Fix acronym naming standard

- Now follow standard that acronyms should only capitalize the first
  letter
This commit is contained in:
Thraix
2023-05-22 12:03:51 +02:00
parent 84b24457a0
commit 0cd35928a7
25 changed files with 107 additions and 107 deletions
+2 -2
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@@ -233,7 +233,7 @@
<ClCompile Include="src\copium\buffer\VertexBuffer.cpp" /> <ClCompile Include="src\copium\buffer\VertexBuffer.cpp" />
<ClCompile Include="src\copium\pipeline\VertexDescriptor.cpp" /> <ClCompile Include="src\copium\pipeline\VertexDescriptor.cpp" />
<ClCompile Include="src\copium\mesh\VertexPassthrough.cpp" /> <ClCompile Include="src\copium\mesh\VertexPassthrough.cpp" />
<ClCompile Include="src\copium\util\UUID.cpp" /> <ClCompile Include="src\copium\util\Uuid.cpp" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ClInclude Include="src\copium\asset\Asset.h" /> <ClInclude Include="src\copium\asset\Asset.h" />
@@ -313,7 +313,7 @@
<ClInclude Include="src\copium\mesh\Vertex.h" /> <ClInclude Include="src\copium\mesh\Vertex.h" />
<ClInclude Include="src\copium\buffer\VertexBuffer.h" /> <ClInclude Include="src\copium\buffer\VertexBuffer.h" />
<ClInclude Include="src\copium\pipeline\VertexDescriptor.h" /> <ClInclude Include="src\copium\pipeline\VertexDescriptor.h" />
<ClInclude Include="src\copium\util\UUID.h" /> <ClInclude Include="src\copium\util\Uuid.h" />
<ClInclude Include="src\copium\util\VulkanException.h" /> <ClInclude Include="src\copium\util\VulkanException.h" />
<ClInclude Include="src\copium\mesh\VertexPassthrough.h" /> <ClInclude Include="src\copium\mesh\VertexPassthrough.h" />
</ItemGroup> </ItemGroup>
+2 -2
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@@ -129,7 +129,7 @@
<ClCompile Include="src\copium\pipeline\ShaderBinding.cpp"> <ClCompile Include="src\copium\pipeline\ShaderBinding.cpp">
<Filter>Source Files</Filter> <Filter>Source Files</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="src\copium\util\UUID.cpp"> <ClCompile Include="src\copium\util\Uuid.cpp">
<Filter>Source Files</Filter> <Filter>Source Files</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="src\copium\asset\AssetManager.cpp"> <ClCompile Include="src\copium\asset\AssetManager.cpp">
@@ -329,7 +329,7 @@
<ClInclude Include="src\copium\pipeline\ShaderBinding.h"> <ClInclude Include="src\copium\pipeline\ShaderBinding.h">
<Filter>Header Files</Filter> <Filter>Header Files</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="src\copium\util\UUID.h"> <ClInclude Include="src\copium\util\Uuid.h">
<Filter>Header Files</Filter> <Filter>Header Files</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="src\copium\asset\AssetMeta.h"> <ClInclude Include="src\copium\asset\AssetMeta.h">
+1 -1
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@@ -15,7 +15,7 @@ namespace Copium
return metaData.name; return metaData.name;
} }
UUID Asset::GetUUID() const Uuid Asset::GetUuid() const
{ {
return metaData.uuid; return metaData.uuid;
} }
+2 -2
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@@ -2,7 +2,7 @@
#include "copium/asset/AssetMeta.h" #include "copium/asset/AssetMeta.h"
#include "copium/util/MetaFile.h" #include "copium/util/MetaFile.h"
#include "copium/util/UUID.h" #include "copium/util/Uuid.h"
#include <stdint.h> #include <stdint.h>
@@ -18,7 +18,7 @@ namespace Copium
AssetHandle GetHandle() const; AssetHandle GetHandle() const;
const std::string& GetName() const; const std::string& GetName() const;
UUID GetUUID() const; Uuid GetUuid() const;
bool isRuntime() const; bool isRuntime() const;
operator AssetHandle() const; operator AssetHandle() const;
