Files
Copium/CopiumEngine/res/shaders/passthrough.frag
T
Thraix 4fe719858d Add ShaderReflector
- Used to look at the shader files and find set/binding automatically
2023-03-14 22:56:11 +01:00

12 lines
218 B
GLSL

#version 450
layout(set = 0, binding = 0) uniform sampler2D texSampler;
layout(location = 0) in vec2 inTexCoord;
layout(location = 0) out vec4 outColor;
void main()
{
outColor = texture(texSampler, inTexCoord);
}