Format all files based on clang-format file

This commit is contained in:
Thraix
2026-01-28 22:27:57 +01:00
parent 6c1c558998
commit e5866b2dcb
138 changed files with 1923 additions and 1011 deletions
+334
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@@ -0,0 +1,334 @@
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+3 -2
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@@ -1,16 +1,17 @@
#pragma once #pragma once
#include <stdint.h>
#include "copium/asset/AssetMeta.h" #include "copium/asset/AssetMeta.h"
#include "copium/util/Uuid.h" #include "copium/util/Uuid.h"
#include <stdint.h>
namespace Copium namespace Copium
{ {
class Asset class Asset
{ {
friend class AssetManager; friend class AssetManager;
public: public:
Asset(); Asset();
virtual ~Asset(); virtual ~Asset();
+2 -2
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@@ -1,9 +1,9 @@
#include "copium/asset/AssetFile.h" #include "copium/asset/AssetFile.h"
#include "copium/util/FileSystem.h"
#include <fstream> #include <fstream>
#include "copium/util/FileSystem.h"
namespace Copium namespace Copium
{ {
std::vector<std::string> AssetFile::assetTypes; std::vector<std::string> AssetFile::assetTypes;
@@ -8,6 +8,7 @@ namespace Copium
class AssetFile class AssetFile
{ {
friend class AssetManager; friend class AssetManager;
private: private:
static std::vector<std::string> assetTypes; static std::vector<std::string> assetTypes;
std::string path; std::string path;
@@ -22,6 +23,7 @@ namespace Copium
const std::string& GetPath() const; const std::string& GetPath() const;
Uuid GetUuid() const; Uuid GetUuid() const;
private: private:
void Load(MetaFile& metaFile, const std::string& className); void Load(MetaFile& metaFile, const std::string& className);
static void RegisterAssetType(const std::string& assetType); static void RegisterAssetType(const std::string& assetType);
+14 -7
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@@ -1,7 +1,7 @@
#pragma once #pragma once
#include "copium/asset/AssetMeta.h"
#include "copium/asset/AssetManager.h" #include "copium/asset/AssetManager.h"
#include "copium/asset/AssetMeta.h"
namespace Copium namespace Copium
{ {
@@ -11,27 +11,33 @@ namespace Copium
public: public:
AssetHandle() AssetHandle()
: id{NULL_ASSET_ID} : id{NULL_ASSET_ID}
{} {
}
AssetHandle(const std::string& assetName) AssetHandle(const std::string& assetName)
: id{AssetManager::LoadAsset(assetName).GetId()} : id{AssetManager::LoadAsset(assetName).GetId()}
{} {
}
AssetHandle(const Uuid& uuid) AssetHandle(const Uuid& uuid)
: id{AssetManager::LoadAsset(uuid).GetId()} : id{AssetManager::LoadAsset(uuid).GetId()}
{} {
}
AssetHandle(AssetType& asset) AssetHandle(AssetType& asset)
: id{AssetManager::DuplicateAsset(asset.GetId())} : id{AssetManager::DuplicateAsset(asset.GetId())}
{} {
}
AssetHandle(const std::string& name, std::unique_ptr<AssetType>&& runtimeAsset) AssetHandle(const std::string& name, std::unique_ptr<AssetType>&& runtimeAsset)
: id{AssetManager::RegisterRuntimeAsset(name, std::move(runtimeAsset)).GetId()} : id{AssetManager::RegisterRuntimeAsset(name, std::move(runtimeAsset)).GetId()}
{} {
}
AssetHandle(AssetId id) AssetHandle(AssetId id)
: id{AssetManager::DuplicateAsset(id)} : id{AssetManager::DuplicateAsset(id)}
{} {
}
AssetId GetId() const AssetId GetId() const
{ {
@@ -53,6 +59,7 @@ namespace Copium
{ {
return id != NULL_ASSET_ID; return id != NULL_ASSET_ID;
} }
private: private:
AssetId id; AssetId id;
}; };
+14 -10
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@@ -1,11 +1,11 @@
#include "copium/asset/AssetManager.h" #include "copium/asset/AssetManager.h"
#include <filesystem>
#include <fstream>
#include "copium/util/Common.h" #include "copium/util/Common.h"
#include "copium/util/MetaFile.h" #include "copium/util/MetaFile.h"
#include <fstream>
#include <filesystem>
namespace Copium namespace Copium
{ {
std::vector<std::string> AssetManager::assetDirs; std::vector<std::string> AssetManager::assetDirs;
@@ -27,7 +27,11 @@ namespace Copium
if (std::filesystem::is_directory(it->path())) if (std::filesystem::is_directory(it->path()))
continue; continue;
std::filesystem::path assetDirPath{assetDir}; std::filesystem::path assetDirPath{assetDir};
std::string assetPath = assetDir + "/" + std::filesystem::absolute(it->path()).string().substr(std::filesystem::absolute(assetDirPath).string().size() + 1).c_str(); std::string assetPath = assetDir + "/" +
std::filesystem::absolute(it->path())
.string()
.substr(std::filesystem::absolute(assetDirPath).string().size() + 1)
.c_str();
try try
{ {
CP_DEBUG("Registering Asset: %s", assetPath.c_str()); CP_DEBUG("Registering Asset: %s", assetPath.c_str());
@@ -45,7 +49,7 @@ namespace Copium
if (assetDir.back() == '/') if (assetDir.back() == '/')
assetDir.pop_back(); assetDir.pop_back();
for (auto it = assetDirs.begin(); it != assetDirs.end(); ++it) for (auto it = assetDirs.begin(); it != assetDirs.end(); ++it)
{ {
if (*it == assetDir) if (*it == assetDir)
{ {
@@ -79,8 +83,7 @@ namespace Copium
CP_ABORT("Unknown Asset: %s", assetPath.c_str()); CP_ABORT("Unknown Asset: %s", assetPath.c_str());
} }
Asset& AssetManager::LoadAsset(const Uuid& uuid)
Asset& AssetManager::LoadAsset(const Uuid& uuid)
{ {
CP_DEBUG("Loading uuid Asset: %s", uuid.ToString().c_str()); CP_DEBUG("Loading uuid Asset: %s", uuid.ToString().c_str());
for (auto&& assetFile : cachedAssetFiles) for (auto&& assetFile : cachedAssetFiles)
@@ -115,7 +118,8 @@ namespace Copium
CP_WARN("Asset not loaded"); CP_WARN("Asset not loaded");
return; return;
} }
CP_DEBUG("Unloading Asset: %s (%d instances left)", it->second->GetName().c_str(), it->second->metaData.loadCount - 1); CP_DEBUG(
"Unloading Asset: %s (%d instances left)", it->second->GetName().c_str(), it->second->metaData.loadCount - 1);
it->second->metaData.loadCount--; it->second->metaData.loadCount--;
if (it->second->metaData.loadCount > 0) if (it->second->metaData.loadCount > 0)
@@ -133,7 +137,7 @@ namespace Copium
return cachedAssetFiles; return cachedAssetFiles;
} }
void AssetManager::Cleanup() void AssetManager::Cleanup()
{ {
if (assets.empty()) if (assets.empty())
return; return;
@@ -177,7 +181,7 @@ namespace Copium
MetaFile metaFile{filepath}; MetaFile metaFile{filepath};
for (auto& assetType : assetTypes) for (auto& assetType : assetTypes)
{ {
if(metaFile.HasMetaClass(assetType.first)) if (metaFile.HasMetaClass(assetType.first))
return assetType.second(metaFile, assetType.first); return assetType.second(metaFile, assetType.first);
} }
CP_ABORT("Unknown Asset type: %s", filepath.c_str()); CP_ABORT("Unknown Asset type: %s", filepath.c_str());
+10 -7
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@@ -1,18 +1,19 @@
#pragma once #pragma once
#include "copium/asset/Asset.h"
#include "copium/asset/AssetFile.h"
#include "copium/util/Common.h"
#include <functional> #include <functional>
#include <map> #include <map>
#include <vector> #include <vector>
#include "copium/asset/Asset.h"
#include "copium/asset/AssetFile.h"
#include "copium/util/Common.h"
namespace Copium namespace Copium
{ {
class AssetManager class AssetManager
{ {
CP_STATIC_CLASS(AssetManager); CP_STATIC_CLASS(AssetManager);
private: private:
using CreateAssetFunc = std::function<Asset&(const MetaFile& metaFile, const std::string& str)>; using CreateAssetFunc = std::function<Asset&(const MetaFile& metaFile, const std::string& str)>;
static std::map<std::string, CreateAssetFunc> assetTypes; static std::map<std::string, CreateAssetFunc> assetTypes;
@@ -24,7 +25,7 @@ namespace Copium
static AssetId assetId; static AssetId assetId;
static AssetId runtimeAssetId; static AssetId runtimeAssetId;
static std::vector<AssetFile> cachedAssetFiles; // TODO: Make a set? static std::vector<AssetFile> cachedAssetFiles; // TODO: Make a set?
public: public:
static void RegisterAssetDir(std::string assetDir); static void RegisterAssetDir(std::string assetDir);
static void UnregisterAssetDir(std::string assetDir); static void UnregisterAssetDir(std::string assetDir);
@@ -40,7 +41,9 @@ namespace Copium
template <typename AssetType> template <typename AssetType>
static void RegisterAssetType(const std::string& assetType) static void RegisterAssetType(const std::string& assetType)
{ {
CP_ASSERT(assetTypes.emplace(assetType, &AssetManager::CreateAsset<AssetType>).second, "Asset type already exists: %s", assetType.c_str()); CP_ASSERT(assetTypes.emplace(assetType, &AssetManager::CreateAsset<AssetType>).second,
"Asset type already exists: %s",
assetType.c_str());
AssetFile::RegisterAssetType(assetType); AssetFile::RegisterAssetType(assetType);
} }
@@ -61,7 +64,7 @@ namespace Copium
} }
template <typename AssetT> template <typename AssetT>
static AssetT& GetAsset(AssetId id) static AssetT& GetAsset(AssetId id)
{ {
Asset& asset = GetAsset(id); Asset& asset = GetAsset(id);
AssetT* assetT = dynamic_cast<AssetT*>(&asset); AssetT* assetT = dynamic_cast<AssetT*>(&asset);
+3 -2
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@@ -1,10 +1,11 @@
#pragma once #pragma once
#include "copium/util/Uuid.h"
#include <stdint.h> #include <stdint.h>
#include <string> #include <string>
#include "copium/util/Uuid.h"
namespace Copium namespace Copium
{ {
static constexpr int NULL_ASSET_ID = 0; static constexpr int NULL_ASSET_ID = 0;
+30 -14
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@@ -10,39 +10,53 @@ namespace Copium
public: public:
AssetRef() AssetRef()
: id{std::shared_ptr<AssetId>(new AssetId(NULL_ASSET_ID), AssetIdUnloader{})} : id{std::shared_ptr<AssetId>(new AssetId(NULL_ASSET_ID), AssetIdUnloader{})}
{} {
}
explicit AssetRef(const std::string& assetName) explicit AssetRef(const std::string& assetName)
: id{std::shared_ptr<AssetId>(new AssetId(AssetManager::LoadAsset(assetName).GetId()), AssetIdUnloader{})} : id{std::shared_ptr<AssetId>(new AssetId(AssetManager::LoadAsset(assetName).GetId()), AssetIdUnloader{})}
{} {
}
explicit AssetRef(const Uuid& uuid) explicit AssetRef(const Uuid& uuid)
: id{std::shared_ptr<AssetId>(new AssetId(AssetManager::LoadAsset(uuid).GetId()), AssetIdUnloader{})} : id{std::shared_ptr<AssetId>(new AssetId(AssetManager::LoadAsset(uuid).GetId()), AssetIdUnloader{})}
{} {
}
explicit AssetRef(AssetType& asset) explicit AssetRef(AssetType& asset)
: id{std::shared_ptr<AssetId>(new AssetId(AssetManager::DuplicateAsset(asset.GetId())), AssetIdUnloader{})} : id{std::shared_ptr<AssetId>(new AssetId(AssetManager::DuplicateAsset(asset.GetId())), AssetIdUnloader{})}
{} {
}
explicit AssetRef(std::unique_ptr<AssetType>&& runtimeAsset) explicit AssetRef(std::unique_ptr<AssetType>&& runtimeAsset)
: id{std::shared_ptr<AssetId>(new AssetId(AssetManager::RegisterRuntimeAsset(Uuid{}, std::move(runtimeAsset)).GetId()), AssetIdUnloader{})} : id{std::shared_ptr<AssetId>(
{} new AssetId(AssetManager::RegisterRuntimeAsset(Uuid{}, std::move(runtimeAsset)).GetId()), AssetIdUnloader{})}
{
}
AssetRef(const Uuid& uuid, std::unique_ptr<AssetType>&& runtimeAsset) AssetRef(const Uuid& uuid, std::unique_ptr<AssetType>&& runtimeAsset)
: id{std::shared_ptr<AssetId>(new AssetId(AssetManager::RegisterRuntimeAsset(uuid, std::move(runtimeAsset)).GetId()), AssetIdUnloader{})} : id{std::shared_ptr<AssetId>(
{} new AssetId(AssetManager::RegisterRuntimeAsset(uuid, std::move(runtimeAsset)).GetId()), AssetIdUnloader{})}
{
}
AssetRef(const std::string& name, std::unique_ptr<AssetType>&& runtimeAsset) AssetRef(const std::string& name, std::unique_ptr<AssetType>&& runtimeAsset)
: id{std::shared_ptr<AssetId>(new AssetId(AssetManager::RegisterRuntimeAsset(name, std::move(runtimeAsset)).GetId()), AssetIdUnloader{})} : id{std::shared_ptr<AssetId>(
{} new AssetId(AssetManager::RegisterRuntimeAsset(name, std::move(runtimeAsset)).GetId()), AssetIdUnloader{})}
{
}
AssetRef(const std::string& name, const Uuid& uuid, std::unique_ptr<AssetType>&& runtimeAsset) AssetRef(const std::string& name, const Uuid& uuid, std::unique_ptr<AssetType>&& runtimeAsset)
: id{std::shared_ptr<AssetId>(new AssetId(AssetManager::RegisterRuntimeAsset(name, uuid, std::move(runtimeAsset)).GetId()), AssetIdUnloader{})} : id{std::shared_ptr<AssetId>(
{} new AssetId(AssetManager::RegisterRuntimeAsset(name, uuid, std::move(runtimeAsset)).GetId()),
AssetIdUnloader{})}
{
}
AssetRef(AssetId id) AssetRef(AssetId id)
: id{std::shared_ptr<AssetId>(new AssetId(AssetManager::DuplicateAsset(id)), AssetIdUnloader{})} : id{std::shared_ptr<AssetId>(new AssetId(AssetManager::DuplicateAsset(id)), AssetIdUnloader{})}
{} {
}
AssetId GetId() const AssetId GetId() const
{ {
@@ -60,7 +74,8 @@ namespace Copium
} }
private: private:
struct AssetIdUnloader { struct AssetIdUnloader
{
void operator()(AssetId* id) void operator()(AssetId* id)
{ {
if (*id != NULL_ASSET_ID) if (*id != NULL_ASSET_ID)
@@ -69,6 +84,7 @@ namespace Copium
} }
} }
}; };
private: private:
std::shared_ptr<AssetId> id; std::shared_ptr<AssetId> id;
}; };
+21 -10
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@@ -5,7 +5,8 @@
namespace Copium namespace Copium
{ {
Buffer::Buffer(VkBufferUsageFlags usage, VkMemoryPropertyFlags properties, VkDeviceSize size, int count) Buffer::Buffer(VkBufferUsageFlags usage, VkMemoryPropertyFlags properties, VkDeviceSize size, int count)
: size{size}, count{count} : size{size},
count{count}
{ {
VkBufferCreateInfo createInfo{}; VkBufferCreateInfo createInfo{};
createInfo.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO; createInfo.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
@@ -23,7 +24,8 @@ namespace Copium
allocateInfo.allocationSize = memoryRequirements.size; allocateInfo.allocationSize = memoryRequirements.size;
allocateInfo.memoryTypeIndex = Vulkan::GetDevice().FindMemoryType(memoryRequirements.memoryTypeBits, properties); allocateInfo.memoryTypeIndex = Vulkan::GetDevice().FindMemoryType(memoryRequirements.memoryTypeBits, properties);
CP_VK_ASSERT(vkAllocateMemory(Vulkan::GetDevice(), &allocateInfo, nullptr, &memory), "Failed to allocate buffer memory"); CP_VK_ASSERT(vkAllocateMemory(Vulkan::GetDevice(), &allocateInfo, nullptr, &memory),
"Failed to allocate buffer memory");
vkBindBufferMemory(Vulkan::GetDevice(), handle, memory, 0); vkBindBufferMemory(Vulkan::GetDevice(), handle, memory, 0);
} }
@@ -32,10 +34,12 @@ namespace Copium
{ {
VkDeviceMemory memoryCpy = memory; VkDeviceMemory memoryCpy = memory;
VkBuffer handleCpy = handle; VkBuffer handleCpy = handle;
Vulkan::GetDevice().QueueIdleCommand([memoryCpy, handleCpy]() { Vulkan::GetDevice().QueueIdleCommand(
vkFreeMemory(Vulkan::GetDevice(), memoryCpy, nullptr); [memoryCpy, handleCpy]()
vkDestroyBuffer(Vulkan::GetDevice(), handleCpy, nullptr); {
}); vkFreeMemory(Vulkan::GetDevice(), memoryCpy, nullptr);
vkDestroyBuffer(Vulkan::GetDevice(), handleCpy, nullptr);
});
} }
void Buffer::Update(void* indexData, int index) void Buffer::Update(void* indexData, int index)
@@ -58,7 +62,10 @@ namespace Copium
void Buffer::UpdateStaging(void* data) void Buffer::UpdateStaging(void* data)
{ {
VkDeviceSize bufferSize = size * count; VkDeviceSize bufferSize = size * count;
Buffer stagingBuffer{VK_BUFFER_USAGE_TRANSFER_SRC_BIT, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT, bufferSize, 1}; Buffer stagingBuffer{VK_BUFFER_USAGE_TRANSFER_SRC_BIT,
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT,
bufferSize,
1};
stagingBuffer.Update(data, 0); stagingBuffer.Update(data, 0);
@@ -67,7 +74,10 @@ namespace Copium
void Buffer::UpdateStaging(void* data, VkDeviceSize offset, VkDeviceSize size) void Buffer::UpdateStaging(void* data, VkDeviceSize offset, VkDeviceSize size)
{ {
Buffer stagingBuffer{VK_BUFFER_USAGE_TRANSFER_SRC_BIT, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT, size, 1}; Buffer stagingBuffer{VK_BUFFER_USAGE_TRANSFER_SRC_BIT,
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT,
size,
1};
stagingBuffer.Update(data, 0); stagingBuffer.Update(data, 0);
@@ -89,7 +99,7 @@ namespace Copium
mappedData = nullptr; mappedData = nullptr;
} }
Buffer::operator VkBuffer() const Buffer::operator VkBuffer() const
{ {
return handle; return handle;
} }
@@ -115,7 +125,8 @@ namespace Copium
