Files
Copium/Vulkan/src/Buffer.h
T
Thraix 87ed5739b3 Add Sampler
- Add DescriptorSet and DescriptorPool abstractions to support Samplers
2023-01-19 23:15:11 +01:00

171 lines
5.2 KiB
C++

#pragma once
#include "Common.h"
#include "Instance.h"
#include <optional>
#include <vulkan/vulkan.hpp>
class Buffer
{
CP_DELETE_COPY_AND_MOVE_CTOR(Buffer);
protected:
Instance& instance;
VkDeviceMemory memory;
VkBuffer handle;
VkDeviceSize size;
int count;
void* mappedData = nullptr;
public:
Buffer(Instance& instance, VkBufferUsageFlags usage, VkMemoryPropertyFlags properties, VkDeviceSize size, int count)
: instance{instance}, size{size}, count{count}
{
VkBufferCreateInfo createInfo{};
createInfo.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
createInfo.size = size * (VkDeviceSize)count;
createInfo.usage = usage;
createInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
CP_VK_ASSERT(vkCreateBuffer(instance.GetDevice(), &createInfo, nullptr, &handle), "Failed to initialize buffer");
VkMemoryRequirements memoryRequirements;
vkGetBufferMemoryRequirements(instance.GetDevice(), handle, &memoryRequirements);
VkMemoryAllocateInfo allocateInfo{};
allocateInfo.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
allocateInfo.allocationSize = memoryRequirements.size;
allocateInfo.memoryTypeIndex = instance.FindMemoryType(memoryRequirements.memoryTypeBits, properties);
CP_VK_ASSERT(vkAllocateMemory(instance.GetDevice(), &allocateInfo, nullptr, &memory), "Failed to allocate buffer memory");
vkBindBufferMemory(instance.GetDevice(), handle, memory, 0);
}
virtual ~Buffer()
{
vkFreeMemory(instance.GetDevice(), memory, nullptr);
vkDestroyBuffer(instance.GetDevice(), handle, nullptr);
}
void Update(void* indexData, int index)
{
CP_ASSERT(index >= 0 && index < count, "index is outside of the buffer");
if (mappedData == nullptr)
{
void* data;
vkMapMemory(instance.GetDevice(), memory, index * size, size, 0, &data);
memcpy(data, indexData, size);
vkUnmapMemory(instance.GetDevice(), memory);
}
else
{
memcpy((char*)mappedData + index * size, indexData, size);
}
}
void UpdateStaging(void* data)
{
VkDeviceSize bufferSize = size * count;
Buffer stagingBuffer{instance, VK_BUFFER_USAGE_TRANSFER_SRC_BIT, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT, bufferSize, 1};
stagingBuffer.Update(data, 0);
CopyBuffer(instance, stagingBuffer, *this, 0, bufferSize);
}
void UpdateStaging(void* data, VkDeviceSize offset, VkDeviceSize size)
{
Buffer stagingBuffer{instance, VK_BUFFER_USAGE_TRANSFER_SRC_BIT, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT, size, 1};
stagingBuffer.Update(data, 0);
CopyBuffer(instance, stagingBuffer, *this, offset, size);
}
void* Map()
{
CP_ASSERT(mappedData == nullptr, "Mapping an already mapped buffer");
vkMapMemory(instance.GetDevice(), memory, 0, size * count, 0, &mappedData);
return mappedData;
}
void Unmap()
{
CP_ASSERT(mappedData != nullptr, "Unmapping an already unmapped buffer");
vkUnmapMemory(instance.GetDevice(), memory);
mappedData = nullptr;
}
virtual void Bind(VkCommandBuffer commandBuffer) { CP_UNIMPLEMENTED(); };
void BindAsVertexBuffer(VkCommandBuffer commandBuffer)
{
VkDeviceSize offset = 0;
vkCmdBindVertexBuffers(commandBuffer, 0, 1, &handle, &offset);
}
void BindAsIndexBuffer(VkCommandBuffer commandBuffer)
{
// TODO: Maybe don't assume that indices are uint16?
vkCmdBindIndexBuffer(commandBuffer, handle, 0, VK_INDEX_TYPE_UINT16);
}
VkBuffer GetHandle() const
{
return handle;
}
VkDeviceSize GetSize() const
{
return size;
}
VkDeviceSize GetPosition(int index) const
{
CP_ASSERT(index >= 0 && index < count, "index is outside of the buffer");
return size * (VkDeviceSize)index;
}
static void CopyBuffer(Instance& instance, const Buffer& srcBuffer, const Buffer& dstBuffer, VkDeviceSize offset, VkDeviceSize size)
{
VkCommandBufferAllocateInfo allocateInfo{};
allocateInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
allocateInfo.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
allocateInfo.commandPool = instance.GetCommandPool();
allocateInfo.commandBufferCount = 1;
VkCommandBuffer commandBuffer;
CP_VK_ASSERT(vkAllocateCommandBuffers(instance.GetDevice(), &allocateInfo, &commandBuffer), "Failed to initialize command buffer");
VkCommandBufferBeginInfo beginInfo{};
beginInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
beginInfo.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
vkBeginCommandBuffer(commandBuffer, &beginInfo);
VkBufferCopy bufferCopy{};
bufferCopy.dstOffset = offset;
bufferCopy.srcOffset = 0;
bufferCopy.size = size;
vkCmdCopyBuffer(commandBuffer, srcBuffer.GetHandle(), dstBuffer.GetHandle(), 1, &bufferCopy);
vkEndCommandBuffer(commandBuffer);
VkSubmitInfo submitInfo{};
submitInfo.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
submitInfo.commandBufferCount = 1;
submitInfo.pCommandBuffers = &commandBuffer;
vkQueueSubmit(instance.GetGraphicsQueue(), 1, &submitInfo, VK_NULL_HANDLE);
vkQueueWaitIdle(instance.GetGraphicsQueue());
vkFreeCommandBuffers(instance.GetDevice(), instance.GetCommandPool(), 1, &commandBuffer);
}
};