Fix gamma rendering issues

- Remove gamma correction from the Vulkan renderer
- Add SamplerCreator, used to specify Min/Mag filter
- Add character texture to example project
- Add AnimationSystem, DebugSystem and UiRenderSystem to example project
This commit is contained in:
Thraix
2023-06-19 12:37:11 +02:00
parent 76bda0ace4
commit 042d1b6c70
42 changed files with 510 additions and 123 deletions
+1 -1
View File
@@ -8,5 +8,5 @@ layout(location = 0) out vec4 outColor;
void main()
{
outColor = texture(texSampler, inTexCoord);
outColor = vec4(texture(texSampler, inTexCoord).rgb, 1.0);
}