Add Pipeline abstraction
This commit is contained in:
+18
-1
@@ -125,6 +125,13 @@
|
||||
<AdditionalLibraryDirectories>$(ProjectDir)ext/lib/;C:/VulkanSDK/1.3.236.0/Lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
||||
<AdditionalDependencies>vulkan-1.lib;glfw3.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
</Link>
|
||||
<PreBuildEvent>
|
||||
<Command>
|
||||
</Command>
|
||||
</PreBuildEvent>
|
||||
<PostBuildEvent>
|
||||
<Command>glslc res/shaders/shader.vert -o res/shaders/vert.spv && glslc res/shaders/shader.frag -o res/shaders/frag.spv</Command>
|
||||
</PostBuildEvent>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<ClCompile>
|
||||
@@ -145,6 +152,13 @@
|
||||
<AdditionalLibraryDirectories>$(ProjectDir)ext/lib/;C:/VulkanSDK/1.3.236.0/Lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
||||
<AdditionalDependencies>vulkan-1.lib;glfw3.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
</Link>
|
||||
<PreBuildEvent>
|
||||
<Command>
|
||||
</Command>
|
||||
</PreBuildEvent>
|
||||
<PostBuildEvent>
|
||||
<Command>glslc res/shaders/shader.vert -o res/shaders/vert.spv && glslc res/shaders/shader.frag -o res/shaders/frag.spv</Command>
|
||||
</PostBuildEvent>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="src\main.cpp" />
|
||||
@@ -155,6 +169,7 @@
|
||||
<ClInclude Include="src\Common.h" />
|
||||
<ClInclude Include="src\DebugMessenger.h" />
|
||||
<ClInclude Include="src\FileSystem.h" />
|
||||
<ClInclude Include="src\Framebuffer.h" />
|
||||
<ClInclude Include="src\IndexBuffer.h" />
|
||||
<ClInclude Include="src\Pipeline.h" />
|
||||
<ClInclude Include="src\PipelineCreator.h" />
|
||||
@@ -170,9 +185,11 @@
|
||||
<ClInclude Include="src\Window.h" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="res\shaders\compile.bat" />
|
||||
<None Include="compile.bat" />
|
||||
<None Include="res\shaders\frag.spv" />
|
||||
<None Include="res\shaders\shader.frag" />
|
||||
<None Include="res\shaders\shader.vert" />
|
||||
<None Include="res\shaders\vert.spv" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
|
||||
Reference in New Issue
Block a user