+2 -2
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@@ -36,7 +36,7 @@ namespace Copium
return path; return path;
} }
UUID AssetFile::GetUUID() const Uuid AssetFile::GetUuid() const
{ {
return uuid; return uuid;
} }
@@ -44,7 +44,7 @@ namespace Copium
void AssetFile::Load(const MetaFile& metaFile, const std::string& className) void AssetFile::Load(const MetaFile& metaFile, const std::string& className)
{ {
const MetaFileClass& metaClass = metaFile.GetMetaClass(className); const MetaFileClass& metaClass = metaFile.GetMetaClass(className);
uuid = UUID{metaClass.GetValue("uuid")}; uuid = Uuid{metaClass.GetValue("uuid")};
dateModified = FileSystem::DateModified(path); dateModified = FileSystem::DateModified(path);
} }
+3 -3
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@@ -2,7 +2,7 @@
#include "copium/asset/AssetMeta.h" #include "copium/asset/AssetMeta.h"
#include "copium/util/MetaFile.h" #include "copium/util/MetaFile.h"
#include "copium/util/UUID.h" #include "copium/util/Uuid.h"
namespace Copium namespace Copium
{ {
@@ -12,7 +12,7 @@ namespace Copium
private: private:
static std::vector<std::string> assetTypes; static std::vector<std::string> assetTypes;
std::string path; std::string path;
UUID uuid; Uuid uuid;
int64_t dateModified; int64_t dateModified;
public: public:
@@ -22,7 +22,7 @@ namespace Copium
void Load(); void Load();
const std::string& GetPath() const; const std::string& GetPath() const;
UUID GetUUID() const; Uuid GetUuid() const;
private: private:
void Load(const MetaFile& metaFile, const std::string& className); void Load(const MetaFile& metaFile, const std::string& className);
static void RegisterAssetType(const std::string& assetType); static void RegisterAssetType(const std::string& assetType);
@@ -83,7 +83,7 @@ namespace Copium
} }
Asset& AssetManager::LoadAsset(const UUID& uuid) Asset& AssetManager::LoadAsset(const Uuid& uuid)
{ {
CP_DEBUG("Loading uuid Asset: %s", uuid.ToString().c_str()); CP_DEBUG("Loading uuid Asset: %s", uuid.ToString().c_str());
for (auto&& assetFile : cachedAssetFiles) for (auto&& assetFile : cachedAssetFiles)
@@ -91,7 +91,7 @@ namespace Copium
if (assetFile.NeedReload()) if (assetFile.NeedReload())
assetFile.Load(); assetFile.Load();
if (assetFile.GetUUID() != uuid) if (assetFile.GetUuid() != uuid)
continue; continue;
return LoadAssetFromPath(assetFile.GetPath()); return LoadAssetFromPath(assetFile.GetPath());
@@ -145,7 +145,7 @@ namespace Copium
Asset* asset2 = assets.emplace(handle, std::move(asset)).first->second.get(); Asset* asset2 = assets.emplace(handle, std::move(asset)).first->second.get();
asset2->metaData.handle = handle; asset2->metaData.handle = handle;
asset2->metaData.name = name; asset2->metaData.name = name;
asset2->metaData.uuid = UUID(); asset2->metaData.uuid = Uuid();
asset2->metaData.isRuntime = true; asset2->metaData.isRuntime = true;
nameToAssetCache.emplace(name, handle); nameToAssetCache.emplace(name, handle);
return *asset2; return *asset2;
+3 -3
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@@ -30,7 +30,7 @@ namespace Copium
static void UnregisterAssetDir(std::string assetDir); static void UnregisterAssetDir(std::string assetDir);
static Asset& GetAsset(AssetHandle handle); static Asset& GetAsset(AssetHandle handle);
static Asset& LoadAsset(const std::string& assetPath); static Asset& LoadAsset(const std::string& assetPath);
static Asset& LoadAsset(const UUID& uuid); static Asset& LoadAsset(const Uuid& uuid);
static void UnloadAsset(AssetHandle handle); static void UnloadAsset(AssetHandle handle);
