#include "copium/buffer/RendererVertexBuffer.h" #include "copium/core/Vulkan.h" namespace Copium { RendererVertexBuffer::RendererVertexBuffer(const VertexDescriptor& descriptor, int vertexCount) : Buffer{VK_BUFFER_USAGE_VERTEX_BUFFER_BIT, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT, descriptor.GetVertexSize() * vertexCount, SwapChain::MAX_FRAMES_IN_FLIGHT} { } void RendererVertexBuffer::Bind(const CommandBuffer& commandBuffer) { VkDeviceSize offset = GetPosition(Vulkan::GetSwapChain().GetFlightIndex()); vkCmdBindVertexBuffers(commandBuffer, 0, 1, &handle, &offset); } }