Improvement to coordinate system

- Flip coordinate system for SwapChain passthrough
- Normalize MouseMoveEvent coordination
- Add RemoveSystem to Ecs
This commit is contained in:
Thraix
2023-05-23 13:02:21 +02:00
parent cd4abe6007
commit d817c3084d
12 changed files with 59 additions and 48 deletions
@@ -8,4 +8,5 @@ void main()
{
gl_Position = vec4(inPosition, 0.0, 1.0);
outTexCoord = inPosition * 0.5 + 0.5;
outTexCoord.y = 1.0 - outTexCoord.y;
}