static Asset& RegisterRuntimeAsset(const std::string& name, std::unique_ptr<Asset>&& asset); static Asset& RegisterRuntimeAsset(const std::string& name, std::unique_ptr<Asset>&& asset);
static void Cleanup(); static void Cleanup();
@@ -51,7 +51,7 @@ namespace Copium
} }
template <typename AssetT> template <typename AssetT>
static AssetT& LoadAsset(const UUID& uuid) static AssetT& LoadAsset(const Uuid& uuid)
{ {
AssetT* asset = dynamic_cast<AssetT*>(&LoadAsset(uuid)); AssetT* asset = dynamic_cast<AssetT*>(&LoadAsset(uuid));
CP_ASSERT(asset, "Invalid Asset cast"); CP_ASSERT(asset, "Invalid Asset cast");
@@ -86,7 +86,7 @@ namespace Copium
Asset& asset = *assets.emplace(handle, std::make_unique<T>(metaFile)).first->second.get(); Asset& asset = *assets.emplace(handle, std::make_unique<T>(metaFile)).first->second.get();
asset.metaData.handle = handle; asset.metaData.handle = handle;
asset.metaData.name = metaFile.GetFilePath(); asset.metaData.name = metaFile.GetFilePath();
asset.metaData.uuid = UUID{metaFile.GetMetaClass(metaFileClass).GetValue("uuid")}; asset.metaData.uuid = Uuid{metaFile.GetMetaClass(metaFileClass).GetValue("uuid")};
asset.metaData.isRuntime = false; asset.metaData.isRuntime = false;
return asset; return asset;
} }
+2 -2
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@@ -1,6 +1,6 @@
#pragma once #pragma once
#include "copium/util/UUID.h" #include "copium/util/Uuid.h"
#include <stdint.h> #include <stdint.h>
#include <string> #include <string>
@@ -14,7 +14,7 @@ namespace Copium
{ {
AssetHandle handle; AssetHandle handle;
std::string name; std::string name;
UUID uuid; Uuid uuid;
bool isRuntime = false; bool isRuntime = false;
int loadCount = 1; int loadCount = 1;
}; };
@@ -10,7 +10,7 @@ namespace Copium
Framebuffer::Framebuffer(const MetaFile& metaFile) Framebuffer::Framebuffer(const MetaFile& metaFile)
{ {
const MetaFileClass& metaClass = metaFile.GetMetaClass("Framebuffer"); const MetaFileClass& metaClass = metaFile.GetMetaClass("Framebuffer");
ColorAttachment& attachment = AssetManager::LoadAsset<ColorAttachment>(UUID{metaClass.GetValue("rendertexture-uuid")}); ColorAttachment& attachment = AssetManager::LoadAsset<ColorAttachment>(Uuid{metaClass.GetValue("rendertexture-uuid")});
colorAttachment = attachment; colorAttachment = attachment;
width = attachment.GetWidth(); width = attachment.GetWidth();
height = attachment.GetHeight(); height = attachment.GetHeight();
+1 -1
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@@ -77,7 +77,7 @@ namespace Copium
std::sort(devicePriorities.begin(), devicePriorities.end(), [](const std::pair<VkPhysicalDevice, uint32_t>& lhs, const std::pair<VkPhysicalDevice, uint32_t>& rhs) { return lhs.second > rhs.second; }); std::sort(devicePriorities.begin(), devicePriorities.end(), [](const std::pair<VkPhysicalDevice, uint32_t>& lhs, const std::pair<VkPhysicalDevice, uint32_t>& rhs) { return lhs.second > rhs.second; });
auto&& it = devicePriorities.begin(); auto&& it = devicePriorities.begin();
CP_ASSERT(it->second != 0, "Failed to find suitable GPU"); CP_ASSERT(it->second != 0, "Failed to find suitable gpu");
VkPhysicalDeviceProperties deviceProperties; VkPhysicalDeviceProperties deviceProperties;
vkGetPhysicalDeviceProperties(it->first, &deviceProperties); vkGetPhysicalDeviceProperties(it->first, &deviceProperties);
+5 -5
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@@ -16,12 +16,12 @@ namespace Copium
std::vector<Component> components; std::vector<Component> components;
public: public:
ComponentPool(EntityID entity, const Component& component) ComponentPool(EntityId entity, const Component& component)
{ {
Emplace(entity, component); Emplace(entity, component);
} }
