Add Buffer abstractions

This commit is contained in:
Thraix
2023-01-14 18:15:33 +01:00
parent fa207c591c
commit be8bcb0aaf
20 changed files with 1221 additions and 757 deletions
+11 -2
View File
@@ -114,7 +114,7 @@
<ClCompile> <ClCompile>
<WarningLevel>Level3</WarningLevel> <WarningLevel>Level3</WarningLevel>
<SDLCheck>true</SDLCheck> <SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>_DEBUG;_CONSOLE;%(PreprocessorDefinitions);GLM_FORCE_LEFT_HANDED;GLFW_INCLUDE_VULKAN;GLM_FORCE_RADIANS;GLM_FORCE_DEPTH_ZERO_TO_ONE</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode> <ConformanceMode>true</ConformanceMode>
<AdditionalIncludeDirectories>$(ProjectDir)ext/include/;C:/VulkanSDK/1.3.236.0/Include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>$(ProjectDir)ext/include/;C:/VulkanSDK/1.3.236.0/Include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<LanguageStandard>stdcpp17</LanguageStandard> <LanguageStandard>stdcpp17</LanguageStandard>
@@ -132,7 +132,7 @@
<FunctionLevelLinking>true</FunctionLevelLinking> <FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions> <IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck> <SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>NDEBUG;_CONSOLE;%(PreprocessorDefinitions);GLM_FORCE_LEFT_HANDED;GLFW_INCLUDE_VULKAN;GLM_FORCE_RADIANS;GLM_FORCE_DEPTH_ZERO_TO_ONE</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode> <ConformanceMode>true</ConformanceMode>
<AdditionalIncludeDirectories>$(ProjectDir)ext/include/;C:/VulkanSDK/1.3.236.0/Include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>$(ProjectDir)ext/include/;C:/VulkanSDK/1.3.236.0/Include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<LanguageStandard>stdcpp17</LanguageStandard> <LanguageStandard>stdcpp17</LanguageStandard>
@@ -148,15 +148,24 @@
</ItemDefinitionGroup> </ItemDefinitionGroup>
<ItemGroup> <ItemGroup>
<ClCompile Include="src\main.cpp" /> <ClCompile Include="src\main.cpp" />
<ClCompile Include="src\SwapChain.cpp" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ClInclude Include="src\Buffer.h" /> <ClInclude Include="src\Buffer.h" />
<ClInclude Include="src\Common.h" /> <ClInclude Include="src\Common.h" />
<ClInclude Include="src\DebugMessenger.h" /> <ClInclude Include="src\DebugMessenger.h" />
<ClInclude Include="src\FileSystem.h" /> <ClInclude Include="src\FileSystem.h" />
<ClInclude Include="src\IndexBuffer.h" />
<ClInclude Include="src\Pipeline.h" />
<ClInclude Include="src\PipelineCreator.h" />
<ClInclude Include="src\UniformBuffer.h" />
<ClInclude Include="src\Instance.h" /> <ClInclude Include="src\Instance.h" />
<ClInclude Include="src\QueueFamilies.h" /> <ClInclude Include="src\QueueFamilies.h" />
<ClInclude Include="src\SwapChain.h" /> <ClInclude Include="src\SwapChain.h" />
<ClInclude Include="src\Timer.h" />
<ClInclude Include="src\Vertex.h" />
<ClInclude Include="src\VertexBuffer.h" />
<ClInclude Include="src\VertexDescriptor.h" />
<ClInclude Include="src\VulkanException.h" /> <ClInclude Include="src\VulkanException.h" />
<ClInclude Include="src\Window.h" /> <ClInclude Include="src\Window.h" />
</ItemGroup> </ItemGroup>
+27
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@@ -18,6 +18,9 @@
<ClCompile Include="src\main.cpp"> <ClCompile Include="src\main.cpp">
<Filter>Source Files</Filter> <Filter>Source Files</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="src\SwapChain.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ClInclude Include="src\DebugMessenger.h"> <ClInclude Include="src\DebugMessenger.h">
@@ -47,6 +50,30 @@
<ClInclude Include="src\Window.h"> <ClInclude Include="src\Window.h">
<Filter>Header Files</Filter> <Filter>Header Files</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="src\Timer.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="src\UniformBuffer.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="src\Pipeline.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="src\PipelineCreator.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="src\Vertex.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="src\IndexBuffer.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="src\VertexBuffer.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="src\VertexDescriptor.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<None Include="res\shaders\shader.frag" /> <None Include="res\shaders\shader.frag" />
+46 -22
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@@ -7,7 +7,8 @@
class Buffer class Buffer
{ {
private: CP_DELETE_COPY_AND_MOVE_CTOR(Buffer);
protected:
Instance& instance; Instance& instance;
VkDeviceMemory memory; VkDeviceMemory memory;
@@ -27,7 +28,7 @@ public:
createInfo.usage = usage; createInfo.usage = usage;
createInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE; createInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
VK_ASSERT(vkCreateBuffer(instance.GetDevice(), &createInfo, nullptr, &handle), "Failed to initialize buffer"); CP_VK_ASSERT(vkCreateBuffer(instance.GetDevice(), &createInfo, nullptr, &handle), "Failed to initialize buffer");
VkMemoryRequirements memoryRequirements; VkMemoryRequirements memoryRequirements;
vkGetBufferMemoryRequirements(instance.GetDevice(), handle, &memoryRequirements); vkGetBufferMemoryRequirements(instance.GetDevice(), handle, &memoryRequirements);
@@ -37,12 +38,12 @@ public:
allocateInfo.allocationSize = memoryRequirements.size; allocateInfo.allocationSize = memoryRequirements.size;
allocateInfo.memoryTypeIndex = FindMemoryType(instance, memoryRequirements.memoryTypeBits, properties); allocateInfo.memoryTypeIndex = FindMemoryType(instance, memoryRequirements.memoryTypeBits, properties);
VK_ASSERT(vkAllocateMemory(instance.GetDevice(), &allocateInfo, nullptr, &memory), "Failed to allocate buffer memory"); CP_VK_ASSERT(vkAllocateMemory(instance.GetDevice(), &allocateInfo, nullptr, &memory), "Failed to allocate buffer memory");
vkBindBufferMemory(instance.GetDevice(), handle, memory, 0); vkBindBufferMemory(instance.GetDevice(), handle, memory, 0);
} }
~Buffer() virtual ~Buffer()
{ {
vkFreeMemory(instance.GetDevice(), memory, nullptr); vkFreeMemory(instance.GetDevice(), memory, nullptr);
vkDestroyBuffer(instance.GetDevice(), handle, nullptr); vkDestroyBuffer(instance.GetDevice(), handle, nullptr);
@@ -50,7 +51,7 @@ public:
void Update(void* indexData, int index) void Update(void* indexData, int index)
{ {
ASSERT(index >= 0 && index < count, "instance is outside of the buffer"); CP_ASSERT(index >= 0 && index < count, "index is outside of the buffer");
if (mappedData == nullptr) if (mappedData == nullptr)
{ {
@@ -65,34 +66,58 @@ public:
} }
} }
void UpdateStaging(void* data)
{
VkDeviceSize bufferSize = size * count;
Buffer stagingBuffer{instance, VK_BUFFER_USAGE_TRANSFER_SRC_BIT, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT, bufferSize, 1};
stagingBuffer.Update(data, 0);
CopyBuffer(instance, stagingBuffer, *this, 0, bufferSize);
}
void UpdateStaging(void* data, VkDeviceSize offset, VkDeviceSize size)
{
Buffer stagingBuffer{instance, VK_BUFFER_USAGE_TRANSFER_SRC_BIT, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT, size, 1};
stagingBuffer.Update(data, 0);
CopyBuffer(instance, stagingBuffer, *this, offset, size);
}
void Map() void Map()
{ {
ASSERT(mappedData == nullptr, "Mapping an already mapped buffer") CP_ASSERT(mappedData == nullptr, "Mapping an already mapped buffer");
vkMapMemory(instance.GetDevice(), memory, 0, size * count, 0, &mappedData); vkMapMemory(instance.GetDevice(), memory, 0, size * count, 0, &mappedData);
} }
void Unmap() void Unmap()
{ {
ASSERT(mappedData != nullptr, "Unmapping an already unmapped buffer") CP_ASSERT(mappedData != nullptr, "Unmapping an already unmapped buffer");
vkUnmapMemory(instance.GetDevice(), memory); vkUnmapMemory(instance.GetDevice(), memory);
mappedData = nullptr; mappedData = nullptr;
} }
virtual void Bind(VkCommandBuffer commandBuffer) { CP_UNIMPLEMENTED(); };
void BindAsVertexBuffer(VkCommandBuffer commandBuffer)
{
VkDeviceSize offset = 0;
vkCmdBindVertexBuffers(commandBuffer, 0, 1, &handle, &offset);
}
void BindAsIndexBuffer(VkCommandBuffer commandBuffer)
{
// TODO: Maybe don't assume that indices are uint16?
vkCmdBindIndexBuffer(commandBuffer, handle, 0, VK_INDEX_TYPE_UINT16);
}
VkBuffer GetHandle() const VkBuffer GetHandle() const
{ {
return handle; return handle;
} }
VkDescriptorBufferInfo GetDescriptorBufferInfo(int instance)
{
VkDescriptorBufferInfo bufferInfo{};
bufferInfo.buffer = handle;
bufferInfo.offset = (VkDeviceSize)instance * size;
bufferInfo.range = size;
return bufferInfo;
}
VkDeviceSize GetSize() const VkDeviceSize GetSize() const
{ {
return size; return size;
@@ -100,13 +125,12 @@ public:
VkDeviceSize GetPosition(int index) const VkDeviceSize GetPosition(int index) const
{ {
ASSERT(index >= 0 && index < count, "Instance is outside of the buffer"); CP_ASSERT(index >= 0 && index < count, "index is outside of the buffer");
return size * (VkDeviceSize)index; return size * (VkDeviceSize)index;
} }
static void CopyBuffer(Instance& instance, const Buffer& srcBuffer, const Buffer& dstBuffer) static void CopyBuffer(Instance& instance, const Buffer& srcBuffer, const Buffer& dstBuffer, VkDeviceSize offset, VkDeviceSize size)
{ {
ASSERT(srcBuffer.size == dstBuffer.size && srcBuffer.count == dstBuffer.count, "Buffers have different sizes");
VkCommandBufferAllocateInfo allocateInfo{}; VkCommandBufferAllocateInfo allocateInfo{};
allocateInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO; allocateInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
@@ -115,7 +139,7 @@ public:
allocateInfo.commandBufferCount = 1; allocateInfo.commandBufferCount = 1;
VkCommandBuffer commandBuffer; VkCommandBuffer commandBuffer;
VK_ASSERT(vkAllocateCommandBuffers(instance.GetDevice(), &allocateInfo, &commandBuffer), "Failed to initialize command buffer"); CP_VK_ASSERT(vkAllocateCommandBuffers(instance.GetDevice(), &allocateInfo, &commandBuffer), "Failed to initialize command buffer");
VkCommandBufferBeginInfo beginInfo{}; VkCommandBufferBeginInfo beginInfo{};
beginInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO; beginInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
@@ -124,9 +148,9 @@ public:
vkBeginCommandBuffer(commandBuffer, &beginInfo); vkBeginCommandBuffer(commandBuffer, &beginInfo);
VkBufferCopy bufferCopy{}; VkBufferCopy bufferCopy{};
bufferCopy.dstOffset = 0; bufferCopy.dstOffset = offset;
bufferCopy.srcOffset = 0; bufferCopy.srcOffset = 0;
bufferCopy.size = srcBuffer.size * (VkDeviceSize)srcBuffer.count; bufferCopy.size = size;
vkCmdCopyBuffer(commandBuffer, srcBuffer.GetHandle(), dstBuffer.GetHandle(), 1, &bufferCopy); vkCmdCopyBuffer(commandBuffer, srcBuffer.GetHandle(), dstBuffer.GetHandle(), 1, &bufferCopy);
+26 -4
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@@ -4,10 +4,21 @@
#include <vulkan/vulkan.hpp> #include <vulkan/vulkan.hpp>
#include <iostream> #include <iostream>
#define ASSERT(Function, message) if(!(Function)) { throw std::runtime_error(message); } while(false) #define CP_DEBUG(format, ...) std::cout << "[DBG] " << StringFormat(format, __VA_ARGS__) << std::endl
#define VK_ASSERT(Function, message) if(Function != VK_SUCCESS) { throw VulkanException(message); } while(false) #define CP_INFO(format, ...) std::cout << "[INF] " << StringFormat(format, __VA_ARGS__) << std::endl
#define CP_WARN(format, ...) std::cout << "[WRN] " << StringFormat(format, __VA_ARGS__) << std::endl
#define CP_ERR(format, ...) std::cout << "[ERR] " << StringFormat(format, __VA_ARGS__) << std::endl
VkResult vkCreateDebugUtilsMessengerEXT(VkInstance instance, #define CP_UNIMPLEMENTED() CP_WARN("%s is unimplemented", __FUNCTION__)
#define CP_ASSERT(Function, format, ...) if(!(Function)) { throw std::runtime_error(StringFormat(format, __VA_ARGS__)); } while(false)
#define CP_VK_ASSERT(Function, format, ...) if(Function != VK_SUCCESS) { throw VulkanException(StringFormat(format, __VA_ARGS__)); } while(false)
#define CP_DELETE_COPY_AND_MOVE_CTOR(ClassName) \
ClassName(ClassName&&) = delete; \
ClassName(const ClassName&) = delete; \
ClassName& operator=(ClassName&&) = delete; \
