Minor improvements to Pipeline and Window

This commit is contained in:
Thraix
2024-10-01 19:46:56 +02:00
parent 7cfb38163b
commit b256b90abb
4 changed files with 21 additions and 0 deletions
+5
View File
@@ -63,6 +63,11 @@ namespace Copium
glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_NORMAL);
}
bool Window::IsMouseGrabbed() const
{
return glfwGetInputMode(window, GLFW_CURSOR) == GLFW_CURSOR_DISABLED;
}
void Window::InitializeWindow(const std::string& windowName, int width, int height, WindowMode mode)
{
glfwWindowHint(GLFW_CLIENT_API, GLFW_NO_API);
+1
View File
@@ -38,6 +38,7 @@ namespace Copium
GLFWwindow* GetWindow();
void GrabMouse(bool grap);
bool IsMouseGrabbed() const;
private:
void InitializeWindow(const std::string& windowName, int width, int height, WindowMode mode);
@@ -97,6 +97,20 @@ namespace Copium
return std::make_unique<DescriptorSet>(descriptorPool, descriptorSetLayouts[setIndex], bindings);
}
// TODO: Attempt to move implementation to only use this instead
DescriptorSet Pipeline::CreateDescriptorSetRef(DescriptorPool& descriptorPool, int setIndex) const
{
std::set<ShaderBinding> bindings;
for (auto& binding : shaderReflector.bindings)
{
if (binding.set != setIndex)
continue;
bindings.emplace(binding);
}
return DescriptorSet{descriptorPool, descriptorSetLayouts[setIndex], bindings};
}
void Pipeline::InitializeDescriptorSetLayout(const PipelineCreator& creator)
{
boundDescriptorSets.resize(creator.descriptorSetLayouts.size());
@@ -32,6 +32,7 @@ namespace Copium
void BindDescriptorSets(const CommandBuffer& commandBuffer);
std::unique_ptr<DescriptorSet> CreateDescriptorSet(DescriptorPool& descriptorPool, int setIndex) const;
DescriptorSet CreateDescriptorSetRef(DescriptorPool& descriptorPool, int setIndex) const;
private:
void InitializeDescriptorSetLayout(const PipelineCreator& creator);