||||
VkShaderModule InitializeShaderModule(const std::vector<char>& codeSpv)
|
||||
{
|
||||
return InitializeShaderModule(reinterpret_cast<const uint32_t*>(codeSpv.data()), codeSpv.size());
|
||||
}
|
||||
|
||||
VkShaderModule InitializeShaderModuleFromGlslFile(const std::string& filename, shaderc_shader_kind shaderType)
|
||||
{
|
||||
std::string spvFilename = ".cache/" + filename + ".spv";
|
||||
try
|
||||
~Shader()
|
||||
{
|
||||
if (FileSystem::FileExists(spvFilename))
|
||||
vkDestroyShaderModule(instance.GetDevice(), vertShaderModule, nullptr);
|
||||
vkDestroyShaderModule(instance.GetDevice(), fragShaderModule, nullptr);
|
||||
}
|
||||
|
||||
const std::vector<VkPipelineShaderStageCreateInfo> GetShaderStages() const
|
||||
{
|
||||
return shaderStages;
|
||||
}
|
||||
|
||||
private:
|
||||
VkShaderModule InitializeShaderModule(const std::vector<uint32_t>& codeSpv)
|
||||
{
|
||||
return InitializeShaderModule(codeSpv.data(), codeSpv.size() * sizeof(uint32_t));
|
||||
}
|
||||
|
||||
VkShaderModule InitializeShaderModule(const std::string& codeSpv)
|
||||
{
|
||||
return InitializeShaderModule(reinterpret_cast<const uint32_t*>(codeSpv.data()), codeSpv.size());
|
||||
}
|
||||
|
||||
VkShaderModule InitializeShaderModule(const std::vector<char>& codeSpv)
|
||||
{
|
||||
return InitializeShaderModule(reinterpret_cast<const uint32_t*>(codeSpv.data()), codeSpv.size());
|
||||
}
|
||||
|
||||
VkShaderModule InitializeShaderModuleFromGlslFile(const std::string& filename, shaderc_shader_kind type)
|
||||
{
|
||||
std::string spvFilename = ".cache/" + filename + ".spv";
|
||||
try
|
||||
{
|
||||
if (FileSystem::DateModified(filename) < FileSystem::DateModified(spvFilename))
|
||||
if (FileSystem::FileExists(spvFilename))
|
||||
{
|
||||
CP_DEBUG("Loading cached shader file: %s", filename.c_str());
|
||||
std::vector<char> data = FileSystem::ReadFile(spvFilename);
|
||||
CP_ASSERT(data.size() % 4 == 0, "Spv data size is not a factor of 4");
|
||||
return InitializeShaderModule((const uint32_t*)data.data(), data.size());
|
||||
if (FileSystem::DateModified(filename) < FileSystem::DateModified(spvFilename))
|
||||
{
|
||||
CP_DEBUG("Loading cached shader file: %s", filename.c_str());
|
||||
std::vector<char> data = FileSystem::ReadFile(spvFilename);
|
||||
CP_ASSERT(data.size() % 4 == 0, "Spv data size is not a factor of 4");
|
||||
return InitializeShaderModule((const uint32_t*)data.data(), data.size());
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (const std::runtime_error& e)
|
||||
{
|
||||
CP_WARN("Cached shader file is invalid, recreating it");
|
||||
}
|
||||
CP_DEBUG("Compiling shader file: %s", filename.c_str());
|
||||
shaderc::Compiler compiler;
|
||||
shaderc::CompileOptions options;
|
||||
|
||||
options.SetOptimizationLevel(shaderc_optimization_level_size);
|
||||
|
||||
std::vector<char> glslCode = FileSystem::ReadFile(filename);
|
||||
shaderc::SpvCompilationResult result = compiler.CompileGlslToSpv(glslCode.data(), glslCode.size(), type, filename.c_str(), options);
|
||||
CP_ASSERT(result.GetCompilationStatus() == shaderc_compilation_status_success, "Failed to compile shader: %s\n%s", filename.c_str(), result.GetErrorMessage().c_str());
|
||||
|
||||
std::vector<uint32_t> data{result.cbegin(), result.cend()};
|
||||
FileSystem::WriteFile(spvFilename, (const char*)data.data(), data.size() * sizeof(uint32_t));
|
||||
return InitializeShaderModule(data.data(), data.size() * sizeof(uint32_t));
|
||||
}
|
||||
catch (const std::runtime_error& e)
|
||||
|
||||
VkShaderModule InitializeShaderModuleFromGlslCode(const std::string& code, shaderc_shader_kind type)
|
||||
{
|
||||
CP_WARN("Cached shader file is invalid, recreating it");
|
||||
shaderc::Compiler compiler;
|
||||
shaderc::CompileOptions options;
|
||||
|
||||
options.SetOptimizationLevel(shaderc_optimization_level_size);
|
||||
|
||||
shaderc::SpvCompilationResult result = compiler.CompileGlslToSpv(code.data(), type, "inline_shader_code", options);
|
||||
CP_ASSERT(result.GetCompilationStatus() == shaderc_compilation_status_success, "Failed to compile inline shader code: %s", result.GetErrorMessage());
|
||||
|
||||
std::vector<uint32_t> data{result.cbegin(), result.cend()};
|
||||
return InitializeShaderModule(data.data(), data.size() * sizeof(uint32_t));
|
||||
}
|
||||
CP_DEBUG("Compiling shader file: %s", filename.c_str());
|
||||
shaderc::Compiler compiler;
|
||||
shaderc::CompileOptions options;
|
||||
|
||||
options.SetOptimizationLevel(shaderc_optimization_level_size);
|
||||
VkShaderModule InitializeShaderModule(const uint32_t* data, size_t size)
|
||||
{
|
||||
VkShaderModuleCreateInfo createInfo{};
|
||||
createInfo.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO;
|
||||
createInfo.codeSize = size;
|
||||
createInfo.pCode = data;
|
||||
|
||||
std::vector<char> glslCode = FileSystem::ReadFile(filename);
|
||||
shaderc::SpvCompilationResult result = compiler.CompileGlslToSpv(glslCode.data(), glslCode.size(), shaderType, filename.c_str(), options);
|
||||
CP_ASSERT(result.GetCompilationStatus() == shaderc_compilation_status_success, "Failed to compile shader: %s\n%s", filename.c_str(), result.GetErrorMessage().c_str());
|
||||
VkShaderModule shaderModule;
|
||||
CP_VK_ASSERT(vkCreateShaderModule(instance.GetDevice(), &createInfo, nullptr, &shaderModule), "Failed to initialize shader module");
|
||||
|
||||
std::vector<uint32_t> data{result.cbegin(), result.cend()};
|
||||
FileSystem::WriteFile(spvFilename, (const char*)data.data(), data.size() * sizeof(uint32_t));
|
||||
return InitializeShaderModule(data.data(), data.size() * sizeof(uint32_t));
|
||||
}
|
||||
|
||||
VkShaderModule InitializeShaderModuleFromGlslCode(const std::string& code, shaderc_shader_kind shaderType)
|
||||
{
|
||||
shaderc::Compiler compiler;
|
||||
shaderc::CompileOptions options;
|
||||
|
||||
options.SetOptimizationLevel(shaderc_optimization_level_size);
|
||||
|
||||
shaderc::SpvCompilationResult result = compiler.CompileGlslToSpv(code.data(), shaderType, "inline_shader_code", options);
|
||||
CP_ASSERT(result.GetCompilationStatus() == shaderc_compilation_status_success, "Failed to compile inline shader code: %s", result.GetErrorMessage());
|
||||
|
||||
std::vector<uint32_t> data{result.cbegin(), result.cend()};
|
||||
return InitializeShaderModule(data.data(), data.size() * sizeof(uint32_t));
|
||||
}
|
||||
|
||||
VkShaderModule InitializeShaderModule(const uint32_t* data, size_t size)
|
||||
{
|
||||
VkShaderModuleCreateInfo createInfo{};
|
||||
createInfo.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO;
|
||||
createInfo.codeSize = size;
|
||||
createInfo.pCode = data;
|
||||
|
||||
VkShaderModule shaderModule;
|
||||
CP_VK_ASSERT(vkCreateShaderModule(instance.GetDevice(), &createInfo, nullptr, &shaderModule), "Failed to initialize shader module");
|
||||
|
||||
return shaderModule;
|
||||
}
|
||||
};
|
||||
return shaderModule;
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
+309
-306
@@ -10,333 +10,336 @@
|
||||
#include <vulkan/vulkan.h>
|
||||
#include <vector>
|
||||
|
||||
SwapChainSupportDetails::SwapChainSupportDetails(VkSurfaceKHR surface, VkPhysicalDevice physicalDevice)
|
||||
namespace Copium
|
||||
{
|
||||
vkGetPhysicalDeviceSurfaceCapabilitiesKHR(physicalDevice, surface, &capabilities);
|
||||
|
||||
uint32_t formatCount;
|
||||
vkGetPhysicalDeviceSurfaceFormatsKHR(physicalDevice, surface, &formatCount, nullptr);
|
||||
if (formatCount != 0)
|
||||
SwapChainSupportDetails::SwapChainSupportDetails(VkSurfaceKHR surface, VkPhysicalDevice physicalDevice)
|
||||
{
|
||||
formats.resize(formatCount);
|
||||
vkGetPhysicalDeviceSurfaceFormatsKHR(physicalDevice, surface, &formatCount, formats.data());
|
||||
vkGetPhysicalDeviceSurfaceCapabilitiesKHR(physicalDevice, surface, &capabilities);
|
||||
|
||||
uint32_t formatCount;
|
||||
vkGetPhysicalDeviceSurfaceFormatsKHR(physicalDevice, surface, &formatCount, nullptr);
|
||||
if (formatCount != 0)
|
||||
{
|
||||
formats.resize(formatCount);
|
||||
vkGetPhysicalDeviceSurfaceFormatsKHR(physicalDevice, surface, &formatCount, formats.data());
|
||||
}
|
||||
|
||||
uint32_t presentModeCount;
|
||||
vkGetPhysicalDeviceSurfacePresentModesKHR(physicalDevice, surface, &presentModeCount, nullptr);
|
||||
if (presentModeCount != 0)
|
||||
{
|
||||
presentModes.resize(presentModeCount);
|
||||
vkGetPhysicalDeviceSurfacePresentModesKHR(physicalDevice, surface, &presentModeCount, presentModes.data());
|
||||
}
|
||||
}
|
||||
|
||||
uint32_t presentModeCount;
|
||||
vkGetPhysicalDeviceSurfacePresentModesKHR(physicalDevice, surface, &presentModeCount, nullptr);
|
||||
if (presentModeCount != 0)
|
||||
bool SwapChainSupportDetails::Valid()
|
||||
{
|
||||
presentModes.resize(presentModeCount);
|
||||
vkGetPhysicalDeviceSurfacePresentModesKHR(physicalDevice, surface, &presentModeCount, presentModes.data());
|
||||
return !formats.empty() && !presentModes.empty();
|
||||
}
|
||||
}
|
||||
|
||||
bool SwapChainSupportDetails::Valid()
|
||||
{
|
||||
return !formats.empty() && !presentModes.empty();
|
||||
}
|
||||
|
||||
SwapChain::SwapChain(Instance& instance)
|
||||
: instance{instance}
|
||||
{
|
||||
Initialize();
|
||||
InitializeImageViews();
|
||||
InitializeDepthBuffer();
|
||||
InitializeRenderPass();
|
||||
InitializeFramebuffers();
|
||||
}
|
||||
|
||||
SwapChain::~SwapChain()
|
||||
{
|
||||
Destroy();
|
||||
