#pragma once #include "copium/buffer/Buffer.h" #include "copium/buffer/CommandBuffer.h" #include "copium/pipeline/VertexDescriptor.h" namespace Copium { class RendererVertexBuffer : public Buffer { CP_DELETE_COPY_AND_MOVE_CTOR(RendererVertexBuffer); public: RendererVertexBuffer(const VertexDescriptor& descriptor, int vertexCount); void Bind(const CommandBuffer& commandBuffer); }; }