ClassName& operator=(const ClassName&) = delete
static VkResult vkCreateDebugUtilsMessengerEXT(VkInstance instance,
const VkDebugUtilsMessengerCreateInfoEXT* pCreateInfo, const VkDebugUtilsMessengerCreateInfoEXT* pCreateInfo,
const VkAllocationCallbacks* pAllocator, const VkAllocationCallbacks* pAllocator,
VkDebugUtilsMessengerEXT* pDebugMessenger) VkDebugUtilsMessengerEXT* pDebugMessenger)
@@ -18,7 +29,7 @@ VkResult vkCreateDebugUtilsMessengerEXT(VkInstance instance,
return VK_ERROR_EXTENSION_NOT_PRESENT; return VK_ERROR_EXTENSION_NOT_PRESENT;
} }
void vkDestroyDebugUtilsMessengerEXT(VkInstance instance, static void vkDestroyDebugUtilsMessengerEXT(VkInstance instance,
VkDebugUtilsMessengerEXT debugMessenger, VkDebugUtilsMessengerEXT debugMessenger,
const VkAllocationCallbacks* pAllocator) { const VkAllocationCallbacks* pAllocator) {
auto func = (PFN_vkDestroyDebugUtilsMessengerEXT) vkGetInstanceProcAddr(instance, "vkDestroyDebugUtilsMessengerEXT"); auto func = (PFN_vkDestroyDebugUtilsMessengerEXT) vkGetInstanceProcAddr(instance, "vkDestroyDebugUtilsMessengerEXT");
@@ -26,3 +37,14 @@ void vkDestroyDebugUtilsMessengerEXT(VkInstance instance,
func(instance, debugMessenger, pAllocator); func(instance, debugMessenger, pAllocator);
} }
} }
template<typename ... Args>
std::string StringFormat(const std::string& format, Args... args)
{
int size = std::snprintf(nullptr, 0, format.c_str(), args...) + 1;
CP_ASSERT(size > 0, "Error during formatting");
std::unique_ptr<char[]> buf(new char[size]);
std::snprintf(buf.get(), size, format.c_str(), args...);
return std::string(buf.get(), buf.get() + size - 1);
}
+2 -6
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@@ -4,6 +4,7 @@
class DebugMessenger class DebugMessenger
{ {
CP_DELETE_COPY_AND_MOVE_CTOR(DebugMessenger);
public: public:
VkInstance instance; VkInstance instance;
VkDebugUtilsMessengerEXT debugMessenger; VkDebugUtilsMessengerEXT debugMessenger;
@@ -22,7 +23,7 @@ public:
VK_DEBUG_UTILS_MESSAGE_TYPE_PERFORMANCE_BIT_EXT; VK_DEBUG_UTILS_MESSAGE_TYPE_PERFORMANCE_BIT_EXT;
createInfo.pfnUserCallback = DebugCallback; createInfo.pfnUserCallback = DebugCallback;
createInfo.pUserData = nullptr; createInfo.pUserData = nullptr;
VK_ASSERT(vkCreateDebugUtilsMessengerEXT(instance, &createInfo, nullptr, &debugMessenger), "Failed to initialze debug messenger"); CP_VK_ASSERT(vkCreateDebugUtilsMessengerEXT(instance, &createInfo, nullptr, &debugMessenger), "Failed to initialze debug messenger");
#endif #endif
} }
@@ -33,11 +34,6 @@ public:
#endif #endif
} }
DebugMessenger(DebugMessenger&&) = delete;
DebugMessenger(const DebugMessenger&) = delete;
DebugMessenger& operator=(DebugMessenger&&) = delete;
DebugMessenger& operator=(const DebugMessenger&) = delete;
static void AddRequiredExtensions(std::vector<const char*>* extensions) static void AddRequiredExtensions(std::vector<const char*>* extensions)
{ {
#ifndef NDEBUG #ifndef NDEBUG
+1 -1
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@@ -9,7 +9,7 @@ namespace FileSystem
static std::vector<char> ReadFile(const std::string& filename) static std::vector<char> ReadFile(const std::string& filename)
{ {
std::ifstream file(filename, std::ios::ate | std::ios::binary); std::ifstream file(filename, std::ios::ate | std::ios::binary);
ASSERT(file.is_open(), "Failed to open file"); CP_ASSERT(file.is_open(), "Failed to open file");
size_t fileSize = (size_t) file.tellg(); size_t fileSize = (size_t) file.tellg();
std::vector<char> buffer(fileSize); std::vector<char> buffer(fileSize);
+24
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@@ -0,0 +1,24 @@
#pragma once
#include "Buffer.h"
class IndexBuffer : public Buffer
{
CP_DELETE_COPY_AND_MOVE_CTOR(IndexBuffer);
private:
int indexCount;
public:
IndexBuffer(Instance& instance, int indexCount)
: Buffer{instance, VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_INDEX_BUFFER_BIT, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, indexCount * sizeof(uint16_t), 1}, indexCount{indexCount}
{}
void Bind(VkCommandBuffer commandBuffer) override
{
vkCmdBindIndexBuffer(commandBuffer, handle, 0, VK_INDEX_TYPE_UINT16);
}
void Draw(VkCommandBuffer commandBuffer)
{
vkCmdDrawIndexed(commandBuffer, indexCount, 1, 0, 0, 0);
}
};
+103 -29
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@@ -1,35 +1,47 @@
#pragma once #pragma once
#include <vulkan/vulkan.hpp> #include <vulkan/vulkan.hpp>
#include <GLFW/glfw3.h>
#include <set> #include <set>
#include "DebugMessenger.h" #include "DebugMessenger.h"
#include "QueueFamilies.h" #include "QueueFamilies.h"
#include "SwapChain.h" #include "SwapChain.h"
#include "Timer.h"
class Instance final class Instance final
{ {
CP_DELETE_COPY_AND_MOVE_CTOR(Instance);
private: private:
static const int MAX_FRAMES_IN_FLIGHT = 2; static const int MAX_FRAMES_IN_FLIGHT = 2;
static const int WINDOW_WIDTH = 1920; static const int WINDOW_WIDTH = 1920;
static const int WINDOW_HEIGHT = 1080; static const int WINDOW_HEIGHT = 1080;
VkInstance instance; VkInstance instance;
GLFWwindow* window; GLFWwindow* window;
VkSurfaceKHR surface; VkSurfaceKHR surface;
std::unique_ptr<DebugMessenger> debugMessenger; std::unique_ptr<DebugMessenger> debugMessenger;
VkPhysicalDevice physicalDevice = VK_NULL_HANDLE; VkPhysicalDevice physicalDevice = VK_NULL_HANDLE;
VkDevice device; VkDevice device;
uint32_t graphicsQueueIndex;
uint32_t presentQueueIndex;
VkQueue graphicsQueue; VkQueue graphicsQueue;
VkQueue presentQueue; VkQueue presentQueue;
std::unique_ptr<SwapChain> swapChain; std::unique_ptr<SwapChain> swapChain;
int flightIndex;
std::vector<VkSemaphore> imageAvailableSemaphores;
std::vector<VkSemaphore> renderFinishedSemaphores;
std::vector<VkFence> inFlightFences;
VkCommandPool commandPool; VkCommandPool commandPool;
bool framebufferResized = false; bool framebufferResized = false;
int frameCount = 0;
Timer timer;
public: public:
Instance(const std::string& applicationName) Instance(const std::string& applicationName)
{ {
timer.Start();
InitializeWindow(applicationName); InitializeWindow(applicationName);
InitializeInstance(applicationName); InitializeInstance(applicationName);
InitializeDebugMessenger(); InitializeDebugMessenger();
@@ -38,10 +50,18 @@ public:
InitializeLogicalDevice(); InitializeLogicalDevice();
InitializeSwapChain(); InitializeSwapChain();
InitializeCommandPool(); InitializeCommandPool();
InitializeSyncObjects();
std::cout << "Initialized Vulkan in " << timer.Elapsed() << " seconds" << std::endl;
} }
~Instance() ~Instance()
{ {
for (size_t i = 0; i < MAX_FRAMES_IN_FLIGHT; ++i)
{
vkDestroyFence(device, inFlightFences[i], nullptr);
vkDestroySemaphore(device, renderFinishedSemaphores[i], nullptr);
vkDestroySemaphore(device, imageAvailableSemaphores[i], nullptr);
}
vkDestroyCommandPool(device, commandPool, nullptr); vkDestroyCommandPool(device, commandPool, nullptr);
swapChain.reset(); swapChain.reset();
vkDestroyDevice(device, nullptr); vkDestroyDevice(device, nullptr);
@@ -53,32 +73,38 @@ public:
bool BeginPresent() bool BeginPresent()
{ {
if (!swapChain->BeginPresent()) vkWaitForFences(device, 1, &inFlightFences[flightIndex], VK_TRUE, UINT64_MAX);
return true;
if (!swapChain->BeginPresent(imageAvailableSemaphores[flightIndex]))
return false;
vkResetFences(device, 1, &inFlightFences[flightIndex]);
return true;
} }
bool EndPresent() bool EndPresent()
{ {
swapChain->EndPresent(presentQueue, framebufferResized); swapChain->EndPresent(presentQueue, &renderFinishedSemaphores[flightIndex], framebufferResized);
framebufferResized = false;
flightIndex = (flightIndex + 1) % MAX_FRAMES_IN_FLIGHT;
return !glfwWindowShouldClose(window); return !glfwWindowShouldClose(window);
} }
void SubmitGraphicsQueue(const std::vector<VkCommandBuffer>& commandBuffers) void SubmitGraphicsQueue(const std::vector<VkCommandBuffer>& commandBuffers)
{ {
VkSemaphore waitSemaphores[] = {swapChain->GetAvailableImageSemaphore()};
VkSemaphore signalSemaphores[] = {swapChain->GetRenderFinishedSemaphore()};
VkPipelineStageFlags waitStages[] = {VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT}; VkPipelineStageFlags waitStages[] = {VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT};
VkSubmitInfo submitInfo{}; VkSubmitInfo submitInfo{};
submitInfo.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO; submitInfo.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
submitInfo.waitSemaphoreCount = 1; submitInfo.waitSemaphoreCount = 1;
submitInfo.pWaitSemaphores = waitSemaphores; submitInfo.pWaitSemaphores = &imageAvailableSemaphores[flightIndex];
submitInfo.pWaitDstStageMask = waitStages; submitInfo.pWaitDstStageMask = waitStages;
submitInfo.commandBufferCount = commandBuffers.size(); submitInfo.commandBufferCount = commandBuffers.size();
submitInfo.pCommandBuffers = commandBuffers.data(); submitInfo.pCommandBuffers = commandBuffers.data();
submitInfo.signalSemaphoreCount = 1; submitInfo.signalSemaphoreCount = 1;
submitInfo.pSignalSemaphores = signalSemaphores; submitInfo.pSignalSemaphores = &renderFinishedSemaphores[flightIndex];
VK_ASSERT(vkQueueSubmit(graphicsQueue, 1, &submitInfo, swapChain->GetInFlightFence()), "Failed to submit command buffer"); CP_VK_ASSERT(vkQueueSubmit(graphicsQueue, 1, &submitInfo, inFlightFences[flightIndex]), "Failed to submit command buffer");
} }
VkInstance GetInstance() const VkInstance GetInstance() const
@@ -86,6 +112,16 @@ public:
return instance; return instance;
} }
GLFWwindow* GetWindow() const
{
return window;
}
VkSurfaceKHR GetSurface() const
{
return surface;
}
VkPhysicalDevice GetPhysicalDevice() const VkPhysicalDevice GetPhysicalDevice() const
{ {
return physicalDevice; return physicalDevice;
@@ -106,7 +142,12 @@ public:
return graphicsQueue; return graphicsQueue;
} }
int GetMaxFramesInFlight() int GetFlightIndex() const
{
return flightIndex;
}
int GetMaxFramesInFlight() const
{ {
return MAX_FRAMES_IN_FLIGHT; return MAX_FRAMES_IN_FLIGHT;
} }
@@ -120,7 +161,21 @@ private:
void InitializeWindow(const std::string& applicationName) void InitializeWindow(const std::string& applicationName)
{ {
glfwWindowHint(GLFW_CLIENT_API, GLFW_NO_API); glfwWindowHint(GLFW_CLIENT_API, GLFW_NO_API);
#if defined(FULLSCREEN)
GLFWmonitor* monitor = glfwGetPrimaryMonitor();
const GLFWvidmode* mode = glfwGetVideoMode(monitor);
window = glfwCreateWindow(mode->width, mode->height, applicationName.c_str(), glfwGetPrimaryMonitor(), nullptr);
#elif defined(BORDERLESS_WINDOWED)
GLFWmonitor* monitor = glfwGetPrimaryMonitor();
const GLFWvidmode* mode = glfwGetVideoMode(monitor);
window = glfwCreateWindow(mode->width, mode->height, applicationName.c_str(), nullptr, nullptr);
glfwSetWindowMonitor(window, monitor, 0, 0, mode->width, mode->height, mode->refreshRate);
#else
window = glfwCreateWindow(WINDOW_WIDTH, WINDOW_HEIGHT, applicationName.c_str(), nullptr, nullptr); window = glfwCreateWindow(WINDOW_WIDTH, WINDOW_HEIGHT, applicationName.c_str(), nullptr, nullptr);
#endif
CP_ASSERT(window, "Failed to initialize glfw window");
glfwSetWindowUserPointer(window, this); glfwSetWindowUserPointer(window, this);
glfwSetFramebufferSizeCallback(window, FramebufferResizeCallback); glfwSetFramebufferSizeCallback(window, FramebufferResizeCallback);
@@ -132,7 +187,7 @@ private:
appInfo.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO; appInfo.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO;
appInfo.pApplicationName = applicationName.c_str(); appInfo.pApplicationName = applicationName.c_str();
appInfo.applicationVersion = VK_MAKE_VERSION(1, 0, 0); appInfo.applicationVersion = VK_MAKE_VERSION(1, 0, 0);
appInfo.pEngineName = "Greet Engine"; appInfo.pEngineName = "Copium Engine";
appInfo.engineVersion = VK_MAKE_VERSION(1, 0, 0); appInfo.engineVersion = VK_MAKE_VERSION(1, 0, 0);
appInfo.apiVersion = VK_API_VERSION_1_1; appInfo.apiVersion = VK_API_VERSION_1_1;
@@ -151,7 +206,7 @@ private:
std::vector<const char*> layers{}; std::vector<const char*> layers{};
DebugMessenger::AddRequiredLayers(&layers); DebugMessenger::AddRequiredLayers(&layers);
ASSERT(CheckLayerSupport(layers), "Some required layers are not supported"); CP_ASSERT(CheckLayerSupport(layers), "Some required layers are not supported");