vkDestroyRenderPass(instance.GetDevice(), renderPass, nullptr);
|
||||
}
|
||||
|
||||
void SwapChain::BeginFrameBuffer(const CommandBuffer& commandBuffer) const
|
||||
{
|
||||
std::vector<VkClearValue> clearValues{2};
|
||||
clearValues[0].color = {{0.02f, 0.02f, 0.02f, 1.0f}};
|
||||
clearValues[1].depthStencil = {1.0f, 0};
|
||||
|
||||
VkRenderPassBeginInfo renderPassBeginInfo{};
|
||||
renderPassBeginInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO;
|
||||
renderPassBeginInfo.renderPass = renderPass;
|
||||
renderPassBeginInfo.framebuffer = framebuffers[imageIndex];
|
||||
renderPassBeginInfo.renderArea.offset = {0, 0};
|
||||
renderPassBeginInfo.renderArea.extent = extent;
|
||||
renderPassBeginInfo.clearValueCount = clearValues.size();
|
||||
renderPassBeginInfo.pClearValues = clearValues.data();
|
||||
vkCmdBeginRenderPass(commandBuffer, &renderPassBeginInfo, VK_SUBPASS_CONTENTS_INLINE);
|
||||
}
|
||||
|
||||
void SwapChain::EndFrameBuffer(const CommandBuffer& commandBuffer) const
|
||||
{
|
||||
vkCmdEndRenderPass(commandBuffer);
|
||||
}
|
||||
|
||||
VkSwapchainKHR SwapChain::GetHandle() const
|
||||
{
|
||||
return handle;
|
||||
}
|
||||
|
||||
VkRenderPass SwapChain::GetRenderPass() const
|
||||
{
|
||||
return renderPass;
|
||||
}
|
||||
|
||||
VkExtent2D SwapChain::GetExtent() const
|
||||
{
|
||||
return extent;
|
||||
}
|
||||
|
||||
VkFramebuffer SwapChain::GetFramebuffer() const
|
||||
{
|
||||
return framebuffers[imageIndex];
|
||||
}
|
||||
|
||||
bool SwapChain::BeginPresent(VkSemaphore signalSemaphore)
|
||||
{
|
||||
VkResult result = vkAcquireNextImageKHR(instance.GetDevice(), handle, UINT64_MAX, signalSemaphore, VK_NULL_HANDLE, &imageIndex);
|
||||
if (result == VK_ERROR_OUT_OF_DATE_KHR)
|
||||
SwapChain::SwapChain(Instance& instance)
|
||||
: instance{instance}
|
||||
{
|
||||
Recreate();
|
||||
return false;
|
||||
Initialize();
|
||||
InitializeImageViews();
|
||||
InitializeDepthBuffer();
|
||||
InitializeRenderPass();
|
||||
InitializeFramebuffers();
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void SwapChain::EndPresent(VkQueue presentQueue, VkSemaphore* waitSemaphore, bool framebufferResized)
|
||||
{
|
||||
VkPresentInfoKHR presentInfo{};
|
||||
presentInfo.sType = VK_STRUCTURE_TYPE_PRESENT_INFO_KHR;
|
||||
presentInfo.waitSemaphoreCount = 1;
|
||||
presentInfo.pWaitSemaphores = waitSemaphore;
|
||||
presentInfo.swapchainCount = 1;
|
||||
presentInfo.pSwapchains = &handle;
|
||||
presentInfo.pImageIndices = &imageIndex;
|
||||
presentInfo.pResults = nullptr;
|
||||
|
||||
VkResult result = vkQueuePresentKHR(presentQueue, &presentInfo);
|
||||
if (result == VK_ERROR_OUT_OF_DATE_KHR || result == VK_SUBOPTIMAL_KHR || framebufferResized)
|
||||
SwapChain::~SwapChain()
|
||||
{
|
||||
Recreate();
|
||||
Destroy();
|
||||
vkDestroyRenderPass(instance.GetDevice(), renderPass, nullptr);
|
||||
}
|
||||
}
|
||||
|
||||
void SwapChain::Recreate()
|
||||
{
|
||||
int width = 0;
|
||||
int height = 0;
|
||||
glfwGetFramebufferSize(instance.GetWindow(), &width, &height);
|
||||
while (width == 0 || height == 0)
|
||||
void SwapChain::BeginFrameBuffer(const CommandBuffer& commandBuffer) const
|
||||
{
|
||||
std::vector<VkClearValue> clearValues{2};
|
||||
clearValues[0].color = {{0.02f, 0.02f, 0.02f, 1.0f}};
|
||||
clearValues[1].depthStencil = {1.0f, 0};
|
||||
|
||||
VkRenderPassBeginInfo renderPassBeginInfo{};
|
||||
renderPassBeginInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO;
|
||||
renderPassBeginInfo.renderPass = renderPass;
|
||||
renderPassBeginInfo.framebuffer = framebuffers[imageIndex];
|
||||
renderPassBeginInfo.renderArea.offset = {0, 0};
|
||||
renderPassBeginInfo.renderArea.extent = extent;
|
||||
renderPassBeginInfo.clearValueCount = clearValues.size();
|
||||
renderPassBeginInfo.pClearValues = clearValues.data();
|
||||
vkCmdBeginRenderPass(commandBuffer, &renderPassBeginInfo, VK_SUBPASS_CONTENTS_INLINE);
|
||||
}
|
||||
|
||||
void SwapChain::EndFrameBuffer(const CommandBuffer& commandBuffer) const
|
||||
{
|
||||
vkCmdEndRenderPass(commandBuffer);
|
||||
}
|
||||
|
||||
VkSwapchainKHR SwapChain::GetHandle() const
|
||||
{
|
||||
return handle;
|
||||
}
|
||||
|
||||
VkRenderPass SwapChain::GetRenderPass() const
|
||||
{
|
||||
return renderPass;
|
||||
}
|
||||
|
||||
VkExtent2D SwapChain::GetExtent() const
|
||||
{
|
||||
return extent;
|
||||
}
|
||||
|
||||
VkFramebuffer SwapChain::GetFramebuffer() const
|
||||
{
|
||||
return framebuffers[imageIndex];
|
||||
}
|
||||
|
||||
bool SwapChain::BeginPresent(VkSemaphore signalSemaphore)
|
||||
{
|
||||
VkResult result = vkAcquireNextImageKHR(instance.GetDevice(), handle, UINT64_MAX, signalSemaphore, VK_NULL_HANDLE, &imageIndex);
|
||||
if (result == VK_ERROR_OUT_OF_DATE_KHR)
|
||||
{
|
||||
Recreate();
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void SwapChain::EndPresent(VkQueue presentQueue, VkSemaphore* waitSemaphore, bool framebufferResized)
|
||||
{
|
||||
VkPresentInfoKHR presentInfo{};
|
||||
presentInfo.sType = VK_STRUCTURE_TYPE_PRESENT_INFO_KHR;
|
||||
presentInfo.waitSemaphoreCount = 1;
|
||||
presentInfo.pWaitSemaphores = waitSemaphore;
|
||||
presentInfo.swapchainCount = 1;
|
||||
presentInfo.pSwapchains = &handle;
|
||||
presentInfo.pImageIndices = &imageIndex;
|
||||
presentInfo.pResults = nullptr;
|
||||
|
||||
VkResult result = vkQueuePresentKHR(presentQueue, &presentInfo);
|
||||
if (result == VK_ERROR_OUT_OF_DATE_KHR || result == VK_SUBOPTIMAL_KHR || framebufferResized)
|
||||
{
|
||||
Recreate();
|
||||
}
|
||||
}
|
||||
|
||||
void SwapChain::Recreate()
|
||||
{
|
||||
int width = 0;
|
||||
int height = 0;
|
||||
glfwGetFramebufferSize(instance.GetWindow(), &width, &height);
|
||||
glfwWaitEvents();
|
||||
}
|
||||
|
||||
vkDeviceWaitIdle(instance.GetDevice());
|
||||
|
||||
Destroy();
|
||||
|
||||
Initialize();
|
||||
InitializeImageViews();
|
||||
InitializeDepthBuffer();
|
||||
InitializeFramebuffers();
|
||||
}
|
||||
|
||||
void SwapChain::Initialize()
|
||||
{
|
||||
SwapChainSupportDetails swapChainSupport{instance.GetSurface(), instance.GetPhysicalDevice()};
|
||||
|
||||
VkSurfaceFormatKHR format = SelectSwapSurfaceFormat(swapChainSupport.formats);
|
||||
VkPresentModeKHR presentMode = SelectSwapPresentMode(swapChainSupport.presentModes);
|
||||
extent = SelectSwapExtent(instance.GetWindow(), swapChainSupport.capabilities);
|
||||
imageFormat = format.format;
|
||||
uint32_t imageCount = swapChainSupport.capabilities.minImageCount + 1;
|
||||
if (swapChainSupport.capabilities.maxImageCount != 0)
|
||||
{
|
||||
imageCount = std::min(imageCount, swapChainSupport.capabilities.maxImageCount);
|
||||
}
|
||||
|
||||
QueueFamiliesQuery queueFamilies{instance.GetSurface(), instance.GetPhysicalDevice()};
|
||||
std::vector<uint32_t> queueFamilyIndices{queueFamilies.graphicsFamily.value(), queueFamilies.presentFamily.value()};
|
||||
|
||||
VkSwapchainCreateInfoKHR createInfo{};
|
||||
createInfo.sType = VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR;
|
||||
createInfo.surface = instance.GetSurface();
|
||||
createInfo.minImageCount = imageCount;
|
||||
createInfo.imageFormat = format.format;
|
||||
createInfo.imageColorSpace = format.colorSpace;
|
||||
createInfo.imageExtent = extent;
|
||||
createInfo.imageArrayLayers = 1;
|
||||
createInfo.imageUsage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
|
||||
createInfo.preTransform = swapChainSupport.capabilities.currentTransform;
|
||||
createInfo.compositeAlpha = VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR;
|
||||
createInfo.presentMode = presentMode;
|
||||
createInfo.clipped = VK_TRUE;
|
||||
createInfo.oldSwapchain = VK_NULL_HANDLE;
|
||||
if (queueFamilies.graphicsFamily != queueFamilies.presentFamily)
|
||||
{
|
||||
createInfo.imageSharingMode = VK_SHARING_MODE_CONCURRENT;
|
||||
createInfo.queueFamilyIndexCount = 2;
|
||||
createInfo.pQueueFamilyIndices = queueFamilyIndices.data();
|
||||
}
|
||||
else
|
||||
{
|
||||
createInfo.imageSharingMode = VK_SHARING_MODE_EXCLUSIVE;
|
||||
createInfo.queueFamilyIndexCount = 0;
|
||||
createInfo.pQueueFamilyIndices = nullptr;
|
||||
}
|
||||
|
||||
CP_VK_ASSERT(vkCreateSwapchainKHR(instance.GetDevice(), &createInfo, nullptr, &handle), "Failed to initialize the swapchain");
|
||||
|
||||
vkGetSwapchainImagesKHR(instance.GetDevice(), handle, &imageCount, nullptr);
|
||||
images.resize(imageCount);
|
||||
vkGetSwapchainImagesKHR(instance.GetDevice(), handle, &imageCount, images.data());
|
||||
}
|
||||
|
||||
void SwapChain::InitializeImageViews()
|
||||
{
|
||||
imageViews.resize(images.size());
|
||||
for (size_t i = 0; i < images.size(); i++)
|
||||
{
|
||||
imageViews[i] = Image::InitializeImageView(instance, images[i], imageFormat, VK_IMAGE_ASPECT_COLOR_BIT);
|
||||
}
|
||||
}
|
||||
|
||||
void SwapChain::InitializeDepthBuffer()
|
||||
{
|
||||
depthImage = std::make_unique<Texture2D>(instance, extent.width, extent.height, Texture2D::Type::Static, Texture2D::Format::Depth);
|
||||
}
|
||||
|
||||
void SwapChain::InitializeRenderPass()
|
||||
{
|
||||
VkAttachmentDescription colorAttachment{};
|
||||
colorAttachment.format = imageFormat;
|
||||
colorAttachment.samples = VK_SAMPLE_COUNT_1_BIT;
|
||||
colorAttachment.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
|
||||
colorAttachment.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
|
||||
