Add printable Enum

This commit is contained in:
Thraix
2023-05-01 18:23:22 +02:00
parent ca7286807a
commit ad69293faa
17 changed files with 122 additions and 76 deletions
+1
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@@ -258,6 +258,7 @@
<ClInclude Include="src\copium\core\DebugMessenger.h" />
<ClInclude Include="src\copium\pipeline\DescriptorSet.h" />
<ClInclude Include="src\copium\pipeline\DescriptorPool.h" />
<ClInclude Include="src\copium\util\Enum.h" />
<ClInclude Include="src\copium\util\RuntimeException.h" />
<ClInclude Include="src\copium\util\FileSystem.h" />
<ClInclude Include="src\copium\buffer\Framebuffer.h" />
@@ -4,19 +4,19 @@
namespace Copium
{
CommandBuffer::CommandBuffer(Type type)
CommandBuffer::CommandBuffer(CommandBufferType type)
: type{type}
{
switch (type)
{
case Type::SingleUse:
case CommandBufferType::SingleUse:
commandBuffers.resize(1);
break;
case Type::Dynamic:
case CommandBufferType::Dynamic:
commandBuffers.resize(SwapChain::MAX_FRAMES_IN_FLIGHT);
break;
default:
CP_ABORT("Unreachable switch case");
CP_ABORT("Unreachable switch case: %s", ToString(type).c_str());
}
VkCommandBufferAllocateInfo allocateInfo{};
@@ -42,13 +42,13 @@ namespace Copium
switch (type)
{
case Type::SingleUse:
case CommandBufferType::SingleUse:
beginInfo.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
break;
case Type::Dynamic:
case CommandBufferType::Dynamic:
break;
default:
CP_ABORT("Unreachable switch case");
CP_ABORT("Unreachable switch case: %s", ToString(type).c_str());
}
vkResetCommandBuffer(commandBuffers[Vulkan::GetSwapChain().GetFlightIndex()], 0);
@@ -1,25 +1,24 @@
#pragma once
#include "copium/util/Common.h"
#include "copium/util/Enum.h"
#include <vulkan/vulkan.hpp>
#define CP_COMMAND_BUFFER_TYPE_ENUMS SingleUse, Dynamic
CP_ENUM_CREATOR(Copium, CommandBufferType, CP_COMMAND_BUFFER_TYPE_ENUMS);
namespace Copium
{
class CommandBuffer
{
CP_DELETE_COPY_AND_MOVE_CTOR(CommandBuffer);
public:
enum class Type
{
SingleUse, Dynamic
};
private:
std::vector<VkCommandBuffer> commandBuffers;
const Type type;
const CommandBufferType type;
public:
CommandBuffer(Type type);
CommandBuffer(CommandBufferType type);
virtual ~CommandBuffer();
void Begin();
@@ -3,7 +3,7 @@
namespace Copium
{
CommandBufferScoped::CommandBufferScoped()
: CommandBuffer{Type::SingleUse}
: CommandBuffer{CommandBufferType::SingleUse}
{
CommandBuffer::Begin();
}
+1 -1
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@@ -173,7 +173,7 @@ namespace Copium
void Application::InitializeCommandBuffer()
{
commandBuffer = std::make_unique<CommandBuffer>(CommandBuffer::Type::Dynamic);
commandBuffer = std::make_unique<CommandBuffer>(CommandBufferType::Dynamic);
}
void Application::RecordCommandBuffer()
+1 -1
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@@ -16,7 +16,7 @@ namespace Copium
void Vulkan::Initialize()
{
instance = std::make_unique<Instance>("Copium Engine");
window = std::make_unique<Window>("Copium Engine", 1920, 1080, Window::Mode::Windowed);
window = std::make_unique<Window>("Copium Engine", 1920, 1080, WindowMode::Windowed);
device = std::make_unique<Device>();
swapChain = std::make_unique<SwapChain>();
+6 -6
View File
@@ -13,7 +13,7 @@
namespace Copium
{
Window::Window(const std::string& windowName, int width, int height, Mode mode)
Window::Window(const std::string& windowName, int width, int height, WindowMode mode)
{
InitializeWindow(windowName, width, height, mode);
InitializeSurface();
@@ -35,20 +35,20 @@ namespace Copium
return window;
}
void Window::InitializeWindow(const std::string& windowName, int width, int height, Mode mode)
void Window::InitializeWindow(const std::string& windowName, int width, int height, WindowMode mode)
{
glfwWindowHint(GLFW_CLIENT_API, GLFW_NO_API);
switch (mode)
{
case Mode::Fullscreen:
case WindowMode::Fullscreen:
{
