Files
Copium/CopiumEngine/res/shaders/passthrough.vert
T
Thraix 4fe719858d Add ShaderReflector
- Used to look at the shader files and find set/binding automatically
2023-03-14 22:56:11 +01:00

11 lines
207 B
GLSL

#version 450
layout(location = 0) in vec2 inPosition;
layout(location = 0) out vec2 outTexCoord;
void main()
{
gl_Position = vec4(inPosition * 0.5, 0.999, 1.0);
outTexCoord = inPosition * 0.5 + 0.5;
}