colorAttachment.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
|
||||
colorAttachment.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
|
||||
colorAttachment.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
|
||||
colorAttachment.finalLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR;
|
||||
|
||||
VkAttachmentDescription depthAttachment{};
|
||||
depthAttachment.format = Image::SelectDepthFormat(instance);
|
||||
depthAttachment.samples = VK_SAMPLE_COUNT_1_BIT;
|
||||
depthAttachment.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
|
||||
depthAttachment.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
|
||||
depthAttachment.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
|
||||
depthAttachment.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
|
||||
depthAttachment.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
|
||||
depthAttachment.finalLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
|
||||
|
||||
VkAttachmentReference colorAttachmentRef{};
|
||||
colorAttachmentRef.attachment = 0;
|
||||
colorAttachmentRef.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
|
||||
|
||||
VkAttachmentReference depthAttachmentRef{};
|
||||
depthAttachmentRef.attachment = 1;
|
||||
depthAttachmentRef.layout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
|
||||
|
||||
VkSubpassDescription subpass{};
|
||||
subpass.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
|
||||
subpass.colorAttachmentCount = 1;
|
||||
subpass.pColorAttachments = &colorAttachmentRef;
|
||||
subpass.pDepthStencilAttachment = &depthAttachmentRef;
|
||||
|
||||
VkSubpassDependency dependency{};
|
||||
dependency.srcSubpass = VK_SUBPASS_EXTERNAL;
|
||||
dependency.dstSubpass = 0;
|
||||
dependency.srcStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT | VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT;
|
||||
dependency.dstStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT | VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT;
|
||||
dependency.srcAccessMask = 0;
|
||||
dependency.dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT | VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT;
|
||||
|
||||
std::vector<VkAttachmentDescription> attachments{colorAttachment, depthAttachment};
|
||||
VkRenderPassCreateInfo renderPassCreateInfo{};
|
||||
renderPassCreateInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
|
||||
renderPassCreateInfo.attachmentCount = attachments.size();
|
||||
renderPassCreateInfo.pAttachments = attachments.data();
|
||||
renderPassCreateInfo.subpassCount = 1;
|
||||
renderPassCreateInfo.pSubpasses = &subpass;
|
||||
renderPassCreateInfo.dependencyCount = 1;
|
||||
renderPassCreateInfo.pDependencies = &dependency;
|
||||
|
||||
CP_VK_ASSERT(vkCreateRenderPass(instance.GetDevice(), &renderPassCreateInfo, nullptr, &renderPass), "Failed to initialze render pass");
|
||||
}
|
||||
|
||||
void SwapChain::InitializeFramebuffers()
|
||||
{
|
||||
framebuffers.resize(images.size());
|
||||
|
||||
for (size_t i = 0; i < imageViews.size(); ++i)
|
||||
{
|
||||
std::vector<VkImageView> attachments{imageViews[i], depthImage->GetImageView()};
|
||||
|
||||
VkFramebufferCreateInfo createInfo{};
|
||||
createInfo.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
|
||||
createInfo.renderPass = renderPass;
|
||||
createInfo.attachmentCount = attachments.size();
|
||||
createInfo.pAttachments = attachments.data();
|
||||
createInfo.width = extent.width;
|
||||
createInfo.height = extent.height;
|
||||
createInfo.layers = 1;
|
||||
|
||||
CP_VK_ASSERT(vkCreateFramebuffer(instance.GetDevice(), &createInfo, nullptr, &framebuffers[i]), "Failed to initialize swap chain framebuffer");
|
||||
}
|
||||
}
|
||||
|
||||
void SwapChain::Destroy()
|
||||
{
|
||||
for (auto&& framebuffer : framebuffers)
|
||||
{
|
||||
vkDestroyFramebuffer(instance.GetDevice(), framebuffer, nullptr);
|
||||
}
|
||||
for (auto&& swapChainImageView : imageViews)
|
||||
{
|
||||
vkDestroyImageView(instance.GetDevice(), swapChainImageView, nullptr);
|
||||
}
|
||||
vkDestroySwapchainKHR(instance.GetDevice(), handle, nullptr);
|
||||
}
|
||||
|
||||
VkSurfaceFormatKHR SwapChain::SelectSwapSurfaceFormat(const std::vector<VkSurfaceFormatKHR>& availableFormats)
|
||||
{
|
||||
for (auto&& availableFormat : availableFormats)
|
||||
{
|
||||
if (availableFormat.format == VK_FORMAT_B8G8R8A8_SRGB && availableFormat.colorSpace == VK_COLOR_SPACE_SRGB_NONLINEAR_KHR)
|
||||
while (width == 0 || height == 0)
|
||||
{
|
||||
return availableFormat;
|
||||
glfwGetFramebufferSize(instance.GetWindow(), &width, &height);
|
||||
glfwWaitEvents();
|
||||
}
|
||||
}
|
||||
return availableFormats[0];
|
||||
}
|
||||
|
||||
VkPresentModeKHR SwapChain::SelectSwapPresentMode(const std::vector<VkPresentModeKHR>& availablePresentModes)
|
||||
{
|
||||
return VK_PRESENT_MODE_FIFO_KHR;
|
||||
for (auto&& availablePresentMode : availablePresentModes)
|
||||
vkDeviceWaitIdle(instance.GetDevice());
|
||||
|
||||
Destroy();
|
||||
|
||||
Initialize();
|
||||
InitializeImageViews();
|
||||
InitializeDepthBuffer();
|
||||
InitializeFramebuffers();
|
||||
}
|
||||
|
||||
void SwapChain::Initialize()
|
||||
{
|
||||
if (availablePresentMode == VK_PRESENT_MODE_MAILBOX_KHR)
|
||||
SwapChainSupportDetails swapChainSupport{instance.GetSurface(), instance.GetPhysicalDevice()};
|
||||
|
||||
VkSurfaceFormatKHR format = SelectSwapSurfaceFormat(swapChainSupport.formats);
|
||||
VkPresentModeKHR presentMode = SelectSwapPresentMode(swapChainSupport.presentModes);
|
||||
extent = SelectSwapExtent(instance.GetWindow(), swapChainSupport.capabilities);
|
||||
imageFormat = format.format;
|
||||
uint32_t imageCount = swapChainSupport.capabilities.minImageCount + 1;
|
||||
if (swapChainSupport.capabilities.maxImageCount != 0)
|
||||
{
|
||||
return availablePresentMode;
|
||||
imageCount = std::min(imageCount, swapChainSupport.capabilities.maxImageCount);
|
||||
}
|
||||
|
||||
QueueFamiliesQuery queueFamilies{instance.GetSurface(), instance.GetPhysicalDevice()};
|
||||
std::vector<uint32_t> queueFamilyIndices{queueFamilies.graphicsFamily.value(), queueFamilies.presentFamily.value()};
|
||||
|
||||
VkSwapchainCreateInfoKHR createInfo{};
|
||||
createInfo.sType = VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR;
|
||||
createInfo.surface = instance.GetSurface();
|
||||
createInfo.minImageCount = imageCount;
|
||||
createInfo.imageFormat = format.format;
|
||||
createInfo.imageColorSpace = format.colorSpace;
|
||||
createInfo.imageExtent = extent;
|
||||
createInfo.imageArrayLayers = 1;
|
||||
createInfo.imageUsage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
|
||||
createInfo.preTransform = swapChainSupport.capabilities.currentTransform;
|
||||
createInfo.compositeAlpha = VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR;
|
||||
createInfo.presentMode = presentMode;
|
||||
createInfo.clipped = VK_TRUE;
|
||||
createInfo.oldSwapchain = VK_NULL_HANDLE;
|
||||
if (queueFamilies.graphicsFamily != queueFamilies.presentFamily)
|
||||
{
|
||||
createInfo.imageSharingMode = VK_SHARING_MODE_CONCURRENT;
|
||||
createInfo.queueFamilyIndexCount = 2;
|
||||
createInfo.pQueueFamilyIndices = queueFamilyIndices.data();
|
||||
}
|
||||
else
|
||||
{
|
||||
createInfo.imageSharingMode = VK_SHARING_MODE_EXCLUSIVE;
|
||||
createInfo.queueFamilyIndexCount = 0;
|
||||
createInfo.pQueueFamilyIndices = nullptr;
|
||||
}
|
||||
|
||||
CP_VK_ASSERT(vkCreateSwapchainKHR(instance.GetDevice(), &createInfo, nullptr, &handle), "Failed to initialize the swapchain");
|
||||
|
||||
vkGetSwapchainImagesKHR(instance.GetDevice(), handle, &imageCount, nullptr);
|
||||
images.resize(imageCount);
|
||||
vkGetSwapchainImagesKHR(instance.GetDevice(), handle, &imageCount, images.data());
|
||||
}
|
||||
|
||||
void SwapChain::InitializeImageViews()
|
||||
{
|
||||
imageViews.resize(images.size());
|
||||
for (size_t i = 0; i < images.size(); i++)
|
||||
{
|
||||
imageViews[i] = Image::InitializeImageView(instance, images[i], imageFormat, VK_IMAGE_ASPECT_COLOR_BIT);
|
||||
}
|
||||
}
|
||||
|
||||
// VK_PRESENT_MODE_FIFO_KHR is guaranteed to be present
|
||||
return VK_PRESENT_MODE_FIFO_KHR;
|
||||
}
|
||||
|
||||
VkExtent2D SwapChain::SelectSwapExtent(GLFWwindow* window, const VkSurfaceCapabilitiesKHR& capabilities)
|
||||
{
|
||||
if (capabilities.currentExtent.width != std::numeric_limits<uint32_t>::max())
|
||||
return capabilities.currentExtent;
|
||||
|
||||
int width, height;
|
||||
glfwGetFramebufferSize(window, &width, &height);
|
||||
|
||||
VkExtent2D extent{width, height};
|
||||
extent.width = std::clamp(extent.width, capabilities.minImageExtent.width, capabilities.maxImageExtent.width);
|
||||
extent.height = std::clamp(extent.height, capabilities.minImageExtent.height, capabilities.maxImageExtent.height);
|
||||
return extent;
|
||||
void SwapChain::InitializeDepthBuffer()
|
||||
{
|
||||
depthImage = std::make_unique<Texture2D>(instance, extent.width, extent.height, Texture2D::Type::Static, Texture2D::Format::Depth);
|
||||
}
|
||||
|
||||
void SwapChain::InitializeRenderPass()
|
||||
{
|
||||
VkAttachmentDescription colorAttachment{};
|
||||
colorAttachment.format = imageFormat;
|
||||
colorAttachment.samples = VK_SAMPLE_COUNT_1_BIT;
|
||||
colorAttachment.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
|
||||
colorAttachment.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
|
||||