allocateInfo.commandBufferCount = 1; allocateInfo.commandBufferCount = 1;
VkCommandBuffer commandBuffer; VkCommandBuffer commandBuffer;
CP_VK_ASSERT(vkAllocateCommandBuffers(Vulkan::GetDevice(), &allocateInfo, &commandBuffer), "Failed to initialize command buffer"); CP_VK_ASSERT(vkAllocateCommandBuffers(Vulkan::GetDevice(), &allocateInfo, &commandBuffer),
"Failed to initialize command buffer");
VkCommandBufferBeginInfo beginInfo{}; VkCommandBufferBeginInfo beginInfo{};
beginInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO; beginInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
+3 -2
View File
@@ -1,14 +1,15 @@
#pragma once #pragma once
#include "copium/util/Common.h"
#include <vulkan/vulkan.hpp> #include <vulkan/vulkan.hpp>
#include "copium/util/Common.h"
namespace Copium namespace Copium
{ {
class Buffer class Buffer
{ {
CP_DELETE_COPY_AND_MOVE_CTOR(Buffer); CP_DELETE_COPY_AND_MOVE_CTOR(Buffer);
protected: protected:
VkDeviceMemory memory; VkDeviceMemory memory;
VkBuffer handle; VkBuffer handle;
@@ -9,14 +9,14 @@ namespace Copium
{ {
switch (type) switch (type)
{ {
case CommandBufferType::SingleUse: case CommandBufferType::SingleUse:
commandBuffers.resize(1); commandBuffers.resize(1);
break; break;
case CommandBufferType::Dynamic: case CommandBufferType::Dynamic:
commandBuffers.resize(SwapChain::MAX_FRAMES_IN_FLIGHT); commandBuffers.resize(SwapChain::MAX_FRAMES_IN_FLIGHT);
break; break;
default: default:
CP_ABORT("Unreachable switch case: %s", ToString(type).c_str()); CP_ABORT("Unreachable switch case: %s", ToString(type).c_str());
} }
VkCommandBufferAllocateInfo allocateInfo{}; VkCommandBufferAllocateInfo allocateInfo{};
@@ -24,15 +24,21 @@ namespace Copium
allocateInfo.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY; allocateInfo.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
allocateInfo.commandPool = Vulkan::GetDevice().GetCommandPool(); allocateInfo.commandPool = Vulkan::GetDevice().GetCommandPool();
allocateInfo.commandBufferCount = commandBuffers.size(); allocateInfo.commandBufferCount = commandBuffers.size();
CP_VK_ASSERT(vkAllocateCommandBuffers(Vulkan::GetDevice(), &allocateInfo, commandBuffers.data()), "Failed to allocate CommandBuffer"); CP_VK_ASSERT(vkAllocateCommandBuffers(Vulkan::GetDevice(), &allocateInfo, commandBuffers.data()),
"Failed to allocate CommandBuffer");
} }
CommandBuffer::~CommandBuffer() CommandBuffer::~CommandBuffer()
{ {
std::vector<VkCommandBuffer> commandBuffersCpy = commandBuffers; std::vector<VkCommandBuffer> commandBuffersCpy = commandBuffers;
Vulkan::GetDevice().QueueIdleCommand([commandBuffersCpy]() { Vulkan::GetDevice().QueueIdleCommand(
vkFreeCommandBuffers(Vulkan::GetDevice(), Vulkan::GetDevice().GetCommandPool(), commandBuffersCpy.size(), commandBuffersCpy.data()); [commandBuffersCpy]()
}); {
vkFreeCommandBuffers(Vulkan::GetDevice(),
Vulkan::GetDevice().GetCommandPool(),
commandBuffersCpy.size(),
commandBuffersCpy.data());
});
} }
// TODO: Test as constexpr function to see if it avoids the switch case // TODO: Test as constexpr function to see if it avoids the switch case
@@ -45,17 +51,18 @@ namespace Copium
switch (type) switch (type)
{ {
case CommandBufferType::SingleUse: case CommandBufferType::SingleUse:
beginInfo.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT; beginInfo.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
break; break;
case CommandBufferType::Dynamic: case CommandBufferType::Dynamic:
break; break;
default: default:
CP_ABORT("Unreachable switch case: %s", ToString(type).c_str()); CP_ABORT("Unreachable switch case: %s", ToString(type).c_str());
} }
vkResetCommandBuffer(commandBuffers[Vulkan::GetSwapChain().GetFlightIndex()], 0); vkResetCommandBuffer(commandBuffers[Vulkan::GetSwapChain().GetFlightIndex()], 0);
CP_VK_ASSERT(vkBeginCommandBuffer(commandBuffers[Vulkan::GetSwapChain().GetFlightIndex()], &beginInfo), "Failed to begin command buffer"); CP_VK_ASSERT(vkBeginCommandBuffer(commandBuffers[Vulkan::GetSwapChain().GetFlightIndex()], &beginInfo),
"Failed to begin command buffer");
} }
void CommandBuffer::End() void CommandBuffer::End()
@@ -1,10 +1,10 @@
#pragma once #pragma once
#include <vulkan/vulkan.hpp>
#include "copium/util/Common.h" #include "copium/util/Common.h"
#include "copium/util/Enum.h" #include "copium/util/Enum.h"
#include <vulkan/vulkan.hpp>
#define CP_COMMAND_BUFFER_TYPE_ENUMS SingleUse, Dynamic #define CP_COMMAND_BUFFER_TYPE_ENUMS SingleUse, Dynamic
CP_ENUM_CREATOR(Copium, CommandBufferType, CP_COMMAND_BUFFER_TYPE_ENUMS); CP_ENUM_CREATOR(Copium, CommandBufferType, CP_COMMAND_BUFFER_TYPE_ENUMS);
@@ -13,6 +13,7 @@ namespace Copium
class CommandBuffer class CommandBuffer
{ {
CP_DELETE_COPY_AND_MOVE_CTOR(CommandBuffer); CP_DELETE_COPY_AND_MOVE_CTOR(CommandBuffer);
private: private:
std::vector<VkCommandBuffer> commandBuffers; std::vector<VkCommandBuffer> commandBuffers;
const CommandBufferType type; const CommandBufferType type;
@@ -8,6 +8,7 @@ namespace Copium
class CommandBufferScoped final : public CommandBuffer class CommandBufferScoped final : public CommandBuffer
{ {
CP_DELETE_COPY_AND_MOVE_CTOR(CommandBufferScoped); CP_DELETE_COPY_AND_MOVE_CTOR(CommandBufferScoped);
public: public:
CommandBufferScoped(); CommandBufferScoped();
+13 -8
View File
@@ -24,7 +24,8 @@ namespace Copium
} }
Framebuffer::Framebuffer(int width, int height, const SamplerCreator& samplerCreator) Framebuffer::Framebuffer(int width, int height, const SamplerCreator& samplerCreator)
: width{width}, height{height} : width{width},
height{height}
{ {
CP_ASSERT(width > 0, "Width of framebuffer is less than 1: %d", width); CP_ASSERT(width > 0, "Width of framebuffer is less than 1: %d", width);
CP_ASSERT(height > 0, "Height of framebuffer is less than 1: %d", height); CP_ASSERT(height > 0, "Height of framebuffer is less than 1: %d", height);
@@ -39,11 +40,13 @@ namespace Copium
{ {
std::vector<VkFramebuffer> framebuffersCpy = framebuffers; std::vector<VkFramebuffer> framebuffersCpy = framebuffers;
VkRenderPass renderPassCpy = renderPass; VkRenderPass renderPassCpy = renderPass;
Vulkan::GetDevice().QueueIdleCommand([framebuffersCpy, renderPassCpy]() { Vulkan::GetDevice().QueueIdleCommand(
for (auto& framebuffer : framebuffersCpy) [framebuffersCpy, renderPassCpy]()
vkDestroyFramebuffer(Vulkan::GetDevice(), framebuffer, nullptr); {
vkDestroyRenderPass(Vulkan::GetDevice(), renderPassCpy, nullptr); for (auto& framebuffer : framebuffersCpy)
}); vkDestroyFramebuffer(Vulkan::GetDevice(), framebuffer, nullptr);
vkDestroyRenderPass(Vulkan::GetDevice(), renderPassCpy, nullptr);
});
} }
void Framebuffer::Resize(int width, int height) void Framebuffer::Resize(int width, int height)
@@ -193,7 +196,8 @@ namespace Copium
renderPassCreateInfo.dependencyCount = dependencies.size(); renderPassCreateInfo.dependencyCount = dependencies.size();
renderPassCreateInfo.pDependencies = dependencies.data(); renderPassCreateInfo.pDependencies = dependencies.data();
CP_VK_ASSERT(vkCreateRenderPass(Vulkan::GetDevice(), &renderPassCreateInfo, nullptr, &renderPass), "Failed to initialze render pass"); CP_VK_ASSERT(vkCreateRenderPass(Vulkan::GetDevice(), &renderPassCreateInfo, nullptr, &renderPass),
"Failed to initialze render pass");
} }
void Framebuffer::InitializeFramebuffers() void Framebuffer::InitializeFramebuffers()
@@ -213,7 +217,8 @@ namespace Copium
createInfo.height = height; createInfo.height = height;
createInfo.layers = 1; createInfo.layers = 1;
CP_VK_ASSERT(vkCreateFramebuffer(Vulkan::GetDevice(), &createInfo, nullptr, &framebuffers[i]), "Failed to initialize framebuffer"); CP_VK_ASSERT(vkCreateFramebuffer(Vulkan::GetDevice(), &createInfo, nullptr, &framebuffers[i]),
"Failed to initialize framebuffer");
} }
} }
} }
+4 -2
View File
@@ -1,5 +1,7 @@
#pragma once #pragma once
#include <vulkan/vulkan.hpp>
#include "copium/asset/Asset.h" #include "copium/asset/Asset.h"
#include "copium/asset/AssetRef.h" #include "copium/asset/AssetRef.h"
#include "copium/buffer/CommandBuffer.h" #include "copium/buffer/CommandBuffer.h"
@@ -7,13 +9,12 @@
#include "copium/sampler/DepthAttachment.h" #include "copium/sampler/DepthAttachment.h"
#include "copium/util/Common.h" #include "copium/util/Common.h"
#include <vulkan/vulkan.hpp>
namespace Copium namespace Copium
{ {
class Framebuffer final : public Asset class Framebuffer final : public Asset
{ {
CP_DELETE_COPY_AND_MOVE_CTOR(Framebuffer); CP_DELETE_COPY_AND_MOVE_CTOR(Framebuffer);
private: private:
AssetRef<ColorAttachment> colorAttachment; AssetRef<ColorAttachment> colorAttachment;
std::unique_ptr<DepthAttachment> depthAttachment; std::unique_ptr<DepthAttachment> depthAttachment;
@@ -22,6 +23,7 @@ namespace Copium
int width; int width;
int height; int height;
public: public:
Framebuffer(const MetaFile& metaFile); Framebuffer(const MetaFile& metaFile);
Framebuffer(int width, int height, const SamplerCreator& samplerCreator); Framebuffer(int width, int height, const SamplerCreator& samplerCreator);
@@ -7,9 +7,11 @@ namespace Copium
IndexBuffer::IndexBuffer(int indexCount) IndexBuffer::IndexBuffer(int indexCount)
: Buffer{VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_INDEX_BUFFER_BIT, : Buffer{VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_INDEX_BUFFER_BIT,
VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT,
indexCount * sizeof(uint16_t), 1}, indexCount * sizeof(uint16_t),
1},
indexCount{indexCount} indexCount{indexCount}
{} {
}
void IndexBuffer::Bind(const CommandBuffer& commandBuffer) void IndexBuffer::Bind(const CommandBuffer& commandBuffer)
{ {
@@ -9,8 +9,10 @@ namespace Copium
class IndexBuffer final : public Buffer class IndexBuffer final : public Buffer
{ {
CP_DELETE_COPY_AND_MOVE_CTOR(IndexBuffer); CP_DELETE_COPY_AND_MOVE_CTOR(IndexBuffer);
private: private:
int indexCount; int indexCount;
public: public:
IndexBuffer(int indexCount); IndexBuffer(int indexCount);
@@ -6,8 +6,12 @@ namespace Copium
{ {
RendererVertexBuffer::RendererVertexBuffer(const VertexDescriptor& descriptor, int vertexCount) RendererVertexBuffer::RendererVertexBuffer(const VertexDescriptor& descriptor, int vertexCount)
: Buffer{VK_BUFFER_USAGE_VERTEX_BUFFER_BIT, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT, descriptor.GetVertexSize() * vertexCount, SwapChain::MAX_FRAMES_IN_FLIGHT} : Buffer{VK_BUFFER_USAGE_VERTEX_BUFFER_BIT,
{} VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT,
descriptor.GetVertexSize() * vertexCount,
SwapChain::MAX_FRAMES_IN_FLIGHT}
{
}
void RendererVertexBuffer::Bind(const CommandBuffer& commandBuffer) void RendererVertexBuffer::Bind(const CommandBuffer& commandBuffer)
{ {
@@ -9,6 +9,7 @@ namespace Copium
class RendererVertexBuffer : public Buffer class RendererVertexBuffer : public Buffer
{ {
CP_DELETE_COPY_AND_MOVE_CTOR(RendererVertexBuffer); CP_DELETE_COPY_AND_MOVE_CTOR(RendererVertexBuffer);
public: public:
RendererVertexBuffer(const VertexDescriptor& descriptor, int vertexCount); RendererVertexBuffer(const VertexDescriptor& descriptor, int vertexCount);
@@ -5,7 +5,11 @@
namespace Copium namespace Copium
{ {
UniformBuffer::UniformBuffer(ShaderBinding binding) UniformBuffer::UniformBuffer(ShaderBinding binding)
: Buffer{VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT, binding.GetUniformBufferSize(), SwapChain::MAX_FRAMES_IN_FLIGHT}, binding{binding} : Buffer{VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT,
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT,
binding.GetUniformBufferSize(),
SwapChain::MAX_FRAMES_IN_FLIGHT},
binding{binding}
{ {
buffer.resize(Buffer::GetSize()); buffer.resize(Buffer::GetSize());
} }
@@ -1,17 +1,18 @@
#pragma once #pragma once
#include <glm/glm.hpp>
#include <vulkan/vulkan.hpp>
#include "copium/buffer/Buffer.h" #include "copium/buffer/Buffer.h"
#include "copium/pipeline/ShaderBinding.h" #include "copium/pipeline/ShaderBinding.h"
#include "copium/util/Common.h" #include "copium/util/Common.h"
#include <glm/glm.hpp>
#include <vulkan/vulkan.hpp>
namespace Copium namespace Copium
{ {
class UniformBuffer final : public Buffer class UniformBuffer final : public Buffer
{ {
CP_DELETE_COPY_AND_MOVE_CTOR(UniformBuffer); CP_DELETE_COPY_AND_MOVE_CTOR(UniformBuffer);
private: private:
ShaderBinding binding; ShaderBinding binding;
std::vector<uint8_t> buffer; std::vector<uint8_t> buffer;
@@ -3,7 +3,10 @@
namespace Copium namespace Copium
{ {
VertexBuffer::VertexBuffer(const VertexDescriptor& descriptor, int vertexCount) VertexBuffer::VertexBuffer(const VertexDescriptor& descriptor, int vertexCount)
: Buffer{VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_VERTEX_BUFFER_BIT, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, descriptor.GetVertexSize() * vertexCount, 1} : Buffer{VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_VERTEX_BUFFER_BIT,
VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT,
descriptor.GetVertexSize() * vertexCount,
1}
{ {
VkDeviceSize offset = 0; VkDeviceSize offset = 0;
for (auto&& binding : descriptor.GetBindings()) for (auto&& binding : descriptor.GetBindings())
@@ -1,21 +1,23 @@
#pragma once #pragma once
#include <vector>
#include <vulkan/vulkan.hpp>
#include "copium/buffer/Buffer.h" #include "copium/buffer/Buffer.h"
#include "copium/buffer/CommandBuffer.h" #include "copium/buffer/CommandBuffer.h"
#include "copium/pipeline/VertexDescriptor.h" #include "copium/pipeline/VertexDescriptor.h"
#include "copium/util/Common.h" #include "copium/util/Common.h"
#include <vector>
#include <vulkan/vulkan.hpp>
namespace Copium namespace Copium
{ {
class VertexBuffer final : public Buffer class VertexBuffer final : public Buffer
{ {
CP_DELETE_COPY_AND_MOVE_CTOR(VertexBuffer); CP_DELETE_COPY_AND_MOVE_CTOR(VertexBuffer);
private: private:
std::vector<VkDeviceSize> bindingOffsets; std::vector<VkDeviceSize> bindingOffsets;
std::vector<VkDeviceSize> bindingSizes; std::vector<VkDeviceSize> bindingSizes;
public: public:
VertexBuffer(const VertexDescriptor& descriptor, int vertexCount); VertexBuffer(const VertexDescriptor& descriptor, int vertexCount);
+21 -13
View File
@@ -18,7 +18,8 @@ namespace Copium
VK_DEBUG_UTILS_MESSAGE_TYPE_PERFORMANCE_BIT_EXT; VK_DEBUG_UTILS_MESSAGE_TYPE_PERFORMANCE_BIT_EXT;
createInfo.pfnUserCallback = DebugCallback; createInfo.pfnUserCallback = DebugCallback;
createInfo.pUserData = nullptr; createInfo.pUserData = nullptr;
CP_VK_ASSERT(vkCreateDebugUtilsMessengerEXT(instance, &createInfo, nullptr, &debugMessenger), "Failed to initialze debug messenger"); CP_VK_ASSERT(vkCreateDebugUtilsMessengerEXT(instance, &createInfo, nullptr, &debugMessenger),
"Failed to initialze debug messenger");
} }
DebugMessenger::~DebugMessenger() DebugMessenger::~DebugMessenger()
@@ -38,22 +39,27 @@ namespace Copium
#else #else
DebugMessenger::DebugMessenger(Instance& instance) DebugMessenger::DebugMessenger(Instance& instance)
: instance{instance} : instance{instance}
{} {
}
DebugMessenger::~DebugMessenger() DebugMessenger::~DebugMessenger()
{} {
}
void DebugMessenger::AddRequiredExtensions(std::vector<const char*>* extensions) void DebugMessenger::AddRequiredExtensions(std::vector<const char*>* extensions)
{} {
}
void DebugMessenger::AddRequiredLayers(std::vector<const char*>* layers) void DebugMessenger::AddRequiredLayers(std::vector<const char*>* layers)
{} {
}
#endif #endif
VKAPI_ATTR VkBool32 VKAPI_CALL DebugMessenger::DebugCallback(VkDebugUtilsMessageSeverityFlagBitsEXT messageSeverity, VKAPI_ATTR VkBool32 VKAPI_CALL
VkDebugUtilsMessageTypeFlagsEXT messageType, DebugMessenger::DebugCallback(VkDebugUtilsMessageSeverityFlagBitsEXT messageSeverity,
const VkDebugUtilsMessengerCallbackDataEXT* pCallbackData, VkDebugUtilsMessageTypeFlagsEXT messageType,
void* pUserData) const VkDebugUtilsMessengerCallbackDataEXT* pCallbackData,
void* pUserData)
{ {
if (messageSeverity >= VK_DEBUG_UTILS_MESSAGE_SEVERITY_WARNING_BIT_EXT) if (messageSeverity >= VK_DEBUG_UTILS_MESSAGE_SEVERITY_WARNING_BIT_EXT)
{ {
@@ -78,10 +84,12 @@ namespace Copium
void DebugMessenger::vkDestroyDebugUtilsMessengerEXT(VkInstance instance, void DebugMessenger::vkDestroyDebugUtilsMessengerEXT(VkInstance instance,
