Files
Copium/CopiumEngine/res/shaders/renderer.vert
T
Thraix 4e466a1fce Add Text rendering
- Add FreeType as dependency
- Add MsdfGen as dependency
- Add MsdfAtlasGen as dependency
2023-05-08 22:12:19 +02:00

28 lines
673 B
GLSL

#version 450
layout(location = 0) in vec2 inPosition;
layout(location = 1) in vec3 inColor;
layout(location = 2) in vec2 inTexCoord;
layout(location = 3) in int inTexIndex;
layout(location = 4) in int inType;
layout(location = 0) out vec3 fragColor;
layout(location = 1) out vec2 fragTexCoord;
layout(location = 2) out int fragTexIndex;
layout(location = 3) out int fragType;
layout(set = 1, binding = 0) uniform SceneUniformBufferObject
{
mat4 projection;
mat4 view;
} ubo;
void main()
{
gl_Position = ubo.projection * ubo.view * vec4(inPosition, 0.0, 1.0);
fragColor = inColor;
fragTexCoord = inTexCoord;
fragTexIndex = inTexIndex;
fragType = inType;
}