Add Event system
- Add abstract Event class - Add EventDispatcher - Add Mouse, Key and Window Events
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@@ -1,6 +1,13 @@
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#include "copium/core/Application.h"
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#include "copium/core/Vulkan.h"
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#include "copium/event/EventDispatcher.h"
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#include "copium/event/MouseMoveEvent.h"
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#include "copium/event/MouseScrollEvent.h"
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#include "copium/event/MousePressEvent.h"
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#include "copium/event/KeyPressEvent.h"
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#include "copium/event/WindowFocusEvent.h"
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#include "copium/event/WindowResizeEvent.h"
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#include "copium/mesh/Vertex.h"
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#include "copium/mesh/VertexPassthrough.h"
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#include "copium/asset/AssetManager.h"
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@@ -38,6 +45,7 @@ namespace Copium
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Application::Application()
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{
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EventDispatcher::AddEventHandler(this);
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InitializeFrameBuffer();
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InitializeRenderer();
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InitializeGraphicsPipeline();
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@@ -55,6 +63,7 @@ namespace Copium
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AssetManager::UnloadAsset(graphicsPipeline);
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AssetManager::UnloadAsset(graphicsPipelinePassthrough);
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AssetManager::UnloadAsset(framebuffer);
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EventDispatcher::RemoveEventHandler(this);
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}
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bool Application::Update()
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@@ -69,6 +78,58 @@ namespace Copium
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return !glfwWindowShouldClose(Vulkan::GetWindow().GetWindow());
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}
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EventResult Application::OnEvent(const Event& event)
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{
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switch (event.GetType())
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{
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case EventType::WindowResize:
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{
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const WindowResizeEvent& windowResizeEvent = static_cast<const WindowResizeEvent&>(event);
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AssetManager::GetAsset<Framebuffer>(framebuffer).Resize(windowResizeEvent.GetWidth(), windowResizeEvent.GetHeight());
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descriptorSetPassthrough->SetSampler(AssetManager::GetAsset<Framebuffer>(framebuffer).GetColorAttachment(), 0);
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return EventResult::Continue;
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}
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case EventType::MouseMove:
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{
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const MouseMoveEvent& mouseMoveEvent = static_cast<const MouseMoveEvent&>(event);
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mousePos = {mouseMoveEvent.GetPos().x / Vulkan::GetSwapChain().GetExtent().width, mouseMoveEvent.GetPos().y / Vulkan::GetSwapChain().GetExtent().height};
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return EventResult::Continue;
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}
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case EventType::MousePress:
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{
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const MousePressEvent& mousePressEvent = static_cast<const MousePressEvent&>(event);
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CP_INFO("%d", mousePressEvent.GetButton());
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return EventResult::Focus;
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}
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case EventType::KeyPress:
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{
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const KeyPressEvent& keyPressEvent = static_cast<const KeyPressEvent&>(event);
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CP_INFO("%d", keyPressEvent.GetButton());
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return EventResult::Handled;
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}
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case EventType::MouseScroll:
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{
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const MouseScrollEvent& mouseScrollEvent = static_cast<const MouseScrollEvent&>(event);
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CP_INFO("%d %d", mouseScrollEvent.GetScrollX(), mouseScrollEvent.GetScrollY());
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return EventResult::Continue;
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}
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case EventType::WindowFocus:
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{
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const WindowFocusEvent& windowFocusEvent = static_cast<const WindowFocusEvent&>(event);
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CP_INFO("Window Focused: %s", windowFocusEvent.IsFocused() ? "true" : "false");
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return EventResult::Continue;
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}
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}
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return EventResult::Continue;
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}
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void Application::InitializeFrameBuffer()
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{
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framebuffer = AssetManager::LoadAsset<Framebuffer>("framebuffer.meta");
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@@ -143,6 +204,7 @@ namespace Copium
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}
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renderer->Quad(glm::vec2{-0.9, -0.4}, glm::vec2{0.8, 0.8}, AssetManager::GetAsset<Texture2D>(texture2D));
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renderer->Quad(glm::vec2{ 0.1, -0.4}, glm::vec2{0.8, 0.8}, AssetManager::GetAsset<Texture2D>(texture2D2));
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renderer->Quad(mousePos, glm::vec2{0.8, 0.8}, AssetManager::GetAsset<Texture2D>(texture2D2));
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renderer->End();
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fb.Unbind(*commandBuffer);
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