Thraix
7cfb38163b
Cleanup project
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- To prepare being able to instead create games in a different
repository
2024-10-01 19:42:44 +02:00
Thraix
ca61bae014
Initial editor commit
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- Add Entity Tree View used to select entities to be modified
- Add Entity View used to Add/Remove/Edit Components of the Entity
- Add Asset View which lists all available assets
2023-07-18 11:58:55 +02:00
Thraix
4a1a149a68
Add Scene deserialization
2023-07-13 10:58:41 +02:00
Thraix
76bda0ace4
Add Collide System
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- Fix AssetRef unload leak
2023-06-05 21:53:01 +02:00
Thraix
3ec9bcd152
Add ecs ComponentListener
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- Add ecs ComponentListener which listens to Component addition and
removal
- Add RefCounter class used to keep track of moves and copies
2023-05-29 17:49:37 +02:00
Thraix
d817c3084d
Improvement to coordinate system
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- Flip coordinate system for SwapChain passthrough
- Normalize MouseMoveEvent coordination
- Add RemoveSystem to Ecs
2023-05-23 13:02:21 +02:00
Thraix
cd4abe6007
Add Signal to ECS
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- Add Signal class to ECS used to send signals/events into systems
2023-05-22 12:52:15 +02:00
Thraix
0cd35928a7
Fix acronym naming standard
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- Now follow standard that acronyms should only capitalize the first
letter
2023-05-22 12:12:51 +02:00
Thraix
84b24457a0
Add Scene with systems
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- Add Scene class which populates the engine with Systems which handles
all logic in the game
- Add Systems to ecs
2023-05-20 19:45:15 +02:00
Thraix
412d74ade3
Add ECS framework
2023-05-11 22:33:10 +02:00