Files
Copium/CopiumEngine/src/copium/core/Window.cpp
T
2026-01-28 23:04:31 +01:00

196 lines
5.4 KiB
C++

#include "copium/core/Window.h"
#include <GLFW/glfw3.h>
#include "copium/core/Vulkan.h"
#include "copium/event/EventDispatcher.h"
#include "copium/event/Input.h"
#include "copium/event/KeyPressEvent.h"
#include "copium/event/KeyReleaseEvent.h"
#include "copium/event/MouseMoveEvent.h"
#include "copium/event/MousePressEvent.h"
#include "copium/event/MouseReleaseEvent.h"
#include "copium/event/MouseScrollEvent.h"
#include "copium/event/WindowFocusEvent.h"
#include "copium/event/WindowResizeEvent.h"
namespace Copium
{
Window::Window(const std::string& windowName, int width, int height, WindowMode mode)
: width{width},
height{height}
{
InitializeWindow(windowName, width, height, mode);
InitializeSurface();
}
Window::~Window()
{
vkDestroySurfaceKHR(Vulkan::GetInstance(), surface, nullptr);
glfwDestroyWindow(window);
}
bool Window::ShouldClose() const
{
return glfwWindowShouldClose(window);
}
int Window::GetWidth() const
{
return width;
}
int Window::GetHeight() const
{
return height;
}
VkSurfaceKHR Window::GetSurface() const
{
return surface;
}
GLFWwindow* Window::GetWindow()
{
return window;
}
void Window::GrabMouse(bool grab)
{
if (grab)
glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_DISABLED);
else
glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_NORMAL);
}
bool Window::IsMouseGrabbed() const
{
return glfwGetInputMode(window, GLFW_CURSOR) == GLFW_CURSOR_DISABLED;
}
void Window::InitializeWindow(const std::string& windowName, int width, int height, WindowMode mode)
{
glfwWindowHint(GLFW_CLIENT_API, GLFW_NO_API);
CP_ASSERT(glfwVulkanSupported(), "Vulkan is not supported");
switch (mode)
{
case WindowMode::Fullscreen:
{
GLFWmonitor* monitor = glfwGetPrimaryMonitor();
const GLFWvidmode* mode = glfwGetVideoMode(monitor);
window = glfwCreateWindow(mode->width, mode->height, windowName.c_str(), monitor, nullptr);
width = mode->width;
height = mode->height;
break;
}
case WindowMode::BorderlessWindowed:
{
const GLFWvidmode* mode = glfwGetVideoMode(glfwGetPrimaryMonitor());
glfwWindowHint(GLFW_DECORATED, false);
window = glfwCreateWindow(mode->width, mode->height, windowName.c_str(), nullptr, nullptr);
width = mode->width;
height = mode->height;
break;
}
case WindowMode::Windowed:
{
window = glfwCreateWindow(width, height, windowName.c_str(), nullptr, nullptr);
break;
}
default:
CP_ABORT("Unreachable switch case: %s", ToString(mode).c_str());
}
CP_ASSERT(window, "Failed to initialize glfw window");
glfwSetWindowUserPointer(window, this);
glfwSetFramebufferSizeCallback(window, FramebufferResizeCallback);
glfwSetKeyCallback(window, KeyCallback);
glfwSetMouseButtonCallback(window, MouseButtonCallback);
glfwSetCursorPosCallback(window, MouseMoveCallback);
glfwSetWindowFocusCallback(window, WindowFocusCallback);
glfwSetScrollCallback(window, MouseScrollCallback);
}
void Window::InitializeSurface()
{
CP_VK_ASSERT(glfwCreateWindowSurface(Vulkan::GetInstance(), window, nullptr, &surface),
"Failed to create Vulkan surface");
}
void Window::FramebufferResizeCallback(GLFWwindow* glfwWindow, int width, int height)
{
if (width == 0 || height == 0)
return;
Window* window = (Window*)glfwGetWindowUserPointer(glfwWindow);
window->width = width;
window->height = height;
Vulkan::GetSwapChain().ResizeFramebuffer();
EventDispatcher::QueueEvent(WindowResizeEvent{width, height});
}
void Window::KeyCallback(GLFWwindow* glfwWindow, int key, int scancode, int action, int mods)
{
if (key == -1) // For some reason media keys count as keys with value -1
return;
try
{
if (action == GLFW_PRESS)
{
Input::OnKey(key, true);
EventDispatcher::QueueEvent(KeyPressEvent(key));
}
else if (action == GLFW_RELEASE)
{
Input::OnKey(key, false);
EventDispatcher::QueueEvent(KeyReleaseEvent(key));
}
}
catch (RuntimeException& exception)
{
}
}
void Window::MouseButtonCallback(GLFWwindow* glfwWindow, int button, int action, int mods)
{
try
{
if (action == GLFW_PRESS)
{
Input::OnMouse(button, true);
EventDispatcher::QueueEvent(MousePressEvent{button});
}
else if (action == GLFW_RELEASE)
{
Input::OnMouse(button, false);
EventDispatcher::QueueEvent(MouseReleaseEvent{button});
}
}
catch (RuntimeException& exception)
{
}
}
void Window::MouseMoveCallback(GLFWwindow* glfwWindow, double xpos, double ypos)
{
Window* window = (Window*)glfwGetWindowUserPointer(glfwWindow);
glm::vec2 pos{xpos / window->width * 2.0 - 1.0, -(ypos / window->height * 2.0 - 1.0)};
glm::vec2 oldMousePos = Input::GetMousePos();
Input::OnMouseMove(pos);
EventDispatcher::QueueEvent(MouseMoveEvent{pos, pos - oldMousePos});
}
void Window::WindowFocusCallback(GLFWwindow* glfwWindow, int focused)
{
EventDispatcher::QueueEvent(WindowFocusEvent{focused == GLFW_TRUE});
}
void Window::MouseScrollCallback(GLFWwindow* glfwWindow, double xoffset, double yoffset)
{
EventDispatcher::QueueEvent(MouseScrollEvent{(int)xoffset, (int)yoffset});
}
}