colorAttachment.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
|
||||
colorAttachment.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
|
||||
colorAttachment.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
|
||||
colorAttachment.finalLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR;
|
||||
|
||||
VkAttachmentDescription depthAttachment{};
|
||||
depthAttachment.format = Image::SelectDepthFormat(instance);
|
||||
depthAttachment.samples = VK_SAMPLE_COUNT_1_BIT;
|
||||
depthAttachment.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
|
||||
depthAttachment.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
|
||||
depthAttachment.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
|
||||
depthAttachment.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
|
||||
depthAttachment.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
|
||||
depthAttachment.finalLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
|
||||
|
||||
VkAttachmentReference colorAttachmentRef{};
|
||||
colorAttachmentRef.attachment = 0;
|
||||
colorAttachmentRef.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
|
||||
|
||||
VkAttachmentReference depthAttachmentRef{};
|
||||
depthAttachmentRef.attachment = 1;
|
||||
depthAttachmentRef.layout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
|
||||
|
||||
VkSubpassDescription subpass{};
|
||||
subpass.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
|
||||
subpass.colorAttachmentCount = 1;
|
||||
subpass.pColorAttachments = &colorAttachmentRef;
|
||||
subpass.pDepthStencilAttachment = &depthAttachmentRef;
|
||||
|
||||
VkSubpassDependency dependency{};
|
||||
dependency.srcSubpass = VK_SUBPASS_EXTERNAL;
|
||||
dependency.dstSubpass = 0;
|
||||
dependency.srcStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT | VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT;
|
||||
dependency.dstStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT | VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT;
|
||||
dependency.srcAccessMask = 0;
|
||||
dependency.dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT | VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT;
|
||||
|
||||
std::vector<VkAttachmentDescription> attachments{colorAttachment, depthAttachment};
|
||||
VkRenderPassCreateInfo renderPassCreateInfo{};
|
||||
renderPassCreateInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
|
||||
renderPassCreateInfo.attachmentCount = attachments.size();
|
||||
renderPassCreateInfo.pAttachments = attachments.data();
|
||||
renderPassCreateInfo.subpassCount = 1;
|
||||
renderPassCreateInfo.pSubpasses = &subpass;
|
||||
renderPassCreateInfo.dependencyCount = 1;
|
||||
renderPassCreateInfo.pDependencies = &dependency;
|
||||
|
||||
CP_VK_ASSERT(vkCreateRenderPass(instance.GetDevice(), &renderPassCreateInfo, nullptr, &renderPass), "Failed to initialze render pass");
|
||||
}
|
||||
|
||||
void SwapChain::InitializeFramebuffers()
|
||||
{
|
||||
framebuffers.resize(images.size());
|
||||
|
||||
for (size_t i = 0; i < imageViews.size(); ++i)
|
||||
{
|
||||
std::vector<VkImageView> attachments{imageViews[i], depthImage->GetImageView()};
|
||||
|
||||
VkFramebufferCreateInfo createInfo{};
|
||||
createInfo.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
|
||||
createInfo.renderPass = renderPass;
|
||||
createInfo.attachmentCount = attachments.size();
|
||||
createInfo.pAttachments = attachments.data();
|
||||
createInfo.width = extent.width;
|
||||
createInfo.height = extent.height;
|
||||
createInfo.layers = 1;
|
||||
|
||||
CP_VK_ASSERT(vkCreateFramebuffer(instance.GetDevice(), &createInfo, nullptr, &framebuffers[i]), "Failed to initialize swap chain framebuffer");
|
||||
}
|
||||
}
|
||||
|
||||
void SwapChain::Destroy()
|
||||
{
|
||||
for (auto&& framebuffer : framebuffers)
|
||||
{
|
||||
vkDestroyFramebuffer(instance.GetDevice(), framebuffer, nullptr);
|
||||
}
|
||||
for (auto&& swapChainImageView : imageViews)
|
||||
{
|
||||
vkDestroyImageView(instance.GetDevice(), swapChainImageView, nullptr);
|
||||
}
|
||||
vkDestroySwapchainKHR(instance.GetDevice(), handle, nullptr);
|
||||
}
|
||||
|
||||
VkSurfaceFormatKHR SwapChain::SelectSwapSurfaceFormat(const std::vector<VkSurfaceFormatKHR>& availableFormats)
|
||||
{
|
||||
for (auto&& availableFormat : availableFormats)
|
||||
{
|
||||
if (availableFormat.format == VK_FORMAT_B8G8R8A8_SRGB && availableFormat.colorSpace == VK_COLOR_SPACE_SRGB_NONLINEAR_KHR)
|
||||
{
|
||||
return availableFormat;
|
||||
}
|
||||
}
|
||||
return availableFormats[0];
|
||||
}
|
||||
|
||||
VkPresentModeKHR SwapChain::SelectSwapPresentMode(const std::vector<VkPresentModeKHR>& availablePresentModes)
|
||||
{
|
||||
return VK_PRESENT_MODE_FIFO_KHR;
|
||||
for (auto&& availablePresentMode : availablePresentModes)
|
||||
{
|
||||
if (availablePresentMode == VK_PRESENT_MODE_MAILBOX_KHR)
|
||||
{
|
||||
return availablePresentMode;
|
||||
}
|
||||
}
|
||||
|
||||
// VK_PRESENT_MODE_FIFO_KHR is guaranteed to be present
|
||||
return VK_PRESENT_MODE_FIFO_KHR;
|
||||
}
|
||||
|
||||
VkExtent2D SwapChain::SelectSwapExtent(GLFWwindow* window, const VkSurfaceCapabilitiesKHR& capabilities)
|
||||
{
|
||||
if (capabilities.currentExtent.width != std::numeric_limits<uint32_t>::max())
|
||||
return capabilities.currentExtent;
|
||||
|
||||
int width, height;
|
||||
glfwGetFramebufferSize(window, &width, &height);
|
||||
|
||||
VkExtent2D extent{width, height};
|
||||
extent.width = std::clamp(extent.width, capabilities.minImageExtent.width, capabilities.maxImageExtent.width);
|
||||
extent.height = std::clamp(extent.height, capabilities.minImageExtent.height, capabilities.maxImageExtent.height);
|
||||
return extent;
|
||||
}
|
||||
}
|
||||
|
||||
+51
-48
@@ -6,60 +6,63 @@
|
||||
#include <vector>
|
||||
#include <GLFW/glfw3.h>
|
||||
|
||||
class Instance;
|
||||
class CommandBuffer;
|
||||
class Texture2D;
|
||||
|
||||
struct SwapChainSupportDetails
|
||||
namespace Copium
|
||||
{
|
||||
VkSurfaceCapabilitiesKHR capabilities;
|
||||
std::vector<VkSurfaceFormatKHR> formats;
|
||||
std::vector<VkPresentModeKHR> presentModes;
|
||||
class Instance;
|
||||
class CommandBuffer;
|
||||
class Texture2D;
|
||||
|
||||
SwapChainSupportDetails(VkSurfaceKHR surface, VkPhysicalDevice physicalDevice);
|
||||
bool Valid();
|
||||
};
|
||||
struct SwapChainSupportDetails
|
||||
{
|
||||
VkSurfaceCapabilitiesKHR capabilities;
|
||||
std::vector<VkSurfaceFormatKHR> formats;
|
||||
std::vector<VkPresentModeKHR> presentModes;
|
||||
|
||||
class SwapChain final
|
||||
{
|
||||
CP_DELETE_COPY_AND_MOVE_CTOR(SwapChain);
|
||||
private:
|
||||
Instance& instance;
|
||||
SwapChainSupportDetails(VkSurfaceKHR surface, VkPhysicalDevice physicalDevice);
|
||||
bool Valid();
|
||||
};
|
||||
|
||||
VkSwapchainKHR handle;
|
||||
VkRenderPass renderPass;
|
||||
VkFormat imageFormat;
|
||||
VkExtent2D extent;
|
||||
std::unique_ptr<Texture2D> depthImage;
|
||||
std::vector<VkImageView> imageViews;
|
||||
std::vector<VkImage> images;
|
||||
std::vector<VkFramebuffer> framebuffers;
|
||||
uint32_t imageIndex;
|
||||
class SwapChain final
|
||||
{
|
||||
CP_DELETE_COPY_AND_MOVE_CTOR(SwapChain);
|
||||
private:
|
||||
Instance& instance;
|
||||
|
||||
public:
|
||||
SwapChain(Instance& instance);
|
||||
~SwapChain();
|
||||
VkSwapchainKHR handle;
|
||||
VkRenderPass renderPass;
|
||||
VkFormat imageFormat;
|
||||
VkExtent2D extent;
|
||||
std::unique_ptr<Texture2D> depthImage;
|
||||
std::vector<VkImageView> imageViews;
|
||||
std::vector<VkImage> images;
|
||||
std::vector<VkFramebuffer> framebuffers;
|
||||
uint32_t imageIndex;
|
||||
|
||||
void BeginFrameBuffer(const CommandBuffer& commandBuffer) const;
|
||||
void EndFrameBuffer(const CommandBuffer& commandBuffer) const;
|
||||
VkSwapchainKHR GetHandle() const;
|
||||
VkRenderPass GetRenderPass() const;
|
||||
VkExtent2D GetExtent() const;
|
||||
VkFramebuffer GetFramebuffer() const;
|
||||
bool BeginPresent(VkSemaphore signalSemaphore);
|
||||
void EndPresent(VkQueue presentQueue, VkSemaphore* waitSemaphore, bool framebufferResized);
|
||||
void Recreate();
|
||||
public:
|
||||
SwapChain(Instance& instance);
|
||||
~SwapChain();
|
||||
|
||||
void BeginFrameBuffer(const CommandBuffer& commandBuffer) const;
|
||||
void EndFrameBuffer(const CommandBuffer& commandBuffer) const;
|
||||
VkSwapchainKHR GetHandle() const;
|
||||
VkRenderPass GetRenderPass() const;
|
||||
VkExtent2D GetExtent() const;
|
||||
VkFramebuffer GetFramebuffer() const;
|
||||
bool BeginPresent(VkSemaphore signalSemaphore);
|
||||
void EndPresent(VkQueue presentQueue, VkSemaphore* waitSemaphore, bool framebufferResized);
|
||||
void Recreate();
|
||||
|
||||
|
||||
private:
|
||||
void Initialize();
|
||||
void InitializeImageViews();
|
||||
void InitializeDepthBuffer();
|
||||
void InitializeRenderPass();
|
||||
void InitializeFramebuffers();
|
||||
void Destroy();
|
||||
private:
|
||||
void Initialize();
|
||||
void InitializeImageViews();
|
||||
void InitializeDepthBuffer();
|
||||
void InitializeRenderPass();
|
||||
void InitializeFramebuffers();
|
||||
void Destroy();
|
||||
|
||||
VkSurfaceFormatKHR SelectSwapSurfaceFormat(const std::vector<VkSurfaceFormatKHR>& availableFormats);
|
||||
VkPresentModeKHR SelectSwapPresentMode(const std::vector<VkPresentModeKHR>& availablePresentModes);
|
||||
VkExtent2D SelectSwapExtent(GLFWwindow* window, const VkSurfaceCapabilitiesKHR& capabilities);