GLFWmonitor* monitor = glfwGetPrimaryMonitor();
const GLFWvidmode* mode = glfwGetVideoMode(monitor);
window = glfwCreateWindow(mode->width, mode->height, windowName.c_str(), glfwGetPrimaryMonitor(), nullptr);
break;
}
case Mode::BorderlessWindowed:
case WindowMode::BorderlessWindowed:
{
GLFWmonitor* monitor = glfwGetPrimaryMonitor();
const GLFWvidmode* mode = glfwGetVideoMode(monitor);
@@ -56,13 +56,13 @@ namespace Copium
glfwSetWindowMonitor(window, monitor, 0, 0, mode->width, mode->height, mode->refreshRate);
break;
}
case Mode::Windowed:
case WindowMode::Windowed:
{
window = glfwCreateWindow(width, height, windowName.c_str(), nullptr, nullptr);
break;
}
default:
CP_ABORT("Unreachable switch case");
CP_ABORT("Unreachable switch case: %s", ToString(mode).c_str());
}
CP_ASSERT(window, "Failed to initialize glfw window");
+6 -7
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@@ -1,32 +1,31 @@
#pragma once
#include "copium/util/Common.h"
#include "copium/util/Enum.h"
#include <GLFW/glfw3.h>
#define CP_WINDOW_MODE_ENUMS Fullscreen, BorderlessWindowed, Windowed
CP_ENUM_CREATOR(Copium, WindowMode, CP_WINDOW_MODE_ENUMS);
namespace Copium
{
class Window final
{
CP_DELETE_COPY_AND_MOVE_CTOR(Window);
public:
enum class Mode
{
Fullscreen, BorderlessWindowed, Windowed
};
private:
GLFWwindow* window;
VkSurfaceKHR surface;
public:
Window(const std::string& windowName, int width, int height, Mode mode);
Window(const std::string& windowName, int width, int height, WindowMode mode);
~Window();
VkSurfaceKHR GetSurface() const;
GLFWwindow* GetWindow();
private:
void InitializeWindow(const std::string& windowName, int width, int height, Mode mode);
void InitializeWindow(const std::string& windowName, int width, int height, WindowMode mode);
void InitializeSurface();
static void FramebufferResizeCallback(GLFWwindow* glfwWindow, int width, int height);
@@ -35,7 +35,7 @@ namespace Copium
focusedEventHandler = eventHandler;
return;
default:
CP_ABORT("Unreachable switch case");
CP_ABORT("Unreachable switch case: %s", ToString(result).c_str());
}
}
}
+7 -5
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@@ -1,8 +1,10 @@
#pragma once
enum class EventResult
{
Continue,
Handled,
#include "copium/util/Enum.h"
#define CP_EVENT_RESULT_ENUMS \
Continue, \
Handled, \
Focus
};
CP_ENUM_CREATOR(Copium, EventResult, CP_EVENT_RESULT_ENUMS);
+8 -9
View File
@@ -1,11 +1,10 @@
#pragma once
namespace Copium
{
enum class EventType
{
MouseMove, MousePress, MouseRelease, MouseScroll,
KeyPress, KeyRelease,
WindowResize, WindowFocus,
};
}
#include "copium/util/Enum.h"
#define CP_EVENT_TYPE_ENUMS \
MouseMove, MousePress, MouseRelease, MouseScroll, \
KeyPress, KeyRelease, \
WindowResize, WindowFocus
CP_ENUM_CREATOR(Copium, EventType, CP_EVENT_TYPE_ENUMS);
@@ -126,7 +126,7 @@ namespace Copium
void Pipeline::InitializePipeline(const PipelineCreator& creator)
{
Shader shader{Shader::Type::GlslFile, creator.vertexShader, creator.fragmentShader};
Shader shader{ShaderReadType::GlslFile, creator.vertexShader, creator.fragmentShader};
VkPipelineVertexInputStateCreateInfo vertexInputCreateInfo{};
vertexInputCreateInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO;
+6 -6
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@@ -6,28 +6,28 @@
namespace Copium
{
Shader::Shader(Type type, const std::string& vertexInput, const std::string& fragmentInput)
Shader::Shader(ShaderReadType type, const std::string& vertexInput, const std::string& fragmentInput)
{
switch (type)
{
case Type::GlslCode:
case ShaderReadType::GlslCode:
vertShaderModule = InitializeShaderModuleFromGlslCode(vertexInput, shaderc_vertex_shader);
fragShaderModule = InitializeShaderModuleFromGlslCode(fragmentInput, shaderc_fragment_shader);
break;
case Type::GlslFile:
case ShaderReadType::GlslFile:
vertShaderModule = InitializeShaderModuleFromGlslFile(vertexInput, shaderc_vertex_shader);
fragShaderModule = InitializeShaderModuleFromGlslFile(fragmentInput, shaderc_fragment_shader);
break;
case Type::SpvCode:
case ShaderReadType::SpvCode:
vertShaderModule = InitializeShaderModule(vertexInput);
fragShaderModule = InitializeShaderModule(fragmentInput);
break;
case Type::SpvFile:
case ShaderReadType::SpvFile:
vertShaderModule = InitializeShaderModule(FileSystem::ReadFile(vertexInput));
fragShaderModule = InitializeShaderModule(FileSystem::ReadFile(fragmentInput));
break;
default:
CP_ASSERT(false, "Unreachable switch case %d", (int)type);
CP_ASSERT(false, "Unreachable switch case: %s", ToString(type).c_str());
}
shaderStages.resize(2);
+5 -7
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@@ -1,27 +1,25 @@
#pragma once
#include "copium/util/Common.h"
#include "copium/util/Enum.h"
#include <shaderc/shaderc.hpp>
#include <vulkan/vulkan.hpp>
#define CP_SHADER_READ_TYPE_ENUMS GlslFile, GlslCode, SpvFile, SpvCode
CP_ENUM_CREATOR(Copium, ShaderReadType, CP_SHADER_READ_TYPE_ENUMS);
namespace Copium
{
class Shader final
{
CP_DELETE_COPY_AND_MOVE_CTOR(Shader);
public:
enum class Type
{
GlslFile, GlslCode, SpvFile, SpvCode
};
private:
VkShaderModule vertShaderModule;
VkShaderModule fragShaderModule;
std::vector<VkPipelineShaderStageCreateInfo> shaderStages;
public:
Shader(Type type, const std::string& vertexInput, const std::string& fragmentInput);
Shader(ShaderReadType type, const std::string& vertexInput, const std::string& fragmentInput);
~Shader();
const std::vector<VkPipelineShaderStageCreateInfo> GetShaderStages() const;
@@ -79,7 +79,7 @@ namespace Copium
case UniformType::Float:
return 4; // float
default:
CP_ABORT("Unhandled switch case");
CP_ABORT("Unhandled switch case: %s", ToString(type).c_str());
}
}
@@ -102,7 +102,7 @@ namespace Copium
case UniformType::Float:
return 16; // alignas(16) glm::vec2
default:
CP_ABORT("Unhandled switch case");
CP_ABORT("Unhandled switch case", ToString(type).c_str());
}
}
}
@@ -1,25 +1,21 @@
#pragma once
#include "copium/util/Enum.h"
#include <string>
#include <vector>
#define CP_BINDING_TYPE_ENUMS Sampler2D, UniformBuffer
#define CP_SHADER_TYPE_ENUMS Vertex, Fragment
#define CP_UNIFORM_TYPE_ENUMS Mat3, Mat4, Vec2, Vec3, Vec4, Float, Int
CP_ENUM_CREATOR(Copium, BindingType, CP_BINDING_TYPE_ENUMS);
CP_ENUM_CREATOR(Copium, ShaderType, CP_SHADER_TYPE_ENUMS);
CP_ENUM_CREATOR(Copium, UniformType, CP_UNIFORM_TYPE_ENUMS);
namespace Copium
{
enum class BindingType
{
Sampler2D, UniformBuffer
};
enum class ShaderType
{
Vertex, Fragment
};
enum class UniformType
{
Mat3, Mat4, Vec2, Vec3, Vec4, Float, Int
};
struct ShaderBinding
{
std::string name;
+52
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@@ -0,0 +1,52 @@
#pragma once
#include <ostream>
#include <string>
#include <vector>
#define CP_STRINGIFY(x) #x
#define CP_TO_STRING(x) CP_STRINGIFY(x)
#define CP_ENUM_CREATOR(NameSpace, EnumName, EnumList) \
namespace NameSpace { \
enum class EnumName \
{ \
EnumList \
}; \
static const std::string& ToString(EnumName enumName) \
{ \
static std::vector<std::string> enumNames = Copium::EnumPrinter::GetEnumNames(CP_TO_STRING(EnumList)); \
return enumNames[(int)enumName]; \
} \
\
static std::ostream& operator<<(std::ostream& ostream, EnumName enumName) \
{ \
return ostream << ToString(enumName); \
} \
}
namespace Copium
{
class EnumPrinter
{
public:
static std::vector<std::string> GetEnumNames(const std::string& enumNames)
{
std::vector<std::string> strs;
size_t lastPos = 0;
size_t pos = enumNames.find(',', lastPos);
while (pos != std::string::npos)
{
strs.emplace_back(enumNames.substr(lastPos, pos - lastPos));
lastPos = pos + 1;
while (enumNames[lastPos] == ' ') lastPos++;
pos = enumNames.find(',', lastPos);
}
strs.emplace_back(enumNames.substr(lastPos));
return strs;
}
};
}