Component& Emplace(EntityID entity, const Component& component) Component& Emplace(EntityId entity, const Component& component)
{ {
components.push_back(component); components.push_back(component);
entities.Emplace(entity); entities.Emplace(entity);
@@ -34,7 +34,7 @@ namespace Copium
entities.Pop(); entities.Pop();
} }
bool Erase(EntityID entity) bool Erase(EntityId entity)
{ {
size_t index = entities.Find(entity); size_t index = entities.Find(entity);
if (!entities.Erase(entity)) if (!entities.Erase(entity))
@@ -48,12 +48,12 @@ namespace Copium
return operator[](index); return operator[](index);
} }
size_t Find(EntityID entity) size_t Find(EntityId entity)
{ {
return entities.Find(entity); return entities.Find(entity);
} }
Component* FindComponent(EntityID entity) Component* FindComponent(EntityId entity)
{ {
size_t index = Find(entity); size_t index = Find(entity);
if (index < Size()) if (index < Size())
@@ -2,12 +2,12 @@
namespace Copium namespace Copium
{ {
std::vector<EntityID>& ComponentPoolBase::GetEntities() std::vector<EntityId>& ComponentPoolBase::GetEntities()
{ {
return entities.GetList(); return entities.GetList();
} }
const std::vector<EntityID>& ComponentPoolBase::GetEntities() const const std::vector<EntityId>& ComponentPoolBase::GetEntities() const
{ {
return entities.GetList(); return entities.GetList();
} }
@@ -16,8 +16,8 @@ namespace Copium
virtual size_t Size() = 0; virtual size_t Size() = 0;
virtual void Pop() = 0; virtual void Pop() = 0;
virtual bool Erase(EntityID entity) = 0; virtual bool Erase(EntityId entity) = 0;
std::vector<EntityID>& GetEntities(); std::vector<EntityId>& GetEntities();
const std::vector<EntityID>& GetEntities() const; const std::vector<EntityId>& GetEntities() const;
}; };
} }
+1 -1
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@@ -5,7 +5,7 @@
namespace Copium namespace Copium
{ {
using EntityID = uint32_t; using EntityId = uint32_t;
const static uint32_t MAX_NUM_ENTITIES = std::numeric_limits<uint32_t>::max(); const static uint32_t MAX_NUM_ENTITIES = std::numeric_limits<uint32_t>::max();
const static uint32_t INVALID_ENTITY = 0; const static uint32_t INVALID_ENTITY = 0;
} }
+4 -4
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@@ -27,7 +27,7 @@ namespace Copium
return entities.size(); return entities.size();
} }
EntityID ECSManager::CreateEntity() EntityId ECSManager::CreateEntity()
{ {
CP_ASSERT(currentEntityId != MAX_NUM_ENTITIES, "No more entities available"); CP_ASSERT(currentEntityId != MAX_NUM_ENTITIES, "No more entities available");
entities.emplace(currentEntityId); entities.emplace(currentEntityId);
@@ -35,7 +35,7 @@ namespace Copium
return currentEntityId - 1; return currentEntityId - 1;
} }
void ECSManager::DestroyEntity(EntityID entity) void ECSManager::DestroyEntity(EntityId entity)
{ {
auto it = entities.find(entity); auto it = entities.find(entity);
CP_ASSERT(it != entities.end(), "Entity does not exist in ECSManager (entity=%u)", entity); CP_ASSERT(it != entities.end(), "Entity does not exist in ECSManager (entity=%u)", entity);
@@ -46,12 +46,12 @@ namespace Copium
} }
} }
bool ECSManager::ValidEntity(EntityID entity) bool ECSManager::ValidEntity(EntityId entity)
{ {
return entities.find(entity) != entities.end(); return entities.find(entity) != entities.end();
} }
void ECSManager::Each(std::function<void(EntityID)> function) void ECSManager::Each(std::function<void(EntityId)> function)
{ {
for (auto e : entities) for (auto e : entities)
function(e); function(e);
+17 -17
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@@ -17,7 +17,7 @@ namespace Copium
class ECSManager final class ECSManager final
