Improve vulkan resource freeing

and some minor improvements to the Renderer, now taking in an
AssetRef<Pipeline> as parameter.
This commit is contained in:
Thraix
2024-10-11 20:06:22 +02:00
parent dc735c4df7
commit ecc11f07db
21 changed files with 151 additions and 58 deletions
+3 -3
View File
@@ -216,9 +216,6 @@
<ClCompile Include="src\copium\event\ViewportResize.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="src\copium\renderer\LineVertex.h">
<Filter>Header Files</Filter>
</ClCompile>
<ClCompile Include="src\copium\renderer\LineRenderer.cpp">
<Filter>Source Files</Filter>
</ClCompile>
@@ -479,5 +476,8 @@
<ClInclude Include="src\copium\renderer\LineRenderer.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="src\copium\renderer\LineVertex.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
</Project>