VkInstanceCreateInfo createInfo{}; VkInstanceCreateInfo createInfo{};
createInfo.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO; createInfo.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
@@ -160,7 +215,7 @@ private:
createInfo.ppEnabledExtensionNames = requiredExtensions.data(); createInfo.ppEnabledExtensionNames = requiredExtensions.data();
createInfo.enabledLayerCount = layers.size(); createInfo.enabledLayerCount = layers.size();
createInfo.ppEnabledLayerNames = layers.data(); createInfo.ppEnabledLayerNames = layers.data();
VK_ASSERT(vkCreateInstance(&createInfo, nullptr, &instance), "Failed to create instance"); CP_VK_ASSERT(vkCreateInstance(&createInfo, nullptr, &instance), "Failed to create instance");
} }
void InitializeDebugMessenger() void InitializeDebugMessenger()
@@ -170,14 +225,14 @@ private:
void InitializeSurface() void InitializeSurface()
{ {
VK_ASSERT(glfwCreateWindowSurface(instance, window, nullptr, &surface), "Failed to create Vulkan surface"); CP_VK_ASSERT(glfwCreateWindowSurface(instance, window, nullptr, &surface), "Failed to create Vulkan surface");
} }
void SelectPhysicalDevice() void SelectPhysicalDevice()
{ {
uint32_t deviceCount; uint32_t deviceCount;
vkEnumeratePhysicalDevices(instance, &deviceCount, nullptr); vkEnumeratePhysicalDevices(instance, &deviceCount, nullptr);
ASSERT(deviceCount != 0, "No available devices support Vulkan"); CP_ASSERT(deviceCount != 0, "No available devices support Vulkan");
std::vector<VkPhysicalDevice> devices(deviceCount); std::vector<VkPhysicalDevice> devices(deviceCount);
vkEnumeratePhysicalDevices(instance, &deviceCount, devices.data()); vkEnumeratePhysicalDevices(instance, &deviceCount, devices.data());
@@ -199,17 +254,17 @@ private:
break; break;
} }
} }
ASSERT(physicalDevice != VK_NULL_HANDLE, "Failed to find suitable GPU"); CP_ASSERT(physicalDevice != VK_NULL_HANDLE, "Failed to find suitable GPU");
} }
void InitializeLogicalDevice() void InitializeLogicalDevice()
{ {
QueueFamilies queueFamilies{surface, physicalDevice}; QueueFamiliesQuery query{surface, physicalDevice};
float queuePriority = 1.0f; float queuePriority = 1.0f;
std::vector<VkDeviceQueueCreateInfo> queueCreateInfos{}; std::vector<VkDeviceQueueCreateInfo> queueCreateInfos{};
std::set<uint32_t> uniqueQueueFamilies{queueFamilies.graphicsFamily.value(), queueFamilies.presentFamily.value()}; std::set<uint32_t> uniqueQueueFamilies{query.graphicsFamily.value(), query.presentFamily.value()};
for(auto&& queueFamily : uniqueQueueFamilies) for(auto&& queueFamily : uniqueQueueFamilies)
{ {
VkDeviceQueueCreateInfo queueCreateInfo{}; VkDeviceQueueCreateInfo queueCreateInfo{};
@@ -230,28 +285,48 @@ private:
createInfo.ppEnabledExtensionNames = deviceExtensions.data(); createInfo.ppEnabledExtensionNames = deviceExtensions.data();
createInfo.enabledExtensionCount = deviceExtensions.size(); createInfo.enabledExtensionCount = deviceExtensions.size();
VK_ASSERT(vkCreateDevice(physicalDevice, &createInfo, nullptr, &device), "Failed to initialize logical device"); CP_VK_ASSERT(vkCreateDevice(physicalDevice, &createInfo, nullptr, &device), "Failed to initialize logical device");
vkGetDeviceQueue(device, queueFamilies.graphicsFamily.value(), 0, &graphicsQueue); graphicsQueueIndex = query.graphicsFamily.value();
vkGetDeviceQueue(device, queueFamilies.presentFamily.value(), 0, &presentQueue); presentQueueIndex = query.presentFamily.value();
vkGetDeviceQueue(device, graphicsQueueIndex, 0, &graphicsQueue);
vkGetDeviceQueue(device, presentQueueIndex , 0, &presentQueue);
} }
void InitializeSwapChain() void InitializeSwapChain()
{ {
swapChain = std::make_unique<SwapChain>(window, surface, device, physicalDevice); swapChain = std::make_unique<SwapChain>(*this);
} }
void InitializeCommandPool() void InitializeCommandPool()
{ {
QueueFamilies queueFamilies{surface, physicalDevice};
VkCommandPoolCreateInfo createInfo{}; VkCommandPoolCreateInfo createInfo{};
createInfo.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO; createInfo.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
createInfo.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT; createInfo.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
createInfo.queueFamilyIndex = queueFamilies.graphicsFamily.value(); createInfo.queueFamilyIndex = graphicsQueueIndex;
VK_ASSERT(vkCreateCommandPool(device, &createInfo, nullptr, &commandPool), "Failed to initialize command pool"); CP_VK_ASSERT(vkCreateCommandPool(device, &createInfo, nullptr, &commandPool), "Failed to initialize command pool");
} }
void InitializeSyncObjects()
{
imageAvailableSemaphores.resize(MAX_FRAMES_IN_FLIGHT);
renderFinishedSemaphores.resize(MAX_FRAMES_IN_FLIGHT);
inFlightFences.resize(MAX_FRAMES_IN_FLIGHT);
VkSemaphoreCreateInfo semaphoreCreateInfo{};
semaphoreCreateInfo.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO;
for (size_t i = 0; i < MAX_FRAMES_IN_FLIGHT; ++i)
{
CP_VK_ASSERT(vkCreateSemaphore(device, &semaphoreCreateInfo, nullptr, &imageAvailableSemaphores[i]), "Failed to initialize available image semaphore");
CP_VK_ASSERT(vkCreateSemaphore(device, &semaphoreCreateInfo, nullptr, &renderFinishedSemaphores[i]), "Failed to initialize render finished semaphore");
VkFenceCreateInfo fenceCreateInfo{};
fenceCreateInfo.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO;
fenceCreateInfo.flags = VK_FENCE_CREATE_SIGNALED_BIT;
CP_VK_ASSERT(vkCreateFence(device, &fenceCreateInfo, nullptr, &inFlightFences[i]), "Failed to initialize in flight fence");
}
}
std::vector<const char*> GetRequiredExtensions() std::vector<const char*> GetRequiredExtensions()
{ {
uint32_t glfwExtensionCount; uint32_t glfwExtensionCount;
@@ -308,8 +383,8 @@ private:
if (!deviceFeatures.fillModeNonSolid) if (!deviceFeatures.fillModeNonSolid)
return false; return false;
QueueFamilies queueFamilies{surface, device}; QueueFamiliesQuery query{surface, device};
if (!queueFamilies.AllRequiredFamiliesSupported()) if (!query.AllRequiredFamiliesSupported())
return false; return false;
if (!CheckDeviceExtensionSupport(device)) if (!CheckDeviceExtensionSupport(device))
@@ -355,5 +430,4 @@ private:
Instance* instance = static_cast<Instance*>(glfwGetWindowUserPointer(window)); Instance* instance = static_cast<Instance*>(glfwGetWindowUserPointer(window));
instance->framebufferResized = true; instance->framebufferResized = true;
} }
}; };
+283
View File
@@ -0,0 +1,283 @@
#pragma once
#include "Common.h"
#include "Instance.h"
#include "FileSystem.h"
#include "PipelineCreator.h"
#include <vulkan/vulkan.hpp>
#include <map>
class Pipeline
{
CP_DELETE_COPY_AND_MOVE_CTOR(Pipeline);
private:
Instance& instance;
std::map<uint32_t, VkDescriptorSetLayout> vertexDescriptorSetLayouts;
std::map<uint32_t, VkDescriptorSetLayout> fragmentDescriptorSetLayouts;
VkPipelineLayout pipelineLayout;
VkPipeline graphicsPipeline;
public:
Pipeline(Instance& instance, PipelineCreator creator)
: instance{instance}
{
InitializeDescriptorSetLayouts(creator);
InitializePipeline(creator);
}
~Pipeline()
{
vkDestroyPipeline(instance.GetDevice(), graphicsPipeline, nullptr);
vkDestroyPipelineLayout(instance.GetDevice(), pipelineLayout, nullptr);
for (auto&& descriptorSetLayout : vertexDescriptorSetLayouts)
{
vkDestroyDescriptorSetLayout(instance.GetDevice(), descriptorSetLayout.second, nullptr);
}
for (auto&& descriptorSetLayout : fragmentDescriptorSetLayouts)
{
vkDestroyDescriptorSetLayout(instance.GetDevice(), descriptorSetLayout.second, nullptr);
}
}
void Bind(VkCommandBuffer commandBuffer)
{
vkCmdBindPipeline(commandBuffer, VK_PIPELINE_BIND_POINT_GRAPHICS, graphicsPipeline);
VkViewport viewport{};
viewport.x = 0.0f;
viewport.y = 0.0f;
viewport.width = instance.GetSwapChain().GetExtent().width;
viewport.height = instance.GetSwapChain().GetExtent().height;
viewport.minDepth = 0.0f;
viewport.maxDepth = 1.0f;
vkCmdSetViewport(commandBuffer, 0, 1, &viewport);
VkRect2D scissor{};
scissor.offset = {0, 0};
scissor.extent = instance.GetSwapChain().GetExtent();
vkCmdSetScissor(commandBuffer, 0, 1, &scissor);
}
VkPipelineLayout GetPipelineLayout() const
{
return pipelineLayout;
}
VkDescriptorSetLayout GetVertexDescriptorSetLayout(uint32_t binding)
{
return vertexDescriptorSetLayouts.at(binding);
}
VkDescriptorSetLayout GetFragmentDescriptorSetLayout(uint32_t binding)
{
return fragmentDescriptorSetLayouts.at(binding);
}
private:
void InitializeDescriptorSetLayouts(const PipelineCreator& creator)
{
{
int i = 0;
for (auto& binding : creator.vertexDescriptorSetLayouts)
{
vertexDescriptorSetLayouts.emplace(binding, InitializeDescriptorSetLayout(binding, VK_SHADER_STAGE_VERTEX_BIT));
i++;
}
}
{
int i = 0;
for (auto& binding : creator.fragmentDescriptorSetLayouts)
{
fragmentDescriptorSetLayouts.emplace(binding, InitializeDescriptorSetLayout(binding, VK_SHADER_STAGE_FRAGMENT_BIT));
i++;
}
}
}
void InitializePipeline(const PipelineCreator& creator)
{
std::vector<char> vertShaderCode = FileSystem::ReadFile(creator.vertexShader);
std::vector<char> fragShaderCode = FileSystem::ReadFile(creator.fragmentShader);
VkShaderModule vertShaderModule = InitializeShaderModule(vertShaderCode);
VkShaderModule fragShaderModule = InitializeShaderModule(fragShaderCode);
VkPipelineShaderStageCreateInfo shaderStages[2];
shaderStages[0] = {};
shaderStages[0].sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
shaderStages[0].stage = VK_SHADER_STAGE_VERTEX_BIT;
shaderStages[0].module = vertShaderModule;
shaderStages[0].pName = "main";
shaderStages[1] = {};
shaderStages[1].sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
shaderStages[1].stage = VK_SHADER_STAGE_FRAGMENT_BIT;
shaderStages[1].module = fragShaderModule;
shaderStages[1].pName = "main";
VkPipelineVertexInputStateCreateInfo vertexInputCreateInfo{};
vertexInputCreateInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO;
vertexInputCreateInfo.vertexBindingDescriptionCount = 1;
vertexInputCreateInfo.pVertexBindingDescriptions = &creator.vertexInputBindingDescription;
vertexInputCreateInfo.vertexAttributeDescriptionCount = creator.vertexInputAttributeDescriptions.size();
vertexInputCreateInfo.pVertexAttributeDescriptions = creator.vertexInputAttributeDescriptions.data();
VkPipelineInputAssemblyStateCreateInfo inputAssemblyCreateInfo{};
inputAssemblyCreateInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO;
inputAssemblyCreateInfo.topology = creator.topology;
inputAssemblyCreateInfo.primitiveRestartEnable = VK_FALSE;
VkViewport viewport{};
viewport.x = 0;
viewport.y = 0;
viewport.width = instance.GetSwapChain().GetExtent().width;
viewport.height = instance.GetSwapChain().GetExtent().height;
viewport.minDepth = 0.0f;
viewport.maxDepth = 1.0f;
VkRect2D scissor{};
scissor.offset = {0, 0};
scissor.extent = instance.GetSwapChain().GetExtent();
std::vector<VkDynamicState> dynamicStates = {
VK_DYNAMIC_STATE_VIEWPORT,
VK_DYNAMIC_STATE_SCISSOR
};
VkPipelineDynamicStateCreateInfo dynamicStateCreateInfo{};
dynamicStateCreateInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO;
dynamicStateCreateInfo.dynamicStateCount = dynamicStates.size();
dynamicStateCreateInfo.pDynamicStates = dynamicStates.data();
VkPipelineViewportStateCreateInfo viewportStateCreateInfo{};
viewportStateCreateInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO;
viewportStateCreateInfo.viewportCount = 1;
viewportStateCreateInfo.pViewports = &viewport;
viewportStateCreateInfo.scissorCount = 1;
viewportStateCreateInfo.pScissors = &scissor;
VkPipelineRasterizationStateCreateInfo rasterizerCreateInfo{};
rasterizerCreateInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO;
rasterizerCreateInfo.depthClampEnable = VK_FALSE;
rasterizerCreateInfo.rasterizerDiscardEnable = VK_FALSE;
rasterizerCreateInfo.polygonMode = VK_POLYGON_MODE_FILL;
rasterizerCreateInfo.lineWidth = 1.0f;
rasterizerCreateInfo.cullMode = creator.cullMode;
rasterizerCreateInfo.frontFace = creator.frontFace;
rasterizerCreateInfo.depthBiasEnable = VK_FALSE;
rasterizerCreateInfo.depthBiasConstantFactor = 0.0f;
rasterizerCreateInfo.depthBiasClamp = 0.0f;
rasterizerCreateInfo.depthBiasSlopeFactor = 0.0f;
VkPipelineMultisampleStateCreateInfo multisampleCreateInfo{};
multisampleCreateInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO;
