Thraix
d817c3084d
Improvement to coordinate system
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- Flip coordinate system for SwapChain passthrough
- Normalize MouseMoveEvent coordination
- Add RemoveSystem to Ecs
2023-05-23 13:02:21 +02:00
Thraix
4e466a1fce
Add Text rendering
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- Add FreeType as dependency
- Add MsdfGen as dependency
- Add MsdfAtlasGen as dependency
2023-05-08 22:12:19 +02:00
Thraix
1731bb1dd5
Add additional Asset types
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- Add Framebuffer Asset
- Add Pipeline Asset
- Add RenderTexture Asset
2023-04-22 21:00:34 +02:00
Thraix
9faec15fd6
Refactor UniformBuffers and DescriptorSets
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- Refactor UniformBuffers to keep track of the uniforms it contains
- Refactor DescriptorSets to initialize UniformsBuffers and keep track
of all its bindings
- DescriptorSets can now be created from the Pipeline
- Add custom DescriptorSets to Renderer
2023-03-24 22:27:03 +01:00
Thraix
4fe719858d
Add ShaderReflector
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- Used to look at the shader files and find set/binding automatically
2023-03-14 22:56:11 +01:00
Thraix
796de92a56
Add 2D Batch renderer
2023-03-08 12:05:57 +01:00
Thraix
827572eada
Add file structure to code
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- Rename project to CopiumEngine
2023-02-07 21:43:47 +01:00