Add Pipeline abstraction

This commit is contained in:
Thraix
2023-01-16 22:01:53 +01:00
parent be8bcb0aaf
commit 8c8590d10a
12 changed files with 8032 additions and 101 deletions
+18 -1
View File
@@ -125,6 +125,13 @@
<AdditionalLibraryDirectories>$(ProjectDir)ext/lib/;C:/VulkanSDK/1.3.236.0/Lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<AdditionalDependencies>vulkan-1.lib;glfw3.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
<PreBuildEvent>
<Command>
</Command>
</PreBuildEvent>
<PostBuildEvent>
<Command>glslc res/shaders/shader.vert -o res/shaders/vert.spv &amp;&amp; glslc res/shaders/shader.frag -o res/shaders/frag.spv</Command>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
@@ -145,6 +152,13 @@
<AdditionalLibraryDirectories>$(ProjectDir)ext/lib/;C:/VulkanSDK/1.3.236.0/Lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<AdditionalDependencies>vulkan-1.lib;glfw3.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
<PreBuildEvent>
<Command>
</Command>
</PreBuildEvent>
<PostBuildEvent>
<Command>glslc res/shaders/shader.vert -o res/shaders/vert.spv &amp;&amp; glslc res/shaders/shader.frag -o res/shaders/frag.spv</Command>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="src\main.cpp" />
@@ -155,6 +169,7 @@
<ClInclude Include="src\Common.h" />
<ClInclude Include="src\DebugMessenger.h" />
<ClInclude Include="src\FileSystem.h" />
<ClInclude Include="src\Framebuffer.h" />
<ClInclude Include="src\IndexBuffer.h" />
<ClInclude Include="src\Pipeline.h" />
<ClInclude Include="src\PipelineCreator.h" />
@@ -170,9 +185,11 @@
<ClInclude Include="src\Window.h" />
</ItemGroup>
<ItemGroup>
<None Include="res\shaders\compile.bat" />
<None Include="compile.bat" />
<None Include="res\shaders\frag.spv" />
<None Include="res\shaders\shader.frag" />
<None Include="res\shaders\shader.vert" />
<None Include="res\shaders\vert.spv" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">