multisampleCreateInfo.sampleShadingEnable = VK_FALSE;
multisampleCreateInfo.rasterizationSamples = VK_SAMPLE_COUNT_1_BIT;
multisampleCreateInfo.minSampleShading = 1.0f;
multisampleCreateInfo.pSampleMask = nullptr;
multisampleCreateInfo.alphaToCoverageEnable = VK_FALSE;
multisampleCreateInfo.alphaToOneEnable = VK_FALSE;
VkPipelineColorBlendAttachmentState colorBlendAttachment{}; // TODO: Add to PipelineCreator
colorBlendAttachment.colorWriteMask = VK_COLOR_COMPONENT_R_BIT |
VK_COLOR_COMPONENT_G_BIT |
VK_COLOR_COMPONENT_B_BIT |
VK_COLOR_COMPONENT_A_BIT;
colorBlendAttachment.blendEnable = VK_FALSE;
colorBlendAttachment.srcColorBlendFactor = VK_BLEND_FACTOR_ONE;
colorBlendAttachment.dstColorBlendFactor = VK_BLEND_FACTOR_ZERO;
colorBlendAttachment.colorBlendOp = VK_BLEND_OP_ADD;
colorBlendAttachment.srcAlphaBlendFactor = VK_BLEND_FACTOR_ONE;
colorBlendAttachment.dstAlphaBlendFactor = VK_BLEND_FACTOR_ZERO;
colorBlendAttachment.alphaBlendOp = VK_BLEND_OP_ADD;
VkPipelineColorBlendStateCreateInfo colorBlendCreateInfo{};
colorBlendCreateInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO;
colorBlendCreateInfo.logicOpEnable = VK_FALSE;
colorBlendCreateInfo.logicOp = VK_LOGIC_OP_COPY;
colorBlendCreateInfo.attachmentCount = 1;
colorBlendCreateInfo.pAttachments = &colorBlendAttachment;
colorBlendCreateInfo.blendConstants[0] = 0.0f;
colorBlendCreateInfo.blendConstants[1] = 0.0f;
colorBlendCreateInfo.blendConstants[2] = 0.0f;
colorBlendCreateInfo.blendConstants[3] = 0.0f;
std::vector<VkDescriptorSetLayout> layouts{vertexDescriptorSetLayouts.size() + fragmentDescriptorSetLayouts.size()};
int i = 0;
for (auto&& descriptorSetLayout : vertexDescriptorSetLayouts)
{
layouts[i++] = descriptorSetLayout.second;
}
for (auto&& descriptorSetLayout : fragmentDescriptorSetLayouts)
{
layouts[i++] = descriptorSetLayout.second;
}
VkPipelineLayoutCreateInfo pipelineLayoutCreateInfo{};
pipelineLayoutCreateInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
pipelineLayoutCreateInfo.setLayoutCount = layouts.size();
pipelineLayoutCreateInfo.pSetLayouts = layouts.data();
pipelineLayoutCreateInfo.pushConstantRangeCount = 0;
pipelineLayoutCreateInfo.pPushConstantRanges = nullptr;
CP_VK_ASSERT(vkCreatePipelineLayout(instance.GetDevice(), &pipelineLayoutCreateInfo, nullptr, &pipelineLayout), "Failed to initialize pipeline layout");
VkGraphicsPipelineCreateInfo graphicsPipelineCreateInfo{};
graphicsPipelineCreateInfo.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
graphicsPipelineCreateInfo.stageCount = 2;
graphicsPipelineCreateInfo.pStages = shaderStages;
graphicsPipelineCreateInfo.pVertexInputState = &vertexInputCreateInfo;
graphicsPipelineCreateInfo.pInputAssemblyState = &inputAssemblyCreateInfo;
graphicsPipelineCreateInfo.pViewportState = &viewportStateCreateInfo;
graphicsPipelineCreateInfo.pRasterizationState = &rasterizerCreateInfo;
graphicsPipelineCreateInfo.pMultisampleState = &multisampleCreateInfo;
graphicsPipelineCreateInfo.pDepthStencilState = nullptr;
graphicsPipelineCreateInfo.pColorBlendState = &colorBlendCreateInfo;
graphicsPipelineCreateInfo.pDynamicState = &dynamicStateCreateInfo;
graphicsPipelineCreateInfo.layout = pipelineLayout;
graphicsPipelineCreateInfo.renderPass = instance.GetSwapChain().GetRenderPass();
graphicsPipelineCreateInfo.subpass = 0;
graphicsPipelineCreateInfo.basePipelineHandle = VK_NULL_HANDLE;
graphicsPipelineCreateInfo.basePipelineIndex = -1;
CP_VK_ASSERT(vkCreateGraphicsPipelines(instance.GetDevice(), VK_NULL_HANDLE, 1, &graphicsPipelineCreateInfo, nullptr, &graphicsPipeline), "Failed to initialize graphics pipeline");
vkDestroyShaderModule(instance.GetDevice(), vertShaderModule, nullptr);
vkDestroyShaderModule(instance.GetDevice(), fragShaderModule, nullptr);
}
VkShaderModule InitializeShaderModule(const std::vector<char>& code)
{
VkShaderModuleCreateInfo createInfo{};
createInfo.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO;
createInfo.codeSize = code.size();
createInfo.pCode = reinterpret_cast<const uint32_t*>(code.data());
VkShaderModule shaderModule;
CP_VK_ASSERT(vkCreateShaderModule(instance.GetDevice(), &createInfo, nullptr, &shaderModule), "Failed to initialize shader module");
return shaderModule;
}
VkDescriptorSetLayout InitializeDescriptorSetLayout(uint32_t binding, VkShaderStageFlags flags)
{
VkDescriptorSetLayout descriptorSetLayout;
VkDescriptorSetLayoutBinding layoutBinding{};
layoutBinding.binding = binding;
layoutBinding.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
layoutBinding.descriptorCount = 1;
layoutBinding.stageFlags = flags;
layoutBinding.pImmutableSamplers = nullptr;
VkDescriptorSetLayoutCreateInfo createInfo{};
createInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
createInfo.bindingCount = 1;
createInfo.pBindings = &layoutBinding;
CP_VK_ASSERT(vkCreateDescriptorSetLayout(instance.GetDevice(), &createInfo, nullptr, &descriptorSetLayout), "Failed to initialize descriptor set layout");
return descriptorSetLayout;
}
};
+62
View File
@@ -0,0 +1,62 @@
#pragma once
#include "Common.h"
#include <vulkan/vulkan.hpp>
#include <vulkan/vulkan.hpp>
class PipelineCreator
{
friend class Pipeline;
private:
std::set<uint32_t> vertexDescriptorSetLayouts{};
std::set<uint32_t> fragmentDescriptorSetLayouts{};
std::string vertexShader;
std::string fragmentShader;
VkVertexInputBindingDescription vertexInputBindingDescription;
std::vector<VkVertexInputAttributeDescription> vertexInputAttributeDescriptions{};
VkPrimitiveTopology topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST;
VkCullModeFlags cullMode = VK_CULL_MODE_BACK_BIT;
VkFrontFace frontFace = VK_FRONT_FACE_CLOCKWISE;
public:
PipelineCreator(const std::string& vertexShader, const std::string& fragmentShader)
: vertexShader{vertexShader}, fragmentShader{fragmentShader}
{}
void SetVertexInputBindingDescription(VkVertexInputBindingDescription description)
{
vertexInputBindingDescription = description;
}
void SetVertexInputAttributeDescription(const std::vector<VkVertexInputAttributeDescription>& descriptions)
{
vertexInputAttributeDescriptions = descriptions;
}
void AddVertexDescriptorSetLayoutBinding(uint32_t binding)
{
vertexDescriptorSetLayouts.emplace(binding);
}
void AddFragmentDescriptorSetLayoutBinding(uint32_t binding)
{
fragmentDescriptorSetLayouts.emplace(binding);
}
void SetPrimitiveTopology(VkPrimitiveTopology primitiveTopology)
{
topology = primitiveTopology;
}
void SetCullMode(VkCullModeFlags flags)
{
cullMode = flags;
}
void SetCullFrontFace(VkFrontFace cullFrontFace)
{
frontFace = cullFrontFace;
}
};
+2 -2
View File
@@ -4,12 +4,12 @@
#include <optional> #include <optional>
#include <vector> #include <vector>
struct QueueFamilies struct QueueFamiliesQuery
{ {
std::optional<uint32_t> graphicsFamily; std::optional<uint32_t> graphicsFamily;
std::optional<uint32_t> presentFamily; std::optional<uint32_t> presentFamily;
QueueFamilies(VkSurfaceKHR surface, VkPhysicalDevice device) QueueFamiliesQuery(VkSurfaceKHR surface, VkPhysicalDevice device)
{ {
uint32_t queueFamilyCount = 0; uint32_t queueFamilyCount = 0;
vkGetPhysicalDeviceQueueFamilyProperties(device, &queueFamilyCount, nullptr); vkGetPhysicalDeviceQueueFamilyProperties(device, &queueFamilyCount, nullptr);
+305
View File
@@ -0,0 +1,305 @@
#include "QueueFamilies.h"
#include "Instance.h"
#include <glfw/glfw3.h>
#include <vulkan/vulkan.h>
#include <vector>
SwapChainSupportDetails::SwapChainSupportDetails(VkSurfaceKHR surface, VkPhysicalDevice physicalDevice)
{
vkGetPhysicalDeviceSurfaceCapabilitiesKHR(physicalDevice, surface, &capabilities);
uint32_t formatCount;
vkGetPhysicalDeviceSurfaceFormatsKHR(physicalDevice, surface, &formatCount, nullptr);
if (formatCount != 0)
{
formats.resize(formatCount);
vkGetPhysicalDeviceSurfaceFormatsKHR(physicalDevice, surface, &formatCount, formats.data());
}
uint32_t presentModeCount;
vkGetPhysicalDeviceSurfacePresentModesKHR(physicalDevice, surface, &presentModeCount, nullptr);
if (presentModeCount != 0)
{
presentModes.resize(presentModeCount);
vkGetPhysicalDeviceSurfacePresentModesKHR(physicalDevice, surface, &presentModeCount, presentModes.data());
}
}
bool SwapChainSupportDetails::Valid()
{
return !formats.empty() && !presentModes.empty();
}
SwapChain::SwapChain(Instance& instance)
: instance{instance}
{
Initialize();
InitializeImageViews();
InitializeRenderPass();
InitializeFramebuffers();
}
SwapChain::~SwapChain()
{
Destroy();
vkDestroyRenderPass(instance.GetDevice(), renderPass, nullptr);
}
VkSwapchainKHR SwapChain::GetHandle() const
{
return handle;
}
VkRenderPass SwapChain::GetRenderPass() const
{
return renderPass;
}
VkExtent2D SwapChain::GetExtent() const
{
return extent;
}
VkFramebuffer SwapChain::GetFramebuffer() const
{
return framebuffers[imageIndex];
}
bool SwapChain::BeginPresent(VkSemaphore signalSemaphore)
{
VkResult result = vkAcquireNextImageKHR(instance.GetDevice(), handle, UINT64_MAX, signalSemaphore, VK_NULL_HANDLE, &imageIndex);
if (result == VK_ERROR_OUT_OF_DATE_KHR)
{
Recreate();
return false;
}
return true;
}
void SwapChain::EndPresent(VkQueue presentQueue, VkSemaphore* waitSemaphore, bool framebufferResized)
{
VkPresentInfoKHR presentInfo{};
presentInfo.sType = VK_STRUCTURE_TYPE_PRESENT_INFO_KHR;
presentInfo.waitSemaphoreCount = 1;
presentInfo.pWaitSemaphores = waitSemaphore;
presentInfo.swapchainCount = 1;
presentInfo.pSwapchains = &handle;
presentInfo.pImageIndices = &imageIndex;
presentInfo.pResults = nullptr;
VkResult result = vkQueuePresentKHR(presentQueue, &presentInfo);
if (result == VK_ERROR_OUT_OF_DATE_KHR || result == VK_SUBOPTIMAL_KHR || framebufferResized)
{
Recreate();
}
}
void SwapChain::Recreate()
{
int width = 0;
int height = 0;
glfwGetFramebufferSize(instance.GetWindow(), &width, &height);
while (width == 0 || height == 0)
{
glfwGetFramebufferSize(instance.GetWindow(), &width, &height);
glfwWaitEvents();
}
vkDeviceWaitIdle(instance.GetDevice());
Destroy();
Initialize();
InitializeImageViews();
InitializeFramebuffers();
}
void SwapChain::Initialize()
{
SwapChainSupportDetails swapChainSupport{instance.GetSurface(), instance.GetPhysicalDevice()};
VkSurfaceFormatKHR format = SelectSwapSurfaceFormat(swapChainSupport.formats);
VkPresentModeKHR presentMode = SelectSwapPresentMode(swapChainSupport.presentModes);
extent = SelectSwapExtent(instance.GetWindow(), swapChainSupport.capabilities);
imageFormat = format.format;
uint32_t imageCount = swapChainSupport.capabilities.minImageCount + 1;
if (swapChainSupport.capabilities.maxImageCount != 0)
{
imageCount = std::min(imageCount, swapChainSupport.capabilities.maxImageCount);
}
QueueFamiliesQuery queueFamilies{instance.GetSurface(), instance.GetPhysicalDevice()};
std::vector<uint32_t> queueFamilyIndices{queueFamilies.graphicsFamily.value(), queueFamilies.presentFamily.value()};
VkSwapchainCreateInfoKHR createInfo{};
createInfo.sType = VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR;
createInfo.surface = instance.GetSurface();
createInfo.minImageCount = imageCount;
createInfo.imageFormat = format.format;
createInfo.imageColorSpace = format.colorSpace;
createInfo.imageExtent = extent;
createInfo.imageArrayLayers = 1;
createInfo.imageUsage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
createInfo.preTransform = swapChainSupport.capabilities.currentTransform;
createInfo.compositeAlpha = VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR;
createInfo.presentMode = presentMode;
createInfo.clipped = VK_TRUE;
createInfo.oldSwapchain = VK_NULL_HANDLE;
if (queueFamilies.graphicsFamily != queueFamilies.presentFamily)
{
createInfo.imageSharingMode = VK_SHARING_MODE_CONCURRENT;
createInfo.queueFamilyIndexCount = 2;
createInfo.pQueueFamilyIndices = queueFamilyIndices.data();
}
else
{
createInfo.imageSharingMode = VK_SHARING_MODE_EXCLUSIVE;
createInfo.queueFamilyIndexCount = 0;
createInfo.pQueueFamilyIndices = nullptr;
}
CP_VK_ASSERT(vkCreateSwapchainKHR(instance.GetDevice(), &createInfo, nullptr, &handle), "Failed to initialize the swapchain");
vkGetSwapchainImagesKHR(instance.GetDevice(), handle, &imageCount, nullptr);
images.resize(imageCount);
vkGetSwapchainImagesKHR(instance.GetDevice(), handle, &imageCount, images.data());
