Format all files based on clang-format file
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@@ -1,16 +1,17 @@
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#pragma once
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#include "copium/pipeline/ShaderBinding.h"
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#include <set>
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#include <string>
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#include "copium/pipeline/ShaderBinding.h"
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namespace Copium
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{
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class ShaderReflector
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{
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public:
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std::set<ShaderBinding> bindings;
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public:
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ShaderReflector(const std::string& vertexGlslFile, const std::string& fragmentGlslFile);
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