|
||||
};
|
||||
VkSurfaceFormatKHR SelectSwapSurfaceFormat(const std::vector<VkSurfaceFormatKHR>& availableFormats);
|
||||
VkPresentModeKHR SelectSwapPresentMode(const std::vector<VkPresentModeKHR>& availablePresentModes);
|
||||
VkExtent2D SelectSwapExtent(GLFWwindow* window, const VkSurfaceCapabilitiesKHR& capabilities);
|
||||
};
|
||||
}
|
||||
|
||||
+140
-137
@@ -3,148 +3,151 @@
|
||||
#define STB_IMAGE_IMPLEMENTATION
|
||||
#include <stb/stb_image.h>
|
||||
|
||||
Texture2D::Texture2D(Instance& instance, const std::string& filename)
|
||||
: instance{instance}, type{Type::Static}, format{Format::Image}
|
||||
namespace Copium
|
||||
{
|
||||
InitializeTextureImage(filename);
|
||||
InitializeSampler();
|
||||
}
|
||||
|
||||
Texture2D::Texture2D(Instance& instance, int width, int height, Type type, Format format)
|
||||
: instance{instance}, type{type}, format{format}
|
||||
{
|
||||
InitializeTexture(width, height);
|
||||
InitializeSampler();
|
||||
}
|
||||
|
||||
Texture2D::~Texture2D()
|
||||
{
|
||||
for(auto&& image : images)
|
||||
vkDestroyImage(instance.GetDevice(), image, nullptr);
|
||||
for(auto&& imageMemory : imageMemories)
|
||||
vkFreeMemory(instance.GetDevice(), imageMemory, nullptr);
|
||||
for(auto&& imageView : imageViews)
|
||||
vkDestroyImageView(instance.GetDevice(), imageView, nullptr);
|
||||
vkDestroySampler(instance.GetDevice(), sampler, nullptr);
|
||||
}
|
||||
|
||||
VkDescriptorImageInfo Texture2D::GetDescriptorImageInfo(int index) const
|
||||
{
|
||||
VkDescriptorImageInfo imageInfo{};
|
||||
imageInfo.imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
|
||||
imageInfo.sampler = sampler;
|
||||
|
||||
switch (type) {
|
||||
case Type::Static:
|
||||
imageInfo.imageView = imageViews.front();
|
||||
break;
|
||||
case Type::Dynamic:
|
||||
CP_ASSERT(index >= 0 && index < imageViews.size(), "GetDescriptorImageInfo : index out of bound for dynamic texture");
|
||||
imageInfo.imageView = imageViews[index];
|
||||
break;
|
||||
default:
|
||||
CP_ABORT("GetDescriptorImageInfo : Unreachable switch case");
|
||||
}
|
||||
|
||||
return imageInfo;
|
||||
}
|
||||
|
||||
VkImageView Texture2D::GetImageView() const
|
||||
{
|
||||
CP_ASSERT(type == Type::Static, "GetImageView : Texture2D is not static");
|
||||
return imageViews.front();
|
||||
}
|
||||
|
||||
VkImageView Texture2D::GetImageView(int index)
|
||||
{
|
||||
CP_ASSERT(type == Type::Dynamic && index >= 0 && index < imageViews.size(), "GetImageView : Texture2D is not dynamic or index out of bound for SystemTexture");
|
||||
return imageViews[index];
|
||||
}
|
||||
|
||||
void Texture2D::InitializeTextureImage(const std::string& filename)
|
||||
{
|
||||
int texWidth;
|
||||
int texHeight;
|
||||
int texChannels;
|
||||
stbi_uc* pixels = stbi_load(filename.c_str(), &texWidth, &texHeight, &texChannels, STBI_rgb_alpha);
|
||||
|
||||
CP_ASSERT(pixels, "InitializeTextureImage : Failed to load texture image");
|
||||
|
||||
VkDeviceSize bufferSize = texWidth * texHeight * 4;
|
||||
Buffer stagingBuffer{instance, VK_BUFFER_USAGE_TRANSFER_SRC_BIT, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT, bufferSize, 1};
|
||||
void* data = stagingBuffer.Map();
|
||||
memcpy(data, pixels, bufferSize);
|
||||
stagingBuffer.Unmap();
|
||||
stbi_image_free(pixels);
|
||||
|
||||
images.resize(1);
|
||||
imageMemories.resize(1);
|
||||
imageViews.resize(1);
|
||||
Image::InitializeImage(instance, texWidth, texHeight, VK_FORMAT_R8G8B8A8_SRGB, VK_IMAGE_TILING_OPTIMAL, VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_SAMPLED_BIT, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, &images.front(), &imageMemories.front());
|
||||
Image::TransitionImageLayout(instance, images.front(), VK_FORMAT_R8G8B8A8_SRGB, VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL);
|
||||
Image::CopyBufferToImage(instance, stagingBuffer, images.front(), texWidth, texHeight);
|
||||
Image::TransitionImageLayout(instance, images.front(), VK_FORMAT_R8G8B8A8_SRGB, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL);
|
||||
imageViews[0] = Image::InitializeImageView(instance, images.front(), VK_FORMAT_R8G8B8A8_SRGB, VK_IMAGE_ASPECT_COLOR_BIT);
|
||||
}
|
||||
|
||||
void Texture2D::InitializeTexture(int width, int height)
|
||||
{
|
||||
int count = 1;
|
||||
if (type == Type::Dynamic)
|
||||
count = instance.GetMaxFramesInFlight();
|
||||
images.resize(count);
|
||||
imageMemories.resize(count);
|
||||
imageViews.resize(count);
|
||||
for (size_t i = 0; i < images.size(); i++)
|
||||
Texture2D::Texture2D(Instance& instance, const std::string& filename)
|
||||
: instance{instance}, type{Type::Static}, format{Format::Image}
|
||||
{
|
||||
switch (format)
|
||||
{
|
||||
case Format::Color:
|
||||
{
|
||||
Image::InitializeImage(instance, width, height, VK_FORMAT_R8G8B8A8_SRGB, VK_IMAGE_TILING_OPTIMAL, VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_SAMPLED_BIT, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, &images[i], &imageMemories[i]);
|
||||
// Image::TransitionImageLayout(instance, images[i], VK_FORMAT_R8G8B8A8_SRGB, VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL);
|
||||
imageViews[i] = Image::InitializeImageView(instance, images[i], VK_FORMAT_R8G8B8A8_SRGB, VK_IMAGE_ASPECT_COLOR_BIT);
|
||||
InitializeTextureImage(filename);
|
||||
InitializeSampler();
|
||||
}
|
||||
|
||||
Texture2D::Texture2D(Instance& instance, int width, int height, Type type, Format format)
|
||||
: instance{instance}, type{type}, format{format}
|
||||
{
|
||||
InitializeTexture(width, height);
|
||||
InitializeSampler();
|
||||
}
|
||||
|
||||
Texture2D::~Texture2D()
|
||||
{
|
||||
for (auto&& image : images)
|
||||
vkDestroyImage(instance.GetDevice(), image, nullptr);
|
||||
for (auto&& imageMemory : imageMemories)
|
||||
vkFreeMemory(instance.GetDevice(), imageMemory, nullptr);
|
||||
for (auto&& imageView : imageViews)
|
||||
vkDestroyImageView(instance.GetDevice(), imageView, nullptr);
|
||||
vkDestroySampler(instance.GetDevice(), sampler, nullptr);
|
||||
}
|
||||
|
||||
VkDescriptorImageInfo Texture2D::GetDescriptorImageInfo(int index) const
|
||||
{
|
||||
VkDescriptorImageInfo imageInfo{};
|
||||
imageInfo.imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
|
||||
imageInfo.sampler = sampler;
|
||||
|
||||
switch (type) {
|
||||
case Type::Static:
|
||||
imageInfo.imageView = imageViews.front();
|
||||
break;
|
||||
}
|
||||
case Format::Depth:
|
||||
{
|
||||
VkFormat depthFormat = Image::SelectDepthFormat(instance);
|
||||
Image::InitializeImage(instance, width, height, depthFormat, VK_IMAGE_TILING_OPTIMAL, VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, &images[i], &imageMemories[i]);
|
||||
// Image::TransitionImageLayout(instance, images[i], depthFormat, VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL);
|
||||
imageViews[i] = Image::InitializeImageView(instance, images[i], depthFormat, VK_IMAGE_ASPECT_DEPTH_BIT);
|
||||
case Type::Dynamic:
|
||||
CP_ASSERT(index >= 0 && index < imageViews.size(), "GetDescriptorImageInfo : index out of bound for dynamic texture");
|
||||
imageInfo.imageView = imageViews[index];
|
||||
break;
|
||||
}
|
||||
case Format::Image:
|
||||
{
|
||||
CP_ABORT("InitializeTexture : Image format currently not supported");
|
||||
}
|
||||
default:
|
||||
CP_ABORT("InitializeTexture : Unreachable switch case");
|
||||
CP_ABORT("GetDescriptorImageInfo : Unreachable switch case");
|
||||
}
|
||||
|
||||
return imageInfo;
|
||||
}
|
||||
|
||||
VkImageView Texture2D::GetImageView() const
|
||||
{
|
||||
CP_ASSERT(type == Type::Static, "GetImageView : Texture2D is not static");
|
||||
return imageViews.front();
|
||||
}
|
||||
|
||||
VkImageView Texture2D::GetImageView(int index)
|
||||
{
|
||||
CP_ASSERT(type == Type::Dynamic && index >= 0 && index < imageViews.size(), "GetImageView : Texture2D is not dynamic or index out of bound for SystemTexture");
|
||||
return imageViews[index];
|
||||
}
|
||||
|
||||
void Texture2D::InitializeTextureImage(const std::string& filename)
|
||||
{
|
||||
int texWidth;
|
||||
int texHeight;
|
||||
int texChannels;
|
||||
stbi_uc* pixels = stbi_load(filename.c_str(), &texWidth, &texHeight, &texChannels, STBI_rgb_alpha);
|
||||
|
||||
CP_ASSERT(pixels, "InitializeTextureImage : Failed to load texture image");
|
||||
|
||||
VkDeviceSize bufferSize = texWidth * texHeight * 4;
|
||||
Buffer stagingBuffer{instance, VK_BUFFER_USAGE_TRANSFER_SRC_BIT, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT, bufferSize, 1};
|
||||
void* data = stagingBuffer.Map();
|
||||
memcpy(data, pixels, bufferSize);
|
||||
stagingBuffer.Unmap();
|
||||
stbi_image_free(pixels);
|
||||
|
||||
images.resize(1);
|
||||
imageMemories.resize(1);
|
||||
imageViews.resize(1);
|
||||
Image::InitializeImage(instance, texWidth, texHeight, VK_FORMAT_R8G8B8A8_SRGB, VK_IMAGE_TILING_OPTIMAL, VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_SAMPLED_BIT, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, &images.front(), &imageMemories.front());
|
||||
Image::TransitionImageLayout(instance, images.front(), VK_FORMAT_R8G8B8A8_SRGB, VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL);
|
||||
Image::CopyBufferToImage(instance, stagingBuffer, images.front(), texWidth, texHeight);
|
||||
Image::TransitionImageLayout(instance, images.front(), VK_FORMAT_R8G8B8A8_SRGB, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL);