VkDebugUtilsMessengerEXT debugMessenger, VkDebugUtilsMessengerEXT debugMessenger,
const VkAllocationCallbacks* pAllocator) { const VkAllocationCallbacks* pAllocator)
auto func = (PFN_vkDestroyDebugUtilsMessengerEXT) vkGetInstanceProcAddr(instance, "vkDestroyDebugUtilsMessengerEXT"); {
if (func != nullptr) { auto func = (PFN_vkDestroyDebugUtilsMessengerEXT)vkGetInstanceProcAddr(instance, "vkDestroyDebugUtilsMessengerEXT");
func(instance, debugMessenger, pAllocator); if (func != nullptr)
{
func(instance, debugMessenger, pAllocator);
} }
} }
@@ -1,9 +1,9 @@
#pragma once #pragma once
#include "copium/util/Common.h"
#include <vulkan/vulkan.hpp> #include <vulkan/vulkan.hpp>
#include "copium/util/Common.h"
namespace Copium namespace Copium
{ {
class Instance; class Instance;
@@ -11,10 +11,12 @@ namespace Copium
class DebugMessenger final class DebugMessenger final
{ {
CP_DELETE_COPY_AND_MOVE_CTOR(DebugMessenger); CP_DELETE_COPY_AND_MOVE_CTOR(DebugMessenger);
private: private:
Instance& instance; Instance& instance;
VkDebugUtilsMessengerEXT debugMessenger; VkDebugUtilsMessengerEXT debugMessenger;
public: public:
DebugMessenger(Instance& instance); DebugMessenger(Instance& instance);
~DebugMessenger(); ~DebugMessenger();
+4 -1
View File
@@ -115,7 +115,10 @@ namespace Copium
devicePriorities.emplace_back(device, GetPhysicalDevicePriority(device)); devicePriorities.emplace_back(device, GetPhysicalDevicePriority(device));
} }
std::sort(devicePriorities.begin(), devicePriorities.end(), [](const std::pair<VkPhysicalDevice, uint32_t>& lhs, const std::pair<VkPhysicalDevice, uint32_t>& rhs) { return lhs.second > rhs.second; }); std::sort(devicePriorities.begin(),
devicePriorities.end(),
[](const std::pair<VkPhysicalDevice, uint32_t>& lhs, const std::pair<VkPhysicalDevice, uint32_t>& rhs)
{ return lhs.second > rhs.second; });
auto&& it = devicePriorities.begin(); auto&& it = devicePriorities.begin();
CP_ASSERT(it->second != 0, "Failed to find suitable gpu"); CP_ASSERT(it->second != 0, "Failed to find suitable gpu");
+6 -4
View File
@@ -1,17 +1,19 @@
#pragma once #pragma once
#include "copium/util/Common.h"
#include <vulkan/vulkan.hpp>
#include <queue>
#include <functional> #include <functional>
#include <queue>
#include <vulkan/vulkan.hpp>
#include "copium/util/Common.h"
namespace Copium namespace Copium
{ {
class Vulkan; class Vulkan;
class Device class Device
{ {
CP_DELETE_COPY_AND_MOVE_CTOR(Device); CP_DELETE_COPY_AND_MOVE_CTOR(Device);
public: public:
Device(); Device();
~Device(); ~Device();
@@ -1,11 +1,11 @@
#include "ImGuiInstance.h" #include "ImGuiInstance.h"
#include "copium/core/Vulkan.h"
#include "copium/buffer/CommandBufferScoped.h"
#include <imgui.h>
#include <backends/imgui_impl_glfw.h> #include <backends/imgui_impl_glfw.h>
#include <backends/imgui_impl_vulkan.h> #include <backends/imgui_impl_vulkan.h>
#include <imgui.h>
#include "copium/buffer/CommandBufferScoped.h"
#include "copium/core/Vulkan.h"
namespace Copium namespace Copium
{ {
@@ -92,7 +92,8 @@ namespace Copium
createInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO; createInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
createInfo.bindingCount = 1; createInfo.bindingCount = 1;
createInfo.pBindings = layoutBindings.data(); createInfo.pBindings = layoutBindings.data();
CP_VK_ASSERT(vkCreateDescriptorSetLayout(Vulkan::GetDevice(), &createInfo, nullptr, &descriptorSetLayout), "Failed to create ImGui DescriptorSetLayout"); CP_VK_ASSERT(vkCreateDescriptorSetLayout(Vulkan::GetDevice(), &createInfo, nullptr, &descriptorSetLayout),
"Failed to create ImGui DescriptorSetLayout");
ShaderBinding binding; ShaderBinding binding;
binding.name = "texture"; binding.name = "texture";
+2 -2
View File
@@ -1,9 +1,9 @@
#include "Instance.h" #include "Instance.h"
#include "copium/util/Common.h"
#include <GLFW/glfw3.h> #include <GLFW/glfw3.h>
#include "copium/util/Common.h"
namespace Copium namespace Copium
{ {
Instance::Instance(const std::string& applicationName) Instance::Instance(const std::string& applicationName)
+1
View File
@@ -7,6 +7,7 @@ namespace Copium
class Instance final class Instance final
{ {
CP_DELETE_COPY_AND_MOVE_CTOR(Instance); CP_DELETE_COPY_AND_MOVE_CTOR(Instance);
private: private:
VkInstance instance; VkInstance instance;
std::unique_ptr<DebugMessenger> debugMessenger; std::unique_ptr<DebugMessenger> debugMessenger;
+2 -1
View File
@@ -1,8 +1,9 @@
#pragma once #pragma once
#include <optional>
#include <vulkan/vulkan.h> #include <vulkan/vulkan.h>
#include <optional>
namespace Copium namespace Copium
{ {
struct QueueFamiliesQuery struct QueueFamiliesQuery
+25 -13
View File
@@ -35,7 +35,8 @@ namespace Copium
} }
SwapChain::SwapChain() SwapChain::SwapChain()
: flightIndex{0}, resizeFramebuffer{false} : flightIndex{0},
resizeFramebuffer{false}
{ {
Initialize(); Initialize();
InitializeImageViews(); InitializeImageViews();
@@ -120,7 +121,8 @@ namespace Copium
{ {
vkWaitForFences(Vulkan::GetDevice(), 1, &inFlightFences[flightIndex], VK_TRUE, UINT64_MAX); vkWaitForFences(Vulkan::GetDevice(), 1, &inFlightFences[flightIndex], VK_TRUE, UINT64_MAX);
VkResult result = vkAcquireNextImageKHR(Vulkan::GetDevice(), handle, UINT64_MAX, imageAvailableSemaphores[flightIndex], VK_NULL_HANDLE, &imageIndex); VkResult result = vkAcquireNextImageKHR(
Vulkan::GetDevice(), handle, UINT64_MAX, imageAvailableSemaphores[flightIndex], VK_NULL_HANDLE, &imageIndex);
if (result == VK_ERROR_OUT_OF_DATE_KHR) if (result == VK_ERROR_OUT_OF_DATE_KHR)
{ {
Recreate(); Recreate();
@@ -144,7 +146,8 @@ namespace Copium
submitInfo.signalSemaphoreCount = 1; submitInfo.signalSemaphoreCount = 1;
submitInfo.pSignalSemaphores = &renderFinishedSemaphores[imageIndex]; submitInfo.pSignalSemaphores = &renderFinishedSemaphores[imageIndex];
CP_VK_ASSERT(vkQueueSubmit(Vulkan::GetDevice().GetGraphicsQueue(), 1, &submitInfo, inFlightFences[flightIndex]), "Failed to submit command buffer"); CP_VK_ASSERT(vkQueueSubmit(Vulkan::GetDevice().GetGraphicsQueue(), 1, &submitInfo, inFlightFences[flightIndex]),
"Failed to submit command buffer");
} }
void SwapChain::EndPresent() void SwapChain::EndPresent()
@@ -248,7 +251,8 @@ namespace Copium
createInfo.pQueueFamilyIndices = nullptr; createInfo.pQueueFamilyIndices = nullptr;
} }
CP_VK_ASSERT(vkCreateSwapchainKHR(Vulkan::GetDevice(), &createInfo, nullptr, &handle), "Failed to initialize the swapchain"); CP_VK_ASSERT(vkCreateSwapchainKHR(Vulkan::GetDevice(), &createInfo, nullptr, &handle),
"Failed to initialize the swapchain");
vkGetSwapchainImagesKHR(Vulkan::GetDevice(), handle, &imageCount, nullptr); vkGetSwapchainImagesKHR(Vulkan::GetDevice(), handle, &imageCount, nullptr);
images.resize(imageCount); images.resize(imageCount);
@@ -308,8 +312,10 @@ namespace Copium
VkSubpassDependency dependency{}; VkSubpassDependency dependency{};
dependency.srcSubpass = VK_SUBPASS_EXTERNAL; dependency.srcSubpass = VK_SUBPASS_EXTERNAL;
dependency.dstSubpass = 0; dependency.dstSubpass = 0;
dependency.srcStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT | VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT; dependency.srcStageMask =
dependency.dstStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT | VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT; VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT | VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT;
dependency.dstStageMask =
VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT | VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT;
dependency.srcAccessMask = 0; dependency.srcAccessMask = 0;
dependency.dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT | VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT; dependency.dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT | VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT;
@@ -323,7 +329,8 @@ namespace Copium
renderPassCreateInfo.dependencyCount = 1; renderPassCreateInfo.dependencyCount = 1;
renderPassCreateInfo.pDependencies = &dependency; renderPassCreateInfo.pDependencies = &dependency;
CP_VK_ASSERT(vkCreateRenderPass(Vulkan::GetDevice(), &renderPassCreateInfo, nullptr, &renderPass), "Failed to initialze render pass"); CP_VK_ASSERT(vkCreateRenderPass(Vulkan::GetDevice(), &renderPassCreateInfo, nullptr, &renderPass),
"Failed to initialze render pass");
} }
void SwapChain::InitializeFramebuffers() void SwapChain::InitializeFramebuffers()
@@ -343,7 +350,8 @@ namespace Copium
createInfo.height = extent.height; createInfo.height = extent.height;
createInfo.layers = 1; createInfo.layers = 1;
CP_VK_ASSERT(vkCreateFramebuffer(Vulkan::GetDevice(), &createInfo, nullptr, &framebuffers[i]), "Failed to initialize swap chain framebuffer"); CP_VK_ASSERT(vkCreateFramebuffer(Vulkan::GetDevice(), &createInfo, nullptr, &framebuffers[i]),
"Failed to initialize swap chain framebuffer");
} }
} }
@@ -355,18 +363,21 @@ namespace Copium
semaphoreCreateInfo.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO; semaphoreCreateInfo.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO;
for (size_t i = 0; i < MAX_FRAMES_IN_FLIGHT; ++i) for (size_t i = 0; i < MAX_FRAMES_IN_FLIGHT; ++i)
{ {
CP_VK_ASSERT(vkCreateSemaphore(Vulkan::GetDevice(), &semaphoreCreateInfo, nullptr, &imageAvailableSemaphores[i]), "Failed to initialize available image semaphore"); CP_VK_ASSERT(vkCreateSemaphore(Vulkan::GetDevice(), &semaphoreCreateInfo, nullptr, &imageAvailableSemaphores[i]),
"Failed to initialize available image semaphore");
VkFenceCreateInfo fenceCreateInfo{}; VkFenceCreateInfo fenceCreateInfo{};
fenceCreateInfo.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO; fenceCreateInfo.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO;
fenceCreateInfo.flags = VK_FENCE_CREATE_SIGNALED_BIT; fenceCreateInfo.flags = VK_FENCE_CREATE_SIGNALED_BIT;
CP_VK_ASSERT(vkCreateFence(Vulkan::GetDevice(), &fenceCreateInfo, nullptr, &inFlightFences[i]), "Failed to initialize in flight fence"); CP_VK_ASSERT(vkCreateFence(Vulkan::GetDevice(), &fenceCreateInfo, nullptr, &inFlightFences[i]),
"Failed to initialize in flight fence");
} }
renderFinishedSemaphores.resize(images.size()); renderFinishedSemaphores.resize(images.size());
for(size_t i = 0; i < renderFinishedSemaphores.size(); i++) for (size_t i = 0; i < renderFinishedSemaphores.size(); i++)
{ {
CP_VK_ASSERT(vkCreateSemaphore(Vulkan::GetDevice(), &semaphoreCreateInfo, nullptr, &renderFinishedSemaphores[i]), "Failed to initialize render finished semaphore"); CP_VK_ASSERT(vkCreateSemaphore(Vulkan::GetDevice(), &semaphoreCreateInfo, nullptr, &renderFinishedSemaphores[i]),
"Failed to initialize render finished semaphore");
} }
} }
@@ -387,7 +398,8 @@ namespace Copium
{ {
for (auto&& availableFormat : availableFormats) for (auto&& availableFormat : availableFormats)
{ {
if (availableFormat.format == VK_FORMAT_R8G8B8A8_UNORM && availableFormat.colorSpace == VK_COLOR_SPACE_SRGB_NONLINEAR_KHR) if (availableFormat.format == VK_FORMAT_R8G8B8A8_UNORM &&
availableFormat.colorSpace == VK_COLOR_SPACE_SRGB_NONLINEAR_KHR)
{ {
return availableFormat; return availableFormat;
} }
+7 -4
View File
@@ -1,13 +1,14 @@
#pragma once #pragma once
#include <GLFW/glfw3.h>
#include <vulkan/vulkan.h>
#include <vector>
#include "copium/buffer/CommandBuffer.h" #include "copium/buffer/CommandBuffer.h"
#include "copium/sampler/DepthAttachment.h" #include "copium/sampler/DepthAttachment.h"
#include "copium/util/Common.h" #include "copium/util/Common.h"
#include <GLFW/glfw3.h>
#include <vector>
#include <vulkan/vulkan.h>
namespace Copium namespace Copium
{ {
struct SwapChainSupportDetails struct SwapChainSupportDetails
@@ -23,8 +24,10 @@ namespace Copium
class SwapChain final class SwapChain final
{ {
CP_DELETE_COPY_AND_MOVE_CTOR(SwapChain); CP_DELETE_COPY_AND_MOVE_CTOR(SwapChain);
public: public:
static const int MAX_FRAMES_IN_FLIGHT; static const int MAX_FRAMES_IN_FLIGHT;
private: private:
VkSwapchainKHR handle; VkSwapchainKHR handle;
VkRenderPass renderPass; VkRenderPass renderPass;
+6 -3
View File
@@ -41,10 +41,13 @@ namespace Copium
AssetManager::RegisterAssetType<Font>("Font"); AssetManager::RegisterAssetType<Font>("Font");
// TODO: Make the working directory always be relative to the assets folder // TODO: Make the working directory always be relative to the assets folder
// By looking at where the executable is, since that should always be in the bin folder (it currently isn't though) // By looking at where the executable is, since that should always be in the bin folder (it currently isn't
// though)
AssetManager::RegisterAssetDir("assets/"); AssetManager::RegisterAssetDir("assets/");
emptyTexture2D = AssetHandle<Texture2D>{"empty_texture2d", std::make_unique<Texture2D>(std::vector<uint8_t>{255, 0, 255, 255}, 1, 1, SamplerCreator{})}; emptyTexture2D = AssetHandle<Texture2D>{
whiteTexture2D = AssetHandle<Texture2D>{"white_texture2d", std::make_unique<Texture2D>(std::vector<uint8_t>{255, 255, 255, 255}, 1, 1, SamplerCreator{})}; "empty_texture2d", std::make_unique<Texture2D>(std::vector<uint8_t>{255, 0, 255, 255}, 1, 1, SamplerCreator{})};
whiteTexture2D = AssetHandle<Texture2D>{
"white_texture2d", std::make_unique<Texture2D>(std::vector<uint8_t>{255, 255, 255, 255}, 1, 1, SamplerCreator{})};
CP_INFO("Initialized AssetManager in %f seconds", timer.Elapsed()); CP_INFO("Initialized AssetManager in %f seconds", timer.Elapsed());
} }
+6 -4
View File
@@ -1,21 +1,22 @@
#pragma once #pragma once
#include <memory>
#include "copium/asset/AssetHandle.h" #include "copium/asset/AssetHandle.h"
#include "copium/core/Device.h" #include "copium/core/Device.h"
#include "copium/core/ImGuiInstance.h"
#include "copium/core/Instance.h" #include "copium/core/Instance.h"
#include "copium/core/SwapChain.h" #include "copium/core/SwapChain.h"
#include "copium/core/Window.h" #include "copium/core/Window.h"
#include "copium/core/ImGuiInstance.h"
#include "copium/util/Common.h"
#include "copium/sampler/Texture2D.h" #include "copium/sampler/Texture2D.h"
#include "copium/util/Common.h"
#include <memory>
namespace Copium namespace Copium
{ {
class Vulkan class Vulkan
{ {
CP_STATIC_CLASS(Vulkan); CP_STATIC_CLASS(Vulkan);
private: private:
static std::unique_ptr<Instance> instance; static std::unique_ptr<Instance> instance;
static std::unique_ptr<Window> window; static std::unique_ptr<Window> window;
@@ -25,6 +26,7 @@ namespace Copium
static AssetHandle<Texture2D> emptyTexture2D; static AssetHandle<Texture2D> emptyTexture2D;
static AssetHandle<Texture2D> whiteTexture2D; static AssetHandle<Texture2D> whiteTexture2D;
public: public:
static void Initialize(); static void Initialize();
static void Destroy(); static void Destroy();
+36 -32
View File
@@ -1,5 +1,7 @@
#include "copium/core/Window.h" #include "copium/core/Window.h"
#include <GLFW/glfw3.h>
#include "copium/core/Vulkan.h" #include "copium/core/Vulkan.h"
#include "copium/event/EventDispatcher.h" #include "copium/event/EventDispatcher.h"
#include "copium/event/Input.h" #include "copium/event/Input.h"
@@ -12,12 +14,11 @@
#include "copium/event/WindowFocusEvent.h" #include "copium/event/WindowFocusEvent.h"
#include "copium/event/WindowResizeEvent.h" #include "copium/event/WindowResizeEvent.h"
#include <GLFW/glfw3.h>
namespace Copium namespace Copium
{ {
Window::Window(const std::string& windowName, int width, int height, WindowMode mode) Window::Window(const std::string& windowName, int width, int height, WindowMode mode)
: width{width}, height{height} : width{width},
height{height}
{ {
InitializeWindow(windowName, width, height, mode); InitializeWindow(windowName, width, height, mode);
InitializeSurface(); InitializeSurface();
@@ -75,32 +76,32 @@ namespace Copium
switch (mode) switch (mode)
{ {
case WindowMode::Fullscreen: case WindowMode::Fullscreen:
{ {
GLFWmonitor* monitor = glfwGetPrimaryMonitor(); GLFWmonitor* monitor = glfwGetPrimaryMonitor();
const GLFWvidmode* mode = glfwGetVideoMode(monitor); const GLFWvidmode* mode = glfwGetVideoMode(monitor);
