Files
Copium/CopiumEngine/res/shaders/passthrough.vert
T
Thraix 827572eada Add file structure to code
- Rename project to CopiumEngine
2023-02-07 21:43:47 +01:00

11 lines
209 B
GLSL

#version 450
layout(location = 0) in vec2 inPosition;
layout(location = 0) out vec2 fragTexCoord;
void main()
{
gl_Position = vec4(inPosition * 0.5, 0.999, 1.0);
fragTexCoord = inPosition * 0.5 + 0.5;
}