Thraix
3ec9bcd152
Add ecs ComponentListener
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- Add ecs ComponentListener which listens to Component addition and
removal
- Add RefCounter class used to keep track of moves and copies
2023-05-29 17:49:37 +02:00
Thraix
5a615ecc4e
Add Input class
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- Add Input class used to poll mouse and key button states
- Add additional example systems to the Scene
2023-05-26 23:02:03 +02:00
Thraix
4e466a1fce
Add Text rendering
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- Add FreeType as dependency
- Add MsdfGen as dependency
- Add MsdfAtlasGen as dependency
2023-05-08 22:12:19 +02:00
Thraix
ca7286807a
Add Event system
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- Add abstract Event class
- Add EventDispatcher
- Add Mouse, Key and Window Events
2023-04-26 21:55:32 +02:00
Thraix
1731bb1dd5
Add additional Asset types
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- Add Framebuffer Asset
- Add Pipeline Asset
- Add RenderTexture Asset
2023-04-22 21:00:34 +02:00
Thraix
0246e89039
Refactor tracing
2023-04-13 22:03:06 +02:00
Thraix
d9e7fd7019
Add Asset system
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- Add Abstract Asset class which defines Assets
- Add AssetManager class to keep track of all the Asset
- Add AssetFile class to cache the asset without loading it
- Add UUID class to uniquely identify assets
- Add MetaFile class to load meta asset files
2023-04-13 21:00:36 +02:00
Thraix
431ad9c573
Make Vulkan class a global instance
2023-04-04 21:14:01 +02:00
Thraix
827572eada
Add file structure to code
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- Rename project to CopiumEngine
2023-02-07 21:43:47 +01:00