Debug Win32 Release Win32 Debug x64 Release x64 16.0 Win32Proj {e660a65f-1ad7-4a3b-842b-1e0080fcfc35} Vulkan 10.0 Application true v143 Unicode Application false v143 true Unicode Application true v143 Unicode Application false v143 true Unicode true false true false Level3 true WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions) true Console true Level3 true true true WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions) true Console true true true Level3 true _DEBUG;_CONSOLE;%(PreprocessorDefinitions);GLM_FORCE_LEFT_HANDED;GLFW_INCLUDE_VULKAN;GLM_FORCE_RADIANS;GLM_FORCE_DEPTH_ZERO_TO_ONE true $(ProjectDir)ext/include/;C:/VulkanSDK/1.3.236.0/Include;%(AdditionalIncludeDirectories) stdcpp17 Console true $(ProjectDir)ext/lib/;C:/VulkanSDK/1.3.236.0/Lib;%(AdditionalLibraryDirectories) vulkan-1.lib;glfw3.lib;%(AdditionalDependencies) glslc res/shaders/shader.vert -o res/shaders/vert.spv && glslc res/shaders/shader.frag -o res/shaders/frag.spv Level3 true true true NDEBUG;_CONSOLE;%(PreprocessorDefinitions);GLM_FORCE_LEFT_HANDED;GLFW_INCLUDE_VULKAN;GLM_FORCE_RADIANS;GLM_FORCE_DEPTH_ZERO_TO_ONE true $(ProjectDir)ext/include/;C:/VulkanSDK/1.3.236.0/Include;%(AdditionalIncludeDirectories) stdcpp17 Console true true true $(ProjectDir)ext/lib/;C:/VulkanSDK/1.3.236.0/Lib;%(AdditionalLibraryDirectories) vulkan-1.lib;glfw3.lib;%(AdditionalDependencies) glslc res/shaders/shader.vert -o res/shaders/vert.spv && glslc res/shaders/shader.frag -o res/shaders/frag.spv