Cleanup Renderer

This commit is contained in:
Thraix
2023-03-08 23:03:30 +01:00
parent 796de92a56
commit 6e463b3560
12 changed files with 218 additions and 94 deletions
+3 -3
View File
@@ -172,11 +172,11 @@ namespace Copium
{
for (int x = 0; x < 10; x++)
{
renderer->Quad(glm::vec2(-1 + x * 0.2, -1 + y * 0.2), glm::vec2(-1 + (x + 0.5) * 0.2, -1 + (y + 0.5) * 0.2), glm::vec3{x * 0.1, y * 0.1, 1.0});
renderer->Quad(glm::vec2{-1 + x * 0.2, -1 + y * 0.2}, glm::vec2{-1 + (x + 0.5) * 0.2, -1 + (y + 0.5) * 0.2}, glm::vec3{x * 0.1, y * 0.1, 1.0});
}
}
renderer->Quad(glm::vec2(-0.5, -0.5), glm::vec2{-0.1, 0.5}, *texture2D);
renderer->Quad(glm::vec2(0.1, -0.5), glm::vec2{0.5, 0.5}, *texture2D2);
renderer->Quad(glm::vec2{-0.5, -0.5}, glm::vec2{-0.1, 0.5}, *texture2D);
renderer->Quad(glm::vec2{0.1, -0.5}, glm::vec2{0.5, 0.5}, *texture2D2);
renderer->End();
framebuffer->Unbind(*commandBuffer);