}
void SwapChain::InitializeImageViews()
{
imageViews.resize(images.size());
for (size_t i = 0; i < images.size(); i++)
{
VkImageViewCreateInfo createInfo{};
createInfo.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
createInfo.image = images[i];
createInfo.viewType = VK_IMAGE_VIEW_TYPE_2D;
createInfo.format = imageFormat;
createInfo.components.r = VK_COMPONENT_SWIZZLE_IDENTITY;
createInfo.components.g = VK_COMPONENT_SWIZZLE_IDENTITY;
createInfo.components.b = VK_COMPONENT_SWIZZLE_IDENTITY;
createInfo.components.a = VK_COMPONENT_SWIZZLE_IDENTITY;
createInfo.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
createInfo.subresourceRange.baseMipLevel = 0;
createInfo.subresourceRange.levelCount = 1;
createInfo.subresourceRange.baseArrayLayer = 0;
createInfo.subresourceRange.layerCount = 1;
CP_VK_ASSERT(vkCreateImageView(instance.GetDevice(), &createInfo, nullptr, &imageViews[i]), "Failed to initialize swapchain image view");
}
}
void SwapChain::InitializeRenderPass()
{
VkAttachmentDescription colorAttachment{};
colorAttachment.format = imageFormat;
colorAttachment.samples = VK_SAMPLE_COUNT_1_BIT;
colorAttachment.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
colorAttachment.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
colorAttachment.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
colorAttachment.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
colorAttachment.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
colorAttachment.finalLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR;
VkAttachmentReference colorAttachmentRef{};
colorAttachmentRef.attachment = 0;
colorAttachmentRef.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
VkSubpassDescription subpass{};
subpass.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
subpass.colorAttachmentCount = 1;
subpass.pColorAttachments = &colorAttachmentRef;
VkSubpassDependency dependency{};
dependency.srcSubpass = VK_SUBPASS_EXTERNAL;
dependency.dstSubpass = 0;
dependency.srcStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
dependency.dstStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
dependency.srcAccessMask = 0;
dependency.dstStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
dependency.dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
VkRenderPassCreateInfo renderPassCreateInfo{};
renderPassCreateInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
renderPassCreateInfo.attachmentCount = 1;
renderPassCreateInfo.pAttachments = &colorAttachment;
renderPassCreateInfo.subpassCount = 1;
renderPassCreateInfo.pSubpasses = &subpass;
renderPassCreateInfo.dependencyCount = 1;
renderPassCreateInfo.pDependencies = &dependency;
CP_VK_ASSERT(vkCreateRenderPass(instance.GetDevice(), &renderPassCreateInfo, nullptr, &renderPass), "Failed to initialze render pass");
}
void SwapChain::InitializeFramebuffers()
{
framebuffers.resize(images.size());
for (size_t i = 0; i < imageViews.size(); ++i)
{
VkImageView attachments[] = {imageViews[i]};
VkFramebufferCreateInfo createInfo{};
createInfo.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
createInfo.renderPass = renderPass;
createInfo.attachmentCount = 1;
createInfo.pAttachments = attachments;
createInfo.width = extent.width;
createInfo.height = extent.height;
createInfo.layers = 1;
CP_VK_ASSERT(vkCreateFramebuffer(instance.GetDevice(), &createInfo, nullptr, &framebuffers[i]), "Failed to initialize swap chain framebuffer");
}
}
void SwapChain::Destroy()
{
for (auto&& framebuffer : framebuffers)
{
vkDestroyFramebuffer(instance.GetDevice(), framebuffer, nullptr);
}
for (auto&& swapChainImageView : imageViews)
{
vkDestroyImageView(instance.GetDevice(), swapChainImageView, nullptr);
}
vkDestroySwapchainKHR(instance.GetDevice(), handle, nullptr);
}
VkSurfaceFormatKHR SwapChain::SelectSwapSurfaceFormat(const std::vector<VkSurfaceFormatKHR>& availableFormats)
{
for (auto&& availableFormat : availableFormats)
{
if (availableFormat.format == VK_FORMAT_B8G8R8A8_SRGB && availableFormat.colorSpace == VK_COLOR_SPACE_SRGB_NONLINEAR_KHR)
{
return availableFormat;
}
}
return availableFormats[0];
}
VkPresentModeKHR SwapChain::SelectSwapPresentMode(const std::vector<VkPresentModeKHR>& availablePresentModes)
{
for (auto&& availablePresentMode : availablePresentModes)
{
if (availablePresentMode == VK_PRESENT_MODE_MAILBOX_KHR)
{
return availablePresentMode;
}
}
// VK_PRESENT_MODE_FIFO_KHR is guaranteed to be present
return VK_PRESENT_MODE_FIFO_KHR;
}
VkExtent2D SwapChain::SelectSwapExtent(GLFWwindow* window, const VkSurfaceCapabilitiesKHR& capabilities)
{
if (capabilities.currentExtent.width != std::numeric_limits<uint32_t>::max())
return capabilities.currentExtent;
int width, height;
glfwGetFramebufferSize(window, &width, &height);
VkExtent2D extent{width, height};
extent.width = std::clamp(extent.width, capabilities.minImageExtent.width, capabilities.maxImageExtent.width);
extent.height = std::clamp(extent.height, capabilities.minImageExtent.height, capabilities.maxImageExtent.height);
return extent;
}
+25 -373
View File
@@ -1,53 +1,25 @@
#pragma once #pragma once
#include "QueueFamilies.h"
#include <glfw/glfw3.h>
#include <vulkan/vulkan.h> #include <vulkan/vulkan.h>
#include <vector> #include <vector>
class Instance;
struct SwapChainSupportDetails struct SwapChainSupportDetails
{ {
VkSurfaceCapabilitiesKHR capabilities; VkSurfaceCapabilitiesKHR capabilities;
std::vector<VkSurfaceFormatKHR> formats; std::vector<VkSurfaceFormatKHR> formats;
std::vector<VkPresentModeKHR> presentModes; std::vector<VkPresentModeKHR> presentModes;
SwapChainSupportDetails(VkSurfaceKHR surface, VkPhysicalDevice device) SwapChainSupportDetails(VkSurfaceKHR surface, VkPhysicalDevice physicalDevice);
{ bool Valid();
vkGetPhysicalDeviceSurfaceCapabilitiesKHR(device, surface, &capabilities);
uint32_t formatCount;
vkGetPhysicalDeviceSurfaceFormatsKHR(device, surface, &formatCount, nullptr);
if (formatCount != 0)
{
formats.resize(formatCount);
vkGetPhysicalDeviceSurfaceFormatsKHR(device, surface, &formatCount, formats.data());
}
uint32_t presentModeCount;
vkGetPhysicalDeviceSurfacePresentModesKHR(device, surface, &presentModeCount, nullptr);
if (presentModeCount != 0)
{
presentModes.resize(presentModeCount);
vkGetPhysicalDeviceSurfacePresentModesKHR(device, surface, &presentModeCount, presentModes.data());
}
}
bool Valid()
{
return !formats.empty() && !presentModes.empty();
}
}; };
class SwapChain class SwapChain final
{ {
// TODO: Remove, replaced by Instance::MAX_FRAMES_IN_FLIGHT CP_DELETE_COPY_AND_MOVE_CTOR(SwapChain);
static const int MAX_FRAMES_IN_FLIGHT = 2; private:
Instance& instance;
// Needed for recreation and destruction
GLFWwindow* window;
VkSurfaceKHR surface;
VkPhysicalDevice physicalDevice;
VkDevice device;
// Created by the class // Created by the class
VkSwapchainKHR handle; VkSwapchainKHR handle;
@@ -58,349 +30,29 @@ class SwapChain
std::vector<VkImage> images; std::vector<VkImage> images;
std::vector<VkFramebuffer> framebuffers; std::vector<VkFramebuffer> framebuffers;
int flightIndex;
uint32_t imageIndex; uint32_t imageIndex;
std::vector<VkSemaphore> imageAvailableSemaphores;
std::vector<VkSemaphore> renderFinishedSemaphores;
std::vector<VkFence> inFlightFences;
public: public:
SwapChain(GLFWwindow* window, VkSurfaceKHR surface, VkDevice device, VkPhysicalDevice physicalDevice) SwapChain(Instance& instance);
: window{window}, surface{surface}, physicalDevice{physicalDevice}, device{device} ~SwapChain();
{
Initialize();
InitializeImageViews();
InitializeRenderPass();
InitializeFramebuffers();
InitializeSyncObjects();
}
~SwapChain() VkSwapchainKHR GetHandle() const;
{ VkRenderPass GetRenderPass() const;
for (size_t i = 0; i < MAX_FRAMES_IN_FLIGHT; ++i) VkExtent2D GetExtent() const;
{ VkFramebuffer GetFramebuffer() const;
vkDestroyFence(device, inFlightFences[i], nullptr); bool BeginPresent(VkSemaphore signalSemaphore);
vkDestroySemaphore(device, renderFinishedSemaphores[i], nullptr); void EndPresent(VkQueue presentQueue, VkSemaphore* waitSemaphore, bool framebufferResized);
vkDestroySemaphore(device, imageAvailableSemaphores[i], nullptr); void Recreate();
}
Destroy();
vkDestroyRenderPass(device, renderPass, nullptr);
}
VkSwapchainKHR GetHandle() const
{
return handle;
}
VkRenderPass GetRenderPass() const
{
return renderPass;
}
VkExtent2D GetExtent() const
{
return extent;
}
VkFramebuffer GetFramebuffer() const
{
return framebuffers[imageIndex];
}
bool BeginPresent()
{
vkWaitForFences(device, 1, &inFlightFences[flightIndex], VK_TRUE, UINT64_MAX);
VkResult result = vkAcquireNextImageKHR(device, handle, UINT64_MAX, imageAvailableSemaphores[flightIndex], VK_NULL_HANDLE, &imageIndex);
if (result == VK_ERROR_OUT_OF_DATE_KHR)
{
Recreate();
return false;
}
vkResetFences(device, 1, &inFlightFences[flightIndex]);
return true;
}
void EndPresent(VkQueue presentQueue, bool framebufferResized)
{
VkSwapchainKHR swapChains[] = {handle};
VkPresentInfoKHR presentInfo{};
presentInfo.sType = VK_STRUCTURE_TYPE_PRESENT_INFO_KHR;
presentInfo.waitSemaphoreCount = 1;
presentInfo.pWaitSemaphores = &renderFinishedSemaphores[flightIndex];
presentInfo.swapchainCount = 1;
presentInfo.pSwapchains = &handle;
presentInfo.pImageIndices = &imageIndex;
presentInfo.pResults = nullptr;
VkResult result = vkQueuePresentKHR(presentQueue, &presentInfo);
if (result == VK_ERROR_OUT_OF_DATE_KHR || result == VK_SUBOPTIMAL_KHR || framebufferResized)
{
framebufferResized = false;
Recreate();
}
flightIndex = (flightIndex + 1) % MAX_FRAMES_IN_FLIGHT;
}
int GetFlightIndex() const
{
return flightIndex;
}
int GetMaxFramesInFlight() const
{
return MAX_FRAMES_IN_FLIGHT;
}
VkFence GetInFlightFence() const
{
return inFlightFences[flightIndex];
}
VkSemaphore GetAvailableImageSemaphore() const
{
return imageAvailableSemaphores[flightIndex];
}
VkSemaphore GetRenderFinishedSemaphore() const
{
return renderFinishedSemaphores[flightIndex];
}
void Recreate()
{
int width = 0;
int height = 0;
glfwGetFramebufferSize(window, &width, &height);
while (width == 0 || height == 0)
{
glfwGetFramebufferSize(window, &width, &height);
glfwWaitEvents();
}
vkDeviceWaitIdle(device);
Destroy();
Initialize();
InitializeImageViews();
InitializeFramebuffers();
}
private: private:
void Initialize();
void InitializeImageViews();
void InitializeRenderPass();
void InitializeFramebuffers();
void Destroy();
void Initialize() VkSurfaceFormatKHR SelectSwapSurfaceFormat(const std::vector<VkSurfaceFormatKHR>& availableFormats);
{ VkPresentModeKHR SelectSwapPresentMode(const std::vector<VkPresentModeKHR>& availablePresentModes);
SwapChainSupportDetails swapChainSupport{surface, physicalDevice}; VkExtent2D SelectSwapExtent(GLFWwindow* window, const VkSurfaceCapabilitiesKHR& capabilities);
VkSurfaceFormatKHR format = SelectSwapSurfaceFormat(swapChainSupport.formats);
VkPresentModeKHR presentMode = SelectSwapPresentMode(swapChainSupport.presentModes);
extent = SelectSwapExtent(window, swapChainSupport.capabilities);
imageFormat = format.format;
uint32_t imageCount = swapChainSupport.capabilities.minImageCount + 1;
if (swapChainSupport.capabilities.maxImageCount != 0)
{
imageCount = std::min(imageCount, swapChainSupport.capabilities.maxImageCount);
}
QueueFamilies queueFamilies{surface, physicalDevice};
std::vector<uint32_t> queueFamilyIndices{queueFamilies.graphicsFamily.value(), queueFamilies.presentFamily.value()};
VkSwapchainCreateInfoKHR createInfo{};
createInfo.sType = VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR;
createInfo.surface = surface;
createInfo.minImageCount = imageCount;
createInfo.imageFormat = format.format;
createInfo.imageColorSpace = format.colorSpace;
createInfo.imageExtent = extent;
createInfo.imageArrayLayers = 1;
createInfo.imageUsage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
createInfo.preTransform = swapChainSupport.capabilities.currentTransform;
createInfo.compositeAlpha = VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR;
createInfo.presentMode = presentMode;
createInfo.clipped = VK_TRUE;
createInfo.oldSwapchain = VK_NULL_HANDLE;
if (queueFamilies.graphicsFamily != queueFamilies.presentFamily)
{