{ {
private: private:
std::unordered_set<EntityID> entities; std::unordered_set<EntityId> entities;
std::map<std::type_index, ComponentPoolBase*> componentPool; std::map<std::type_index, ComponentPoolBase*> componentPool;
std::unique_ptr<SystemPool> systemPool; std::unique_ptr<SystemPool> systemPool;
@@ -34,26 +34,26 @@ namespace Copium
void UpdateSystems(); void UpdateSystems();
EntityID CreateEntity(); EntityId CreateEntity();
void DestroyEntity(EntityID entity); void DestroyEntity(EntityId entity);
size_t GetEntityCount() const; size_t GetEntityCount() const;
bool ValidEntity(EntityID entity); bool ValidEntity(EntityId entity);
void Each(std::function<void(EntityID)> function); void Each(std::function<void(EntityId)> function);
template <typename... Components> template <typename... Components>
std::tuple<Components&...> AddComponents(EntityID entity, Components&&... components) std::tuple<Components&...> AddComponents(EntityId entity, Components&&... components)
{ {
return std::forward_as_tuple(AddComponent(entity, Components(components))...); return std::forward_as_tuple(AddComponent(entity, Components(components))...);
} }
template <typename Component, typename... Args> template <typename Component, typename... Args>
Component& AddComponent(EntityID entity, Args&&... args) Component& AddComponent(EntityId entity, Args&&... args)
{ {
return AddComponent(entity, Component{args...}); return AddComponent(entity, Component{args...});
} }
template <typename Component> template <typename Component>
Component& AddComponent(EntityID entity, const Component& component) Component& AddComponent(EntityId entity, const Component& component)
{ {
auto pool = GetComponentPool<Component>(); auto pool = GetComponentPool<Component>();
@@ -71,20 +71,20 @@ namespace Copium
} }
template <typename Component> template <typename Component>
void RemoveComponent(EntityID entity) void RemoveComponent(EntityId entity)
{ {
auto pool = GetComponentPoolAssure<Component>(); auto pool = GetComponentPoolAssure<Component>();
CP_ASSERT(pool->Erase(entity), "Entity did not contain component (entity=%u, Component=%s)", entity, typeid(Component).name()); CP_ASSERT(pool->Erase(entity), "Entity did not contain component (entity=%u, Component=%s)", entity, typeid(Component).name());
} }
template <typename... Components> template <typename... Components>
void RemoveComponents(EntityID entity) void RemoveComponents(EntityId entity)
{ {
(RemoveComponent<Components>(entity), ...); (RemoveComponent<Components>(entity), ...);
} }
template <typename Component> template <typename Component>
Component& GetComponent(EntityID entity) Component& GetComponent(EntityId entity)
{ {
auto pool = GetComponentPoolAssure<Component>(); auto pool = GetComponentPoolAssure<Component>();
Component* component = pool->FindComponent(entity); Component* component = pool->FindComponent(entity);
@@ -93,7 +93,7 @@ namespace Copium
} }
template <typename Component> template <typename Component>
bool HasComponent(EntityID entity) bool HasComponent(EntityId entity)
{ {
auto pool = GetComponentPool<Component>(); auto pool = GetComponentPool<Component>();
if (pool) if (pool)
@@ -102,13 +102,13 @@ namespace Copium
} }
template <typename... Components> template <typename... Components>
bool HasComponents(EntityID entity) bool HasComponents(EntityId entity)
{ {
return (HasComponent<Components>(entity) && ...); return (HasComponent<Components>(entity) && ...);
} }
template <typename... Components> template <typename... Components>
bool HasAnyComponent(EntityID entity) bool HasAnyComponent(EntityId entity)
{ {
