Add Event system
- Add abstract Event class - Add EventDispatcher - Add Mouse, Key and Window Events
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@@ -28,7 +28,12 @@ namespace Copium
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private:
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void InitializeWindow(const std::string& windowName, int width, int height, Mode mode);
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void InitializeSurface();
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static void FramebufferResizeCallback(GLFWwindow* glfwWindow, int width, int height);
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static void FramebufferResizeCallback(GLFWwindow* glfwWindow, int width, int height);
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static void KeyCallback(GLFWwindow* window, int key, int scancode, int action, int mods);
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static void MouseButtonCallback(GLFWwindow* window, int button, int action, int mods);
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static void MouseMoveCallback(GLFWwindow* window, double xpos, double ypos);
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static void WindowFocusCallback(GLFWwindow* window, int focused);
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static void MouseScrollCallback(GLFWwindow* window, double xoffset, double yoffset);
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};
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}
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