Thraix
ca7286807a
Add Event system
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- Add abstract Event class
- Add EventDispatcher
- Add Mouse, Key and Window Events
2023-04-26 21:55:32 +02:00
Thraix
1731bb1dd5
Add additional Asset types
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- Add Framebuffer Asset
- Add Pipeline Asset
- Add RenderTexture Asset
2023-04-22 21:00:34 +02:00
Thraix
0246e89039
Refactor tracing
2023-04-13 22:03:06 +02:00
Thraix
d9e7fd7019
Add Asset system
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- Add Abstract Asset class which defines Assets
- Add AssetManager class to keep track of all the Asset
- Add AssetFile class to cache the asset without loading it
- Add UUID class to uniquely identify assets
- Add MetaFile class to load meta asset files
2023-04-13 21:00:36 +02:00
Thraix
431ad9c573
Make Vulkan class a global instance
2023-04-04 21:14:01 +02:00
Thraix
9faec15fd6
Refactor UniformBuffers and DescriptorSets
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- Refactor UniformBuffers to keep track of the uniforms it contains
- Refactor DescriptorSets to initialize UniformsBuffers and keep track
of all its bindings
- DescriptorSets can now be created from the Pipeline
- Add custom DescriptorSets to Renderer
2023-03-24 22:27:03 +01:00
Thraix
fbf53234f3
Add LICENSE
2023-03-14 23:04:47 +01:00
Thraix
4fe719858d
Add ShaderReflector
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- Used to look at the shader files and find set/binding automatically
2023-03-14 22:56:11 +01:00
Thraix
6e463b3560
Cleanup Renderer
2023-03-08 23:03:30 +01:00
Thraix
796de92a56
Add 2D Batch renderer
2023-03-08 12:05:57 +01:00
Thraix
c975ed2674
Add Device and Window abstraction
2023-03-04 23:02:42 +01:00
Thraix
1e7d08250e
Add mesh class
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- Fix compile errors due to not adding files to git
2023-02-07 22:22:53 +01:00
Thraix
827572eada
Add file structure to code
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- Rename project to CopiumEngine
2023-02-07 21:43:47 +01:00
Thraix
ef4eb7dd2f
Add cpp file for all classes
2023-02-07 20:58:58 +01:00
Thraix
c2e349eb56
Refactoring Samplers
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- Add Sampler base class
- Add ColorAttachment, DepthAttachment classes
- Add function name to all traces
- Add Framebuffer resizing
2023-02-05 22:13:21 +01:00
Thraix
88979a5ab9
Add namespace to all classes
2023-02-05 10:52:27 +01:00
Thraix
708b81c571
Add Offscreen Framebuffer support
2023-02-05 01:04:07 +01:00
Thraix
9de2ff594b
Add depth buffer
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- Add depth testing to swapchain
- Add Shader abstraction
- Add CommandBuffer abstraction
2023-01-29 23:22:17 +01:00
Thraix
87ed5739b3
Add Sampler
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- Add DescriptorSet and DescriptorPool abstractions to support Samplers
2023-01-19 23:15:11 +01:00
Thraix
8c8590d10a
Add Pipeline abstraction
2023-01-16 22:01:53 +01:00
Thraix
be8bcb0aaf
Add Buffer abstractions
2023-01-14 18:15:33 +01:00
Thraix
fa207c591c
Add vertex, index and uniform buffers
2023-01-11 19:18:16 +01:00
Thraix
0396318d2d
Initial commit
2023-01-07 21:09:01 +01:00