return (HasComponent<Components>(entity) || ...); return (HasComponent<Components>(entity) || ...);
} }
@@ -132,7 +132,7 @@ namespace Copium
} }
template <typename Component> template <typename Component>
void Each(std::function<void(EntityID, Component&)> function) void Each(std::function<void(EntityId, Component&)> function)
{ {
auto pool = GetComponentPool<Component>(); auto pool = GetComponentPool<Component>();
if (pool) if (pool)
@@ -147,7 +147,7 @@ namespace Copium
} }
template <typename Component, typename... Components, typename Func> template <typename Component, typename... Components, typename Func>
EntityID Find(Func function) EntityId Find(Func function)
{ {
auto pool = GetComponentPool<Component>(); auto pool = GetComponentPool<Component>();
if (pool) if (pool)
@@ -167,7 +167,7 @@ namespace Copium
} }
template <typename Component> template <typename Component>
EntityID Find(std::function<bool(EntityID, Component&)> function) EntityId Find(std::function<bool(EntityId, Component&)> function)
{ {
auto pool = GetComponentPool<Component>(); auto pool = GetComponentPool<Component>();
if (pool) if (pool)
+6 -6
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@@ -10,16 +10,16 @@ namespace Copium
: manager{manager}, id{INVALID_ENTITY} : manager{manager}, id{INVALID_ENTITY}
{} {}
Entity::Entity(ECSManager* manager, EntityID id) Entity::Entity(ECSManager* manager, EntityId id)
: manager{manager}, id{id} : manager{manager}, id{id}
{} {}
Entity::operator EntityID() const Entity::operator EntityId() const
{ {
return id; return id;
} }
void Entity::operator=(EntityID entityId) void Entity::operator=(EntityId entityId)
{ {
id = entityId; id = entityId;
} }
@@ -54,12 +54,12 @@ namespace Copium
manager->DestroyEntity(id); manager->DestroyEntity(id);
} }
void Entity::SetID(EntityID aId) void Entity::SetId(EntityId entityId)
{ {
id = aId; id = entityId;
} }
EntityID Entity::GetID() const EntityId Entity::GetId() const
{ {
return id; return id;
} }
+6 -6
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@@ -11,23 +11,23 @@ namespace Copium
private: private:
ECSManager* manager; ECSManager* manager;
EntityID id; EntityId id;
public: public:
Entity(); Entity();
Entity(ECSManager* manager); Entity(ECSManager* manager);
Entity(ECSManager* manager, EntityID id); Entity(ECSManager* manager, EntityId id);
operator EntityID() const; operator EntityId() const;
void operator=(EntityID entityId); void operator=(EntityId entityId);
bool operator==(const Entity& entity); bool operator==(const Entity& entity);
bool operator!=(const Entity& entity); bool operator!=(const Entity& entity);
operator bool() const; operator bool() const;
void Invalidate(); void Invalidate();
void Destroy(); void Destroy();
void SetID(EntityID aId); void SetId(EntityId entityId);
EntityID GetID() const; EntityId GetId() const;
ECSManager* GetManager() const; ECSManager* GetManager() const;
static Entity Create(ECSManager* manager); static Entity Create(ECSManager* manager);
+7 -7
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@@ -2,7 +2,7 @@
namespace Copium namespace Copium
{ {
bool EntitySet::Emplace(EntityID entity) bool EntitySet::Emplace(EntityId entity)
{ {
auto res = entitiesMap.emplace(entity, entitiesList.size()); auto res = entitiesMap.emplace(entity, entitiesList.size());
@@ -14,7 +14,7 @@ namespace Copium
return true; return true;
} }
bool EntitySet::Erase(EntityID entity) bool EntitySet::Erase(EntityId entity)
{ {
auto it = entitiesMap.find(entity); auto it = entitiesMap.find(entity);
if (it == entitiesMap.end()) if (it == entitiesMap.end())
@@ -42,7 +42,7 @@ namespace Copium
return true; return true;
