Debug
Win32
Release
Win32
Debug
x64
Release
x64
16.0
Win32Proj
{e660a65f-1ad7-4a3b-842b-1e0080fcfc35}
Vulkan
10.0
Application
true
v143
Unicode
Application
false
v143
true
Unicode
Application
true
v143
Unicode
Application
false
v143
true
Unicode
true
false
true
false
Level3
true
WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)
true
Console
true
Level3
true
true
true
WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)
true
Console
true
true
true
Level3
true
_DEBUG;_CONSOLE;%(PreprocessorDefinitions);GLM_FORCE_LEFT_HANDED;GLFW_INCLUDE_VULKAN;GLM_FORCE_RADIANS;GLM_FORCE_DEPTH_ZERO_TO_ONE
true
$(ProjectDir)ext/include/;C:/VulkanSDK/1.3.236.0/Include;%(AdditionalIncludeDirectories)
stdcpp17
Console
true
$(ProjectDir)ext/lib/;C:/VulkanSDK/1.3.236.0/Lib;%(AdditionalLibraryDirectories)
vulkan-1.lib;glfw3.lib;shaderc_combinedd.lib;%(AdditionalDependencies)
glslc res/shaders/shader.vert -o res/shaders/vert.spv && glslc res/shaders/shader.frag -o res/shaders/frag.spv
Level3
true
true
true
NDEBUG;_CONSOLE;%(PreprocessorDefinitions);GLM_FORCE_LEFT_HANDED;GLFW_INCLUDE_VULKAN;GLM_FORCE_RADIANS;GLM_FORCE_DEPTH_ZERO_TO_ONE
true
$(ProjectDir)ext/include/;C:/VulkanSDK/1.3.236.0/Include;%(AdditionalIncludeDirectories)
stdcpp17
Console
true
true
true
$(ProjectDir)ext/lib/;C:/VulkanSDK/1.3.236.0/Lib;%(AdditionalLibraryDirectories)
vulkan-1.lib;glfw3.lib;shaderc_combinedd.lib;%(AdditionalDependencies)
glslc res/shaders/shader.vert -o res/shaders/vert.spv && glslc res/shaders/shader.frag -o res/shaders/frag.spv