createInfo.imageSharingMode = VK_SHARING_MODE_CONCURRENT;
createInfo.queueFamilyIndexCount = 2;
createInfo.pQueueFamilyIndices = queueFamilyIndices.data();
}
else
{
createInfo.imageSharingMode = VK_SHARING_MODE_EXCLUSIVE;
createInfo.queueFamilyIndexCount = 0;
createInfo.pQueueFamilyIndices = nullptr;
}
VK_ASSERT(vkCreateSwapchainKHR(device, &createInfo, nullptr, &handle), "Failed to initialize the swapchain");
vkGetSwapchainImagesKHR(device, handle, &imageCount, nullptr);
images.resize(imageCount);
vkGetSwapchainImagesKHR(device, handle, &imageCount, images.data());
}
void InitializeImageViews()
{
imageViews.resize(images.size());
for (size_t i = 0; i < images.size(); i++)
{
VkImageViewCreateInfo createInfo{};
createInfo.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
createInfo.image = images[i];
createInfo.viewType = VK_IMAGE_VIEW_TYPE_2D;
createInfo.format = imageFormat;
createInfo.components.r = VK_COMPONENT_SWIZZLE_IDENTITY;
createInfo.components.g = VK_COMPONENT_SWIZZLE_IDENTITY;
createInfo.components.b = VK_COMPONENT_SWIZZLE_IDENTITY;
createInfo.components.a = VK_COMPONENT_SWIZZLE_IDENTITY;
createInfo.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
createInfo.subresourceRange.baseMipLevel = 0;
createInfo.subresourceRange.levelCount = 1;
createInfo.subresourceRange.baseArrayLayer = 0;
createInfo.subresourceRange.layerCount = 1;
VK_ASSERT(vkCreateImageView(device, &createInfo, nullptr, &imageViews[i]), "Failed to initialize swapchain image view");
}
}
void InitializeRenderPass()
{
VkAttachmentDescription colorAttachment{};
colorAttachment.format = imageFormat;
colorAttachment.samples = VK_SAMPLE_COUNT_1_BIT;
colorAttachment.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
colorAttachment.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
colorAttachment.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
colorAttachment.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
colorAttachment.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
colorAttachment.finalLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR;
VkAttachmentReference colorAttachmentRef{};
colorAttachmentRef.attachment = 0;
colorAttachmentRef.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
VkSubpassDescription subpass{};
subpass.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
subpass.colorAttachmentCount = 1;
subpass.pColorAttachments = &colorAttachmentRef;
VkSubpassDependency dependency{};
dependency.srcSubpass = VK_SUBPASS_EXTERNAL;
dependency.dstSubpass = 0;
dependency.dstStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
dependency.srcStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
dependency.dstStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
dependency.srcAccessMask = 0;
dependency.dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
VkRenderPassCreateInfo renderPassCreateInfo{};
renderPassCreateInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
renderPassCreateInfo.attachmentCount = 1;
renderPassCreateInfo.pAttachments = &colorAttachment;
renderPassCreateInfo.subpassCount = 1;
renderPassCreateInfo.pSubpasses = &subpass;
renderPassCreateInfo.dependencyCount = 1;
renderPassCreateInfo.pDependencies = &dependency;
VK_ASSERT(vkCreateRenderPass(device, &renderPassCreateInfo, nullptr, &renderPass), "Failed to initialze render pass");
}
void InitializeFramebuffers()
{
framebuffers.resize(images.size());
for (size_t i = 0; i < imageViews.size(); ++i)
{
VkImageView attachments[] = {imageViews[i]};
VkFramebufferCreateInfo createInfo{};
createInfo.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
createInfo.renderPass = renderPass;
createInfo.attachmentCount = 1;
createInfo.pAttachments = attachments;
createInfo.width = extent.width;
createInfo.height = extent.height;
createInfo.layers = 1;
VK_ASSERT(vkCreateFramebuffer(device, &createInfo, nullptr, &framebuffers[i]), "Failed to initialize swap chain framebuffer");
}
}
void InitializeSyncObjects()
{
imageAvailableSemaphores.resize(MAX_FRAMES_IN_FLIGHT);
renderFinishedSemaphores.resize(MAX_FRAMES_IN_FLIGHT);
inFlightFences.resize(MAX_FRAMES_IN_FLIGHT);
VkSemaphoreCreateInfo semaphoreCreateInfo{};
semaphoreCreateInfo.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO;
for (size_t i = 0; i < MAX_FRAMES_IN_FLIGHT; ++i)
{
VK_ASSERT(vkCreateSemaphore(device, &semaphoreCreateInfo, nullptr, &imageAvailableSemaphores[i]), "Failed to initialize available image semaphore");
VK_ASSERT(vkCreateSemaphore(device, &semaphoreCreateInfo, nullptr, &renderFinishedSemaphores[i]), "Failed to initialize render finished semaphore");
VkFenceCreateInfo fenceCreateInfo{};
fenceCreateInfo.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO;
fenceCreateInfo.flags = VK_FENCE_CREATE_SIGNALED_BIT;
VK_ASSERT(vkCreateFence(device, &fenceCreateInfo, nullptr, &inFlightFences[i]), "Failed to initialize in flight fence");
}
}
void Destroy()
{
for (auto&& framebuffer : framebuffers)
{
vkDestroyFramebuffer(device, framebuffer, nullptr);
}
for (auto&& swapChainImageView : imageViews)
{
vkDestroyImageView(device, swapChainImageView, nullptr);
}
vkDestroySwapchainKHR(device, handle, nullptr);
}
VkSurfaceFormatKHR SelectSwapSurfaceFormat(const std::vector<VkSurfaceFormatKHR>& availableFormats)
{
for (auto&& availableFormat : availableFormats)
{
if (availableFormat.format == VK_FORMAT_B8G8R8A8_SRGB && availableFormat.colorSpace == VK_COLOR_SPACE_SRGB_NONLINEAR_KHR)
{
return availableFormat;
}
}
return availableFormats[0];
}
VkPresentModeKHR SelectSwapPresentMode(const std::vector<VkPresentModeKHR>& availablePresentModes)
{
for (auto&& availablePresentMode : availablePresentModes)
{
if (availablePresentMode == VK_PRESENT_MODE_MAILBOX_KHR)
{
return availablePresentMode;
}
}
// VK_PRESENT_MODE_FIFO_KHR is guaranteed to be present
return VK_PRESENT_MODE_FIFO_KHR;
}
VkExtent2D SelectSwapExtent(GLFWwindow* window, const VkSurfaceCapabilitiesKHR& capabilities)
{
if (capabilities.currentExtent.width != std::numeric_limits<uint32_t>::max())
return capabilities.currentExtent;
int width, height;
glfwGetFramebufferSize(window, &width, &height);
VkExtent2D extent{width, height};
extent.width = std::clamp(extent.width, capabilities.minImageExtent.width, capabilities.maxImageExtent.width);
extent.height = std::clamp(extent.height, capabilities.minImageExtent.height, capabilities.maxImageExtent.height);
return extent;
}
}; };
+23
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@@ -0,0 +1,23 @@
#pragma once
#include <chrono>
class Timer
{
private:
std::chrono::time_point<std::chrono::steady_clock> startTime;
public:
Timer()
: startTime{std::chrono::steady_clock::now()}
{}
void Start()
{
startTime = std::chrono::steady_clock::now();
}
double Elapsed()
{
return std::chrono::duration<double>(std::chrono::high_resolution_clock::now() - startTime).count();
}
};
+93
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@@ -0,0 +1,93 @@
#pragma once
#include "Common.h"
#include "Buffer.h"
#include "Pipeline.h"
#include <vulkan/vulkan.hpp>
template <typename T>
class UniformBuffer : public Buffer
{
CP_DELETE_COPY_AND_MOVE_CTOR(UniformBuffer);
private:
Pipeline& pipeline;
VkDescriptorPool descriptorPool;
std::vector<VkDescriptorSet> descriptorSets;
public:
UniformBuffer(Instance& instance, Pipeline& pipeline, uint32_t binding, VkDescriptorSetLayout layout)
: Buffer{instance, VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT, sizeof(T), instance.GetMaxFramesInFlight()}, pipeline{pipeline}
{
InitializeDescriptorPool();
InitializeDescriptorSet(binding, layout);
}
~UniformBuffer() override
{
vkDestroyDescriptorPool(instance.GetDevice(), descriptorPool, nullptr);
}
void Update(const T& t)
{
Buffer::Update((void*)&t, instance.GetFlightIndex());
}
void Bind(VkCommandBuffer commandBuffer) const
{
vkCmdBindDescriptorSets(commandBuffer, VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline.GetPipelineLayout(), 0, 1, &descriptorSets[instance.GetFlightIndex()], 0, nullptr);
}
private:
void InitializeDescriptorPool()
{
VkDescriptorPoolSize poolSize{};
poolSize.type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
poolSize.descriptorCount = instance.GetMaxFramesInFlight();
VkDescriptorPoolCreateInfo createInfo{};
createInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
createInfo.poolSizeCount = 1;
createInfo.pPoolSizes = &poolSize;
createInfo.maxSets = instance.GetMaxFramesInFlight();
CP_VK_ASSERT(vkCreateDescriptorPool(instance.GetDevice(), &createInfo, nullptr, &descriptorPool), "Failed to initialize descriptor pool");
}
void InitializeDescriptorSet(uint32_t binding, VkDescriptorSetLayout layout)
{
std::vector<VkDescriptorSetLayout> layouts{static_cast<size_t>(instance.GetMaxFramesInFlight()), layout};
VkDescriptorSetAllocateInfo allocateInfo{};
allocateInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
allocateInfo.descriptorPool = descriptorPool;
allocateInfo.descriptorSetCount = instance.GetMaxFramesInFlight();
allocateInfo.pSetLayouts = layouts.data();
descriptorSets.resize(instance.GetMaxFramesInFlight());
CP_VK_ASSERT(vkAllocateDescriptorSets(instance.GetDevice(), &allocateInfo, descriptorSets.data()), "Failed to allocate descriptor sets");
for (size_t i = 0; i < instance.GetMaxFramesInFlight(); ++i) {
VkDescriptorBufferInfo bufferInfo = GetDescriptorBufferInfo(i);
VkWriteDescriptorSet descriptorWrite{};
descriptorWrite.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
descriptorWrite.dstSet = descriptorSets[i];
descriptorWrite.dstBinding = binding;
descriptorWrite.dstArrayElement = 0;
descriptorWrite.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
descriptorWrite.descriptorCount = 1;
descriptorWrite.pBufferInfo = &bufferInfo;
descriptorWrite.pImageInfo = nullptr;
descriptorWrite.pTexelBufferView = nullptr;
vkUpdateDescriptorSets(instance.GetDevice(), 1, &descriptorWrite, 0, nullptr);
}
}
VkDescriptorBufferInfo GetDescriptorBufferInfo(int index)
{
VkDescriptorBufferInfo bufferInfo{};
bufferInfo.buffer = handle;
bufferInfo.offset = (VkDeviceSize)index * size;
bufferInfo.range = size;
return bufferInfo;
}
};
+47
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@@ -0,0 +1,47 @@
#pragma once
#include <glm/glm.hpp>
#include <vulkan/vulkan.hpp>
#include "VertexDescriptor.h"
struct Vertex {
glm::vec2 pos;
glm::vec3 color;
static VertexDescriptor GetDescriptor()
{
VertexDescriptor descriptor{};
descriptor.AddAttribute<Vertex>(0, 0, VK_FORMAT_R32G32_SFLOAT, offsetof(Vertex, pos));
descriptor.AddAttribute<Vertex>(0, 1, VK_FORMAT_R32G32B32_SFLOAT, offsetof(Vertex, color));
return descriptor;
}
static VkVertexInputBindingDescription GetBindingDescription()
{
VkVertexInputBindingDescription description{};
description.binding = 0;
description.stride = sizeof(Vertex);
description.inputRate = VK_VERTEX_INPUT_RATE_VERTEX;
return description;
}
static std::vector<VkVertexInputAttributeDescription> GetAttributeDescriptions()
{
std::vector<VkVertexInputAttributeDescription> descriptions{2};
descriptions[0].binding = 0;
descriptions[0].location = 0;
descriptions[0].format = VK_FORMAT_R32G32_SFLOAT;
descriptions[0].offset = offsetof(Vertex, pos);
descriptions[1].binding = 0;
descriptions[1].location = 1;
descriptions[1].format = VK_FORMAT_R32G32B32_SFLOAT;
descriptions[1].offset = offsetof(Vertex, color);
return descriptions;
}
};
+30
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@@ -0,0 +1,30 @@
#pragma once
#include "Buffer.h"
#include "VertexDescriptor.h"
class VertexBuffer : public Buffer
{
CP_DELETE_COPY_AND_MOVE_CTOR(VertexBuffer);
std::map<uint32_t, VkDeviceSize> bindingOffsets;
std::map<uint32_t, VkDeviceSize> bindingSizes;
public:
VertexBuffer(Instance& instance, VkDeviceSize size)
: Buffer{instance, VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_VERTEX_BUFFER_BIT, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, size, 1}
{}
VertexBuffer(Instance& instance, const VertexDescriptor& descriptor, int vertexCount)
: Buffer{instance, VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_VERTEX_BUFFER_BIT, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, descriptor.GetVertexSize() * vertexCount, 1}
{}
void Bind(VkCommandBuffer commandBuffer) override
{