|
||||
imageViews[0] = Image::InitializeImageView(instance, images.front(), VK_FORMAT_R8G8B8A8_SRGB, VK_IMAGE_ASPECT_COLOR_BIT);
|
||||
}
|
||||
|
||||
void Texture2D::InitializeTexture(int width, int height)
|
||||
{
|
||||
int count = 1;
|
||||
if (type == Type::Dynamic)
|
||||
count = instance.GetMaxFramesInFlight();
|
||||
images.resize(count);
|
||||
imageMemories.resize(count);
|
||||
imageViews.resize(count);
|
||||
for (size_t i = 0; i < images.size(); i++)
|
||||
{
|
||||
switch (format)
|
||||
{
|
||||
case Format::Color:
|
||||
{
|
||||
Image::InitializeImage(instance, width, height, VK_FORMAT_R8G8B8A8_SRGB, VK_IMAGE_TILING_OPTIMAL, VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_SAMPLED_BIT, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, &images[i], &imageMemories[i]);
|
||||
// Image::TransitionImageLayout(instance, images[i], VK_FORMAT_R8G8B8A8_SRGB, VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL);
|
||||
imageViews[i] = Image::InitializeImageView(instance, images[i], VK_FORMAT_R8G8B8A8_SRGB, VK_IMAGE_ASPECT_COLOR_BIT);
|
||||
break;
|
||||
}
|
||||
case Format::Depth:
|
||||
{
|
||||
VkFormat depthFormat = Image::SelectDepthFormat(instance);
|
||||
Image::InitializeImage(instance, width, height, depthFormat, VK_IMAGE_TILING_OPTIMAL, VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, &images[i], &imageMemories[i]);
|
||||
// Image::TransitionImageLayout(instance, images[i], depthFormat, VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL);
|
||||
imageViews[i] = Image::InitializeImageView(instance, images[i], depthFormat, VK_IMAGE_ASPECT_DEPTH_BIT);
|
||||
break;
|
||||
}
|
||||
case Format::Image:
|
||||
{
|
||||
CP_ABORT("InitializeTexture : Image format currently not supported");
|
||||
}
|
||||
default:
|
||||
CP_ABORT("InitializeTexture : Unreachable switch case");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Texture2D::InitializeSampler()
|
||||
{
|
||||
VkPhysicalDeviceProperties properties{};
|
||||
vkGetPhysicalDeviceProperties(instance.GetPhysicalDevice(), &properties);
|
||||
|
||||
VkSamplerCreateInfo createInfo{};
|
||||
createInfo.sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO;
|
||||
createInfo.magFilter = VK_FILTER_LINEAR;
|
||||
createInfo.minFilter = VK_FILTER_LINEAR;
|
||||
createInfo.addressModeU = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE;
|
||||
createInfo.addressModeV = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE;
|
||||
createInfo.addressModeW = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE;
|
||||
createInfo.anisotropyEnable = VK_TRUE;
|
||||
createInfo.maxAnisotropy = properties.limits.maxSamplerAnisotropy;
|
||||
createInfo.unnormalizedCoordinates = VK_FALSE;
|
||||
createInfo.compareEnable = VK_FALSE;
|
||||
createInfo.compareOp = VK_COMPARE_OP_ALWAYS;
|
||||
createInfo.mipmapMode = VK_SAMPLER_MIPMAP_MODE_LINEAR;
|
||||
createInfo.mipLodBias = 0.0f;
|
||||
createInfo.minLod = 0.0f;
|
||||
createInfo.maxLod = 0.0f;
|
||||
|
||||
CP_VK_ASSERT(vkCreateSampler(instance.GetDevice(), &createInfo, nullptr, &sampler), "InitializeSampler : Failed to initialize texture sampler");
|
||||
|
||||
void Texture2D::InitializeSampler()
|
||||
{
|
||||
VkPhysicalDeviceProperties properties{};
|
||||
vkGetPhysicalDeviceProperties(instance.GetPhysicalDevice(), &properties);
|
||||
|
||||
VkSamplerCreateInfo createInfo{};
|
||||
createInfo.sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO;
|
||||
createInfo.magFilter = VK_FILTER_LINEAR;
|
||||
createInfo.minFilter = VK_FILTER_LINEAR;
|
||||
createInfo.addressModeU = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE;
|
||||
createInfo.addressModeV = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE;
|
||||
createInfo.addressModeW = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE;
|
||||
createInfo.anisotropyEnable = VK_TRUE;
|
||||
createInfo.maxAnisotropy = properties.limits.maxSamplerAnisotropy;
|
||||
createInfo.unnormalizedCoordinates = VK_FALSE;
|
||||
createInfo.compareEnable = VK_FALSE;
|
||||
createInfo.compareOp = VK_COMPARE_OP_ALWAYS;
|
||||
createInfo.mipmapMode = VK_SAMPLER_MIPMAP_MODE_LINEAR;
|
||||
createInfo.mipLodBias = 0.0f;
|
||||
createInfo.minLod = 0.0f;
|
||||
createInfo.maxLod = 0.0f;
|
||||
|
||||
CP_VK_ASSERT(vkCreateSampler(instance.GetDevice(), &createInfo, nullptr, &sampler), "InitializeSampler : Failed to initialize texture sampler");
|
||||
}
|
||||
}
|
||||
|
||||
+36
-34
@@ -6,40 +6,42 @@
|
||||
#include "Image.h"
|
||||
#include "Instance.h"
|
||||
|
||||
// TODO: Separate Texture2D and Framebuffer Attachments
|
||||
class Texture2D
|
||||
namespace Copium
|
||||
{
|
||||
CP_DELETE_COPY_AND_MOVE_CTOR(Texture2D);
|
||||
public:
|
||||
enum class Type
|
||||
// TODO: Separate Texture2D and Framebuffer Attachments
|
||||
class Texture2D
|
||||
{
|
||||
Static, Dynamic
|
||||
CP_DELETE_COPY_AND_MOVE_CTOR(Texture2D);
|
||||
public:
|
||||
enum class Type
|
||||
{
|
||||
Static, Dynamic
|
||||
};
|
||||
|
||||
enum class Format
|
||||
{
|
||||
Image, Color, Depth
|
||||
};
|
||||
private:
|
||||
Instance& instance;
|
||||
|
||||
std::vector<VkImage> images;
|
||||
std::vector<VkDeviceMemory> imageMemories;
|
||||
std::vector<VkImageView> imageViews;
|
||||
VkSampler sampler;
|
||||
Type type;
|
||||
Format format;
|
||||
public:
|
||||
Texture2D(Instance& instance, const std::string& filename);
|
||||
Texture2D(Instance& instance, int width, int height, Type type, Format format);
|
||||
~Texture2D();
|
||||
|
||||
VkDescriptorImageInfo GetDescriptorImageInfo(int index) const;
|
||||
VkImageView GetImageView() const;
|
||||
VkImageView GetImageView(int index);
|
||||
private:
|
||||
void InitializeTextureImage(const std::string& filename);
|
||||
void InitializeTexture(int width, int height);
|
||||
void InitializeSampler();
|
||||
};
|
||||
|
||||
enum class Format
|
||||
{
|
||||
Image, Color, Depth
|
||||
};
|
||||
private:
|
||||
Instance& instance;
|
||||
|
||||
std::vector<VkImage> images;
|
||||
std::vector<VkDeviceMemory> imageMemories;
|
||||
std::vector<VkImageView> imageViews;
|
||||
VkSampler sampler;
|
||||
Type type;
|
||||
Format format;
|
||||
public:
|
||||
Texture2D(Instance& instance, const std::string& filename);
|
||||
Texture2D(Instance& instance, int width, int height, Type type, Format format);
|
||||
~Texture2D();
|
||||
|
||||
VkDescriptorImageInfo GetDescriptorImageInfo(int index) const;
|
||||
VkImageView GetImageView() const;
|
||||
VkImageView GetImageView(int index);
|
||||
private:
|
||||
void InitializeTextureImage(const std::string& filename);
|
||||
void InitializeTexture(int width, int height);
|
||||
void InitializeSampler();
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
+19
-16
@@ -2,22 +2,25 @@
|
||||
|
||||
#include <chrono>
|
||||
|
||||
class Timer
|
||||
namespace Copium
|
||||
{
|
||||
private:
|
||||
std::chrono::time_point<std::chrono::steady_clock> startTime;
|
||||
public:
|
||||
Timer()
|
||||
: startTime{std::chrono::steady_clock::now()}
|
||||
{}
|
||||
class Timer
|
||||
{
|
||||
private:
|
||||
std::chrono::time_point<std::chrono::steady_clock> startTime;
|
||||
public:
|
||||
Timer()
|
||||
: startTime{std::chrono::steady_clock::now()}
|
||||
{}
|
||||
|
||||
void Start()
|
||||
{
|
||||
startTime = std::chrono::steady_clock::now();
|
||||
}
|
||||
void Start()
|
||||
{
|
||||
startTime = std::chrono::steady_clock::now();
|
||||
}
|
||||
|
||||
double Elapsed()
|
||||
{
|
||||
return std::chrono::duration<double>(std::chrono::high_resolution_clock::now() - startTime).count();
|
||||
}
|
||||
};
|
||||
double Elapsed()
|
||||
{
|
||||
return std::chrono::duration<double>(std::chrono::high_resolution_clock::now() - startTime).count();
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
+25
-22
@@ -4,28 +4,31 @@
|
||||
#include "Buffer.h"
|
||||
#include <vulkan/vulkan.hpp>
|
||||
|
||||
class UniformBuffer : public Buffer
|
||||
namespace Copium
|
||||
{
|
||||
CP_DELETE_COPY_AND_MOVE_CTOR(UniformBuffer);
|
||||
|
||||
public:
|
||||
UniformBuffer(Instance& instance, VkDeviceSize size)
|
||||
: Buffer{instance, VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT, size, instance.GetMaxFramesInFlight()}
|
||||
{}
|
||||
|
||||
template <typename T>
|
||||
void Update(const T& t)
|
||||
class UniformBuffer : public Buffer
|
||||
{
|
||||
CP_ASSERT(sizeof(T) == Buffer::GetSize(), "Template size is not the same as buffer size %u != %u", sizeof(T), Buffer::GetSize());
|
||||
Buffer::Update((void*)&t, instance.GetFlightIndex());
|
||||
}
|
||||
CP_DELETE_COPY_AND_MOVE_CTOR(UniformBuffer);
|
||||
|
||||
VkDescriptorBufferInfo GetDescriptorBufferInfo(int index) const
|
||||
{
|
||||
VkDescriptorBufferInfo bufferInfo{};
|
||||
bufferInfo.buffer = handle;
|
||||
bufferInfo.offset = (VkDeviceSize)index * size;
|
||||
bufferInfo.range = size;
|
||||
return bufferInfo;
|
||||
}
|
||||
};
|
||||
public:
|
||||
UniformBuffer(Instance& instance, VkDeviceSize size)
|
||||
: Buffer{instance, VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT, size, instance.GetMaxFramesInFlight()}
|
||||
{}
|
||||
|
||||
template <typename T>
|
||||
void Update(const T& t)
|
||||
{
|
||||
CP_ASSERT(sizeof(T) == Buffer::GetSize(), "Template size is not the same as buffer size %u != %u", sizeof(T), Buffer::GetSize());
|
||||
Buffer::Update((void*)&t, instance.GetFlightIndex());
|
||||
}
|
||||
|
||||