window = glfwCreateWindow(mode->width, mode->height, windowName.c_str(), monitor, nullptr); window = glfwCreateWindow(mode->width, mode->height, windowName.c_str(), monitor, nullptr);
width = mode->width; width = mode->width;
height = mode->height; height = mode->height;
break; break;
} }
case WindowMode::BorderlessWindowed: case WindowMode::BorderlessWindowed:
{ {
const GLFWvidmode* mode = glfwGetVideoMode(glfwGetPrimaryMonitor()); const GLFWvidmode* mode = glfwGetVideoMode(glfwGetPrimaryMonitor());
glfwWindowHint(GLFW_DECORATED, false); glfwWindowHint(GLFW_DECORATED, false);
window = glfwCreateWindow(mode->width, mode->height, windowName.c_str(), nullptr, nullptr); window = glfwCreateWindow(mode->width, mode->height, windowName.c_str(), nullptr, nullptr);
width = mode->width; width = mode->width;
height = mode->height; height = mode->height;
break; break;
} }
case WindowMode::Windowed: case WindowMode::Windowed:
{ {
window = glfwCreateWindow(width, height, windowName.c_str(), nullptr, nullptr); window = glfwCreateWindow(width, height, windowName.c_str(), nullptr, nullptr);
break; break;
} }
default: default:
CP_ABORT("Unreachable switch case: %s", ToString(mode).c_str()); CP_ABORT("Unreachable switch case: %s", ToString(mode).c_str());
} }
CP_ASSERT(window, "Failed to initialize glfw window"); CP_ASSERT(window, "Failed to initialize glfw window");
@@ -116,7 +117,8 @@ namespace Copium
void Window::InitializeSurface() void Window::InitializeSurface()
{ {
CP_VK_ASSERT(glfwCreateWindowSurface(Vulkan::GetInstance(), window, nullptr, &surface), "Failed to create Vulkan surface"); CP_VK_ASSERT(glfwCreateWindowSurface(Vulkan::GetInstance(), window, nullptr, &surface),
"Failed to create Vulkan surface");
} }
void Window::FramebufferResizeCallback(GLFWwindow* glfwWindow, int width, int height) void Window::FramebufferResizeCallback(GLFWwindow* glfwWindow, int width, int height)
@@ -132,7 +134,7 @@ namespace Copium
void Window::KeyCallback(GLFWwindow* glfwWindow, int key, int scancode, int action, int mods) void Window::KeyCallback(GLFWwindow* glfwWindow, int key, int scancode, int action, int mods)
{ {
if (key == -1) // For some reason media keys count as keys with value -1 if (key == -1) // For some reason media keys count as keys with value -1
return; return;
try try
{ {
@@ -148,7 +150,8 @@ namespace Copium
} }
} }
catch (RuntimeException& exception) catch (RuntimeException& exception)
{} {
}
} }
void Window::MouseButtonCallback(GLFWwindow* glfwWindow, int button, int action, int mods) void Window::MouseButtonCallback(GLFWwindow* glfwWindow, int button, int action, int mods)
@@ -167,7 +170,8 @@ namespace Copium
} }
} }
catch (RuntimeException& exception) catch (RuntimeException& exception)
{} {
}
} }
void Window::MouseMoveCallback(GLFWwindow* glfwWindow, double xpos, double ypos) void Window::MouseMoveCallback(GLFWwindow* glfwWindow, double xpos, double ypos)
+4 -6
View File
@@ -1,14 +1,11 @@
#pragma once #pragma once
#include <vulkan/vulkan.hpp>
#include "copium/util/Common.h" #include "copium/util/Common.h"
#include "copium/util/Enum.h" #include "copium/util/Enum.h"
#include <vulkan/vulkan.hpp> #define CP_WINDOW_MODE_ENUMS Fullscreen, BorderlessWindowed, Windowed
#define CP_WINDOW_MODE_ENUMS \
Fullscreen, \
BorderlessWindowed, \
Windowed
CP_ENUM_CREATOR(Copium, WindowMode, CP_WINDOW_MODE_ENUMS); CP_ENUM_CREATOR(Copium, WindowMode, CP_WINDOW_MODE_ENUMS);
@@ -19,6 +16,7 @@ namespace Copium
class Window final class Window final
{ {
CP_DELETE_COPY_AND_MOVE_CTOR(Window); CP_DELETE_COPY_AND_MOVE_CTOR(Window);
private: private:
GLFWwindow* window; GLFWwindow* window;
VkSurfaceKHR surface; VkSurfaceKHR surface;
@@ -12,10 +12,17 @@ namespace Copium
public: public:
using component_type = Component; using component_type = Component;
friend class ECSManager; friend class ECSManager;
protected: protected:
ECSManager* manager; ECSManager* manager;
public: public:
virtual void Added(EntityId entityId, Component& component) {} virtual void Added(EntityId entityId, Component& component)
virtual void Removed(EntityId entityId, Component& component) {} {
}
virtual void Removed(EntityId entityId, Component& component)
{
}
}; };
} }
+9 -7
View File
@@ -1,30 +1,32 @@
#pragma once #pragma once
#include <vector>
#include "copium/ecs/ComponentListener.h"
#include "copium/ecs/ComponentPoolBase.h"
#include "copium/ecs/Config.h" #include "copium/ecs/Config.h"
#include "copium/ecs/EntitySet.h" #include "copium/ecs/EntitySet.h"
#include "copium/ecs/ComponentPoolBase.h"
#include "copium/ecs/ComponentListener.h"
#include "copium/util/Common.h" #include "copium/util/Common.h"
#include <vector>
namespace Copium namespace Copium
{ {
template <typename Component> template <typename Component>
class ComponentPool : public ComponentPoolBase class ComponentPool : public ComponentPoolBase
{ {
using Iterator = typename std::vector<Component>::iterator; using Iterator = typename std::vector<Component>::iterator;
private: private:
std::vector<Component> components; std::vector<Component> components;
ComponentListener<Component>* listener = nullptr; ComponentListener<Component>* listener = nullptr;
public: public:
ComponentPool() ComponentPool()
{} {
}
~ComponentPool() override ~ComponentPool() override
{ {
if(listener) if (listener)
delete listener; delete listener;
} }
@@ -37,7 +39,7 @@ namespace Copium
{ {
components.push_back(component); components.push_back(component);
entities.Emplace(entity); entities.Emplace(entity);
if(listener) if (listener)
listener->Added(entity, components.back()); listener->Added(entity, components.back());
return components.back(); return components.back();
} }
@@ -1,16 +1,17 @@
#pragma once #pragma once
#include <vector>
#include "copium/ecs/Config.h" #include "copium/ecs/Config.h"
#include "copium/ecs/EntitySet.h" #include "copium/ecs/EntitySet.h"
#include <vector>
namespace Copium namespace Copium
{ {
class ComponentPoolBase class ComponentPoolBase
{ {
protected: protected:
EntitySet entities; EntitySet entities;
public: public:
virtual ~ComponentPoolBase() = default; virtual ~ComponentPoolBase() = default;
+1
View File
@@ -1,6 +1,7 @@
#pragma once #pragma once
#include <stdint.h> #include <stdint.h>
#include <limits> #include <limits>
namespace Copium namespace Copium
+2 -1
View File
@@ -6,7 +6,8 @@ namespace Copium
{ {
ECSManager::ECSManager() ECSManager::ECSManager()
: systemPool{std::make_unique<SystemPool>(this)} : systemPool{std::make_unique<SystemPool>(this)}
{} {
}
ECSManager::~ECSManager() ECSManager::~ECSManager()
{ {
+20 -10
View File
@@ -1,5 +1,9 @@
#pragma once #pragma once
#include <functional>
#include <map>
#include <typeindex>
#include <unordered_set>
#include "copium/ecs/ComponentPool.h" #include "copium/ecs/ComponentPool.h"
#include "copium/ecs/Config.h" #include "copium/ecs/Config.h"
@@ -7,11 +11,6 @@
#include "copium/ecs/SystemPool.h" #include "copium/ecs/SystemPool.h"
#include "copium/util/Common.h" #include "copium/util/Common.h"
#include <functional>
#include <map>
#include <typeindex>
#include <unordered_set>
namespace Copium namespace Copium
{ {
class ECSManager final class ECSManager final
@@ -22,6 +21,7 @@ namespace Copium
std::unique_ptr<SystemPool> systemPool; std::unique_ptr<SystemPool> systemPool;
int currentEntityId = 1; int currentEntityId = 1;
public: public:
ECSManager(); ECSManager();
~ECSManager(); ~ECSManager();
@@ -85,7 +85,10 @@ namespace Copium
if (pool) if (pool)
{ {
CP_ASSERT(!HasComponent<Component>(entity), "Component already exists in entity (entity=%u, Component=%s)", entity, typeid(Component).name()); CP_ASSERT(!HasComponent<Component>(entity),
"Component already exists in entity (entity=%u, Component=%s)",
entity,
typeid(Component).name());
return pool->Emplace(entity, component); return pool->Emplace(entity, component);
} }
else else
@@ -100,7 +103,10 @@ namespace Copium
void RemoveComponent(EntityId entity) void RemoveComponent(EntityId entity)
{ {
auto pool = GetComponentPoolAssure<Component>(); auto pool = GetComponentPoolAssure<Component>();
CP_ASSERT(pool->Erase(entity), "Entity did not contain component (entity=%u, Component=%s)", entity, typeid(Component).name()); CP_ASSERT(pool->Erase(entity),
"Entity did not contain component (entity=%u, Component=%s)",
entity,
typeid(Component).name());
} }
template <typename... Components> template <typename... Components>
@@ -114,7 +120,8 @@ namespace Copium
{ {
auto pool = GetComponentPoolAssure<Component>(); auto pool = GetComponentPoolAssure<Component>();
Component* component = pool->FindComponent(entity); Component* component = pool->FindComponent(entity);
CP_ASSERT(component, "Entity did not contain component (entity=%u, Component=%s)", entity, typeid(Component).name()); CP_ASSERT(
component, "Entity did not contain component (entity=%u, Component=%s)", entity, typeid(Component).name());
return *component; return *component;
} }
@@ -212,7 +219,8 @@ namespace Copium
template <typename Component, typename... Components> template <typename Component, typename... Components>
EntityId Find() EntityId Find()
{ {
return Find<Component, Components...>([] (EntityId, const Component& component, const Components&... components) { return true; }); return Find<Component, Components...>([](EntityId, const Component& component, const Components&... components)
{ return true; });
} }
template <typename T> template <typename T>
@@ -233,7 +241,9 @@ namespace Copium
ComponentPool<Component>* GetComponentPoolAssure() ComponentPool<Component>* GetComponentPoolAssure()
{ {
auto it = componentPool.find(GetComponentId<Component>()); auto it = componentPool.find(GetComponentId<Component>());
CP_ASSERT(it != componentPool.end(), "Component has not been added to an entity (Component=%s)", typeid(Component).name()); CP_ASSERT(it != componentPool.end(),
"Component has not been added to an entity (Component=%s)",
typeid(Component).name());
return static_cast<ComponentPool<Component>*>(it->second); return static_cast<ComponentPool<Component>*>(it->second);
} }
}; };
+12 -6
View File
@@ -3,16 +3,22 @@
namespace Copium namespace Copium
{ {
Entity::Entity() Entity::Entity()
: manager{nullptr}, id{INVALID_ENTITY} : manager{nullptr},
{} id{INVALID_ENTITY}
{
}
Entity::Entity(ECSManager* manager) Entity::Entity(ECSManager* manager)
: manager{manager}, id{INVALID_ENTITY} : manager{manager},
{} id{INVALID_ENTITY}
{
}
Entity::Entity(ECSManager* manager, EntityId id) Entity::Entity(ECSManager* manager, EntityId id)
: manager{manager}, id{id} : manager{manager},
{} id{id}
{
}
Entity::operator EntityId() const Entity::operator EntityId() const
{ {
+18 -4
View File
@@ -55,9 +55,23 @@ namespace Copium
return entitiesList.size(); return entitiesList.size();
} }
std::vector<EntityId>& EntitySet::GetList() { return entitiesList; } std::vector<EntityId>& EntitySet::GetList()
const std::vector<EntityId>& EntitySet::GetList() const { return entitiesList; } {
return entitiesList;
}
std::vector<EntityId>::iterator EntitySet::begin() { return entitiesList.begin(); } const std::vector<EntityId>& EntitySet::GetList() const
std::vector<EntityId>::iterator EntitySet::end() { return entitiesList.end(); } {
return entitiesList;
}
std::vector<EntityId>::iterator EntitySet::begin()
{
return entitiesList.begin();
}
std::vector<EntityId>::iterator EntitySet::end()
{
return entitiesList.end();
}
} }
+3 -3
View File
@@ -1,17 +1,17 @@
#pragma once #pragma once
#include "copium/ecs/Config.h"
#include <unordered_map> #include <unordered_map>
#include <vector> #include <vector>
#include "copium/ecs/Config.h"
namespace Copium namespace Copium
{ {
class EntitySet class EntitySet
{ {
private: private:
std::vector<EntityId> entitiesList; std::vector<EntityId> entitiesList;
std::unordered_map<EntityId, size_t> entitiesMap; // Maps the entity id to a component index std::unordered_map<EntityId, size_t> entitiesMap; // Maps the entity id to a component index
public: public:
bool Emplace(EntityId entity); bool Emplace(EntityId entity);
bool Erase(EntityId entity); bool Erase(EntityId entity);
+19 -19
View File
@@ -1,31 +1,31 @@
#pragma once #pragma once
#define CP_SIGNAL_DECLERATION_DEFINITION() \ #define CP_SIGNAL_DECLERATION_DEFINITION() \
static int GetIdStatic() \ static int GetIdStatic() \
{ \ { \
static int id = GetAllocatedId(); \ static int id = GetAllocatedId(); \
return id; \ return id; \
} \ } \
\ \
int GetId() const \ int GetId() const \
{ \ { \
return GetIdStatic(); \ return GetIdStatic(); \
} }
#define CP_SIGNAL_DECLERATION(SignalClass) \ #define CP_SIGNAL_DECLERATION(SignalClass) \
static int GetIdStatic(); \ static int GetIdStatic(); \
int GetId() const override int GetId() const override
#define CP_SIGNAL_DEFINITION(SignalClass) \ #define CP_SIGNAL_DEFINITION(SignalClass) \
int SignalClass::GetIdStatic() \ int SignalClass::GetIdStatic() \
{ \ { \
static int id = GetAllocatedId(); \ static int id = GetAllocatedId(); \
return id; \ return id; \
} \ } \
\ \
int SignalClass::GetId() const \ int SignalClass::GetId() const \
{ \ { \
return GetIdStatic(); \ return GetIdStatic(); \
} }
namespace Copium namespace Copium
+9 -7
View File
@@ -1,11 +1,11 @@
#pragma once #pragma once
#include "copium/ecs/ECSManager.h"
#include "copium/ecs/SystemBase.h"
#include "copium/ecs/Entity.h"
#include <set> #include <set>
#include "copium/ecs/ECSManager.h"
#include "copium/ecs/Entity.h"
#include "copium/ecs/SystemBase.h"
namespace Copium namespace Copium
{ {
template <typename... Components> template <typename... Components>
@@ -14,20 +14,22 @@ namespace Copium
public: public:
void Run() override void Run() override
{ {
manager->Each<Components...>([&](EntityId entityId, Components&... components) { RunEntity(Entity{manager, entityId}, components...); }); manager->Each<Components...>([&](EntityId entityId, Components&... components)
{ RunEntity(Entity{manager, entityId}, components...); });
} }
void Run(const Signal& signal) override void Run(const Signal& signal) override
{ {
manager->Each<Components...>([&](EntityId entityId, Components&... components) { RunEntity(signal, Entity{manager, entityId}, components...); }); manager->Each<Components...>([&](EntityId entityId, Components&... components)
{ RunEntity(signal, Entity{manager, entityId}, components...); });
} }
virtual void RunEntity(Entity entity, Components&... components) {}; virtual void RunEntity(Entity entity, Components&... components) {};
virtual void RunEntity(const Signal& signal, Entity entity, Components&... components) {}; virtual void RunEntity(const Signal& signal, Entity entity, Components&... components) {};
// TODO: Not sure if this is the way entities should be validated // TODO: Not sure if this is the way entities should be validated
std::set<EntityId> loggedEntities; std::set<EntityId> loggedEntities;
bool ValidateEntity(Entity entity) bool ValidateEntity(Entity entity)
{ {
if (entity && entity.HasComponents<Components...>()) if (entity && entity.HasComponents<Components...>())
+1
View File
@@ -9,6 +9,7 @@ namespace Copium
class SystemBase class SystemBase
{ {
friend class SystemPool; friend class SystemPool;
protected: protected:
ECSManager* manager; ECSManager* manager;
@@ -7,7 +7,8 @@ namespace Copium
SystemOrderer::SystemOrderer(std::type_index systemId, SystemPool* systemPool) SystemOrderer::SystemOrderer(std::type_index systemId, SystemPool* systemPool)
: systemId{systemId}, : systemId{systemId},
systemPool{systemPool} systemPool{systemPool}
{} {
}
void SystemOrderer::Before(const std::type_index& otherSystemId) void SystemOrderer::Before(const std::type_index& otherSystemId)
{ {
@@ -11,6 +11,7 @@ namespace Copium
private: private:
std::type_index systemId; std::type_index systemId;
SystemPool* systemPool = nullptr; SystemPool* systemPool = nullptr;
public: public:
SystemOrderer(std::type_index systemId, SystemPool* systemPool); SystemOrderer(std::type_index systemId, SystemPool* systemPool);
+2 -1
View File
@@ -6,7 +6,8 @@ namespace Copium
{ {
SystemPool::SystemPool(ECSManager* manager) SystemPool::SystemPool(ECSManager* manager)
: manager{manager} : manager{manager}
{} {
}
SystemPool::~SystemPool() SystemPool::~SystemPool()
{ {
+7 -6
