Improvement to coordinate system
- Flip coordinate system for SwapChain passthrough - Normalize MouseMoveEvent coordination - Add RemoveSystem to Ecs
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@@ -33,6 +33,12 @@ namespace Copium
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return systemPool->AddSystem(typeid(SystemClass), new SystemClass{args...});
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}
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template <typename SystemClass>
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void RemoveSystem()
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{
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systemPool->MoveSystemBefore(typeid(SystemClass));
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}
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void UpdateSystems();
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void UpdateSystems(const Signal& signal);
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