Thraix 71e02f3015 Fix multiple creation of runtime framebuffers
- Framebuffer names are now generated based on Uuids, as such we can
  create multiple runtime Framebuffers
- Framebuffers now uses ints instead of uint32_t, to avoid issues where
  we do "-framebuffer.GetWidth()", which will return an odd uint32_t
  value
- Add some additional AssetRef constructors
2025-08-19 20:14:04 +02:00
2025-08-09 21:42:15 +02:00
2025-08-09 21:42:15 +02:00
2023-07-13 18:18:52 +02:00
2023-07-13 18:18:52 +02:00
2023-03-14 23:04:47 +01:00
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