VkDescriptorBufferInfo GetDescriptorBufferInfo(int index) const
|
||||
{
|
||||
VkDescriptorBufferInfo bufferInfo{};
|
||||
bufferInfo.buffer = handle;
|
||||
bufferInfo.offset = (VkDeviceSize)index * size;
|
||||
bufferInfo.range = size;
|
||||
return bufferInfo;
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
+16
-13
@@ -4,18 +4,21 @@
|
||||
#include <vulkan/vulkan.hpp>
|
||||
#include "VertexDescriptor.h"
|
||||
|
||||
struct Vertex {
|
||||
glm::vec3 pos;
|
||||
glm::vec3 color;
|
||||
glm::vec2 texCoord;
|
||||
namespace Copium
|
||||
{
|
||||
struct Vertex {
|
||||
glm::vec3 pos;
|
||||
glm::vec3 color;
|
||||
glm::vec2 texCoord;
|
||||
|
||||
static VertexDescriptor GetDescriptor()
|
||||
{
|
||||
VertexDescriptor descriptor{};
|
||||
descriptor.AddAttribute<Vertex>(0, 0, VK_FORMAT_R32G32B32_SFLOAT, offsetof(Vertex, pos));
|
||||
descriptor.AddAttribute<Vertex>(0, 1, VK_FORMAT_R32G32B32_SFLOAT, offsetof(Vertex, color));
|
||||
descriptor.AddAttribute<Vertex>(0, 2, VK_FORMAT_R32G32_SFLOAT, offsetof(Vertex, texCoord));
|
||||
return descriptor;
|
||||
}
|
||||
};
|
||||
static VertexDescriptor GetDescriptor()
|
||||
{
|
||||
VertexDescriptor descriptor{};
|
||||
descriptor.AddAttribute<Vertex>(0, 0, VK_FORMAT_R32G32B32_SFLOAT, offsetof(Vertex, pos));
|
||||
descriptor.AddAttribute<Vertex>(0, 1, VK_FORMAT_R32G32B32_SFLOAT, offsetof(Vertex, color));
|
||||
descriptor.AddAttribute<Vertex>(0, 2, VK_FORMAT_R32G32_SFLOAT, offsetof(Vertex, texCoord));
|
||||
return descriptor;
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
+27
-24
@@ -3,33 +3,36 @@
|
||||
#include "Buffer.h"
|
||||
#include "VertexDescriptor.h"
|
||||
|
||||
class VertexBuffer : public Buffer
|
||||
namespace Copium
|
||||
{
|
||||
CP_DELETE_COPY_AND_MOVE_CTOR(VertexBuffer);
|
||||
private:
|
||||
std::vector<VkDeviceSize> bindingOffsets;
|
||||
std::vector<VkDeviceSize> bindingSizes;
|
||||
public:
|
||||
VertexBuffer(Instance& instance, const VertexDescriptor& descriptor, int vertexCount)
|
||||
: Buffer{instance, VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_VERTEX_BUFFER_BIT, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, descriptor.GetVertexSize() * vertexCount, 1}
|
||||
class VertexBuffer : public Buffer
|
||||
{
|
||||
VkDeviceSize offset = 0;
|
||||
for (auto&& binding : descriptor.GetBindings())
|
||||
CP_DELETE_COPY_AND_MOVE_CTOR(VertexBuffer);
|
||||
private:
|
||||
std::vector<VkDeviceSize> bindingOffsets;
|
||||
std::vector<VkDeviceSize> bindingSizes;
|
||||
public:
|
||||
VertexBuffer(Instance& instance, const VertexDescriptor& descriptor, int vertexCount)
|
||||
: Buffer{instance, VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_VERTEX_BUFFER_BIT, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, descriptor.GetVertexSize() * vertexCount, 1}
|
||||
{
|
||||
bindingOffsets.emplace_back(offset);
|
||||
bindingSizes.emplace_back(binding.stride * vertexCount);
|
||||
offset += binding.stride * vertexCount;
|
||||
VkDeviceSize offset = 0;
|
||||
for (auto&& binding : descriptor.GetBindings())
|
||||
{
|
||||
bindingOffsets.emplace_back(offset);
|
||||
bindingSizes.emplace_back(binding.stride * vertexCount);
|
||||
offset += binding.stride * vertexCount;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Bind(const CommandBuffer& commandBuffer) override
|
||||
{
|
||||
std::vector<VkBuffer> buffers{bindingOffsets.size(), handle};
|
||||
vkCmdBindVertexBuffers(commandBuffer, 0, bindingOffsets.size(), buffers.data(), bindingOffsets.data());
|
||||
}
|
||||
void Bind(const CommandBuffer& commandBuffer) override
|
||||
{
|
||||
std::vector<VkBuffer> buffers{bindingOffsets.size(), handle};
|
||||
vkCmdBindVertexBuffers(commandBuffer, 0, bindingOffsets.size(), buffers.data(), bindingOffsets.data());
|
||||
}
|
||||
|
||||
void Update(uint32_t binding, void* data)
|
||||
{
|
||||
UpdateStaging(data, bindingOffsets[binding], bindingSizes[binding]);
|
||||
}
|
||||
};
|
||||
void Update(uint32_t binding, void* data)
|
||||
{
|
||||
UpdateStaging(data, bindingOffsets[binding], bindingSizes[binding]);
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
@@ -2,59 +2,61 @@
|
||||
|
||||
#include <map>
|
||||
#include <vulkan/vulkan.hpp>
|
||||
|
||||
class VertexDescriptor
|
||||
namespace Copium
|
||||
{
|
||||
private:
|
||||
uint32_t bindingIndex = 0;
|
||||
std::vector<VkVertexInputBindingDescription> bindings;
|
||||
std::vector<VkVertexInputAttributeDescription> attributes;
|
||||
|
||||
public:
|
||||
template <typename T>
|
||||
void AddAttribute(uint32_t binding, uint32_t location, VkFormat format, uint32_t offset)
|
||||
class VertexDescriptor
|
||||
{
|
||||
CP_ASSERT(binding <= bindings.size(), "Attribute binding must less than or be equal to the amount of current bindings");
|
||||
private:
|
||||
uint32_t bindingIndex = 0;
|
||||
std::vector<VkVertexInputBindingDescription> bindings;
|
||||
std::vector<VkVertexInputAttributeDescription> attributes;
|
||||
|
||||
if (binding == bindings.size())
|
||||
AddLayout(binding, sizeof(T));
|
||||
|
||||
VkVertexInputAttributeDescription description{};
|
||||
description.binding = binding;
|
||||
description.location = location;
|
||||
description.format = format;
|
||||
description.offset = offset;
|
||||
attributes.emplace_back(description);
|
||||
}
|
||||
|
||||
VkDeviceSize GetVertexSize() const
|
||||
{
|
||||
VkDeviceSize bufferSize = 0;
|
||||
for (auto&& binding : bindings)
|
||||
public:
|
||||
template <typename T>
|
||||
void AddAttribute(uint32_t binding, uint32_t location, VkFormat format, uint32_t offset)
|
||||
{
|
||||
bufferSize += binding.stride;
|
||||
CP_ASSERT(binding <= bindings.size(), "Attribute binding must less than or be equal to the amount of current bindings");
|
||||
|
||||
if (binding == bindings.size())
|
||||
AddLayout(binding, sizeof(T));
|
||||
|
||||
VkVertexInputAttributeDescription description{};
|
||||
description.binding = binding;
|
||||
description.location = location;
|
||||
description.format = format;
|
||||
description.offset = offset;
|
||||
attributes.emplace_back(description);
|
||||
}
|
||||
return bufferSize;
|
||||
}
|
||||
|
||||
const std::vector<VkVertexInputAttributeDescription>& GetAttributes() const
|
||||
{
|
||||
return attributes;
|
||||
}
|
||||
VkDeviceSize GetVertexSize() const
|
||||
{
|
||||
VkDeviceSize bufferSize = 0;
|
||||
for (auto&& binding : bindings)
|
||||
{
|
||||
bufferSize += binding.stride;
|
||||
}
|
||||
return bufferSize;
|
||||
}
|
||||
|
||||
const std::vector<VkVertexInputBindingDescription>& GetBindings() const
|
||||
{
|
||||
return bindings;
|
||||
}
|
||||
const std::vector<VkVertexInputAttributeDescription>& GetAttributes() const
|
||||
{
|
||||
return attributes;
|
||||
}
|
||||
|
||||
private:
|
||||
uint32_t AddLayout(uint32_t binding, uint32_t size)
|
||||
{
|
||||
VkVertexInputBindingDescription description{};
|
||||
description.binding = binding;
|
||||
description.stride = size;
|
||||
description.inputRate = VK_VERTEX_INPUT_RATE_VERTEX;
|
||||
bindings.emplace_back(description);
|
||||
return description.binding;
|
||||
}
|
||||
};
|
||||
const std::vector<VkVertexInputBindingDescription>& GetBindings() const
|
||||
{
|
||||
return bindings;
|
||||
}
|
||||
|
||||
private:
|
||||
uint32_t AddLayout(uint32_t binding, uint32_t size)
|
||||
{
|
||||
VkVertexInputBindingDescription description{};
|
||||
description.binding = binding;
|
||||
description.stride = size;
|
||||
description.inputRate = VK_VERTEX_INPUT_RATE_VERTEX;
|
||||
bindings.emplace_back(description);
|
||||
return description.binding;
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
@@ -4,13 +4,16 @@
|
||||
#include <vulkan/vulkan.hpp>
|
||||
#include "VertexDescriptor.h"
|
||||
|
||||
struct VertexPassthrough {
|
||||
glm::vec2 texCoord;
|
||||
namespace Copium
|
||||
{
|
||||
struct VertexPassthrough {
|
||||
glm::vec2 texCoord;
|
||||
|
||||
static VertexDescriptor GetDescriptor()
|
||||
{
|
||||
VertexDescriptor descriptor{};
|
||||
descriptor.AddAttribute<VertexPassthrough>(0, 0, VK_FORMAT_R32G32_SFLOAT, offsetof(VertexPassthrough , texCoord));
|
||||
return descriptor;
|
||||
}
|
||||
};
|
||||
static VertexDescriptor GetDescriptor()
|
||||
{
|
||||
VertexDescriptor descriptor{};
|
||||
descriptor.AddAttribute<VertexPassthrough>(0, 0, VK_FORMAT_R32G32_SFLOAT, offsetof(VertexPassthrough, texCoord));
|
||||
return descriptor;
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
@@ -2,10 +2,13 @@
|
||||
|
||||
#include <stdexcept>
|
||||
|
||||
class VulkanException : public std::runtime_error
|
||||
namespace Copium
|
||||
{
|
||||
public:
|
||||
VulkanException(const std::string& str)
|
||||
: runtime_error{str.c_str()}
|
||||
{}
|
||||
};
|
||||
class VulkanException : public std::runtime_error
|
||||
{
|
||||
public:
|
||||
VulkanException(const std::string& str)
|
||||
: runtime_error{str.c_str()}
|
||||
{}
|
||||
};
|
||||
}
|
||||
|
||||
@@ -1,6 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
class Window
|
||||
{
|
||||
|
||||
};
|
||||
+4
-239
@@ -1,250 +1,15 @@
|
||||
#include "Buffer.h"
|
||||
#include "DescriptorPool.h"
|
||||
#include "DescriptorSet.h"
|
||||
#include "Framebuffer.h"
|
||||
#include "IndexBuffer.h"
|
||||
#include "Instance.h"
|
||||
#include "Pipeline.h"
|
||||
#include "Texture2D.h"
|
||||
#include "Application.h"
|
||||
#include "Common.h"
|
||||
#include "Timer.h"
|
||||
#include "UniformBuffer.h"
|
||||