View File
@@ -1,13 +1,13 @@
#pragma once #pragma once
#include "copium/ecs/SystemBase.h"
#include "copium/ecs/SystemOrderer.h"
#include "copium/ecs/Signal.h"
#include "copium/util/Common.h"
#include <vector>
#include <map> #include <map>
#include <typeindex> #include <typeindex>
#include <vector>
#include "copium/ecs/Signal.h"
#include "copium/ecs/SystemBase.h"
#include "copium/ecs/SystemOrderer.h"
#include "copium/util/Common.h"
namespace Copium namespace Copium
{ {
@@ -16,6 +16,7 @@ namespace Copium
class SystemPool final class SystemPool final
{ {
CP_DELETE_COPY_AND_MOVE_CTOR(SystemPool); CP_DELETE_COPY_AND_MOVE_CTOR(SystemPool);
private: private:
ECSManager* manager; ECSManager* manager;
std::map<std::type_index, SystemBase*> systems; std::map<std::type_index, SystemBase*> systems;
+2 -1
View File
@@ -5,7 +5,8 @@ namespace Copium
Event::Event(EventType type) Event::Event(EventType type)
: type{type} : type{type}
{} {
}
EventType Event::GetType() const EventType Event::GetType() const
{ {
+1
View File
@@ -8,6 +8,7 @@ namespace Copium
{ {
private: private:
EventType type; EventType type;
public: public:
Event(EventType type); Event(EventType type);
@@ -27,15 +27,15 @@ namespace Copium
EventResult result = eventHandler->OnEvent(*event); EventResult result = eventHandler->OnEvent(*event);
switch (result) switch (result)
{ {
case EventResult::Continue: case EventResult::Continue:
continue; continue;
case EventResult::Handled: case EventResult::Handled:
return; return;
case EventResult::Focus: case EventResult::Focus:
focusedEventHandler = eventHandler; focusedEventHandler = eventHandler;
return; return;
default: default:
CP_ABORT("Unreachable switch case: %s", ToString(result).c_str()); CP_ABORT("Unreachable switch case: %s", ToString(result).c_str());
} }
} }
} }
@@ -1,12 +1,12 @@
#pragma once #pragma once
#include <memory>
#include <queue>
#include <vector>
#include "copium/event/Event.h" #include "copium/event/Event.h"
#include "copium/event/EventHandler.h" #include "copium/event/EventHandler.h"
#include <memory>
#include <vector>
#include <queue>
namespace Copium namespace Copium
{ {
class EventDispatcher class EventDispatcher
@@ -15,12 +15,14 @@ namespace Copium
static EventHandler* focusedEventHandler; static EventHandler* focusedEventHandler;
static std::vector<EventHandler*> eventHandlers; static std::vector<EventHandler*> eventHandlers;
static std::queue<std::unique_ptr<Event>> events; static std::queue<std::unique_ptr<Event>> events;
public: public:
template <typename EventType> template <typename EventType>
static void QueueEvent(const EventType& event) static void QueueEvent(const EventType& event)
{ {
events.push(std::make_unique<EventType>(event)); events.push(std::make_unique<EventType>(event));
} }
static void Dispatch(); static void Dispatch();
static void AddEventHandler(EventHandler* eventHandler); static void AddEventHandler(EventHandler* eventHandler);
static void RemoveEventHandler(EventHandler* eventHandler); static void RemoveEventHandler(EventHandler* eventHandler);
+1 -4
View File
@@ -2,9 +2,6 @@
#include "copium/util/Enum.h" #include "copium/util/Enum.h"
#define CP_EVENT_RESULT_ENUMS \ #define CP_EVENT_RESULT_ENUMS Continue, Handled, Focus
Continue, \
Handled, \
Focus
CP_ENUM_CREATOR(Copium, EventResult, CP_EVENT_RESULT_ENUMS); CP_ENUM_CREATOR(Copium, EventResult, CP_EVENT_RESULT_ENUMS);
@@ -4,7 +4,8 @@ namespace Copium
{ {
EventSignal::EventSignal(const Event& event) EventSignal::EventSignal(const Event& event)
: event{event} : event{event}
{} {
}
const Event& EventSignal::GetEvent() const const Event& EventSignal::GetEvent() const
{ {
+1 -1
View File
@@ -1,7 +1,7 @@
#pragma once #pragma once
#include "copium/event/Event.h"
#include "copium/ecs/Signal.h" #include "copium/ecs/Signal.h"
#include "copium/event/Event.h"
namespace Copium namespace Copium
{ {
+1 -4
View File
@@ -3,9 +3,6 @@
#include "copium/util/Enum.h" #include "copium/util/Enum.h"
#define CP_EVENT_TYPE_ENUMS \ #define CP_EVENT_TYPE_ENUMS \
MouseMove, MousePress, MouseRelease, MouseScroll, \ MouseMove, MousePress, MouseRelease, MouseScroll, KeyPress, KeyRelease, WindowResize, WindowFocus, ViewportResize
KeyPress, KeyRelease, \
WindowResize, WindowFocus, \
ViewportResize
CP_ENUM_CREATOR(Copium, EventType, CP_EVENT_TYPE_ENUMS); CP_ENUM_CREATOR(Copium, EventType, CP_EVENT_TYPE_ENUMS);
+248 -125
View File
@@ -1,11 +1,11 @@
#include "copium/event/Input.h" #include "copium/event/Input.h"
#include <glm/gtc/matrix_transform.hpp>
#include "copium/core/Vulkan.h" #include "copium/core/Vulkan.h"
#include "copium/event/InputCode.h" #include "copium/event/InputCode.h"
#include "copium/util/Common.h" #include "copium/util/Common.h"
#include <glm/gtc/matrix_transform.hpp>
namespace Copium namespace Copium
{ {
bool Input::keyDownList[MAX_NUM_KEYS]; bool Input::keyDownList[MAX_NUM_KEYS];
@@ -75,7 +75,8 @@ namespace Copium
glm::vec2 Input::GetMouseWindowPos() glm::vec2 Input::GetMouseWindowPos()
{ {
return glm::vec2{(mousePos.x + 1.0f) * 0.5f * Vulkan::GetWindow().GetWidth(), (1.0f - mousePos.y) * 0.5f * Vulkan::GetWindow().GetHeight()}; return glm::vec2{(mousePos.x + 1.0f) * 0.5f * Vulkan::GetWindow().GetWidth(),
(1.0f - mousePos.y) * 0.5f * Vulkan::GetWindow().GetHeight()};
} }
void Input::OnKey(int keyCode, bool pressed) void Input::OnKey(int keyCode, bool pressed)
@@ -120,128 +121,250 @@ namespace Copium
{ {
switch (key) switch (key)
{ {
case CP_KEY_SPACE: return "Space"; case CP_KEY_SPACE:
case CP_KEY_APOSTROPHE: return "\'"; return "Space";
case CP_KEY_COMMA: return ","; case CP_KEY_APOSTROPHE:
case CP_KEY_MINUS: return "-"; return "\'";
case CP_KEY_PERIOD: return "."; case CP_KEY_COMMA:
case CP_KEY_SLASH: return "/"; return ",";
case CP_KEY_0: return "0"; case CP_KEY_MINUS:
case CP_KEY_1: return "1"; return "-";
case CP_KEY_2: return "2"; case CP_KEY_PERIOD:
case CP_KEY_3: return "3"; return ".";
case CP_KEY_4: return "4"; case CP_KEY_SLASH:
case CP_KEY_5: return "5"; return "/";
case CP_KEY_6: return "6"; case CP_KEY_0:
case CP_KEY_7: return "7"; return "0";
case CP_KEY_8: return "8"; case CP_KEY_1:
case CP_KEY_9: return "9"; return "1";
case CP_KEY_SEMICOLON: return ";"; case CP_KEY_2:
case CP_KEY_EQUAL: return "="; return "2";
case CP_KEY_A: return "A"; case CP_KEY_3:
case CP_KEY_B: return "B"; return "3";
case CP_KEY_C: return "C"; case CP_KEY_4:
case CP_KEY_D: return "D"; return "4";
case CP_KEY_E: return "E"; case CP_KEY_5:
case CP_KEY_F: return "F"; return "5";
case CP_KEY_G: return "G"; case CP_KEY_6:
case CP_KEY_H: return "H"; return "6";
case CP_KEY_I: return "I"; case CP_KEY_7:
case CP_KEY_J: return "J"; return "7";
case CP_KEY_K: return "K"; case CP_KEY_8:
case CP_KEY_L: return "L"; return "8";
case CP_KEY_M: return "M"; case CP_KEY_9:
case CP_KEY_N: return "N"; return "9";
case CP_KEY_O: return "O"; case CP_KEY_SEMICOLON:
case CP_KEY_P: return "P"; return ";";
case CP_KEY_Q: return "Q"; case CP_KEY_EQUAL:
case CP_KEY_R: return "R"; return "=";
case CP_KEY_S: return "S"; case CP_KEY_A:
case CP_KEY_T: return "T"; return "A";
case CP_KEY_U: return "U"; case CP_KEY_B:
case CP_KEY_V: return "V"; return "B";
case CP_KEY_W: return "W"; case CP_KEY_C:
case CP_KEY_X: return "X"; return "C";
case CP_KEY_Y: return "Y"; case CP_KEY_D:
case CP_KEY_Z: return "Z"; return "D";
case CP_KEY_LEFT_BRACKET: return "["; case CP_KEY_E:
case CP_KEY_BACKSLASH: return "\\"; return "E";
case CP_KEY_RIGHT_BRACKET: return "]"; case CP_KEY_F:
case CP_KEY_GRAVE_ACCENT: return "Grave Accent ?"; return "F";
case CP_KEY_WORLD_1: return "World 1 ?"; case CP_KEY_G:
case CP_KEY_WORLD_2: return "World 2 ?"; return "G";
case CP_KEY_ESCAPE: return "Escape"; case CP_KEY_H:
case CP_KEY_ENTER: return "Enter"; return "H";
case CP_KEY_TAB: return "Tab"; case CP_KEY_I:
case CP_KEY_BACKSPACE: return "Return"; return "I";
case CP_KEY_INSERT: return "Insert"; case CP_KEY_J:
case CP_KEY_DELETE: return "Delete"; return "J";
case CP_KEY_RIGHT: return "Right Arrow"; case CP_KEY_K:
case CP_KEY_LEFT: return "Left Arrow"; return "K";
case CP_KEY_DOWN: return "Down Arrow"; case CP_KEY_L:
case CP_KEY_UP: return "Up Arrow"; return "L";
case CP_KEY_PAGE_UP: return "Page Up"; case CP_KEY_M:
case CP_KEY_PAGE_DOWN: return "Page Down"; return "M";
case CP_KEY_HOME: return "Home"; case CP_KEY_N:
case CP_KEY_END: return "End"; return "N";
case CP_KEY_CAPS_LOCK: return "Caps Lock"; case CP_KEY_O:
case CP_KEY_SCROLL_LOCK: return "Scroll Lock"; return "O";
case CP_KEY_NUM_LOCK: return "Num Lock"; case CP_KEY_P:
case CP_KEY_PRINT_SCREEN: return "Print Screen"; return "P";
case CP_KEY_PAUSE: return "Pause"; case CP_KEY_Q:
case CP_KEY_F1: return "F1"; return "Q";
case CP_KEY_F2: return "F2"; case CP_KEY_R:
case CP_KEY_F3: return "F3"; return "R";
case CP_KEY_F4: return "F4"; case CP_KEY_S:
case CP_KEY_F5: return "F5"; return "S";
case CP_KEY_F6: return "F6"; case CP_KEY_T:
case CP_KEY_F7: return "F7"; return "T";
case CP_KEY_F8: return "F8"; case CP_KEY_U:
case CP_KEY_F9: return "F9"; return "U";
case CP_KEY_F10: return "F10"; case CP_KEY_V:
case CP_KEY_F11: return "F11"; return "V";
case CP_KEY_F12: return "F12"; case CP_KEY_W:
case CP_KEY_F13: return "F13"; return "W";
case CP_KEY_F14: return "F14"; case CP_KEY_X:
case CP_KEY_F15: return "F15"; return "X";
case CP_KEY_F16: return "F16"; case CP_KEY_Y:
case CP_KEY_F17: return "F17"; return "Y";
case CP_KEY_F18: return "F18"; case CP_KEY_Z:
case CP_KEY_F19: return "F19"; return "Z";
case CP_KEY_F20: return "F20"; case CP_KEY_LEFT_BRACKET:
case CP_KEY_F21: return "F21"; return "[";
case CP_KEY_F22: return "F22"; case CP_KEY_BACKSLASH:
case CP_KEY_F23: return "F23"; return "\\";
case CP_KEY_F24: return "F24"; case CP_KEY_RIGHT_BRACKET:
case CP_KEY_F25: return "F25"; return "]";
case CP_KEY_KP_0: return "Keypad 0"; case CP_KEY_GRAVE_ACCENT:
case CP_KEY_KP_1: return "Keypad 1"; return "Grave Accent ?";
case CP_KEY_KP_2: return "Keypad 2"; case CP_KEY_WORLD_1:
case CP_KEY_KP_3: return "Keypad 3"; return "World 1 ?";
case CP_KEY_KP_4: return "Keypad 4"; case CP_KEY_WORLD_2:
case CP_KEY_KP_5: return "Keypad 5"; return "World 2 ?";
case CP_KEY_KP_6: return "Keypad 6"; case CP_KEY_ESCAPE:
case CP_KEY_KP_7: return "Keypad 7"; return "Escape";
case CP_KEY_KP_8: return "Keypad 8"; case CP_KEY_ENTER:
case CP_KEY_KP_9: return "Keypad 9"; return "Enter";
case CP_KEY_KP_DECIMAL: return "Keypad ,"; case CP_KEY_TAB:
case CP_KEY_KP_DIVIDE: return "Keypad /"; return "Tab";
case CP_KEY_KP_MULTIPLY: return "Keypad *"; case CP_KEY_BACKSPACE:
case CP_KEY_KP_SUBTRACT: return "Keypad -"; return "Return";
case CP_KEY_KP_ADD: return "Keypad +"; case CP_KEY_INSERT:
case CP_KEY_KP_ENTER: return "Keypad Enter"; return "Insert";
case CP_KEY_KP_EQUAL: return "Keypad ="; case CP_KEY_DELETE:
case CP_KEY_LEFT_SHIFT: return "Left Shift"; return "Delete";
case CP_KEY_LEFT_CONTROL: return "Left Control"; case CP_KEY_RIGHT:
case CP_KEY_LEFT_ALT: return "Left Alt"; return "Right Arrow";
case CP_KEY_LEFT_SUPER: return "Left Super"; case CP_KEY_LEFT:
case CP_KEY_RIGHT_SHIFT: return "Right Shift"; return "Left Arrow";
case CP_KEY_RIGHT_CONTROL: return "Right Control"; case CP_KEY_DOWN:
case CP_KEY_RIGHT_ALT: return "Right Alt"; return "Down Arrow";
case CP_KEY_RIGHT_SUPER: return "Right Super"; case CP_KEY_UP:
case CP_KEY_MENU: return "Menu"; return "Up Arrow";
case CP_KEY_UNBOUND: return "Unbound"; case CP_KEY_PAGE_UP:
default: return "Unknown " + std::to_string(key); return "Page Up";
case CP_KEY_PAGE_DOWN:
return "Page Down";
case CP_KEY_HOME:
return "Home";
case CP_KEY_END:
return "End";
case CP_KEY_CAPS_LOCK:
return "Caps Lock";
case CP_KEY_SCROLL_LOCK:
return "Scroll Lock";
case CP_KEY_NUM_LOCK:
return "Num Lock";
case CP_KEY_PRINT_SCREEN:
return "Print Screen";
case CP_KEY_PAUSE:
return "Pause";
case CP_KEY_F1:
return "F1";
case CP_KEY_F2:
return "F2";
case CP_KEY_F3:
return "F3";
case CP_KEY_F4:
return "F4";
case CP_KEY_F5:
return "F5";
case CP_KEY_F6:
return "F6";
case CP_KEY_F7:
return "F7";
case CP_KEY_F8:
return "F8";
case CP_KEY_F9:
return "F9";
case CP_KEY_F10:
return "F10";
case CP_KEY_F11:
return "F11";
case CP_KEY_F12:
return "F12";
case CP_KEY_F13:
return "F13";
case CP_KEY_F14:
return "F14";
case CP_KEY_F15:
return "F15";
case CP_KEY_F16:
return "F16";
case CP_KEY_F17:
return "F17";
case CP_KEY_F18:
return "F18";
case CP_KEY_F19:
return "F19";
case CP_KEY_F20:
return "F20";
case CP_KEY_F21:
return "F21";
case CP_KEY_F22:
return "F22";
case CP_KEY_F23:
return "F23";
case CP_KEY_F24:
return "F24";
case CP_KEY_F25:
return "F25";
case CP_KEY_KP_0:
return "Keypad 0";
case CP_KEY_KP_1:
return "Keypad 1";
case CP_KEY_KP_2:
return "Keypad 2";
case CP_KEY_KP_3:
return "Keypad 3";
case CP_KEY_KP_4:
return "Keypad 4";
case CP_KEY_KP_5:
return "Keypad 5";
case CP_KEY_KP_6:
return "Keypad 6";
case CP_KEY_KP_7:
return "Keypad 7";
case CP_KEY_KP_8:
return "Keypad 8";
case CP_KEY_KP_9:
return "Keypad 9";
case CP_KEY_KP_DECIMAL:
return "Keypad ,";
case CP_KEY_KP_DIVIDE:
return "Keypad /";
case CP_KEY_KP_MULTIPLY:
return "Keypad *";
case CP_KEY_KP_SUBTRACT:
return "Keypad -";
case CP_KEY_KP_ADD:
return "Keypad +";
case CP_KEY_KP_ENTER:
return "Keypad Enter";
case CP_KEY_KP_EQUAL:
return "Keypad =";
case CP_KEY_LEFT_SHIFT:
return "Left Shift";
case CP_KEY_LEFT_CONTROL:
return "Left Control";
case CP_KEY_LEFT_ALT:
return "Left Alt";
case CP_KEY_LEFT_SUPER:
return "Left Super";
case CP_KEY_RIGHT_SHIFT:
return "Right Shift";
case CP_KEY_RIGHT_CONTROL:
return "Right Control";
case CP_KEY_RIGHT_ALT:
return "Right Alt";
case CP_KEY_RIGHT_SUPER:
return "Right Super";
case CP_KEY_MENU:
return "Menu";
case CP_KEY_UNBOUND:
return "Unbound";
default:
return "Unknown " + std::to_string(key);
} }
} }
} }
+2 -2
View File
@@ -1,10 +1,10 @@
#pragma once #pragma once
#include "copium/util/BoundingBox.h"
#include <glm/glm.hpp> #include <glm/glm.hpp>
#include <string> #include <string>
#include "copium/util/BoundingBox.h"
namespace Copium namespace Copium
{ {
class Input class Input
+126 -126
View File
@@ -1,129 +1,129 @@
#pragma once #pragma once
#define CP_MOUSE_LEFT 0 #define CP_MOUSE_LEFT 0
#define CP_MOUSE_RIGHT 1 #define CP_MOUSE_RIGHT 1
#define CP_MOUSE_MIDDLE 2 #define CP_MOUSE_MIDDLE 2
#define CP_MOUSE_BACK 3 #define CP_MOUSE_BACK 3
#define CP_MOUSE_FORWARD 4 #define CP_MOUSE_FORWARD 4
#define CP_KEY_SPACE 32 #define CP_KEY_SPACE 32
#define CP_KEY_APOSTROPHE 39 #define CP_KEY_APOSTROPHE 39
#define CP_KEY_COMMA 44 #define CP_KEY_COMMA 44
#define CP_KEY_MINUS 45 #define CP_KEY_MINUS 45
#define CP_KEY_PERIOD 46 #define CP_KEY_PERIOD 46
#define CP_KEY_SLASH 47 #define CP_KEY_SLASH 47
#define CP_KEY_0 48 #define CP_KEY_0 48
#define CP_KEY_1 49 #define CP_KEY_1 49
#define CP_KEY_2 50 #define CP_KEY_2 50
#define CP_KEY_3 51 #define CP_KEY_3 51
#define CP_KEY_4 52 #define CP_KEY_4 52
#define CP_KEY_5 53 #define CP_KEY_5 53
#define CP_KEY_6 54 #define CP_KEY_6 54
#define CP_KEY_7 55 #define CP_KEY_7 55
#define CP_KEY_8 56 #define CP_KEY_8 56
#define CP_KEY_9 57 #define CP_KEY_9 57
#define CP_KEY_SEMICOLON 59 #define CP_KEY_SEMICOLON 59
#define CP_KEY_EQUAL 61 #define CP_KEY_EQUAL 61
#define CP_KEY_A 65 #define CP_KEY_A 65
#define CP_KEY_B 66 #define CP_KEY_B 66
#define CP_KEY_C 67 #define CP_KEY_C 67
#define CP_KEY_D 68 #define CP_KEY_D 68
#define CP_KEY_E 69 #define CP_KEY_E 69
#define CP_KEY_F 70 #define CP_KEY_F 70
#define CP_KEY_G 71 #define CP_KEY_G 71
#define CP_KEY_H 72 #define CP_KEY_H 72
#define CP_KEY_I 73 #define CP_KEY_I 73
#define CP_KEY_J 74 #define CP_KEY_J 74
#define CP_KEY_K 75 #define CP_KEY_K 75
#define CP_KEY_L 76 #define CP_KEY_L 76
#define CP_KEY_M 77 #define CP_KEY_M 77
#define CP_KEY_N 78 #define CP_KEY_N 78
#define CP_KEY_O 79 #define CP_KEY_O 79
#define CP_KEY_P 80 #define CP_KEY_P 80
#define CP_KEY_Q 81 #define CP_KEY_Q 81
#define CP_KEY_R 82 #define CP_KEY_R 82
#define CP_KEY_S 83 #define CP_KEY_S 83
#define CP_KEY_T 84 #define CP_KEY_T 84
#define CP_KEY_U 85 #define CP_KEY_U 85
#define CP_KEY_V 86 #define CP_KEY_V 86
#define CP_KEY_W 87 #define CP_KEY_W 87
#define CP_KEY_X 88 #define CP_KEY_X 88