VkDeviceSize offset = 0;
vkCmdBindVertexBuffers(commandBuffer, 0, 1, &handle, &offset);
}
void Update(uint32_t binding, void* data)
{
UpdateStaging(data, bindingOffsets[binding], bindingSizes[binding]);
}
};
+49
View File
@@ -0,0 +1,49 @@
#pragma once
#include <map>
#include <vulkan/vulkan.hpp>
class VertexDescriptor
{
private:
uint32_t bindingIndex = 0;
std::vector<VkVertexInputBindingDescription> bindings;
std::vector<VkVertexInputAttributeDescription> attributes;
public:
template <typename T>
void AddAttribute(uint32_t binding, uint32_t location, VkFormat format, uint32_t offset)
{
auto it = std::find_if(bindings.begin(), bindings.end(), [&binding](const VkVertexInputBindingDescription& description) { return description.binding == binding; });
if (it == bindings.end())
AddLayout(binding, sizeof(T));
VkVertexInputAttributeDescription description{};
description.binding = binding;
description.location = location;
description.format = format;
description.offset = offset;
attributes.emplace_back(description);
}
VkDeviceSize GetVertexSize() const
{
VkDeviceSize bufferSize = 0;
for (auto&& binding : bindings)
{
bufferSize += binding.stride;
}
return bufferSize;
}
private:
uint32_t AddLayout(uint32_t binding, uint32_t size)
{
VkVertexInputBindingDescription description{};
description.binding = binding;
description.stride = size;
description.inputRate = VK_VERTEX_INPUT_RATE_VERTEX;
bindings.emplace_back(description);
return description.binding;
}
};
+2 -2
View File
@@ -5,7 +5,7 @@
class VulkanException : public std::runtime_error class VulkanException : public std::runtime_error
{ {
public: public:
VulkanException(const char* str) VulkanException(const std::string& str)
: runtime_error{str} : runtime_error{str.c_str()}
{} {}
}; };
+59 -315
View File
@@ -1,13 +1,14 @@
#include "FileSystem.h" #include "FileSystem.h"
#include "Buffer.h" #include "Buffer.h"
#include "IndexBuffer.h"
#include "VertexBuffer.h"
#include "Instance.h" #include "Instance.h"
#define GLM_FORCE_LEFT_HANDED #include "Timer.h"
#define GLFW_INCLUDE_VULKAN #include "UniformBuffer.h"
#include "Vertex.h"
#include "Pipeline.h"
#include <GLFW/glfw3.h> #include <GLFW/glfw3.h>
#define GLM_FORCE_RADIANS
#define GLM_FORCE_DEPTH_ZERO_TO_ONE
#include <iostream> #include <iostream>
#include <vector> #include <vector>
#include <optional> #include <optional>
@@ -16,39 +17,6 @@
#include <glm/gtc/matrix_transform.hpp> #include <glm/gtc/matrix_transform.hpp>
#include <chrono> #include <chrono>
struct Vertex {
glm::vec2 pos;
glm::vec3 color;
static VkVertexInputBindingDescription getBindingDescription()
{
VkVertexInputBindingDescription description{};
description.binding = 0;
description.stride = sizeof(Vertex);
description.inputRate = VK_VERTEX_INPUT_RATE_VERTEX;
return description;
}
static std::vector<VkVertexInputAttributeDescription> getAttributeDescriptions()
{
std::vector<VkVertexInputAttributeDescription> descriptions{2};
descriptions[0].binding = 0;
descriptions[0].location = 0;
descriptions[0].format = VK_FORMAT_R32G32_SFLOAT;
descriptions[0].offset = offsetof(Vertex, pos);
descriptions[1].binding = 0;
descriptions[1].location = 1;
descriptions[1].format = VK_FORMAT_R32G32B32_SFLOAT;
descriptions[1].offset = offsetof(Vertex, color);
return descriptions;
}
};
const std::vector<Vertex> vertices = { const std::vector<Vertex> vertices = {
Vertex{{-0.5f, -0.5f}, {1.0f, 0.0f, 0.0f}}, Vertex{{-0.5f, -0.5f}, {1.0f, 0.0f, 0.0f}},
Vertex{{0.5f, -0.5f}, {0.0f, 1.0f, 0.0f}}, Vertex{{0.5f, -0.5f}, {0.0f, 1.0f, 0.0f}},
@@ -60,7 +28,7 @@ const std::vector<uint16_t> indices = {
0, 1, 2, 2, 3, 0 0, 1, 2, 2, 3, 0
}; };
struct UniformBufferObject struct ShaderUniform
{ {
glm::mat4 model; glm::mat4 model;
glm::mat4 view; glm::mat4 view;
@@ -71,42 +39,26 @@ class Application final
{ {
private: private:
std::unique_ptr<Instance> instance; std::unique_ptr<Instance> instance;
VkDescriptorSetLayout uniformBufferLayout; std::unique_ptr<Pipeline> graphicsPipeline;
VkDescriptorPool descriptorPool; std::unique_ptr<VertexBuffer> vertexBuffer;
std::vector<VkDescriptorSet> descriptorSets; std::unique_ptr<IndexBuffer> indexBuffer;
VkPipelineLayout pipelineLayout; std::unique_ptr<UniformBuffer<ShaderUniform>> uniformBuffer;
VkPipeline graphicsPipeline;
std::unique_ptr<Buffer> vertexBuffer;
std::unique_ptr<Buffer> indexBuffer;
std::unique_ptr<Buffer> uniformBuffer;
std::vector<VkCommandBuffer> commandBuffers; std::vector<VkCommandBuffer> commandBuffers;
UniformBufferObject uniformBufferObject;
public: public:
Application() Application()
{ {
instance = std::make_unique<Instance>("Vulkan Tutorial"); InitializeInstance();
InitializeUniformBufferLayout();
InitializeGraphicsPipeline(); InitializeGraphicsPipeline();
InitializeUniformBuffer();
InitializeVertexBuffer(); InitializeVertexBuffer();
InitializeIndexBuffer(); InitializeIndexBuffer();
InitializeUniformBuffer(); InitializeCommandBuffers();
InitializeDescriptorPool();
InitializeDescriptorSet();
InitializeCommandBuffer();
} }
~Application() ~Application()
{ {
vkDeviceWaitIdle(instance->GetDevice()); vkDeviceWaitIdle(instance->GetDevice());
uniformBuffer.reset();
vertexBuffer.reset();
indexBuffer.reset();
vkDestroyPipeline(instance->GetDevice(), graphicsPipeline, nullptr);
vkDestroyPipelineLayout(instance->GetDevice(), pipelineLayout, nullptr);
vkDestroyDescriptorPool(instance->GetDevice(), descriptorPool, nullptr);
vkDestroyDescriptorSetLayout(instance->GetDevice(), uniformBufferLayout, nullptr);
instance.reset();
} }
Application(Application&&) = delete; Application(Application&&) = delete;
@@ -119,250 +71,48 @@ public:
if (!instance->BeginPresent()) if (!instance->BeginPresent())
return true; return true;
RecordCommandBuffer(commandBuffers[instance->GetSwapChain().GetFlightIndex()]); RecordCommandBuffer(commandBuffers[instance->GetFlightIndex()]);
instance->SubmitGraphicsQueue(std::vector<VkCommandBuffer>{commandBuffers[instance->GetSwapChain().GetFlightIndex()]}); instance->SubmitGraphicsQueue(std::vector<VkCommandBuffer>{commandBuffers[instance->GetFlightIndex()]});
return instance->EndPresent(); return instance->EndPresent();
} }
private: private:
void InitializeUniformBufferLayout() void InitializeInstance()
{ {
VkDescriptorSetLayoutBinding layoutBinding{}; instance = std::make_unique<Instance>("Vulkan Tutorial");
layoutBinding.binding = 0;
layoutBinding.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
layoutBinding.descriptorCount = 1;
layoutBinding.stageFlags = VK_SHADER_STAGE_VERTEX_BIT;
layoutBinding.pImmutableSamplers = nullptr;
VkDescriptorSetLayoutCreateInfo createInfo{};
createInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
createInfo.bindingCount = 1;
createInfo.pBindings = &layoutBinding;
VK_ASSERT(vkCreateDescriptorSetLayout(instance->GetDevice(), &createInfo, nullptr, &uniformBufferLayout), "Failed to initialize uniform buffer layout");
} }
void InitializeDescriptorPool() void InitializeUniformBuffer()
{ {
VkDescriptorPoolSize poolSize{}; uniformBuffer = std::make_unique<UniformBuffer<ShaderUniform>>(*instance, *graphicsPipeline, 0, graphicsPipeline->GetVertexDescriptorSetLayout(0));
poolSize.type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
poolSize.descriptorCount = instance->GetMaxFramesInFlight();
VkDescriptorPoolCreateInfo createInfo{};
createInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
createInfo.poolSizeCount = 1;
createInfo.pPoolSizes = &poolSize;
createInfo.maxSets = instance->GetMaxFramesInFlight();
VK_ASSERT(vkCreateDescriptorPool(instance->GetDevice(), &createInfo, nullptr, &descriptorPool), "Failed to initialize descriptor pool");
}
void InitializeDescriptorSet()
{
std::vector<VkDescriptorSetLayout> layouts{static_cast<size_t>(instance->GetMaxFramesInFlight()), uniformBufferLayout};
VkDescriptorSetAllocateInfo allocateInfo{};
allocateInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
allocateInfo.descriptorPool = descriptorPool;
allocateInfo.descriptorSetCount = instance->GetMaxFramesInFlight();
allocateInfo.pSetLayouts = layouts.data();
descriptorSets.resize(instance->GetMaxFramesInFlight());
VK_ASSERT(vkAllocateDescriptorSets(instance->GetDevice(), &allocateInfo, descriptorSets.data()), "Failed to allocate descriptor sets");
for (size_t i = 0; i < instance->GetMaxFramesInFlight(); ++i) {
VkDescriptorBufferInfo bufferInfo = uniformBuffer->GetDescriptorBufferInfo(i);
VkWriteDescriptorSet descriptorWrite{};
descriptorWrite.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
descriptorWrite.dstSet = descriptorSets[i];
descriptorWrite.dstBinding = 0;
descriptorWrite.dstArrayElement = 0;
descriptorWrite.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
descriptorWrite.descriptorCount = 1;
descriptorWrite.pBufferInfo = &bufferInfo;
descriptorWrite.pImageInfo = nullptr;
descriptorWrite.pTexelBufferView = nullptr;
vkUpdateDescriptorSets(instance->GetDevice(), 1, &descriptorWrite, 0, nullptr);
}
} }
void InitializeGraphicsPipeline() void InitializeGraphicsPipeline()
{ {
std::vector<char> vertShaderCode = FileSystem::ReadFile("res/shaders/vert.spv"); PipelineCreator creator{"res/shaders/vert.spv", "res/shaders/frag.spv"};
std::vector<char> fragShaderCode = FileSystem::ReadFile("res/shaders/frag.spv"); creator.AddVertexDescriptorSetLayoutBinding(0);
creator.SetVertexInputBindingDescription(Vertex::GetBindingDescription());
VkShaderModule vertShaderModule = InitializeShaderModule(vertShaderCode); creator.SetVertexInputAttributeDescription(Vertex::GetAttributeDescriptions());
VkShaderModule fragShaderModule = InitializeShaderModule(fragShaderCode); graphicsPipeline = std::make_unique<Pipeline>(*instance, creator);
VkPipelineShaderStageCreateInfo shaderStages[2];
shaderStages[0] = {};
shaderStages[0].sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
shaderStages[0].stage = VK_SHADER_STAGE_VERTEX_BIT;
shaderStages[0].module = vertShaderModule;
shaderStages[0].pName = "main";
shaderStages[1] = {};
shaderStages[1].sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
shaderStages[1].stage = VK_SHADER_STAGE_FRAGMENT_BIT;
shaderStages[1].module = fragShaderModule;
shaderStages[1].pName = "main";
VkVertexInputBindingDescription bindingDescriptions{Vertex::getBindingDescription()};
std::vector<VkVertexInputAttributeDescription> attributeDescriptions{Vertex::getAttributeDescriptions()};
VkPipelineVertexInputStateCreateInfo vertexInputCreateInfo{};
vertexInputCreateInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO;
vertexInputCreateInfo.vertexBindingDescriptionCount = 1;
vertexInputCreateInfo.pVertexBindingDescriptions = &bindingDescriptions;
vertexInputCreateInfo.vertexAttributeDescriptionCount = attributeDescriptions.size();
vertexInputCreateInfo.pVertexAttributeDescriptions = attributeDescriptions.data();
VkPipelineInputAssemblyStateCreateInfo inputAssemblyCreateInfo{};
inputAssemblyCreateInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO;
inputAssemblyCreateInfo.topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST;
inputAssemblyCreateInfo.primitiveRestartEnable = VK_FALSE;
VkViewport viewport{};
viewport.x = 0;
viewport.y = 0;
viewport.width = instance->GetSwapChain().GetExtent().width;
viewport.height = instance->GetSwapChain().GetExtent().height;
viewport.minDepth = 0.0f;
viewport.maxDepth = 1.0f;
VkRect2D scissor{};
scissor.offset = {0, 0};
scissor.extent = instance->GetSwapChain().GetExtent();
std::vector<VkDynamicState> dynamicStates = {
VK_DYNAMIC_STATE_VIEWPORT,
VK_DYNAMIC_STATE_SCISSOR
};
VkPipelineDynamicStateCreateInfo dynamicStateCreateInfo{};
dynamicStateCreateInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO;
dynamicStateCreateInfo.dynamicStateCount = dynamicStates.size();
dynamicStateCreateInfo.pDynamicStates = dynamicStates.data();
VkPipelineViewportStateCreateInfo viewportStateCreateInfo{};
viewportStateCreateInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO;
viewportStateCreateInfo.viewportCount = 1;
viewportStateCreateInfo.pViewports = &viewport;
viewportStateCreateInfo.scissorCount = 1;
viewportStateCreateInfo.pScissors = &scissor;
VkPipelineRasterizationStateCreateInfo rasterizerCreateInfo{};
rasterizerCreateInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO;