#include "Vertex.h"
|
||||
#include "VertexBuffer.h"
|
||||
#include "VertexPassthrough.h"
|
||||
|
||||
#include <GLFW/glfw3.h>
|
||||
#include <chrono>
|
||||
#include <glm/glm.hpp>
|
||||
#include <glm/gtc/matrix_transform.hpp>
|
||||
#include <iostream>
|
||||
#include <optional>
|
||||
#include <set>
|
||||
#include <vector>
|
||||
|
||||
const std::vector<Vertex> vertices = {
|
||||
Vertex{{-0.5f, 0.5f, -0.5f}, {1.0f, 0.0f, 0.0f}, {0.0f, 0.0f}},
|
||||
Vertex{{ 0.5f, 0.5f, -0.5f}, {0.0f, 1.0f, 0.0f}, {1.0f, 0.0f}},
|
||||
Vertex{{ 0.5f, 0.5f, 0.5f}, {0.0f, 0.0f, 1.0f}, {1.0f, 1.0f}},
|
||||
Vertex{{-0.5f, 0.5f, 0.5f}, {1.0f, 1.0f, 1.0f}, {0.0f, 1.0f}},
|
||||
Vertex{{-0.5f, 0.0f, -0.5f}, {1.0f, 0.0f, 0.0f}, {0.0f, 0.0f}},
|
||||
Vertex{{ 0.5f, 0.0f, -0.5f}, {0.0f, 1.0f, 0.0f}, {1.0f, 0.0f}},
|
||||
Vertex{{ 0.5f, 0.0f, 0.5f}, {0.0f, 0.0f, 1.0f}, {1.0f, 1.0f}},
|
||||
Vertex{{-0.5f, 0.0f, 0.5f}, {1.0f, 1.0f, 1.0f}, {0.0f, 1.0f}},
|
||||
};
|
||||
|
||||
const std::vector<uint16_t> indices = {
|
||||
0, 1, 2, 2, 3, 0,
|
||||
4, 5, 6, 6, 7, 4
|
||||
};
|
||||
|
||||
const std::vector<VertexPassthrough> verticesPassthrough = {
|
||||
VertexPassthrough{{-1.0f, -1.0f}},
|
||||
VertexPassthrough{{ 1.0f, -1.0f}},
|
||||
VertexPassthrough{{ 1.0f, 1.0f}},
|
||||
VertexPassthrough{{-1.0f, 1.0f}},
|
||||
};
|
||||
|
||||
const std::vector<uint16_t> indicesPassthrough = {
|
||||
0, 1, 2, 2, 3, 0,
|
||||
};
|
||||
|
||||
struct alignas(64) ShaderUniform
|
||||
{
|
||||
alignas(16) glm::mat4 projection;
|
||||
alignas(16) glm::mat4 view;
|
||||
alignas(16) glm::mat4 model;
|
||||
alignas(16) glm::vec3 lightPos;
|
||||
};
|
||||
|
||||
class Application final
|
||||
{
|
||||
private:
|
||||
std::unique_ptr<Instance> instance;
|
||||
std::unique_ptr<Pipeline> graphicsPipeline;
|
||||
std::unique_ptr<Texture2D> texture2D;
|
||||
std::unique_ptr<UniformBuffer> shaderUniformBuffer;
|
||||
std::unique_ptr<DescriptorPool> descriptorPool;
|
||||
std::unique_ptr<DescriptorSet> descriptorSet;
|
||||
std::unique_ptr<VertexBuffer> vertexBuffer;
|
||||
std::unique_ptr<IndexBuffer> indexBuffer;
|
||||
std::unique_ptr<CommandBuffer> commandBuffer;
|
||||
|
||||
std::unique_ptr<Framebuffer> framebuffer;
|
||||
std::unique_ptr<Pipeline> graphicsPipelinePassthrough;
|
||||
std::unique_ptr<VertexBuffer> vertexBufferPassthrough;
|
||||
std::unique_ptr<IndexBuffer> indexBufferPassthrough;
|
||||
std::unique_ptr<DescriptorSet> descriptorSetPassthrough;
|
||||
|
||||
public:
|
||||
Application()
|
||||
{
|
||||
InitializeInstance();
|
||||
InitializeFrameBuffer();
|
||||
InitializeGraphicsPipeline();
|
||||
InitializeTextureSampler();
|
||||
InitializeUniformBuffer();
|
||||
InitializeDescriptorSets();
|
||||
InitializeVertexBuffer();
|
||||
InitializeIndexBuffer();
|
||||
InitializeCommandBuffer();
|
||||
}
|
||||
|
||||
~Application()
|
||||
{
|
||||
vkDeviceWaitIdle(instance->GetDevice());
|
||||
}
|
||||
|
||||
Application(Application&&) = delete;
|
||||
Application(const Application&) = delete;
|
||||
Application& operator=(Application&&) = delete;
|
||||
Application& operator=(const Application&) = delete;
|
||||
|
||||
bool Update()
|
||||
{
|
||||
if (!instance->BeginPresent())
|
||||
return true;
|
||||
|
||||
RecordCommandBuffer();
|
||||
commandBuffer->SubmitAsGraphicsQueue();
|
||||
|
||||
return instance->EndPresent();
|
||||
}
|
||||
|
||||
private:
|
||||
|
||||
void InitializeInstance()
|
||||
{
|
||||
instance = std::make_unique<Instance>("Copium Engine");
|
||||
}
|
||||
|
||||
void InitializeFrameBuffer()
|
||||
{
|
||||
framebuffer = std::make_unique<Framebuffer>(*instance, instance->GetSwapChain().GetExtent().width, instance->GetSwapChain().GetExtent().height);
|
||||
}
|
||||
|
||||
void InitializeTextureSampler()
|
||||
{
|
||||
texture2D = std::make_unique<Texture2D>(*instance, "res/textures/texture.png");
|
||||
}
|
||||
|
||||
void InitializeUniformBuffer()
|
||||
{
|
||||
shaderUniformBuffer = std::make_unique<UniformBuffer>(*instance, sizeof(ShaderUniform));
|
||||
}
|
||||
|
||||
void InitializeDescriptorSets()
|
||||
{
|
||||
descriptorPool = std::make_unique<DescriptorPool>(*instance);
|
||||
|
||||
descriptorSet = std::make_unique<DescriptorSet>(*instance, *descriptorPool, graphicsPipeline->GetDescriptorSetLayout(0));
|
||||
descriptorSet->AddUniform(*shaderUniformBuffer, 0);
|
||||
descriptorSet->AddTexture2D(*texture2D, 1);
|
||||
|
||||
descriptorSetPassthrough = std::make_unique<DescriptorSet>(*instance, *descriptorPool, graphicsPipelinePassthrough->GetDescriptorSetLayout(0));
|
||||
descriptorSetPassthrough->AddTexture2D(framebuffer->GetTexture2D(), 0);
|
||||
}
|
||||
|
||||
void InitializeGraphicsPipeline()
|
||||
{
|
||||
PipelineCreator creator{framebuffer->GetRenderPass(), "res/shaders/shader.vert", "res/shaders/shader.frag"};
|
||||
creator.AddDescriptorSetLayoutBinding(0, 0, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 1, VK_SHADER_STAGE_VERTEX_BIT);
|
||||
creator.AddDescriptorSetLayoutBinding(0, 1, VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, 1, VK_SHADER_STAGE_FRAGMENT_BIT);
|
||||
creator.SetVertexDescriptor(Vertex::GetDescriptor());
|
||||
creator.SetCullMode(VK_CULL_MODE_NONE);
|
||||
graphicsPipeline = std::make_unique<Pipeline>(*instance, creator);
|
||||
|
||||
PipelineCreator creatorPassthrough{instance->GetSwapChain().GetRenderPass(), "res/shaders/passthrough.vert", "res/shaders/passthrough.frag"};
|
||||
creatorPassthrough.AddDescriptorSetLayoutBinding(0, 0, VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, 1, VK_SHADER_STAGE_FRAGMENT_BIT);
|
||||
creatorPassthrough.SetVertexDescriptor(VertexPassthrough::GetDescriptor());
|
||||
creatorPassthrough.SetCullMode(VK_CULL_MODE_NONE);
|
||||
graphicsPipelinePassthrough = std::make_unique<Pipeline>(*instance, creatorPassthrough);
|
||||
}
|
||||
|
||||
void InitializeVertexBuffer()
|
||||
{
|
||||
vertexBuffer = std::make_unique<VertexBuffer>(*instance, Vertex::GetDescriptor(), vertices.size());
|
||||
vertexBuffer->Update(0, (void*)vertices.data());
|
||||
|
||||
vertexBufferPassthrough = std::make_unique<VertexBuffer>(*instance, VertexPassthrough::GetDescriptor(), verticesPassthrough.size());
|
||||
vertexBufferPassthrough->Update(0, (void*)verticesPassthrough.data());
|
||||
}
|
||||
|
||||
void InitializeIndexBuffer()
|
||||
{
|
||||
indexBuffer = std::make_unique<IndexBuffer>(*instance, indices.size());
|
||||
indexBuffer->UpdateStaging((void*)indices.data());
|
||||
|
||||
indexBufferPassthrough = std::make_unique<IndexBuffer>(*instance, indicesPassthrough.size());
|
||||
indexBufferPassthrough->UpdateStaging((void*)indicesPassthrough.data());
|
||||
}
|
||||
|
||||
void InitializeCommandBuffer()
|
||||
{
|
||||
commandBuffer = std::make_unique<CommandBuffer>(*instance, CommandBufferType::Dynamic);
|
||||
}
|
||||
|
||||
void RecordCommandBuffer()
|
||||
{
|
||||
commandBuffer->Begin();
|
||||
std::vector<VkClearValue> clearValues{2};
|
||||
clearValues[0].color = {{0.0f, 0.0f, 0.0f, 1.0f}};
|
||||
clearValues[1].depthStencil = {1.0f, 0};
|
||||
|
||||
|
||||
|
||||
framebuffer->Bind(*commandBuffer);
|
||||
graphicsPipeline->Bind(*commandBuffer);
|
||||
|
||||
UpdateUniformBuffer();
|
||||
|
||||
vertexBuffer->Bind(*commandBuffer);
|
||||
indexBuffer->Bind(*commandBuffer);
|
||||
|
||||
graphicsPipeline->SetDescriptorSet(0, *descriptorSet);
|
||||
graphicsPipeline->BindDescriptorSets(commandBuffer->GetHandle());
|
||||
|
||||
indexBuffer->Draw(*commandBuffer);
|
||||
framebuffer->Unbind(*commandBuffer);
|
||||
|
||||
instance->GetSwapChain().BeginFrameBuffer(*commandBuffer);
|
||||
|
||||
graphicsPipelinePassthrough->Bind(*commandBuffer);
|
||||
graphicsPipelinePassthrough->SetDescriptorSet(0, *descriptorSetPassthrough);
|
||||
graphicsPipelinePassthrough->BindDescriptorSets(commandBuffer->GetHandle());
|
||||
vertexBufferPassthrough->Bind(*commandBuffer);
|
||||
indexBufferPassthrough->Bind(*commandBuffer);
|
||||
indexBufferPassthrough->Draw(*commandBuffer);
|
||||
|
||||
instance->GetSwapChain().EndFrameBuffer(*commandBuffer);
|
||||
commandBuffer->End();
|
||||
}
|
||||
|
||||
void UpdateUniformBuffer()
|
||||
{
|
||||
static Timer startTimer;
|
||||
|
||||
float time = startTimer.Elapsed();
|
||||
ShaderUniform shaderUniform;
|
||||
shaderUniform.view = glm::lookAt(glm::vec3(2.0f, 2.0f, 2.0f), glm::vec3(0.0f, 0.0f, 0.0f), glm::vec3(0.0f, 1.0f, 0.0f));
|
||||
shaderUniform.projection = glm::perspective(glm::radians(45.0f), instance->GetSwapChain().GetExtent().width / (float)instance->GetSwapChain().GetExtent().height, 0.1f, 10.0f);
|
||||
shaderUniform.model = glm::rotate(glm::mat4(1.0f), time * glm::radians(90.0f), glm::vec3(0.0f, 1.0f, 0.0f));
|
||||
shaderUniform.projection[1][1] *= -1;
|
||||
shaderUniform.lightPos = glm::rotate(glm::mat4{1.0f}, time * glm::radians(45.0f), glm::vec3(0, 1, 0)) * glm::vec4{0.3, 0.1, 0, 1};
|
||||
|
||||
shaderUniformBuffer->Update(shaderUniform);
|
||||
}
|
||||
};
|
||||
|
||||
void func(const int* ptr) {
|
||||
*const_cast<int*>(ptr) = 20;
|
||||
}
|
||||
|
||||
int main()
|
||||
{
|
||||
CP_ASSERT(glfwInit() == GLFW_TRUE, "main : Failed to initialize the glfw context");
|
||||
{
|
||||
Application application;
|
||||
Timer timer;
|
||||
Copium::Application application;
|
||||
Copium::Timer timer;
|
||||
int frames = 0;
|
||||
while (application.Update())
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user