#define CP_KEY_Y 89 #define CP_KEY_Y 89
#define CP_KEY_Z 90 #define CP_KEY_Z 90
#define CP_KEY_LEFT_BRACKET 91 #define CP_KEY_LEFT_BRACKET 91
#define CP_KEY_BACKSLASH 92 #define CP_KEY_BACKSLASH 92
#define CP_KEY_RIGHT_BRACKET 93 #define CP_KEY_RIGHT_BRACKET 93
#define CP_KEY_GRAVE_ACCENT 96 #define CP_KEY_GRAVE_ACCENT 96
#define CP_KEY_WORLD_1 161 #define CP_KEY_WORLD_1 161
#define CP_KEY_WORLD_2 162 #define CP_KEY_WORLD_2 162
#define CP_KEY_ESCAPE 256 #define CP_KEY_ESCAPE 256
#define CP_KEY_ENTER 257 #define CP_KEY_ENTER 257
#define CP_KEY_TAB 258 #define CP_KEY_TAB 258
#define CP_KEY_BACKSPACE 259 #define CP_KEY_BACKSPACE 259
#define CP_KEY_INSERT 260 #define CP_KEY_INSERT 260
#define CP_KEY_DELETE 261 #define CP_KEY_DELETE 261
#define CP_KEY_RIGHT 262 #define CP_KEY_RIGHT 262
#define CP_KEY_LEFT 263 #define CP_KEY_LEFT 263
#define CP_KEY_DOWN 264 #define CP_KEY_DOWN 264
#define CP_KEY_UP 265 #define CP_KEY_UP 265
#define CP_KEY_PAGE_UP 266 #define CP_KEY_PAGE_UP 266
#define CP_KEY_PAGE_DOWN 267 #define CP_KEY_PAGE_DOWN 267
#define CP_KEY_HOME 268 #define CP_KEY_HOME 268
#define CP_KEY_END 269 #define CP_KEY_END 269
#define CP_KEY_CAPS_LOCK 280 #define CP_KEY_CAPS_LOCK 280
#define CP_KEY_SCROLL_LOCK 281 #define CP_KEY_SCROLL_LOCK 281
#define CP_KEY_NUM_LOCK 282 #define CP_KEY_NUM_LOCK 282
#define CP_KEY_PRINT_SCREEN 283 #define CP_KEY_PRINT_SCREEN 283
#define CP_KEY_PAUSE 284 #define CP_KEY_PAUSE 284
#define CP_KEY_F1 290 #define CP_KEY_F1 290
#define CP_KEY_F2 291 #define CP_KEY_F2 291
#define CP_KEY_F3 292 #define CP_KEY_F3 292
#define CP_KEY_F4 293 #define CP_KEY_F4 293
#define CP_KEY_F5 294 #define CP_KEY_F5 294
#define CP_KEY_F6 295 #define CP_KEY_F6 295
#define CP_KEY_F7 296 #define CP_KEY_F7 296
#define CP_KEY_F8 297 #define CP_KEY_F8 297
#define CP_KEY_F9 298 #define CP_KEY_F9 298
#define CP_KEY_F10 299 #define CP_KEY_F10 299
#define CP_KEY_F11 300 #define CP_KEY_F11 300
#define CP_KEY_F12 301 #define CP_KEY_F12 301
#define CP_KEY_F13 302 #define CP_KEY_F13 302
#define CP_KEY_F14 303 #define CP_KEY_F14 303
#define CP_KEY_F15 304 #define CP_KEY_F15 304
#define CP_KEY_F16 305 #define CP_KEY_F16 305
#define CP_KEY_F17 306 #define CP_KEY_F17 306
#define CP_KEY_F18 307 #define CP_KEY_F18 307
#define CP_KEY_F19 308 #define CP_KEY_F19 308
#define CP_KEY_F20 309 #define CP_KEY_F20 309
#define CP_KEY_F21 310 #define CP_KEY_F21 310
#define CP_KEY_F22 311 #define CP_KEY_F22 311
#define CP_KEY_F23 312 #define CP_KEY_F23 312
#define CP_KEY_F24 313 #define CP_KEY_F24 313
#define CP_KEY_F25 314 #define CP_KEY_F25 314
#define CP_KEY_KP_0 320 #define CP_KEY_KP_0 320
#define CP_KEY_KP_1 321 #define CP_KEY_KP_1 321
#define CP_KEY_KP_2 322 #define CP_KEY_KP_2 322
#define CP_KEY_KP_3 323 #define CP_KEY_KP_3 323
#define CP_KEY_KP_4 324 #define CP_KEY_KP_4 324
#define CP_KEY_KP_5 325 #define CP_KEY_KP_5 325
#define CP_KEY_KP_6 326 #define CP_KEY_KP_6 326
#define CP_KEY_KP_7 327 #define CP_KEY_KP_7 327
#define CP_KEY_KP_8 328 #define CP_KEY_KP_8 328
#define CP_KEY_KP_9 329 #define CP_KEY_KP_9 329
#define CP_KEY_KP_DECIMAL 330 #define CP_KEY_KP_DECIMAL 330
#define CP_KEY_KP_DIVIDE 331 #define CP_KEY_KP_DIVIDE 331
#define CP_KEY_KP_MULTIPLY 332 #define CP_KEY_KP_MULTIPLY 332
#define CP_KEY_KP_SUBTRACT 333 #define CP_KEY_KP_SUBTRACT 333
#define CP_KEY_KP_ADD 334 #define CP_KEY_KP_ADD 334
#define CP_KEY_KP_ENTER 335 #define CP_KEY_KP_ENTER 335
#define CP_KEY_KP_EQUAL 336 #define CP_KEY_KP_EQUAL 336
#define CP_KEY_LEFT_SHIFT 340 #define CP_KEY_LEFT_SHIFT 340
#define CP_KEY_LEFT_CONTROL 341 #define CP_KEY_LEFT_CONTROL 341
#define CP_KEY_LEFT_ALT 342 #define CP_KEY_LEFT_ALT 342
#define CP_KEY_LEFT_SUPER 343 #define CP_KEY_LEFT_SUPER 343
#define CP_KEY_RIGHT_SHIFT 344 #define CP_KEY_RIGHT_SHIFT 344
#define CP_KEY_RIGHT_CONTROL 345 #define CP_KEY_RIGHT_CONTROL 345
#define CP_KEY_RIGHT_ALT 346 #define CP_KEY_RIGHT_ALT 346
#define CP_KEY_RIGHT_SUPER 347 #define CP_KEY_RIGHT_SUPER 347
#define CP_KEY_MENU 348 #define CP_KEY_MENU 348
#define CP_KEY_UNBOUND 0x0fffffff #define CP_KEY_UNBOUND 0x0fffffff
@@ -3,8 +3,10 @@
namespace Copium namespace Copium
{ {
KeyPressEvent::KeyPressEvent(int button) KeyPressEvent::KeyPressEvent(int button)
: Event{EventType::KeyPress}, button{button} : Event{EventType::KeyPress},
{} button{button}
{
}
int KeyPressEvent::GetButton() const int KeyPressEvent::GetButton() const
{ {
@@ -8,6 +8,7 @@ namespace Copium
{ {
private: private:
int button; int button;
public: public:
KeyPressEvent(int button); KeyPressEvent(int button);
@@ -3,8 +3,10 @@
namespace Copium namespace Copium
{ {
KeyReleaseEvent::KeyReleaseEvent(int button) KeyReleaseEvent::KeyReleaseEvent(int button)
: Event{EventType::KeyRelease}, button{button} : Event{EventType::KeyRelease},
{} button{button}
{
}
int KeyReleaseEvent::GetButton() const int KeyReleaseEvent::GetButton() const
{ {
@@ -8,6 +8,7 @@ namespace Copium
{ {
private: private:
int button; int button;
public: public:
KeyReleaseEvent(int button); KeyReleaseEvent(int button);
@@ -3,8 +3,11 @@
namespace Copium namespace Copium
{ {
MouseMoveEvent::MouseMoveEvent(glm::vec2 pos, glm::vec2 delta) MouseMoveEvent::MouseMoveEvent(glm::vec2 pos, glm::vec2 delta)
: Event{EventType::MouseMove}, pos{pos}, delta{delta} : Event{EventType::MouseMove},
{} pos{pos},
delta{delta}
{
}
glm::vec2 MouseMoveEvent::GetPos() const glm::vec2 MouseMoveEvent::GetPos() const
{ {
@@ -1,9 +1,9 @@
#pragma once #pragma once
#include "copium/event/Event.h"
#include <glm/glm.hpp> #include <glm/glm.hpp>
#include "copium/event/Event.h"
namespace Copium namespace Copium
{ {
class MouseMoveEvent : public Event class MouseMoveEvent : public Event
@@ -11,6 +11,7 @@ namespace Copium
private: private:
glm::vec2 pos; glm::vec2 pos;
glm::vec2 delta; glm::vec2 delta;
public: public:
MouseMoveEvent(glm::vec2 pos, glm::vec2 delta); MouseMoveEvent(glm::vec2 pos, glm::vec2 delta);
@@ -3,8 +3,10 @@
namespace Copium namespace Copium
{ {
MousePressEvent::MousePressEvent(int button) MousePressEvent::MousePressEvent(int button)
: Event{EventType::MousePress}, button{button} : Event{EventType::MousePress},
{} button{button}
{
}
int MousePressEvent::GetButton() const int MousePressEvent::GetButton() const
{ {
@@ -1,15 +1,16 @@
#pragma once #pragma once
#include "copium/event/Event.h"
#include <glm/glm.hpp> #include <glm/glm.hpp>
#include "copium/event/Event.h"
namespace Copium namespace Copium
{ {
class MousePressEvent : public Event class MousePressEvent : public Event
{ {
private: private:
int button; int button;
public: public:
MousePressEvent(int button); MousePressEvent(int button);
@@ -3,8 +3,10 @@
namespace Copium namespace Copium
{ {
MouseReleaseEvent::MouseReleaseEvent(int button) MouseReleaseEvent::MouseReleaseEvent(int button)
: Event{EventType::MouseRelease}, button{button} : Event{EventType::MouseRelease},
{} button{button}
{
}
int MouseReleaseEvent::GetButton() const int MouseReleaseEvent::GetButton() const
{ {
@@ -1,15 +1,16 @@
#pragma once #pragma once
#include "copium/event/Event.h"
#include <glm/glm.hpp> #include <glm/glm.hpp>
#include "copium/event/Event.h"
namespace Copium namespace Copium
{ {
class MouseReleaseEvent : public Event class MouseReleaseEvent : public Event
{ {
private: private:
int button; int button;
public: public:
MouseReleaseEvent(int button); MouseReleaseEvent(int button);
@@ -3,8 +3,11 @@
namespace Copium namespace Copium
{ {
MouseScrollEvent::MouseScrollEvent(int scrollX, int scrollY) MouseScrollEvent::MouseScrollEvent(int scrollX, int scrollY)
: Event{EventType::MouseScroll}, scrollX{scrollX}, scrollY{scrollY} : Event{EventType::MouseScroll},
{} scrollX{scrollX},
scrollY{scrollY}
{
}
int MouseScrollEvent::GetScrollX() const int MouseScrollEvent::GetScrollX() const
{ {
@@ -9,6 +9,7 @@ namespace Copium
private: private:
int scrollX; int scrollX;
int scrollY; int scrollY;
public: public:
MouseScrollEvent(int scrollX, int scrollY); MouseScrollEvent(int scrollX, int scrollY);
@@ -3,8 +3,10 @@
namespace Copium namespace Copium
{ {
ViewportResize::ViewportResize(const BoundingBox& viewport) ViewportResize::ViewportResize(const BoundingBox& viewport)
: Event(EventType::ViewportResize), viewport{viewport} : Event(EventType::ViewportResize),
{} viewport{viewport}
{
}
const BoundingBox& ViewportResize::GetViewport() const const BoundingBox& ViewportResize::GetViewport() const
{ {
@@ -8,6 +8,7 @@ namespace Copium
class ViewportResize : public Event class ViewportResize : public Event
{ {
BoundingBox viewport; BoundingBox viewport;
public: public:
ViewportResize(const BoundingBox& viewport); ViewportResize(const BoundingBox& viewport);
@@ -3,8 +3,10 @@
namespace Copium namespace Copium
{ {
WindowFocusEvent::WindowFocusEvent(bool focused) WindowFocusEvent::WindowFocusEvent(bool focused)
: Event{EventType::WindowFocus}, focused{focused} : Event{EventType::WindowFocus},
{} focused{focused}
{
}
bool WindowFocusEvent::IsFocused() const bool WindowFocusEvent::IsFocused() const
{ {
@@ -8,6 +8,7 @@ namespace Copium
{ {
private: private:
bool focused; bool focused;
public: public:
WindowFocusEvent(bool focused); WindowFocusEvent(bool focused);
@@ -3,8 +3,11 @@
namespace Copium namespace Copium
{ {
WindowResizeEvent::WindowResizeEvent(int width, int height) WindowResizeEvent::WindowResizeEvent(int width, int height)
: Event{EventType::WindowResize}, width{width}, height{height} : Event{EventType::WindowResize},
{} width{width},
height{height}
{
}
int WindowResizeEvent::GetWidth() const int WindowResizeEvent::GetWidth() const
{ {
@@ -9,6 +9,7 @@ namespace Copium
private: private:
int width; int width;
int height; int height;
public: public:
WindowResizeEvent(int width, int height); WindowResizeEvent(int width, int height);
+7 -5
View File
@@ -1,21 +1,23 @@
#pragma once #pragma once
#include <memory>
#include <vector>
#include "copium/buffer/CommandBuffer.h"
#include "copium/buffer/IndexBuffer.h" #include "copium/buffer/IndexBuffer.h"
#include "copium/buffer/VertexBuffer.h" #include "copium/buffer/VertexBuffer.h"
#include "copium/buffer/CommandBuffer.h"
#include "copium/util/Common.h" #include "copium/util/Common.h"
#include <vector>
#include <memory>
namespace Copium namespace Copium
{ {
class Mesh class Mesh
{ {
CP_DELETE_COPY_AND_MOVE_CTOR(Mesh); CP_DELETE_COPY_AND_MOVE_CTOR(Mesh);
private: private:
std::unique_ptr<IndexBuffer> indexBuffer; std::unique_ptr<IndexBuffer> indexBuffer;
std::unique_ptr<VertexBuffer> vertexBuffer; std::unique_ptr<VertexBuffer> vertexBuffer;
public: public:
template <typename T> template <typename T>
Mesh(const std::vector<T>& vertices, const std::vector<uint16_t>& indices); Mesh(const std::vector<T>& vertices, const std::vector<uint16_t>& indices);
@@ -30,6 +32,6 @@ namespace Copium
indexBuffer = std::make_unique<IndexBuffer>(indices.size()); indexBuffer = std::make_unique<IndexBuffer>(indices.size());
indexBuffer->UpdateStaging((void*)indices.data()); indexBuffer->UpdateStaging((void*)indices.data());
vertexBuffer = std::make_unique<VertexBuffer>(T::GetDescriptor(), vertices.size()); vertexBuffer = std::make_unique<VertexBuffer>(T::GetDescriptor(), vertices.size());
vertexBuffer ->UpdateStaging(0, (void*)vertices.data()); vertexBuffer->UpdateStaging(0, (void*)vertices.data());
} }
} }
+2 -3
View File
@@ -1,9 +1,9 @@
#pragma once #pragma once
#include "copium/pipeline/VertexDescriptor.h"
#include <glm/glm.hpp> #include <glm/glm.hpp>
#include "copium/pipeline/VertexDescriptor.h"
namespace Copium namespace Copium
{ {
struct Vertex struct Vertex
@@ -15,4 +15,3 @@ namespace Copium
static VertexDescriptor GetDescriptor(); static VertexDescriptor GetDescriptor();
}; };
} }
@@ -5,7 +5,8 @@ namespace Copium
VertexDescriptor VertexPassthrough::GetDescriptor() VertexDescriptor VertexPassthrough::GetDescriptor()
{ {
VertexDescriptor descriptor{}; VertexDescriptor descriptor{};
descriptor.AddAttribute(0, 0, VK_FORMAT_R32G32_SFLOAT, offsetof(VertexPassthrough, texCoord), sizeof(VertexPassthrough)); descriptor.AddAttribute(
0, 0, VK_FORMAT_R32G32_SFLOAT, offsetof(VertexPassthrough, texCoord), sizeof(VertexPassthrough));
return descriptor; return descriptor;
} }
} }
@@ -1,9 +1,9 @@
#pragma once #pragma once
#include "copium/pipeline/VertexDescriptor.h"
#include <glm/glm.hpp> #include <glm/glm.hpp>
#include "copium/pipeline/VertexDescriptor.h"
namespace Copium namespace Copium
{ {
struct VertexPassthrough struct VertexPassthrough
@@ -23,23 +23,22 @@ namespace Copium
poolSizes.emplace_back(descriptorSetPoolSize); poolSizes.emplace_back(descriptorSetPoolSize);
} }
VkDescriptorPoolCreateInfo createInfo{}; VkDescriptorPoolCreateInfo createInfo{};
createInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO; createInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
createInfo.poolSizeCount = poolSizes.size(); createInfo.poolSizeCount = poolSizes.size();
createInfo.pPoolSizes = poolSizes.data(); createInfo.pPoolSizes = poolSizes.data();
createInfo.maxSets = uniformDescriptorSets + imageDescriptorSets; // I have no actual idea if this is fine createInfo.maxSets = uniformDescriptorSets + imageDescriptorSets; // I have no actual idea if this is fine
createInfo.flags = VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT; createInfo.flags = VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT;
CP_VK_ASSERT(vkCreateDescriptorPool(Vulkan::GetDevice(), &createInfo, nullptr, &descriptorPool), "Failed to initialize descriptor pool"); CP_VK_ASSERT(vkCreateDescriptorPool(Vulkan::GetDevice(), &createInfo, nullptr, &descriptorPool),
"Failed to initialize descriptor pool");
} }
DescriptorPool::~DescriptorPool() DescriptorPool::~DescriptorPool()
{ {
VkDescriptorPool descriptorPoolCpy = descriptorPool; VkDescriptorPool descriptorPoolCpy = descriptorPool;
Vulkan::GetDevice().QueueIdleCommand([descriptorPoolCpy]() { Vulkan::GetDevice().QueueIdleCommand([descriptorPoolCpy]()
vkDestroyDescriptorPool(Vulkan::GetDevice(), descriptorPoolCpy, nullptr); { vkDestroyDescriptorPool(Vulkan::GetDevice(), descriptorPoolCpy, nullptr); });
});
} }
std::vector<VkDescriptorSet> DescriptorPool::AllocateDescriptorSets(VkDescriptorSetLayout descriptorSetLayout) std::vector<VkDescriptorSet> DescriptorPool::AllocateDescriptorSets(VkDescriptorSetLayout descriptorSetLayout)
@@ -52,7 +51,8 @@ namespace Copium
allocateInfo.descriptorSetCount = descriptorSets.size(); allocateInfo.descriptorSetCount = descriptorSets.size();
allocateInfo.pSetLayouts = layouts.data(); allocateInfo.pSetLayouts = layouts.data();
CP_VK_ASSERT(vkAllocateDescriptorSets(Vulkan::GetDevice(), &allocateInfo, descriptorSets.data()), "Failed to allocate descriptor sets"); CP_VK_ASSERT(vkAllocateDescriptorSets(Vulkan::GetDevice(), &allocateInfo, descriptorSets.data()),
"Failed to allocate descriptor sets");
return descriptorSets; return descriptorSets;
} }
@@ -61,9 +61,12 @@ namespace Copium
{ {
VkDescriptorPool descriptorPoolCpy = descriptorPool; VkDescriptorPool descriptorPoolCpy = descriptorPool;
std::vector<VkDescriptorSet> descriptorSetsCpy = descriptorSets; std::vector<VkDescriptorSet> descriptorSetsCpy = descriptorSets;
Vulkan::GetDevice().QueueIdleCommand([descriptorPoolCpy, descriptorSetsCpy]() { Vulkan::GetDevice().QueueIdleCommand(
vkFreeDescriptorSets(Vulkan::GetDevice(), descriptorPoolCpy, descriptorSetsCpy.size(), descriptorSetsCpy.data()); [descriptorPoolCpy, descriptorSetsCpy]()
}); {
vkFreeDescriptorSets(
Vulkan::GetDevice(), descriptorPoolCpy, descriptorSetsCpy.size(), descriptorSetsCpy.data());
});
} }
DescriptorPool::operator VkDescriptorPool() const DescriptorPool::operator VkDescriptorPool() const
@@ -1,16 +1,18 @@
#pragma once #pragma once
#include "copium/util/Common.h"
#include <vulkan/vulkan.hpp> #include <vulkan/vulkan.hpp>
#include "copium/util/Common.h"
namespace Copium namespace Copium
{ {
class DescriptorPool final class DescriptorPool final
{ {
CP_DELETE_COPY_AND_MOVE_CTOR(DescriptorPool); CP_DELETE_COPY_AND_MOVE_CTOR(DescriptorPool);
private: private:
VkDescriptorPool descriptorPool; VkDescriptorPool descriptorPool;
public: public:
DescriptorPool(int uniformDescriptorSets, int imageDescriptorSets); DescriptorPool(int uniformDescriptorSets, int imageDescriptorSets);
~DescriptorPool(); ~DescriptorPool();
@@ -4,8 +4,12 @@
namespace Copium namespace Copium
{ {
DescriptorSet::DescriptorSet(DescriptorPool& descriptorPool, VkDescriptorSetLayout descriptorSetLayout, const std::set<ShaderBinding>& bindings) DescriptorSet::DescriptorSet(DescriptorPool& descriptorPool,
: descriptorPool{descriptorPool}, descriptorSetLayout{descriptorSetLayout}, bindings{bindings} VkDescriptorSetLayout descriptorSetLayout,
const std::set<ShaderBinding>& bindings)
: descriptorPool{descriptorPool},
descriptorSetLayout{descriptorSetLayout},
bindings{bindings}
{ {
CP_ASSERT(!bindings.empty(), "Cannot initialize DescriptorSet with empty ShaderBindings"); CP_ASSERT(!bindings.empty(), "Cannot initialize DescriptorSet with empty ShaderBindings");
@@ -64,7 +68,8 @@ namespace Copium
void DescriptorSet::SetSamplers(const std::vector<const Sampler*>& samplers, uint32_t binding) void DescriptorSet::SetSamplers(const std::vector<const Sampler*>& samplers, uint32_t binding)
{ {
for (size_t i = 0; i < descriptorSets.size(); ++i) { for (size_t i = 0; i < descriptorSets.size(); ++i)
{
std::vector<VkWriteDescriptorSet> descriptorWrites{samplers.size()}; std::vector<VkWriteDescriptorSet> descriptorWrites{samplers.size()};
for (size_t j = 0; j < samplers.size(); j++) for (size_t j = 0; j < samplers.size(); j++)
{ {
@@ -126,7 +131,8 @@ namespace Copium
void DescriptorSet::SetUniformBuffer(const UniformBuffer& uniformBuffer, uint32_t binding) void DescriptorSet::SetUniformBuffer(const UniformBuffer& uniformBuffer, uint32_t binding)
{ {
for (size_t i = 0; i < descriptorSets.size(); ++i) { for (size_t i = 0; i < descriptorSets.size(); ++i)
{
VkDescriptorBufferInfo bufferInfo = uniformBuffer.GetDescriptorBufferInfo(i); VkDescriptorBufferInfo bufferInfo = uniformBuffer.GetDescriptorBufferInfo(i);
VkWriteDescriptorSet descriptorWrite{}; VkWriteDescriptorSet descriptorWrite{};
@@ -1,23 +1,23 @@
#pragma once #pragma once
#include <glm/glm.hpp>
#include <map>
#include <set>
#include <vector>
#include <vulkan/vulkan.hpp>
#include "copium/buffer/UniformBuffer.h" #include "copium/buffer/UniformBuffer.h"
#include "copium/pipeline/DescriptorPool.h" #include "copium/pipeline/DescriptorPool.h"
#include "copium/pipeline/ShaderBinding.h" #include "copium/pipeline/ShaderBinding.h"
#include "copium/sampler/Sampler.h" #include "copium/sampler/Sampler.h"
#include "copium/util/Common.h" #include "copium/util/Common.h"
#include <glm/glm.hpp>
#include <vulkan/vulkan.hpp>
#include <map>
#include <set>
#include <vector>
namespace Copium namespace Copium
{ {
class DescriptorSet final class DescriptorSet final
{ {
CP_DELETE_COPY_AND_MOVE_CTOR(DescriptorSet); CP_DELETE_COPY_AND_MOVE_CTOR(DescriptorSet);
private: private:
DescriptorPool& descriptorPool; DescriptorPool& descriptorPool;
VkDescriptorSetLayout descriptorSetLayout; VkDescriptorSetLayout descriptorSetLayout;
@@ -27,7 +27,9 @@ namespace Copium
std::map<std::string, std::unique_ptr<UniformBuffer>> uniformBuffers; std::map<std::string, std::unique_ptr<UniformBuffer>> uniformBuffers;
public: public:
DescriptorSet(DescriptorPool& descriptorPool, VkDescriptorSetLayout descriptorSetLayout, const std::set<ShaderBinding>& bindings); DescriptorSet(DescriptorPool& descriptorPool,
VkDescriptorSetLayout descriptorSetLayout,
const std::set<ShaderBinding>& bindings);
~DescriptorSet(); ~DescriptorSet();
void SetSampler(const Sampler& sampler, uint32_t binding, int arrayIndex = 0); void SetSampler(const Sampler& sampler, uint32_t binding, int arrayIndex = 0);
@@ -39,6 +41,7 @@ namespace Copium
VkDescriptorSet GetVkDescriptorSet(int flightIndex) const; VkDescriptorSet GetVkDescriptorSet(int flightIndex) const;
operator VkDescriptorSet() const; operator VkDescriptorSet() const;
private: private:
void SetUniformBuffer(const UniformBuffer& uniformBuffer, uint32_t binding); void SetUniformBuffer(const UniformBuffer& uniformBuffer, uint32_t binding);
}; };
+35 -26
View File
@@ -2,16 +2,17 @@
#include "copium/buffer/Framebuffer.h" #include "copium/buffer/Framebuffer.h"
#include "copium/core/Vulkan.h" #include "copium/core/Vulkan.h"
#include "copium/pipeline/Shader.h"
#include "copium/renderer/RendererVertex.h"
#include "copium/mesh/VertexPassthrough.h"
#include "copium/mesh/Vertex.h" #include "copium/mesh/Vertex.h"
#include "copium/mesh/VertexPassthrough.h"
#include "copium/pipeline/Shader.h"
#include "copium/renderer/LineVertex.h" #include "copium/renderer/LineVertex.h"
#include "copium/renderer/RendererVertex.h"
namespace Copium namespace Copium
{ {
Pipeline::Pipeline(const MetaFile& metaFile) Pipeline::Pipeline(const MetaFile& metaFile)
: shaderReflector{ShaderReflector{metaFile.GetMetaClass("Pipeline").GetValue("vert-filepath"), metaFile.GetMetaClass("Pipeline").GetValue("frag-filepath")}} : shaderReflector{ShaderReflector{metaFile.GetMetaClass("Pipeline").GetValue("vert-filepath"),
metaFile.GetMetaClass("Pipeline").GetValue("frag-filepath")}}
{ {
const MetaFileClass& metaFileClass = metaFile.GetMetaClass("Pipeline"); const MetaFileClass& metaFileClass = metaFile.GetMetaClass("Pipeline");
VkRenderPass renderPass; VkRenderPass renderPass;
@@ -25,7 +26,8 @@ namespace Copium
{ {
renderPass = Vulkan::GetSwapChain().GetRenderPass(); renderPass = Vulkan::GetSwapChain().GetRenderPass();
} }
PipelineCreator creator{renderPass, metaFileClass.GetValue("vert-filepath"), metaFileClass.GetValue("frag-filepath")}; PipelineCreator creator{
renderPass, metaFileClass.GetValue("vert-filepath"), metaFileClass.GetValue("frag-filepath")};
std::string type = metaFileClass.GetValue("type"); std::string type = metaFileClass.GetValue("type");
if (type == "Renderer") if (type == "Renderer")
{ {
@@ -66,14 +68,16 @@ namespace Copium
VkPipeline graphicsPipelineCpy = graphicsPipeline; VkPipeline graphicsPipelineCpy = graphicsPipeline;
VkPipelineLayout pipelineLayoutCpy = pipelineLayout; VkPipelineLayout pipelineLayoutCpy = pipelineLayout;
std::vector<VkDescriptorSetLayout> descriptorSetLayoutsCpy = descriptorSetLayouts; std::vector<VkDescriptorSetLayout> descriptorSetLayoutsCpy = descriptorSetLayouts;
Vulkan::GetDevice().QueueIdleCommand([graphicsPipelineCpy, pipelineLayoutCpy, descriptorSetLayoutsCpy]() { Vulkan::GetDevice().QueueIdleCommand(
vkDestroyPipeline(Vulkan::GetDevice(), graphicsPipelineCpy, nullptr); [graphicsPipelineCpy, pipelineLayoutCpy, descriptorSetLayoutsCpy]()
vkDestroyPipelineLayout(Vulkan::GetDevice(), pipelineLayoutCpy, nullptr);
for (auto&& descriptorSetLayout : descriptorSetLayoutsCpy)
{ {
vkDestroyDescriptorSetLayout(Vulkan::GetDevice(), descriptorSetLayout, nullptr); vkDestroyPipeline(Vulkan::GetDevice(), graphicsPipelineCpy, nullptr);
} vkDestroyPipelineLayout(Vulkan::GetDevice(), pipelineLayoutCpy, nullptr);
}); for (auto&& descriptorSetLayout : descriptorSetLayoutsCpy)
{
vkDestroyDescriptorSetLayout(Vulkan::GetDevice(), descriptorSetLayout, nullptr);
}
});
} }
void Pipeline::Bind(const CommandBuffer& commandBuffer) void Pipeline::Bind(const CommandBuffer& commandBuffer)
@@ -92,7 +96,14 @@ namespace Copium
void Pipeline::BindDescriptorSets(const CommandBuffer& commandBuffer) void Pipeline::BindDescriptorSets(const CommandBuffer& commandBuffer)
{ {
vkCmdBindDescriptorSets(commandBuffer, VK_PIPELINE_BIND_POINT_GRAPHICS, pipelineLayout, 0, GetDescriptorSetCount(), boundDescriptorSetsPerFlightIndex[Vulkan::GetSwapChain().GetFlightIndex()].data(), 0, nullptr); vkCmdBindDescriptorSets(commandBuffer,
VK_PIPELINE_BIND_POINT_GRAPHICS,
pipelineLayout,
0,
GetDescriptorSetCount(),
boundDescriptorSetsPerFlightIndex[Vulkan::GetSwapChain().GetFlightIndex()].data(),
0,
nullptr);
} }
std::unique_ptr<DescriptorSet> Pipeline::CreateDescriptorSet(DescriptorPool& descriptorPool, int setIndex) const std::unique_ptr<DescriptorSet> Pipeline::CreateDescriptorSet(DescriptorPool& descriptorPool, int setIndex) const
@@ -155,7 +166,8 @@ namespace Copium
createInfo.bindingCount = layoutBindings.size(); createInfo.bindingCount = layoutBindings.size();
createInfo.pBindings = layoutBindings.data(); createInfo.pBindings = layoutBindings.data();
CP_VK_ASSERT(vkCreateDescriptorSetLayout(Vulkan::GetDevice(), &createInfo, nullptr, &descriptorSetLayouts[i++]), "Failed to initialize descriptor set layout"); CP_VK_ASSERT(vkCreateDescriptorSetLayout(Vulkan::GetDevice(), &createInfo, nullptr, &descriptorSetLayouts[i++]),
"Failed to initialize descriptor set layout");
} }
} }
@@ -187,10 +199,7 @@ namespace Copium
scissor.offset = {0, 0}; scissor.offset = {0, 0};
scissor.extent = {1, 1}; scissor.extent = {1, 1};
std::vector<VkDynamicState> dynamicStates = { std::vector<VkDynamicState> dynamicStates = {VK_DYNAMIC_STATE_VIEWPORT, VK_DYNAMIC_STATE_SCISSOR};
VK_DYNAMIC_STATE_VIEWPORT,
VK_DYNAMIC_STATE_SCISSOR
};
VkPipelineDynamicStateCreateInfo dynamicStateCreateInfo{}; VkPipelineDynamicStateCreateInfo dynamicStateCreateInfo{};
dynamicStateCreateInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO; dynamicStateCreateInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO;
@@ -239,12 +248,9 @@ namespace Copium
depthStencilCreateInfo.front = {}; depthStencilCreateInfo.front = {};
depthStencilCreateInfo.back = {}; depthStencilCreateInfo.back = {};
VkPipelineColorBlendAttachmentState colorBlendAttachment{}; // TODO: Add to PipelineCreator
VkPipelineColorBlendAttachmentState colorBlendAttachment{}; // TODO: Add to PipelineCreator colorBlendAttachment.colorWriteMask =
colorBlendAttachment.colorWriteMask = VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT | VK_COLOR_COMPONENT_B_BIT | VK_COLOR_COMPONENT_A_BIT;
VK_COLOR_COMPONENT_G_BIT |
VK_COLOR_COMPONENT_B_BIT |
VK_COLOR_COMPONENT_A_BIT;
colorBlendAttachment.blendEnable = creator.blending ? VK_TRUE : VK_FALSE; colorBlendAttachment.blendEnable = creator.blending ? VK_TRUE : VK_FALSE;
colorBlendAttachment.srcColorBlendFactor = VK_BLEND_FACTOR_SRC_ALPHA; colorBlendAttachment.srcColorBlendFactor = VK_BLEND_FACTOR_SRC_ALPHA;
colorBlendAttachment.dstColorBlendFactor = VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA; colorBlendAttachment.dstColorBlendFactor = VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA;
@@ -271,7 +277,8 @@ namespace Copium
pipelineLayoutCreateInfo.pushConstantRangeCount = 0; pipelineLayoutCreateInfo.pushConstantRangeCount = 0;
pipelineLayoutCreateInfo.pPushConstantRanges = nullptr; pipelineLayoutCreateInfo.pPushConstantRanges = nullptr;
CP_VK_ASSERT(vkCreatePipelineLayout(Vulkan::GetDevice(), &pipelineLayoutCreateInfo, nullptr, &pipelineLayout), "Failed to initialize pipeline layout"); CP_VK_ASSERT(vkCreatePipelineLayout(Vulkan::GetDevice(), &pipelineLayoutCreateInfo, nullptr, &pipelineLayout),
"Failed to initialize pipeline layout");
const std::vector<VkPipelineShaderStageCreateInfo>& shaderStages = shader.GetShaderStages(); const std::vector<VkPipelineShaderStageCreateInfo>& shaderStages = shader.GetShaderStages();
VkGraphicsPipelineCreateInfo graphicsPipelineCreateInfo{}; VkGraphicsPipelineCreateInfo graphicsPipelineCreateInfo{};
@@ -292,6 +299,8 @@ namespace Copium
graphicsPipelineCreateInfo.basePipelineHandle = VK_NULL_HANDLE; graphicsPipelineCreateInfo.basePipelineHandle = VK_NULL_HANDLE;
graphicsPipelineCreateInfo.basePipelineIndex = -1; graphicsPipelineCreateInfo.basePipelineIndex = -1;
CP_VK_ASSERT(vkCreateGraphicsPipelines(Vulkan::GetDevice(), VK_NULL_HANDLE, 1, &graphicsPipelineCreateInfo, nullptr, &graphicsPipeline), "Failed to initialize graphics pipeline"); CP_VK_ASSERT(vkCreateGraphicsPipelines(
Vulkan::GetDevice(), VK_NULL_HANDLE, 1, &graphicsPipelineCreateInfo, nullptr, &graphicsPipeline),
"Failed to initialize graphics pipeline");
} }
} }
+4 -4
View File
@@ -1,5 +1,8 @@
#pragma once #pragma once
#include <vector>
#include <vulkan/vulkan.hpp>
#include "copium/asset/Asset.h" #include "copium/asset/Asset.h"
#include "copium/asset/AssetRef.h" #include "copium/asset/AssetRef.h"
#include "copium/buffer/CommandBuffer.h" #include "copium/buffer/CommandBuffer.h"
@@ -8,14 +11,12 @@
#include "copium/pipeline/PipelineCreator.h" #include "copium/pipeline/PipelineCreator.h"
#include "copium/util/Common.h" #include "copium/util/Common.h"
#include <vector>
#include <vulkan/vulkan.hpp>
namespace Copium namespace Copium
{ {
class Pipeline final : public Asset class Pipeline final : public Asset
{ {
CP_DELETE_COPY_AND_MOVE_CTOR(Pipeline); CP_DELETE_COPY_AND_MOVE_CTOR(Pipeline);
private: private:
ShaderReflector shaderReflector; ShaderReflector shaderReflector;
std::vector<VkDescriptorSetLayout> descriptorSetLayouts{}; std::vector<VkDescriptorSetLayout> descriptorSetLayouts{};
@@ -25,7 +26,6 @@ namespace Copium
AssetRef<Framebuffer> framebuffer; AssetRef<Framebuffer> framebuffer;
public: public:
Pipeline(const MetaFile& metaFile); Pipeline(const MetaFile& metaFile);
Pipeline(PipelineCreator creator); Pipeline(PipelineCreator creator);
~Pipeline(); ~Pipeline();
@@ -4,7 +4,9 @@
namespace Copium namespace Copium
{ {
PipelineCreator::PipelineCreator(VkRenderPass renderPass, const std::string& vertexShader, const std::string& fragmentShader) PipelineCreator::PipelineCreator(VkRenderPass renderPass,
const std::string& vertexShader,
const std::string& fragmentShader)
: vertexShader{vertexShader}, : vertexShader{vertexShader},
fragmentShader{fragmentShader}, fragmentShader{fragmentShader},
shaderReflector{vertexShader, fragmentShader}, shaderReflector{vertexShader, fragmentShader},
@@ -47,7 +49,10 @@ namespace Copium
{ {
for (auto& binding : shaderReflector.bindings) for (auto& binding : shaderReflector.bindings)
{ {
descriptorSetLayouts[binding.set].emplace_back(DescriptorSetBinding{binding.binding, GetDescriptorType(binding.bindingType), binding.arraySize, GetShaderStageFlags(binding.shaderType)}); descriptorSetLayouts[binding.set].emplace_back(DescriptorSetBinding{binding.binding,
GetDescriptorType(binding.bindingType),
binding.arraySize,
GetShaderStageFlags(binding.shaderType)});
} }
} }
@@ -55,12 +60,12 @@ namespace Copium
{ {
switch (type) switch (type)
{ {
case BindingType::Sampler2D: case BindingType::Sampler2D:
return VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER; return VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
case BindingType::UniformBuffer: case BindingType::UniformBuffer:
return VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER; return VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
default: default:
CP_ABORT("Unhandled switch case"); CP_ABORT("Unhandled switch case");
} }
} }
@@ -68,12 +73,12 @@ namespace Copium
{ {
switch (type) switch (type)
{ {
case ShaderType::Vertex: case ShaderType::Vertex:
return VK_SHADER_STAGE_VERTEX_BIT; return VK_SHADER_STAGE_VERTEX_BIT;
case ShaderType::Fragment: case ShaderType::Fragment:
return VK_SHADER_STAGE_FRAGMENT_BIT; return VK_SHADER_STAGE_FRAGMENT_BIT;
default: default:
CP_ABORT("Unhandled switch case"); CP_ABORT("Unhandled switch case");
} }
} }
} }
@@ -1,14 +1,13 @@
#pragma once #pragma once
#include <cstdint>
#include <map>
#include <string>
#include <vulkan/vulkan.hpp>
#include "copium/pipeline/ShaderReflector.h" #include "copium/pipeline/ShaderReflector.h"
#include "copium/pipeline/VertexDescriptor.h" #include "copium/pipeline/VertexDescriptor.h"
#include <vulkan/vulkan.hpp>
#include <map>
#include <string>
#include <cstdint>
namespace Copium namespace Copium
{ {
class PipelineCreator class PipelineCreator
@@ -21,6 +20,7 @@ namespace Copium
VkShaderStageFlags flags; VkShaderStageFlags flags;
}; };
friend class Pipeline; friend class Pipeline;
private: private:
std::map<uint32_t, std::vector<DescriptorSetBinding>> descriptorSetLayouts{}; std::map<uint32_t, std::vector<DescriptorSetBinding>> descriptorSetLayouts{};
@@ -45,6 +45,7 @@ namespace Copium
void SetCullFrontFace(VkFrontFace cullFrontFace); void SetCullFrontFace(VkFrontFace cullFrontFace);
void SetDepthTest(bool depthTest); void SetDepthTest(bool depthTest);
void SetBlending(bool blending); void SetBlending(bool blending);
private: private:
void AddShaderDescription(); void AddShaderDescription();
