Add Text rendering

- Add FreeType as dependency
- Add MsdfGen as dependency
- Add MsdfAtlasGen as dependency
This commit is contained in:
Thraix
2023-05-08 22:12:19 +02:00
parent ad69293faa
commit 4e466a1fce
190 changed files with 44693 additions and 46 deletions
+3
View File
@@ -4,10 +4,12 @@ layout(location = 0) in vec2 inPosition;
layout(location = 1) in vec3 inColor;
layout(location = 2) in vec2 inTexCoord;
layout(location = 3) in int inTexIndex;
layout(location = 4) in int inType;
layout(location = 0) out vec3 fragColor;
layout(location = 1) out vec2 fragTexCoord;
layout(location = 2) out int fragTexIndex;
layout(location = 3) out int fragType;
layout(set = 1, binding = 0) uniform SceneUniformBufferObject
{
@@ -21,4 +23,5 @@ void main()
fragColor = inColor;
fragTexCoord = inTexCoord;
fragTexIndex = inTexIndex;
fragType = inType;
}