} }
size_t EntitySet::Find(EntityID entity) size_t EntitySet::Find(EntityId entity)
{ {
auto it = entitiesMap.find(entity); auto it = entitiesMap.find(entity);
if (it == entitiesMap.end()) if (it == entitiesMap.end())
@@ -55,9 +55,9 @@ namespace Copium
return entitiesList.size(); return entitiesList.size();
} }
std::vector<EntityID>& EntitySet::GetList() { return entitiesList; } std::vector<EntityId>& EntitySet::GetList() { return entitiesList; }
const std::vector<EntityID>& EntitySet::GetList() const { return entitiesList; } const std::vector<EntityId>& EntitySet::GetList() const { return entitiesList; }
std::vector<EntityID>::iterator EntitySet::begin() { return entitiesList.begin(); } std::vector<EntityId>::iterator EntitySet::begin() { return entitiesList.begin(); }
std::vector<EntityID>::iterator EntitySet::end() { return entitiesList.end(); } std::vector<EntityId>::iterator EntitySet::end() { return entitiesList.end(); }
} }
+9 -9
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@@ -10,18 +10,18 @@ namespace Copium
class EntitySet class EntitySet
{ {
private: private:
std::vector<EntityID> entitiesList; std::vector<EntityId> entitiesList;
std::unordered_map<EntityID, size_t> entitiesMap; // Maps the entity id to a component index std::unordered_map<EntityId, size_t> entitiesMap; // Maps the entity id to a component index
public: public:
bool Emplace(EntityID entity); bool Emplace(EntityId entity);
bool Erase(EntityID entity); bool Erase(EntityId entity);
bool Pop(); bool Pop();
size_t Find(EntityID entity); size_t Find(EntityId entity);
size_t Size() const; size_t Size() const;
std::vector<EntityID>& GetList(); std::vector<EntityId>& GetList();
const std::vector<EntityID>& GetList() const; const std::vector<EntityId>& GetList() const;
std::vector<EntityID>::iterator begin(); std::vector<EntityId>::iterator begin();
std::vector<EntityID>::iterator end(); std::vector<EntityId>::iterator end();
}; };
} }
+1 -1
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@@ -12,7 +12,7 @@ namespace Copium
public: public:
void Run() override void Run() override
{ {
manager->Each<Components...>([&](EntityID entityId, Components&... components) { RunEntity(Entity{manager, entityId}, components...); }); manager->Each<Components...>([&](EntityId entityId, Components&... components) { RunEntity(Entity{manager, entityId}, components...); });
} }
virtual void RunEntity(Entity entity, Components&... components) = 0; virtual void RunEntity(Entity entity, Components&... components) = 0;
@@ -18,7 +18,7 @@ namespace Copium
VkRenderPass renderPass; VkRenderPass renderPass;
if (metaFileClass.HasValue("framebuffer-uuid")) if (metaFileClass.HasValue("framebuffer-uuid"))
{ {
Framebuffer& fb = AssetManager::LoadAsset<Framebuffer>(UUID{metaFileClass.GetValue("framebuffer-uuid")}); Framebuffer& fb = AssetManager::LoadAsset<Framebuffer>(Uuid{metaFileClass.GetValue("framebuffer-uuid")});
renderPass = fb.GetRenderPass(); renderPass = fb.GetRenderPass();
framebuffer = fb; framebuffer = fb;
} }
@@ -1,26 +1,26 @@
#include "copium/util/UUID.h" #include "copium/util/Uuid.h"
#include "copium/util/Common.h" #include "copium/util/Common.h"
namespace Copium namespace Copium
{ {
std::random_device UUID::randomDevice{}; std::random_device Uuid::randomDevice{};
std::mt19937 UUID::randomGenerator{randomDevice()}; std::mt19937 Uuid::randomGenerator{randomDevice()};
std::uniform_int_distribution<uint64_t> UUID::randomDistribution{std::numeric_limits<uint64_t>::min(), std::numeric_limits<uint64_t>::max()}; std::uniform_int_distribution<uint64_t> Uuid::randomDistribution{std::numeric_limits<uint64_t>::min(), std::numeric_limits<uint64_t>::max()};