static VkDescriptorType GetDescriptorType(BindingType type); static VkDescriptorType GetDescriptorType(BindingType type);
+36 -27
View File
@@ -1,7 +1,7 @@
#include "Shader.h" #include "Shader.h"
#include "copium/util/FileSystem.h"
#include "copium/core/Vulkan.h" #include "copium/core/Vulkan.h"
#include "copium/util/FileSystem.h"
#include "copium/util/RuntimeException.h" #include "copium/util/RuntimeException.h"
namespace Copium namespace Copium
@@ -10,24 +10,24 @@ namespace Copium
{ {
switch (type) switch (type)
{ {
case ShaderReadType::GlslCode: case ShaderReadType::GlslCode:
vertShaderModule = InitializeShaderModuleFromGlslCode(vertexInput, shaderc_vertex_shader); vertShaderModule = InitializeShaderModuleFromGlslCode(vertexInput, shaderc_vertex_shader);
fragShaderModule = InitializeShaderModuleFromGlslCode(fragmentInput, shaderc_fragment_shader); fragShaderModule = InitializeShaderModuleFromGlslCode(fragmentInput, shaderc_fragment_shader);
break; break;
case ShaderReadType::GlslFile: case ShaderReadType::GlslFile:
vertShaderModule = InitializeShaderModuleFromGlslFile(vertexInput, shaderc_vertex_shader); vertShaderModule = InitializeShaderModuleFromGlslFile(vertexInput, shaderc_vertex_shader);
fragShaderModule = InitializeShaderModuleFromGlslFile(fragmentInput, shaderc_fragment_shader); fragShaderModule = InitializeShaderModuleFromGlslFile(fragmentInput, shaderc_fragment_shader);
break; break;
case ShaderReadType::SpvCode: case ShaderReadType::SpvCode:
vertShaderModule = InitializeShaderModule(vertexInput); vertShaderModule = InitializeShaderModule(vertexInput);
fragShaderModule = InitializeShaderModule(fragmentInput); fragShaderModule = InitializeShaderModule(fragmentInput);
break; break;
case ShaderReadType::SpvFile: case ShaderReadType::SpvFile:
vertShaderModule = InitializeShaderModule(FileSystem::ReadFile(vertexInput)); vertShaderModule = InitializeShaderModule(FileSystem::ReadFile(vertexInput));
fragShaderModule = InitializeShaderModule(FileSystem::ReadFile(fragmentInput)); fragShaderModule = InitializeShaderModule(FileSystem::ReadFile(fragmentInput));
break; break;
default: default:
CP_ASSERT(false, "Unreachable switch case: %s", ToString(type).c_str()); CP_ASSERT(false, "Unreachable switch case: %s", ToString(type).c_str());
} }
shaderStages.resize(2); shaderStages.resize(2);
@@ -48,10 +48,12 @@ namespace Copium
{ {
VkShaderModule vertShaderModuleCpy = vertShaderModule; VkShaderModule vertShaderModuleCpy = vertShaderModule;
VkShaderModule fragShaderModuleCpy = fragShaderModule; VkShaderModule fragShaderModuleCpy = fragShaderModule;
Vulkan::GetDevice().QueueIdleCommand([vertShaderModuleCpy, fragShaderModuleCpy]() { Vulkan::GetDevice().QueueIdleCommand(
vkDestroyShaderModule(Vulkan::GetDevice(), vertShaderModuleCpy, nullptr); [vertShaderModuleCpy, fragShaderModuleCpy]()
vkDestroyShaderModule(Vulkan::GetDevice(), fragShaderModuleCpy, nullptr); {
}); vkDestroyShaderModule(Vulkan::GetDevice(), vertShaderModuleCpy, nullptr);
vkDestroyShaderModule(Vulkan::GetDevice(), fragShaderModuleCpy, nullptr);
});
} }
const std::vector<VkPipelineShaderStageCreateInfo> Shader::GetShaderStages() const const std::vector<VkPipelineShaderStageCreateInfo> Shader::GetShaderStages() const
@@ -100,8 +102,12 @@ namespace Copium
options.SetOptimizationLevel(shaderc_optimization_level_size); options.SetOptimizationLevel(shaderc_optimization_level_size);
std::vector<char> glslCode = FileSystem::ReadFile(filename); std::vector<char> glslCode = FileSystem::ReadFile(filename);
shaderc::SpvCompilationResult result = compiler.CompileGlslToSpv(glslCode.data(), glslCode.size(), type, filename.c_str(), options); shaderc::SpvCompilationResult result =
CP_ASSERT(result.GetCompilationStatus() == shaderc_compilation_status_success, "Failed to compile shader: %s\n%s", filename.c_str(), result.GetErrorMessage().c_str()); compiler.CompileGlslToSpv(glslCode.data(), glslCode.size(), type, filename.c_str(), options);
CP_ASSERT(result.GetCompilationStatus() == shaderc_compilation_status_success,
"Failed to compile shader: %s\n%s",
filename.c_str(),
result.GetErrorMessage().c_str());
std::vector<uint32_t> data{result.cbegin(), result.cend()}; std::vector<uint32_t> data{result.cbegin(), result.cend()};
FileSystem::WriteFile(spvFilename, (const char*)data.data(), data.size() * sizeof(uint32_t)); FileSystem::WriteFile(spvFilename, (const char*)data.data(), data.size() * sizeof(uint32_t));
@@ -116,7 +122,9 @@ namespace Copium
options.SetOptimizationLevel(shaderc_optimization_level_size); options.SetOptimizationLevel(shaderc_optimization_level_size);
shaderc::SpvCompilationResult result = compiler.CompileGlslToSpv(code.data(), type, "inline_shader_code", options); shaderc::SpvCompilationResult result = compiler.CompileGlslToSpv(code.data(), type, "inline_shader_code", options);
CP_ASSERT(result.GetCompilationStatus() == shaderc_compilation_status_success, "Failed to compile inline shader code: %s", result.GetErrorMessage()); CP_ASSERT(result.GetCompilationStatus() == shaderc_compilation_status_success,
"Failed to compile inline shader code: %s",
result.GetErrorMessage());
std::vector<uint32_t> data{result.cbegin(), result.cend()}; std::vector<uint32_t> data{result.cbegin(), result.cend()};
return InitializeShaderModule(data.data(), data.size() * sizeof(uint32_t)); return InitializeShaderModule(data.data(), data.size() * sizeof(uint32_t));
@@ -130,7 +138,8 @@ namespace Copium
createInfo.pCode = data; createInfo.pCode = data;
VkShaderModule shaderModule; VkShaderModule shaderModule;
CP_VK_ASSERT(vkCreateShaderModule(Vulkan::GetDevice(), &createInfo, nullptr, &shaderModule), "Failed to initialize shader module"); CP_VK_ASSERT(vkCreateShaderModule(Vulkan::GetDevice(), &createInfo, nullptr, &shaderModule),
"Failed to initialize shader module");
return shaderModule; return shaderModule;
} }
+6 -3
View File
@@ -1,11 +1,11 @@
#pragma once #pragma once
#include "copium/util/Common.h"
#include "copium/util/Enum.h"
#include <shaderc/shaderc.hpp> #include <shaderc/shaderc.hpp>
#include <vulkan/vulkan.hpp> #include <vulkan/vulkan.hpp>
#include "copium/util/Common.h"
#include "copium/util/Enum.h"
#define CP_SHADER_READ_TYPE_ENUMS GlslFile, GlslCode, SpvFile, SpvCode #define CP_SHADER_READ_TYPE_ENUMS GlslFile, GlslCode, SpvFile, SpvCode
CP_ENUM_CREATOR(Copium, ShaderReadType, CP_SHADER_READ_TYPE_ENUMS); CP_ENUM_CREATOR(Copium, ShaderReadType, CP_SHADER_READ_TYPE_ENUMS);
@@ -14,15 +14,18 @@ namespace Copium
class Shader final class Shader final
{ {
CP_DELETE_COPY_AND_MOVE_CTOR(Shader); CP_DELETE_COPY_AND_MOVE_CTOR(Shader);
private: private:
VkShaderModule vertShaderModule; VkShaderModule vertShaderModule;
VkShaderModule fragShaderModule; VkShaderModule fragShaderModule;
std::vector<VkPipelineShaderStageCreateInfo> shaderStages; std::vector<VkPipelineShaderStageCreateInfo> shaderStages;
public: public:
Shader(ShaderReadType type, const std::string& vertexInput, const std::string& fragmentInput); Shader(ShaderReadType type, const std::string& vertexInput, const std::string& fragmentInput);
~Shader(); ~Shader();
const std::vector<VkPipelineShaderStageCreateInfo> GetShaderStages() const; const std::vector<VkPipelineShaderStageCreateInfo> GetShaderStages() const;
private: private:
VkShaderModule InitializeShaderModule(const std::vector<uint32_t>& codeSpv); VkShaderModule InitializeShaderModule(const std::vector<uint32_t>& codeSpv);
VkShaderModule InitializeShaderModule(const std::string& codeSpv); VkShaderModule InitializeShaderModule(const std::string& codeSpv);
@@ -64,22 +64,22 @@ namespace Copium
{ {
switch (type) switch (type)
{ {
case UniformType::Mat3: case UniformType::Mat3:
return 4 * 9; // glm::mat3 return 4 * 9; // glm::mat3
case UniformType::Mat4: case UniformType::Mat4:
return 4 * 16; // glm::mat4 return 4 * 16; // glm::mat4
case UniformType::Vec2: case UniformType::Vec2:
return 4 * 2; // glm::vec2 return 4 * 2; // glm::vec2
case UniformType::Vec3: case UniformType::Vec3:
return 4 * 3; // glm::vec3 return 4 * 3; // glm::vec3
case UniformType::Vec4: case UniformType::Vec4:
return 4 * 4; // glm::vec4 return 4 * 4; // glm::vec4
case UniformType::Int: case UniformType::Int:
return 4; // int return 4; // int
case UniformType::Float: case UniformType::Float:
return 4; // float return 4; // float
default: default:
CP_ABORT("Unhandled switch case: %s", ToString(type).c_str()); CP_ABORT("Unhandled switch case: %s", ToString(type).c_str());
} }
} }
@@ -87,22 +87,22 @@ namespace Copium
{ {
switch (type) switch (type)
{ {
case UniformType::Mat3: case UniformType::Mat3:
return 64; // alignas(16) glm::mat3 return 64; // alignas(16) glm::mat3
case UniformType::Mat4: case UniformType::Mat4:
return 64; // alignas(16) glm::mat4 return 64; // alignas(16) glm::mat4
case UniformType::Vec2: case UniformType::Vec2:
return 16; // alignas(16) glm::vec2 return 16; // alignas(16) glm::vec2
case UniformType::Vec3: case UniformType::Vec3:
return 16; // alignas(16) glm::vec2 return 16; // alignas(16) glm::vec2
case UniformType::Vec4: case UniformType::Vec4:
return 16; // alignas(16) glm::vec2 return 16; // alignas(16) glm::vec2
case UniformType::Int: case UniformType::Int:
return 16; // alignas(16) glm::vec2 return 16; // alignas(16) glm::vec2
case UniformType::Float: case UniformType::Float:
return 16; // alignas(16) glm::vec2 return 16; // alignas(16) glm::vec2
default: default:
CP_ABORT("Unhandled switch case", ToString(type).c_str()); CP_ABORT("Unhandled switch case", ToString(type).c_str());
} }
} }
} }
@@ -1,11 +1,10 @@
#pragma once #pragma once
#include "copium/util/Enum.h" #include <cstdint>
#include <string> #include <string>
#include <vector> #include <vector>
#include <cstdint>
#include "copium/util/Enum.h"
#define CP_BINDING_TYPE_ENUMS Sampler2D, UniformBuffer #define CP_BINDING_TYPE_ENUMS Sampler2D, UniformBuffer
#define CP_SHADER_TYPE_ENUMS Vertex, Fragment #define CP_SHADER_TYPE_ENUMS Vertex, Fragment
@@ -31,10 +30,11 @@ namespace Copium
bool operator<(const ShaderBinding& rhs) const; bool operator<(const ShaderBinding& rhs) const;
uint32_t GetUniformOffset (const std::string& uniform) const; uint32_t GetUniformOffset(const std::string& uniform) const;
uint32_t GetUniformSize(const std::string& uniform) const; uint32_t GetUniformSize(const std::string& uniform) const;
UniformType GetUniformType(const std::string& uniform) const; UniformType GetUniformType(const std::string& uniform) const;
uint32_t GetUniformBufferSize() const; uint32_t GetUniformBufferSize() const;
private: private:
uint32_t GetUniformTypeSize(UniformType type) const; uint32_t GetUniformTypeSize(UniformType type) const;
uint32_t GetUniformTypeOffset(UniformType type) const; uint32_t GetUniformTypeOffset(UniformType type) const;
@@ -1,9 +1,9 @@
#include "copium/pipeline/ShaderReflector.h" #include "copium/pipeline/ShaderReflector.h"
#include "copium/util/FileSystem.h"
#include <string_view> #include <string_view>
#include "copium/util/FileSystem.h"
namespace Copium namespace Copium
{ {
@@ -36,12 +36,14 @@ namespace Copium
void ShaderReflector::ParseLine(const std::string& str, int& index) void ShaderReflector::ParseLine(const std::string& str, int& index)
{ {
while(str[index] != '\n' && index < str.size()) index++; while (str[index] != '\n' && index < str.size())
index++;
} }
void ShaderReflector::ParseWhitespace(const std::string& str, int& index) void ShaderReflector::ParseWhitespace(const std::string& str, int& index)
{ {
while ((str[index] == '\n' || str[index] == ' ' || str[index] == '\t' || str[index] == '\r') && index < str.size()) index++; while ((str[index] == '\n' || str[index] == ' ' || str[index] == '\t' || str[index] == '\r') && index < str.size())
index++;
} }
void ShaderReflector::ParseLayout(const std::string& str, int& index, ShaderType shaderType) void ShaderReflector::ParseLayout(const std::string& str, int& index, ShaderType shaderType)
@@ -49,7 +51,7 @@ namespace Copium
// TODO: Make more robust, currently we might get a crash on the string if the glsl file is invalid // TODO: Make more robust, currently we might get a crash on the string if the glsl file is invalid
index += sizeof("layout") - 1; index += sizeof("layout") - 1;
ParseWhitespace(str, index); ParseWhitespace(str, index);
index++; // "(" index++; // "("
ParseWhitespace(str, index); ParseWhitespace(str, index);
if (std::string_view(&str[index], sizeof("set") - 1) != "set") if (std::string_view(&str[index], sizeof("set") - 1) != "set")
{ {
@@ -60,29 +62,30 @@ namespace Copium
shaderBinding.shaderType = shaderType; shaderBinding.shaderType = shaderType;
index += sizeof("set") - 1; index += sizeof("set") - 1;
ParseWhitespace(str, index); ParseWhitespace(str, index);
index++; // "=" index++; // "="
ParseWhitespace(str, index); ParseWhitespace(str, index);
char* end; char* end;
shaderBinding.set = std::strtol(&str[index], &end, 10); shaderBinding.set = std::strtol(&str[index], &end, 10);
index = end - str.c_str(); index = end - str.c_str();
ParseWhitespace(str, index); ParseWhitespace(str, index);
index++; // "," index++; // ","
ParseWhitespace(str, index); ParseWhitespace(str, index);
index += sizeof("binding") - 1; index += sizeof("binding") - 1;
ParseWhitespace(str, index); ParseWhitespace(str, index);
index++; // "=" index++; // "="
ParseWhitespace(str, index); ParseWhitespace(str, index);
shaderBinding.binding = std::strtol(&str[index], &end, 10); shaderBinding.binding = std::strtol(&str[index], &end, 10);
index = end - str.c_str(); index = end - str.c_str();
ParseWhitespace(str, index); ParseWhitespace(str, index);
index++; // ") index++; // ")
ParseWhitespace(str, index); ParseWhitespace(str, index);
index += sizeof("uniform") - 1; index += sizeof("uniform") - 1;
ParseWhitespace(str, index); ParseWhitespace(str, index);
std::string_view type = ParseWord(str, index); std::string_view type = ParseWord(str, index);
ParseWhitespace(str, index); ParseWhitespace(str, index);
if (str[index] == '{') ParseUniformBuffer(str, index, shaderBinding); if (str[index] == '{')
ParseUniformBuffer(str, index, shaderBinding);
ParseWhitespace(str, index); ParseWhitespace(str, index);
std::string_view name = ParseWord(str, index); std::string_view name = ParseWord(str, index);
shaderBinding.name = name; shaderBinding.name = name;
@@ -109,11 +112,10 @@ namespace Copium
std::string_view ShaderReflector::ParseWord(const std::string& str, int& index) std::string_view ShaderReflector::ParseWord(const std::string& str, int& index)
{ {
int start = index; int start = index;
while (((str[index] >= 'a' && str[index] < 'z') || while (((str[index] >= 'a' && str[index] < 'z') || (str[index] >= 'A' && str[index] < 'Z') ||
(str[index] >= 'A' && str[index] < 'Z') ||
(str[index] >= '0' && str[index] <= '9')) || (str[index] >= '0' && str[index] <= '9')) ||
str[index] == '_' && str[index] == '_' && index < str.size())
index < str.size()) index++; index++;
return std::string_view(&str[start], index - start); return std::string_view(&str[start], index - start);
} }
@@ -125,7 +127,7 @@ namespace Copium
{ {
std::string_view type = ParseWord(str, index); std::string_view type = ParseWord(str, index);
ParseWhitespace(str, index); ParseWhitespace(str, index);
std::string_view name = ParseWord(str, index); // uniform name std::string_view name = ParseWord(str, index); // uniform name
if (type == "mat3") if (type == "mat3")
binding.uniforms.emplace_back(UniformType::Mat3, std::string(name)); binding.uniforms.emplace_back(UniformType::Mat3, std::string(name));
else if (type == "mat4") else if (type == "mat4")
@@ -143,9 +145,10 @@ namespace Copium
else else
CP_ABORT("Unsupported uniform type=%s", std::string(type).c_str()); CP_ABORT("Unsupported uniform type=%s", std::string(type).c_str());
ParseWhitespace(str, index); ParseWhitespace(str, index);
index++; // ";" index++; // ";"
ParseWhitespace(str, index); ParseWhitespace(str, index);
} }
if (index < str.size()) index++; // go past "}" if (index < str.size())
index++; // go past "}"
} }
} }

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