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Copium/CopiumEngine/res/shaders/passthrough.frag
T
Thraix 827572eada Add file structure to code
- Rename project to CopiumEngine
2023-02-07 21:43:47 +01:00

11 lines
221 B
GLSL

#version 450
layout(set = 0, binding = 0) uniform sampler2D texSampler;
layout(location = 0) in vec2 fragTexCoord;
layout(location = 0) out vec4 outColor;
void main()
{
outColor = texture(texSampler, fragTexCoord);
}