UUID::UUID() Uuid::Uuid()
: msb{randomDistribution(randomGenerator)}, lsb{randomDistribution(randomGenerator)} : msb{randomDistribution(randomGenerator)}, lsb{randomDistribution(randomGenerator)}
{} {}
UUID::UUID(uint64_t msb, uint64_t lsb) Uuid::Uuid(uint64_t msb, uint64_t lsb)
: msb{msb}, lsb{lsb} : msb{msb}, lsb{lsb}
{} {}
UUID::UUID(const std::string& uuidString) Uuid::Uuid(const std::string& uuidString)
: msb{0}, lsb{0} : msb{0}, lsb{0}
{ {
CP_ASSERT(uuidString.size() == 36, "Invalid UUID string size: %s", uuidString.c_str()); CP_ASSERT(uuidString.size() == 36, "Invalid Uuid string size: %s", uuidString.c_str());
for (int i = 0; i < 18; i++) for (int i = 0; i < 18; i++)
{ {
if (i == 8 || i == 13) // skip "-" if (i == 8 || i == 13) // skip "-"
@@ -37,7 +37,7 @@ namespace Copium
} }
} }
std::string UUID::ToString() const std::string Uuid::ToString() const
{ {
std::string string; std::string string;
string.reserve(36); string.reserve(36);
@@ -55,36 +55,36 @@ namespace Copium
return string; return string;
} }
bool UUID::operator==(const UUID& rhs) bool Uuid::operator==(const Uuid& rhs)
{ {
return msb == rhs.msb && lsb == rhs.lsb; return msb == rhs.msb && lsb == rhs.lsb;
} }
bool UUID::operator!=(const UUID& rhs) bool Uuid::operator!=(const Uuid& rhs)
{ {
return !(*this == rhs); return !(*this == rhs);
} }
bool UUID::operator<(const UUID& rhs) bool Uuid::operator<(const Uuid& rhs)
{ {
if (msb != rhs.msb) if (msb != rhs.msb)
return msb < rhs.msb; return msb < rhs.msb;
return lsb < rhs.lsb; return lsb < rhs.lsb;
} }
std::ostream& operator<<(std::ostream& os, const UUID& uuid) std::ostream& operator<<(std::ostream& os, const Uuid& uuid)
{ {
return os << uuid.ToString(); return os << uuid.ToString();
} }
uint8_t UUID::HexToDec(char c) const uint8_t Uuid::HexToDec(char c) const
{ {
if (c >= '0' && c <= '9') return c - '0'; if (c >= '0' && c <= '9') return c - '0';
if (c >= 'a' && c <= 'f') return c - 'a' + 10; if (c >= 'a' && c <= 'f') return c - 'a' + 10;
CP_ABORT("Invalid char value: %c (%d)", c, (int)c); CP_ABORT("Invalid char value: %c (%d)", c, (int)c);
} }
char UUID::DecToHex(uint8_t nibble) const char Uuid::DecToHex(uint8_t nibble) const
{ {
if (nibble >= 0 && nibble <= 9) return '0' + nibble; if (nibble >= 0 && nibble <= 9) return '0' + nibble;
if (nibble >= 10 && nibble <= 15) return 'a' + nibble - 10; if (nibble >= 10 && nibble <= 15) return 'a' + nibble - 10;
@@ -6,7 +6,7 @@
namespace Copium namespace Copium
{ {
class UUID class Uuid
{ {
private: private:
uint64_t msb; uint64_t msb;
@@ -15,18 +15,18 @@ namespace Copium
static std::mt19937 randomGenerator; static std::mt19937 randomGenerator;
static std::uniform_int_distribution<uint64_t> randomDistribution; static std::uniform_int_distribution<uint64_t> randomDistribution;
public: public:
UUID(); Uuid();
UUID(uint64_t msb, uint64_t lsb); Uuid(uint64_t msb, uint64_t lsb);
// Format: xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx // Format: xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx
UUID(const std::string& uuidString); Uuid(const std::string& uuidString);
std::string ToString() const; std::string ToString() const;
bool operator==(const UUID& rhs); bool operator==(const Uuid& rhs);
bool operator!=(const UUID& rhs); bool operator!=(const Uuid& rhs);
bool operator<(const UUID& rhs); bool operator<(const Uuid& rhs);
friend std::ostream& operator<<(std::ostream& os, const UUID& uuid); friend std::ostream& operator<<(std::ostream& os, const Uuid& uuid);
private: private:
uint8_t HexToDec(char c) const; uint8_t HexToDec(char c) const;