Add Text rendering

- Add FreeType as dependency
- Add MsdfGen as dependency
- Add MsdfAtlasGen as dependency
This commit is contained in:
Thraix
2023-05-08 22:12:19 +02:00
parent ad69293faa
commit 4e466a1fce
190 changed files with 44693 additions and 46 deletions
@@ -0,0 +1,22 @@
#pragma once
#include "Vector2.h"
#include "BitmapRef.hpp"
namespace msdfgen {
/// Reconstructs the shape's appearance into output from the distance field sdf.
void renderSDF(const BitmapRef<float, 1> &output, const BitmapConstRef<float, 1> &sdf, double pxRange = 0, float midValue = .5f);
void renderSDF(const BitmapRef<float, 3> &output, const BitmapConstRef<float, 1> &sdf, double pxRange = 0, float midValue = .5f);
void renderSDF(const BitmapRef<float, 1> &output, const BitmapConstRef<float, 3> &sdf, double pxRange = 0, float midValue = .5f);
void renderSDF(const BitmapRef<float, 3> &output, const BitmapConstRef<float, 3> &sdf, double pxRange = 0, float midValue = .5f);
void renderSDF(const BitmapRef<float, 1> &output, const BitmapConstRef<float, 4> &sdf, double pxRange = 0, float midValue = .5f);
void renderSDF(const BitmapRef<float, 4> &output, const BitmapConstRef<float, 4> &sdf, double pxRange = 0, float midValue = .5f);
/// Snaps the values of the floating-point bitmaps into one of the 256 values representable in a standard 8-bit bitmap.
void simulate8bit(const BitmapRef<float, 1> &bitmap);
void simulate8bit(const BitmapRef<float, 3> &bitmap);
void simulate8bit(const BitmapRef<float, 4> &bitmap);
}