rasterizerCreateInfo.depthClampEnable = VK_FALSE;
rasterizerCreateInfo.rasterizerDiscardEnable = VK_FALSE;
rasterizerCreateInfo.polygonMode = VK_POLYGON_MODE_FILL;
rasterizerCreateInfo.lineWidth = 1.0f;
rasterizerCreateInfo.cullMode = VK_CULL_MODE_BACK_BIT;
rasterizerCreateInfo.frontFace = VK_FRONT_FACE_CLOCKWISE;
rasterizerCreateInfo.depthBiasEnable = VK_FALSE;
rasterizerCreateInfo.depthBiasConstantFactor = 0.0f;
rasterizerCreateInfo.depthBiasClamp = 0.0f;
rasterizerCreateInfo.depthBiasSlopeFactor = 0.0f;
VkPipelineMultisampleStateCreateInfo multisampleCreateInfo{};
multisampleCreateInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO;
multisampleCreateInfo.sampleShadingEnable = VK_FALSE;
multisampleCreateInfo.rasterizationSamples = VK_SAMPLE_COUNT_1_BIT;
multisampleCreateInfo.minSampleShading = 1.0f;
multisampleCreateInfo.pSampleMask = nullptr;
multisampleCreateInfo.alphaToCoverageEnable = VK_FALSE;
multisampleCreateInfo.alphaToOneEnable = VK_FALSE;
VkPipelineColorBlendAttachmentState colorBlendAttachment{};
colorBlendAttachment.colorWriteMask = VK_COLOR_COMPONENT_R_BIT |
VK_COLOR_COMPONENT_G_BIT |
VK_COLOR_COMPONENT_B_BIT |
VK_COLOR_COMPONENT_A_BIT;
colorBlendAttachment.blendEnable = VK_FALSE;
colorBlendAttachment.srcColorBlendFactor = VK_BLEND_FACTOR_ONE;
colorBlendAttachment.dstColorBlendFactor = VK_BLEND_FACTOR_ZERO;
colorBlendAttachment.colorBlendOp = VK_BLEND_OP_ADD;
colorBlendAttachment.srcAlphaBlendFactor = VK_BLEND_FACTOR_ONE;
colorBlendAttachment.dstAlphaBlendFactor = VK_BLEND_FACTOR_ZERO;
colorBlendAttachment.alphaBlendOp = VK_BLEND_OP_ADD;
VkPipelineColorBlendStateCreateInfo colorBlendCreateInfo{};
colorBlendCreateInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO;
colorBlendCreateInfo.logicOpEnable = VK_FALSE;
colorBlendCreateInfo.logicOp = VK_LOGIC_OP_COPY;
colorBlendCreateInfo.attachmentCount = 1;
colorBlendCreateInfo.pAttachments = &colorBlendAttachment;
colorBlendCreateInfo.blendConstants[0] = 0.0f;
colorBlendCreateInfo.blendConstants[1] = 0.0f;
colorBlendCreateInfo.blendConstants[2] = 0.0f;
colorBlendCreateInfo.blendConstants[3] = 0.0f;
VkPipelineLayoutCreateInfo pipelineLayoutCreateInfo{};
pipelineLayoutCreateInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
pipelineLayoutCreateInfo.setLayoutCount = 1;
pipelineLayoutCreateInfo.pSetLayouts = &uniformBufferLayout;
pipelineLayoutCreateInfo.pushConstantRangeCount = 0;
pipelineLayoutCreateInfo.pPushConstantRanges = nullptr;
VK_ASSERT(vkCreatePipelineLayout(instance->GetDevice(), &pipelineLayoutCreateInfo, nullptr, &pipelineLayout), "Failed to initialize pipeline layout");
VkGraphicsPipelineCreateInfo graphicsPipelineCreateInfo{};
graphicsPipelineCreateInfo.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
graphicsPipelineCreateInfo.stageCount = 2;
graphicsPipelineCreateInfo.pStages = shaderStages;
graphicsPipelineCreateInfo.pVertexInputState = &vertexInputCreateInfo;
graphicsPipelineCreateInfo.pInputAssemblyState = &inputAssemblyCreateInfo;
graphicsPipelineCreateInfo.pViewportState = &viewportStateCreateInfo;
graphicsPipelineCreateInfo.pRasterizationState = &rasterizerCreateInfo;
graphicsPipelineCreateInfo.pMultisampleState = &multisampleCreateInfo;
graphicsPipelineCreateInfo.pDepthStencilState = nullptr;
graphicsPipelineCreateInfo.pColorBlendState = &colorBlendCreateInfo;
graphicsPipelineCreateInfo.pDynamicState = &dynamicStateCreateInfo;
graphicsPipelineCreateInfo.layout = pipelineLayout;
graphicsPipelineCreateInfo.renderPass = instance->GetSwapChain().GetRenderPass();
graphicsPipelineCreateInfo.subpass = 0;
graphicsPipelineCreateInfo.basePipelineHandle = VK_NULL_HANDLE;
graphicsPipelineCreateInfo.basePipelineIndex = -1;
VK_ASSERT(vkCreateGraphicsPipelines(instance->GetDevice(), VK_NULL_HANDLE, 1, &graphicsPipelineCreateInfo, nullptr, &graphicsPipeline), "Failed to initialize graphics pipeline");
vkDestroyShaderModule(instance->GetDevice(), vertShaderModule, nullptr);
vkDestroyShaderModule(instance->GetDevice(), fragShaderModule, nullptr);
} }
void InitializeVertexBuffer() void InitializeVertexBuffer()
{ {
VkDeviceSize bufferSize = sizeof(Vertex) * vertices.size(); VkDeviceSize bufferSize = sizeof(Vertex) * vertices.size();
Buffer stagingBuffer{*instance, VK_BUFFER_USAGE_TRANSFER_SRC_BIT, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT, bufferSize, 1}; vertexBuffer = std::make_unique<VertexBuffer>(*instance, bufferSize);
vertexBuffer->UpdateStaging((void*)vertices.data());
stagingBuffer.Update((void*)vertices.data(), 0);
vertexBuffer = std::make_unique<Buffer>(*instance, VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_VERTEX_BUFFER_BIT, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, bufferSize, 1);
Buffer::CopyBuffer(*instance, stagingBuffer, *vertexBuffer);
} }
void InitializeIndexBuffer() void InitializeIndexBuffer()
{ {
VkDeviceSize bufferSize = sizeof(uint16_t) * indices.size(); VkDeviceSize bufferSize = sizeof(uint16_t) * indices.size();
Buffer stagingBuffer{*instance, VK_BUFFER_USAGE_TRANSFER_SRC_BIT, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT, bufferSize, 1}; indexBuffer = std::make_unique<IndexBuffer>(*instance, indices.size());
indexBuffer->UpdateStaging((void*)indices.data());
stagingBuffer.Update((void*)indices.data(), 0);
indexBuffer = std::make_unique<Buffer>(*instance, VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_INDEX_BUFFER_BIT, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, bufferSize, 1);
Buffer::CopyBuffer(*instance, stagingBuffer, *indexBuffer);
} }
void InitializeUniformBuffer() void InitializeCommandBuffers()
{
VkDeviceSize bufferSize = sizeof(UniformBufferObject) * instance->GetMaxFramesInFlight();
uniformBuffer = std::make_unique<Buffer>(*instance, VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT, bufferSize, instance->GetMaxFramesInFlight());
uniformBuffer->Map();
}
void InitializeCommandBuffer()
{ {
commandBuffers.resize(instance->GetMaxFramesInFlight()); commandBuffers.resize(instance->GetMaxFramesInFlight());
VkCommandBufferAllocateInfo allocateInfo{}; VkCommandBufferAllocateInfo allocateInfo{};
@@ -371,7 +121,7 @@ private:
allocateInfo.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY; allocateInfo.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
allocateInfo.commandBufferCount = commandBuffers.size(); allocateInfo.commandBufferCount = commandBuffers.size();
VK_ASSERT(vkAllocateCommandBuffers(instance->GetDevice(), &allocateInfo, commandBuffers.data()), "Failed to initialize command buffer"); CP_VK_ASSERT(vkAllocateCommandBuffers(instance->GetDevice(), &allocateInfo, commandBuffers.data()), "Failed to initialize command buffer");
} }
void RecordCommandBuffer(VkCommandBuffer commandBuffer) void RecordCommandBuffer(VkCommandBuffer commandBuffer)
@@ -383,10 +133,11 @@ private:
beginInfo.flags = 0; beginInfo.flags = 0;
beginInfo.pInheritanceInfo = nullptr; beginInfo.pInheritanceInfo = nullptr;
VK_ASSERT(vkBeginCommandBuffer(commandBuffer, &beginInfo), "Failed to begin command buffer"); CP_VK_ASSERT(vkBeginCommandBuffer(commandBuffer, &beginInfo), "Failed to begin command buffer");
VkClearValue clearValue = {{{0.0f, 0.0f, 0.0f, 1.0f}}}; VkClearValue clearValue = {{{0.0f, 0.0f, 0.0f, 1.0f}}};
// TODO: framebuffer->Bind();
VkRenderPassBeginInfo renderPassBeginInfo{}; VkRenderPassBeginInfo renderPassBeginInfo{};
renderPassBeginInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO; renderPassBeginInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO;
renderPassBeginInfo.renderPass = instance->GetSwapChain().GetRenderPass(); renderPassBeginInfo.renderPass = instance->GetSwapChain().GetRenderPass();
@@ -395,49 +146,34 @@ private:
renderPassBeginInfo.renderArea.extent = instance->GetSwapChain().GetExtent(); renderPassBeginInfo.renderArea.extent = instance->GetSwapChain().GetExtent();
renderPassBeginInfo.clearValueCount = 1; renderPassBeginInfo.clearValueCount = 1;
renderPassBeginInfo.pClearValues = &clearValue; renderPassBeginInfo.pClearValues = &clearValue;
vkCmdBeginRenderPass(commandBuffer, &renderPassBeginInfo, VK_SUBPASS_CONTENTS_INLINE); vkCmdBeginRenderPass(commandBuffer, &renderPassBeginInfo, VK_SUBPASS_CONTENTS_INLINE);
vkCmdBindPipeline(commandBuffer, VK_PIPELINE_BIND_POINT_GRAPHICS, graphicsPipeline);
graphicsPipeline->Bind(commandBuffer);
UpdateUniformBuffer(); UpdateUniformBuffer();
VkBuffer vbo = vertexBuffer->GetHandle(); vertexBuffer->Bind(commandBuffer);
VkDeviceSize offset = 0; indexBuffer->Bind(commandBuffer);
vkCmdBindVertexBuffers(commandBuffer, 0, 1, &vbo, &offset); uniformBuffer->Bind(commandBuffer);
vkCmdBindIndexBuffer(commandBuffer, indexBuffer->GetHandle(), 0, VK_INDEX_TYPE_UINT16);
VkViewport viewport{}; indexBuffer->Draw(commandBuffer);
viewport.x = 0.0f;
viewport.y = 0.0f;
viewport.width = instance->GetSwapChain().GetExtent().width;
viewport.height = instance->GetSwapChain().GetExtent().height;
viewport.minDepth = 0.0f;
viewport.maxDepth = 1.0f;
vkCmdSetViewport(commandBuffer, 0, 1, &viewport);
VkRect2D scissor{};
scissor.offset = {0, 0};
scissor.extent = instance->GetSwapChain().GetExtent();
vkCmdSetScissor(commandBuffer, 0, 1, &scissor);
vkCmdBindDescriptorSets(commandBuffer, VK_PIPELINE_BIND_POINT_GRAPHICS, pipelineLayout, 0, 1, &descriptorSets[instance->GetSwapChain().GetFlightIndex()], 0, nullptr);
vkCmdDrawIndexed(commandBuffer, indices.size(), 1, 0, 0, 0);
vkCmdEndRenderPass(commandBuffer); vkCmdEndRenderPass(commandBuffer);
VK_ASSERT(vkEndCommandBuffer(commandBuffer), "Failed to end command buffer"); CP_VK_ASSERT(vkEndCommandBuffer(commandBuffer), "Failed to end command buffer");
} }
void UpdateUniformBuffer() void UpdateUniformBuffer()
{ {
static auto startTime = std::chrono::high_resolution_clock::now(); static Timer startTimer;
auto currentTime = std::chrono::high_resolution_clock::now(); float time = startTimer.Elapsed();
float time = std::chrono::duration<float, std::chrono::seconds::period>(currentTime - startTime).count(); ShaderUniform shaderUniform;
uniformBufferObject.model = glm::rotate(glm::mat4(1.0f), time * glm::radians(90.0f), glm::vec3(0.0f, 0.0f, 1.0f)); shaderUniform.model = glm::rotate(glm::mat4(1.0f), time * glm::radians(90.0f), glm::vec3(0.0f, 0.0f, 1.0f));
uniformBufferObject.view = glm::lookAt(glm::vec3(2.0f, 2.0f, 2.0f), glm::vec3(0.0f, 0.0f, 0.0f), glm::vec3(0.0f, 0.0f, 1.0f)); shaderUniform.view = glm::lookAt(glm::vec3(2.0f, 2.0f, 2.0f), glm::vec3(0.0f, 0.0f, 0.0f), glm::vec3(0.0f, 0.0f, 1.0f));
uniformBufferObject.projection = glm::perspective(glm::radians(45.0f), instance->GetSwapChain().GetExtent().width / (float) instance->GetSwapChain().GetExtent().height, 0.1f, 10.0f); shaderUniform.projection = glm::perspective(glm::radians(45.0f), instance->GetSwapChain().GetExtent().width / (float) instance->GetSwapChain().GetExtent().height, 0.1f, 10.0f);
uniformBufferObject.projection[1][1] *= -1; shaderUniform.projection[1][1] *= -1;
uniformBuffer->Update(&uniformBufferObject, instance->GetSwapChain().GetFlightIndex()); uniformBuffer->Update(shaderUniform);
} }
VkShaderModule InitializeShaderModule(const std::vector<char>& code) VkShaderModule InitializeShaderModule(const std::vector<char>& code)
@@ -448,7 +184,7 @@ private:
createInfo.pCode = reinterpret_cast<const uint32_t*>(code.data()); createInfo.pCode = reinterpret_cast<const uint32_t*>(code.data());
VkShaderModule shaderModule; VkShaderModule shaderModule;
VK_ASSERT(vkCreateShaderModule(instance->GetDevice(), &createInfo, nullptr, &shaderModule), "Failed to initialize shader module"); CP_VK_ASSERT(vkCreateShaderModule(instance->GetDevice(), &createInfo, nullptr, &shaderModule), "Failed to initialize shader module");
return shaderModule; return shaderModule;
} }
@@ -456,13 +192,21 @@ private:
int main() int main()
{ {
glfwInit(); CP_ASSERT(glfwInit() == GLFW_TRUE, "Failed to initialize the glfw context");
{ {
Application application; Application application;
Timer timer;
int frames = 0;
while (application.Update()) while (application.Update())
{ {
glfwPollEvents(); glfwPollEvents();
if (timer.Elapsed() >= 1.0)
{
std::cout << frames << "fps" << std::endl;
frames = 0;
timer.Start();
}
frames++;
} }
} }