Add Buffer abstractions

This commit is contained in:
Thraix
2023-01-14 18:15:33 +01:00
parent fa207c591c
commit be8bcb0aaf
20 changed files with 1221 additions and 757 deletions
+11 -2
View File
@@ -114,7 +114,7 @@
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>_DEBUG;_CONSOLE;%(PreprocessorDefinitions);GLM_FORCE_LEFT_HANDED;GLFW_INCLUDE_VULKAN;GLM_FORCE_RADIANS;GLM_FORCE_DEPTH_ZERO_TO_ONE</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<AdditionalIncludeDirectories>$(ProjectDir)ext/include/;C:/VulkanSDK/1.3.236.0/Include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<LanguageStandard>stdcpp17</LanguageStandard>
@@ -132,7 +132,7 @@
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>NDEBUG;_CONSOLE;%(PreprocessorDefinitions);GLM_FORCE_LEFT_HANDED;GLFW_INCLUDE_VULKAN;GLM_FORCE_RADIANS;GLM_FORCE_DEPTH_ZERO_TO_ONE</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<AdditionalIncludeDirectories>$(ProjectDir)ext/include/;C:/VulkanSDK/1.3.236.0/Include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<LanguageStandard>stdcpp17</LanguageStandard>
@@ -148,15 +148,24 @@
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="src\main.cpp" />
<ClCompile Include="src\SwapChain.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="src\Buffer.h" />
<ClInclude Include="src\Common.h" />
<ClInclude Include="src\DebugMessenger.h" />
<ClInclude Include="src\FileSystem.h" />
<ClInclude Include="src\IndexBuffer.h" />
<ClInclude Include="src\Pipeline.h" />
<ClInclude Include="src\PipelineCreator.h" />
<ClInclude Include="src\UniformBuffer.h" />
<ClInclude Include="src\Instance.h" />
<ClInclude Include="src\QueueFamilies.h" />
<ClInclude Include="src\SwapChain.h" />
<ClInclude Include="src\Timer.h" />
<ClInclude Include="src\Vertex.h" />
<ClInclude Include="src\VertexBuffer.h" />
<ClInclude Include="src\VertexDescriptor.h" />
<ClInclude Include="src\VulkanException.h" />
<ClInclude Include="src\Window.h" />
</ItemGroup>